@Detork summit C is so freaking hard , only C-side golden strawberry i just cant seem to get , i can do the first two screens with my eyes closed , but the 3rd one , so freaking hard
@@258thHiGuy WOW kid you just got r/WOOOOOOSHED!!!! 😂😂👀 “Wooosh” means you didn’t get the joke, as in the sound made when the joke “woooshes” over your head. I bet you’re too stupid to get it, IDIOT!! 😤😤😂🤭 In conclusion, I am posting this to the community known as “R/Wooooosh” to claim my internet points in your embarrassment 😏. Imbecile. The Germans refer to this action as “Schadenfreude,” which means “harm-joy” 😬😲. WOW! 🤪 Another reference I had to explain to you. 🤦♂️🤭 I am going to cease this conversation for I do not converse with simple minded persons.😏😂
@Andromeda It took me 5 hours to do the last level and than another 6 to do the golden strawberry then half an hour after that I did the golden strawberry a second time
Once I got past the first two sections of 7C I was like "ok this ain't too bad, what's next?" And when I used the telescope nothing but pain awaited my eyes
When one single screen takes more of your time than 2-3 chapters of the game combined. *yup, sounds like 7C* Edit: 3 years later and I've collected the golden berry on 7B. This song helped me tremendously with staying focused.
b-side of reflection is pretty much the hardest level in the entire level on controller. Seriously it's almost impossible to control precisely that feather on gamepad. Took me 1000 deaths just to beat that one level.
For me that'd have to go to Hollow Knight, but Celeste is a very close second. This may change when I get the chance to actually play the game though - I have it but when I try to run it my computer freezes and I have to restart it 😬 probably because I'm trying to run it through my data drive. . . who knows.
I really love how the normal chapter 7's music is praising you and cheering for your success ,while the B and C sides music is more highlighting how intense and hard the level is ,almost praising for the level's certain victory
Unpopular oppinion: Celeste isn't really that hard, neither are the B and C Sides. The progession in difficulty is designed so none of them should take one very long.
@@butchcassidy887 It doesn't mean the game isn't hard, it means that the difficulty is fair. A game which requires precision to get through is a difficult game. Side note: you don't have to write "unpopular opinion" before your comment.
The C-Side of this level broke me. Almost literally too. After two hours of trying, dashing in different directions in rapid succession I couldn't properly move my hand at work anymore. And I'm not even done yet. Once it's fully functional again I have to keep on. I feel like this is harder than Chapter 9, which has my current highest death count with over 5k and cost over 22 hours total level time
@@IschmarVI Personally I think the final screen of Chapter 9 is the single most difficult screen in the game, but 7C's final screen is definitely a close second.
to be more specific: 7c just takes learning, its only 3 screens, and its not that long, heck the golden berry doesnt change the difficulty that much, cus once you complete 7c once, the first two screens get consistent, and the last one has a different kind of consistency. for chapter 9, dear god there are like a bajillion different rooms, several different paths, a golden berry thats the hardest achievement in the game, and a hidden moon berry, ontop of all of that, its by far the longest chapter, 9 whole subchapters in total they really arent comparable in the slightest
Extremely OK Games: We need to get this game out quick! Lena, have you found a remix for the Summit yet? Lena: Uh... *Lena makes this song and sends it in as Kuraine* Lena: Yeah?
My first completed B-Side....was this one. That jump isnt too bad after you realize how it's executed. Little grasshopper(s), to master wall jump, you must first be the wall jump!! >:D If you watch her shadows in mid dash jump, watch for the second shadow. Then, jump off wall (+ you must actually push in the direction that you are headed). Have fun! :3
HR Shotta 6B is very tough, but I would not say it’s harder than 7B. Although I’m no expert. I’ve only logged 185 hours in the game across consoles. 🤷🏻♂️
Hm, let's see, what are my top 3 most died on locations. #3: Summit B - 758 Deaths #2: Summit C - 828 Deaths As you can see I've heard this song a lot. *#1: Farewell: 2895 Deaths*
Theo (watching from below with some binoculars): Man Madeline’s made it to the final two checkpoints! Madeline: *watches crow *dashes up *slams into wall *bounces off with momentum Theo: What.... hey guys? Old Lady: Yeah? Theo: I think Madeline’s secretly a bouncy ball.
I feel like that would fit better than it did with the actual level. Personally, I don’t feel any joy or triumphantness at all when listening to this, just a lot of built up anger.
I love how the A side summit music gives the feeling of "you can do this" and this one makes you feel like you're at the end of the journey and this is the final challenge you have to overcome (even if it isn't) P.S. still loving celeste a year later
Summit A side: A nice and joyful music which makes you feel like you have overcame your hindrances and ready to accomplish anything, no one can stop you at this point. Every level (forsaken city, old site etc.) feel a lot more shorter and easier to complete, with the help of Badeline you can just pass through all the parkour that you had to go through before. With each 500 meters, the music keeps changing to give you the feeling that you are progressing at an incredible rate, yet it remains the same in terms of the melody, which , at heart, is the sound of success. Even though the levels and their music changes as you go higher, the ''you'' who makes progress never changes. Reaching the summit of celeste had never been easier before. Summit B and C sides: On the other hand, ''No More Running'' is, extremely different from A side music. Levels are harder, you are not in control of the situation anymore. Badeline helps you less, you don't get to skip parkours with badeline much. Levels are cruel... it is like they are made to make you give up, quit the game, make you think that it is impossible. While you are in the middle of the B side somewhere you've been stuck with quite some time, you look for something because you think something is missing...the music. The goose bumps of ''Reaching the Summit'' are no where to be found. All you have is a progressive, oddly serious jam which gives an atmosphere of severity. You don't feel like progressing anymore because the song is not changing everytime you reach a new 500 meter. All these aspects easily gives you the thought that you are playing a hard level. And you feel like the game actually wants to give you this message. However, this level is hard and cruel for a reason of course. The moment you complete the level, Badeline and Madeline speaks to each other. They talk about they are unstoppable, they talk about they accomplished such a thing... isn't it weird? because, those were exactly what I was thinking of myself when I completed the level. And I think most of us thought the same way at that moment. I felt like no other challenge in this game can confront me. All in all, dear friends, this game speaks to you. It knows how you are feeling, and acts accordingly to that. It knows that you feel like you are finally coming to an end while playing the summit, so it gives you a song which makes you lose yourself in the atmosphere. And same for the B and C sides of the level. Just when you think you are done, another challenge pops up, out of no where, almost three or four times harder than all the levels you have completed so far. Therefore teaches you a lesson, always expect harder obstacles in life, not everything is going to be easy. Never lose your hope on your dreams, keep climbing the mountain, REACH FOR THE SUMMIT, but never lower your guard against life, because once you start this journey there is NO MORE RUNNING and you have to face the hardest obstacles life has to offer to you.
I'm currently playing Summit d-side and I mean yeah I get very close to giving up usually. I'm only at 2000m and well I still have a long way to go. For context this map is significantly harder than the b-side and well no more running really does work well with this map... the amount of times you die is absurd. I really like your analysis though.
My headcanon after reading this is that why you cant skip sections easier is because badeline still doesn’t fully trust and/or like Madeline. She still realizes her mistakes yes, but she still has a sense of doubt. Anyways this is just a dumb theory, so uh goodbye.
A-Side: Here’s a trip through the mechanics of the entire game to see what you learned! B-Side: Here’s a trip through all the ways you died like an idiot in the game!
I love the calm and soothing sound in the background, doing slow ups and downs. It's exactly like the feather game in the back of the mind, during most challenging and difficult parts of her adventure. Just breathe, Madeline...
@@plexquared1877 Here is the theory of neutral jumps and whatever those wall dashes are called. Neutral Jumping: Hanging on a wall, let go, jump without holding any directions. Then go to the wall you just jumped off of. Don't grab onto wall. Repeat for infinite height. Wall dashing: Be below a wall, but such that you can dash up to it and grab on. Dash up to it, then jump off of it, without grabbing on.
On C-Side, this took me 4 and a half hours. I stood up until 5 AM doing this, and did it in one only run, no save-quitting. It was really tough, but the feeling of beating this after so much fails, it was magical. PLEASE buy this game.
I love how, just like the regular Reach for the Summit, this starts simple and gets more and less tense progressively. Even without all the sections of the original, it's still really great. Especially the part that replaces 3000m's role at 3:43. If you're struggling when that comes on, which probably everyone would be, it's a huge motivator. This is no doubt the song in the OST I've listened to the most.
I used to do 7C as sort of my "daily routine" for a while. Was definitely an experience, for sure. But I've never grown tired of this song. Because it's just that good.
"It's hard to believe that it's over, isn't it?" "Funny how we get attached to the struggle." "Promise me you'll take care of yourself, okay?" "Well, what are you waiting for?"
If 7A filled me with the feeling of joy of the newly found friendship and reconciliation, then 7B contrasts this with the feeling of immense loneliness. Hopeful, joyful determination and hype of 7A contrasted by bitter and spiteful determination of 7B. You are alone against this confrontational mountain, but you will face this challenge anyway. No more running
I don't think I would like this game nearly as much if it weren't for the amazing soundtrack. The music and the gameplay come together in an amazing way that produces such a wonderful experience.
What I love the most about this comment section is that people died 5k or more times... AND KEPT GOING That's some true determination only achievable by a truly good and hardcore Game. Great job there, for helping people to deal with the challenge with some sweet music.
This song, it's like the essence of Celeste. Arpeggios constantly rising, but never settling. A steady beat keeping you moving forward. Here and there the main theme kicks in to remind you of what your purpose here is. Every accomplishment worth celebrating but there's always a bigger mountain to climb. A steeper slope. A higher summit. I've been playing Celeste for over 2 years now. Be it with intermittent breaks, but fairly consistently over the last year at least. I've accomplished things not many have done in this game. I've conquered all 202 strawberries, including Farewell golden. I've earned a spot on the Hard List by completing one of the hardest Celeste maps. Yet the summit is still not in sight. There's so many maps I haven't played. Grandmaster maps take me ages. I've not bothered with modded goldens or silvers. There's skillsets and gimmicks I'm not well versed in. And just because I've beaten the easiest of the hardest maps doesn't mean that the rest are a cakewalk by any standard. But I keep pushing. Up and up and up and swimming against the current of skill decay, burnout, or just simply the thought of settling down or giving up. I hope to reach the summit one day. It might take me another couple years, it might never happen as the top players get removed so far from the runners up, but I hope to one day stand at the edge of Celeste skill itself and look back and be able to say I did this. For myself. Because I can. Because this game is fucking awesome. And if you're up for the challenge, I hope to see you there. Good luck, never stop climbing.
You had trouble on the hotel part? I had trouble on the part of the final stretch where the checkpoint has a 9 on it, if you look hard enough youll find it
HEY! DO YOU LIKE CHALLENGING PLATFORMING THAT REQUIRES SPEED, PRECISION, AND CLEVER USE OF THE GAME'S MECHANICS?! YOU DO!? FUCK YOU HERE ARE SOME SPINNING BLACK GLOBS THAT YOU HAVE WAIT AROUND FOR SO THAT YOU CAN LAND ON A PLATFORM! The rest of the Celeste was amazing, but the Hotel and its sides were reserved for last because timing challenges suck.
I'm not a fan of having to wait around for some spinning obstacle to get out of the way. The Hotel is one of the only places where you're required to slow down and wait so that you can time a jump while the REST OF THE GAME (excluding some rooms in the core) is just fast, precise, and clever platforming challenges. The Hotel's main gimmick isn't even original (look at the fire bars from Mario) and doesn't even incorporate the dash or wall climb/cling in any way. The other chapters have blue orbs that refill your DASH, red orbs that send you flying infinitely and refill your DASH, space blocks that you can DASH through, a flying feather you can DASH out of, a bumper that knocks you away and refills your DASH, charging blocks that you activate by DASHING into them, blocks that move to a set location when you DASH, almost everything in the rest of the game uses the dash in a way that allows you to keep moving which results in fluid, fast, and fun movement. That brings us back to the Hotel where optimal movement consists of go-wait-go-wait-go-wait-etc and the dash is only used to dash past obstacles (the thing that you use it for the entire game) and to stomp some buttons to clean up a part of the level. The dash can be used to fix the timing of a mistimed jump IF the dash wasn't required to make the jump. Overall, the timing challenges of the Hotel aren't exactly difficult, they're tedious and annoying since it creates a choppy flow of gameplay of constant stopping and starting. TL:DR: Hotel: Slow and annoying. Rest of Celeste: Fast and Fun
i saw somewhere that while 7a is a song of triumph, 7b/c is a song of endurance and i completely agree, this captures the feel of enduring a tough challenge amazingly. lena raine is goated
@@melodywawichi802 Having JUST, barely after a month beaten every B side, and having a quick peek at the C sides, then reading this comment, am I filled with an unbearable sense of despair
@@ThiccFish The last screen of each C-side is by far the longest, and there are only 3 screens, so the golden strawberries (awarded for carrying to the end without dying) are only slightly harder. The B-sides are the worst goldens, since they're both hard AND long.
@@ThiccFish it's like multiplying two numbers together when they both add to a constant value: the average of the two always outputs the largest number (the number being quantified difficulty in this case)
Me at the beginning, getting through the city section: "This isn't so bad. If the rest of this level's like this, I should be pretty fine." Me, after finally clearing checkpoint 2 almost 4 hours later with 1600 deaths under my belt: "I was not ready..." On the bright side, this new mechanic will probably make the final section of 2B much more bearable
C-Side: Room 1: ...ok, seven perfect walldashes in a row, I can do this. Room 2: I guess that could have been worse. Room 3: over 2 and a half hours of pure suffering.
T-Dawg The game is over 1 year old already, and you’re on a video of a track that plays in one of the last levels of the game. I think you should expect spoilers in here.
Fierokk I know but the timing couldn’t have been worse bruh I’m on the summit c-side rn on that last fucking part and made it through the whole game spoiler free and then boom spoiler
This is a rare moment when the original in-game version has a loop time of over 8 minutes. This is one of those tracks. Only a small handful of songs have loop times that are that long and then some.
4 years ago. 2018 I completed every challenge in the game. Only summit c side was left. 8 hours later with thousands of deaths: no result. I just couldn't do it. 2 Years later 2020 I Attempted it all again. Happy to say that i beat the game fully. C side only too me like 300 deaths 2 years later, 2022 Congratulate me on beating c side summit deathless!!
I would never have gone through Summit B side without this track. It helped me push all the way to the top. I can't express how i like Celeste's soundtrack. Never in a game have i felt a soundtrack that stuck so close to how i feel during the game. This is very good stuff. Thank you Lena Raine.
This song will always hold a special place in my heart. It takes a lot to make me try my hardest, I have to lose repetitivly, the challenge has to be possible, I need to be listening to the right music, I have to be highly proud of my skill, and I have to have high expectations for myself. After much reflection over the years those are my requires and if met I will try infinity hard... I dont believe in giving 150% or whatever in the typical sense. I believe we can only give 100% safely.... So the answer to trying harder is giving up parts of yourself for better performance. You can give up your eyes by not blinking, you can give up your hands by not stopping even if hurt, you can give up your emotions as they will only slow you down, you can give up your sanity by becoming obsessed. This song help me reach beyond my 100% and now years later when I listen to it I faintly remember when I briefly gave up sanity to win.
I wish I could make this play on Summit A during my speedruns. It perfectly captures the focus and determination of trying to stay just under time in the final stretch of the game.
A sides teach and guide you, B sides challenge you of your knowledge, and C sides test your skill and patience. Your willingness. The Goldens push your knowledge and skill to the brink, and your patience pushed beyond what you believe as it's limit. All the while, still reminding you that you have what it takes to overcome it all. This is it. No More Running. It's time to end this struggle. You will achieve.
Words cannot describe how underrated this song is. There are better songs, sure, there are even better B-side songs, but this is among my favorite tracks in the game, and for one reason. Theming. With the sole exceptions of the Farewell soundtrack and Say Goodbye, this is the last track you hear in the game during a typical playthrough. It plays on 7C, one of the most difficult levels in the entire game. It’s the final piece of music for your final challenge. And it fits. OH it fits. It’s like it’s trying to tell you “It’s finally over… but you’re not done yet.”
I love the moods this song gives. On one hand, it feels desperate and melancholy, with a thin cord of hipe underlying it. On the other, you get the feeling that the song is telling you "oh really? You thought THAT was hard?" Finally it also gives the mood of DANCE DANCE BABY
the A side is giving you motivation via encouragement. the B and C sides are giving you motivation to continue out of spite. to prove the game wrong, you *can* do this.
Summit...D...Side ??!!! You are a mad man... I had 1k deaths on the B-side, and I'll try the C-side, sure, but I know I won't be able to do it. You sure have a lot of dedication, congrats !
Reaching and completing the B side of Summit was as amazing as completing the A side of Summit for the first time. This song is so freaking awesome, feels like it doubts that i'll make it. Completing the level while this is playing, is simply incredible.
Summit A: Ah yes, motivational music, I'm gonna climb this mountain no problem! Summit B: ok, this is a bit harder, but I'm still going to get up this mountain no matter what it takes! Summit C: x(
This B-side was without a doubt the most painful out of them all and then near the end of it, it suddenly throws a new mechanic in your face, and then i collapsed and died.
A: This game was amazing! Finally I finished it- B: Okay, this is the last screen, just finish this and I can go to farewell... C: *The pain never ends*
Summit A-side: Come on Madeline, you got this, just a little more. Summit B-side: Welcome brave challenger, I have watched your journey! I must say, you have impressed me with how far you've came along in your journey. I now challenge you to this B side level of the summit, think you're up to it? Summit C-side: You really have proven yourself back there, In the name of the developers, I bestow upon you, the C-side of the summit. Give this one everything you've got.
@@TheDuckyDino It goes for a certain meditative mood rather than trying to cram in tons of other melodic/harmonic material and styles. The original was an incredibly ambitious track, rushing toward the end of the game and covering all the previous area tracks at the same time. But the B-side is a challenge that you take on because you want to, so this feels to me like the more quiet, steady determination and persistence of pushing past each room and checkpoint.
@@djroscurro9859 I might like the A-side more as a track, but mostly because I like complexity in my music and I'm specifically interested in dynamic music. In terms of fitting their parts of the game, both do an incredible job.
Finishing this was the proudest moment of my gaming career Edit: I just finished the core b side and now that’s the proudest moment Edit 2: I finished farewell, every c side, gotten every berry, got the golden berries for chapter 1 and 2, AND got the winged berry in chapter 1, I still don’t know which one is the best. But the best has to be the real proudest moment of my gaming career
This represents the feeling I got when we took our final math test of my entire school experience (before college, it was the last test of 12th grade) .
When I made it to the final screen of c-side summit I was about to give up and was wondering if I could complete it or not. Then out of nowhere the drop to this amazing song hit and started me on a 2 hour journey to complete the c-side 3:44