Yea the crew would still be 100% dead in this but its undeniably impressive that the tank successfully protected the crew compartment especially on the upper hull hit
some people say that the crew could actually survive in teh first case, because the tank would not just fly backwards. also dont forget, that the shell contained 250kg of explosive too. if it explodes over the cre compartment, it could do something more than a bit of emotional damage. also, the 30 or so ammo in the tank can detonate too, and the structural integrity of the tank would not be good at this point, so the explosion can enetr the cre compartment. the fact tho, that the shell bounced off, really shows the brutal armor of this tank.
Imagine in a scenario where you are actually using this tank in war and you just ran out of ammo when suddenly a large shell just slams into your tank, sending you and your men backwards. You just wake up in a bush like "???"
@@jasonchiu272 uhm. 80m/s is 178.955mph btw. The tank was flying that speed after being hit. Even if you didnt turn to liquid inside the tank, landing on the floor you would turn to liquid...again.
Tbh in concept i think this vehicle is very logical because its goal was to maximise crew protection which while it failed at here, it did better than any other tank would
@Jammy Gamer I was speaking in generalizations. I suppose a better word would be unreasonable, not illogical. Soviet prototypes were just that, prototypes. A lot of the time, they were either unreliable, or had unforseen issues crop up, or just didn't do what they were built to do
Yea, the crew didn't get absolutely obliterated directly, but the acceleration killed them anyway, and the turret got literally dislotated and disintegrated with the impact of the shell
Can you build a simulation of a 76.2mm shrapnel projectile with a brand tube set to "hit" at 400m/s on a 10mm boiler iron sheet? Similar ersatz-armor-piercing shells were used in the absence of conventional armor-piercing ones.
The Dora / Gustav was of course an artillery weapon not a direct fire weapon. Would be interesting to see the shell hitting pointing downward at an angle after an arcing shot.
That's 250kg of TNT right beside something. Anything that stands beside a 250kg epicenter would be obliterated. Let alone the thousand bits of shrapnel from the 7ton 800mm shell.........
Theoretically, it cannot be stopped at all. In the simulation, the 800AP projectile suffered a large number of fragments. However, in fact, due to the huge solid body of the 800AP, its yield strength is extremely high, turning it into a high-strength structure that is difficult to break and approximates a rigid body. When striking against thin Although the armor will deflect slightly, the thin steel armor will be crushed and broken into pieces in an instant. Because 800AP is difficult to compress and deform, the thin steel armor will withstand a large amount of physical deformation and even crush under pressure.
I think just the insane amount of kinetic transfer would either a. set off the shells or b. Cause the crew to smack their heads so hard they turn their faces into pancakes
Is it possible to simulate a second shot after the first hit? For example multiple hits of a GAU-8 after one and another, i would love to see that if that's even possible. Preferably to see if the second hit will pen after the first one weakened the material.
In the game damaged mostly: turret, turret ring, gun, tracks, with extra knock back to the outer map till exploded by "go back to the battlefield" warning counting
"The crew receives an acceleration of 1000 G" "This is equivalent to a person slamming into a metal wall at 216 km/h" Returds that insist their favorite stalinum could survive a railway cannon, even without explosive filler: "Nah, I'd survive that." ......."force of 1000 G." truly a nah, i'd survive moment.
No, even if the shell will touch the strv it will damage significantly no matter of angle you put, just because the shell is too large. The same true with an IS-3 roof, it is only 20mm, and if Sherman hit it - the armour will spall.
I am looking at the first part of the video and think oof, that hit was so massive and the tank is in pieces, there is no way the crew could have survived that. With 1k gs of acceleration there would only be red splatter left. Like a deer hitting a train, just evaporates into red mist ...
It took about 0.003 second for the human dummies in there to reach 60 m/s, which gives us about an acceleration of 20000 m/s^2, or about 2041 G of force, with human record of survived Gs being 350.
It gives me tremendous anger and agony when in these comparisons, the simulation never reaches the end, so we never get to see the tank being completely torn apart
“The crew are facing acceleration forces of 1000G, or the equivalent of being slammed into a metal wall at 216kmh” “…But technically the crew compartment wasn’t penetrated, they might stand a chance”
Yeah, I don't think the crew is walking out of this one. Slamming face first into sharp, irregular tank interior at 215km/h is surely to leave some brains and eyeballs outside, where they should not be. People in car crashes at 216 km/h tend to die; even with all the safety features cars have that tanks do not.