I've been playing for a number of years got about 3k hrs in game. Just discovered your channel...love it. Highest lvl I've seen is right about 5000, but thats only cause I got bored...cause I have the attention span of a goldfish. Love the content keep it up, you've earned a veteran sub for life
Last night I ran solo steel path grineer survival for an hour with Oberon. Compared to other factions, lvl 200+ grineer steel path enemies scale Wayyyy up in EHP. I was quite surprised at how tough enemies such as nox were starting to get
"warframe never explains how difficult a lev..." just make that everything. DE does a REALLY bad job of explaining ANYTHING about their own game. if it wasn't for content creators like you we would've been boned and struggling to find stuff our ourselves.
Same, figuring out what I was supposed to do in the Chicken sentinel boss fight was a pain. Nobody tells you to use amp, which button is used to ride the chicken or where to aim. my first time with that boss took way longer than it should.
@@grimmoire5952 Tf you talking about? Alad V literally gives you step by step instructions for Ropa fight, and the amp thing is obvious at this point cause of how many sentients we've fought
Warframe for some reason refuses to explain stuff.... Like there's specific tools (bots, codex, tutorials etc) designed to help you figure out everything, but for some reason DE makes sure those tools are hidden even more than the info you're trying to find out using them.
I love this video. As a new Tenno, ever since completing Pluto and barely making it through Sedna, I've been pretty disheartened coz my damage was just not enough to combat level 35+ enemies. Guess I gotta focus on maxing mods so I can start tackling upto level 80-90 P.S. : Ambulas boss was living hell with only excalibur doing anything to them
You need to start applying Forma to your weapons, so you can attach higher leveled mods to them. Also, try to work with the base stats of your weapon: if the weapon has a good Critical Chance, then attach mods that increase Critical Damage... If the weapon has a good Status Chance, add more elemental mods for more Statuses. To re-level your weapon after applying Forma, is very easy to do the Sedna node called Hydron (Defense), where a lot of people hang out.
You got to keep in mind that not all weapons are equal. The difference between say a braton compared to a fulmin is night and day. This is why rivens were added, though it doesn't make bad weapons as good as the better weapons, it just makes them slightly more viable. While riven disposition tends to make worse weapons better, their stats are still being multiplied by their very poor base stats.
Understandable. I saw a massive difference between say an orthos and a different melee weapon. I did get a tip from somewhere earlier so I did go for maxing out my crit damage and crit chances on weapons and it's been working fine till level 40. But more is needed yet *sigh*
Once you hit MR 8 you NEED to get the Corinth. It’s an insane shotgun with high range and a secondary shot that helps with crowd control. It also does a TON of damage.
This is excellent information, I've always preached the idea of weapon usefulness/effectiveness is dictated on this simple idea to kill an enemy within a single magazine: max weapon with no mods can it kill a level 30? If yes, increase level by 30 then add mods, can it kill? If yes, add 30 levels and potato and if it can kill then increase by 30 again with a full build. Once you can get to easily taking out level 120s with your fully built weapon then you will be fine in what I consider the beginning of endgame. My usual test subjects are a level 120 Corrupted heavy gunner and a level 120 Corrupted bombard, since these are some of the most common elite units you encounter.
@@semgeilenkirchen9829 i like building off meta meme weapons lol have a cyanex that gets alot of pms along the lines of "wtf do you have on that thing?!" Lol
This was a great explanation of how the levels work. I learned a lot from this video on what I can expect at higher levels and how I need to prepare my frames. Thanks.
@@MagikarpMan we have no life also playing with friends makes it alot more fun and not unbearable, i can push for like 2 hours if i had the whole squad
I picked up warframe for the first time a little over a month ago and thank god for content creators. I remember being so confused why I wasn’t killing things then took to RU-vid and now I have a decent grasp on what I need to do for what I’m doing. The game is so fun I can’t believe I never played it sooner. But man there should be tons of tutorials for new players to learn like abilities and how to kill each faction and they’re weaknesses. On the other hand learning what to do from RU-vid or wiki and implementing them is pretty fun too
I know it's late but yeah DE is bad at explaining stuff. That's why my tip to newbies is always upgrade your mods. The one that scoff and tell me x only gives 60% stats usually don't last long cause they would refuse to upgrade and get stuck not being able to clear missions.
Just saw your video on viral vs corrosive as well and although there was nothing really new for me in there i have never looked at the actual numbers since they removed the exponential growth of the enemy scaling. Very nice video with nice explanations on the numbers keep it up man :)
hi, i like your guides. im mr 14 and i already knew some of the things you're saying , but in every video you give in depth information that isn't really accessible unless you look into it but makes understanding the game easier ty for making these guides and keep up the good work
By the time I watch this video I was Mastery Rank 12 so yeah I have a few mod stocked up but I'm still learning from your videos I've been watching them you're doing an awesome job man keep it up
Now if only the way you had to fight enemies differed as their level got higher, and enemy types varied across levels beyond just reskins If you ask me skinny lancers should be the primary enemy up to lvl 30, the space marine ripoffs should be mid-game meat.
That's why I hate how DE deals with armor in this game. Every other faction just needs plain damage to die, but the grineer are special and need a warframe ability or corrosive to be consistently and realistically killed within a reasonable time frame. Armor is so oppressive that it dwarfs the need for other status effects. Corrosive just feels mandatory. I wish armor had a stripping system that took plain damage into account in its degradation so the lines between the factions would be less stark, but that's just me.
That moment when your 3 stack is helping a new guy farm levels at hydron (and you all brought stuff for leveling as well) and then New Loka sends you a death squad of level 80 Toxic Eximus Ancients that fucking no one can kill because they expected to leave in 10 waves and thus brought nothing good lol. (Had this happen to me with the Arbiters of Hexis, and honestly we bitched about it for a bit, then I said “imagen if we got New Lokaed with their toxic shit” and we all kinda went “ya, glad we got Arbiters now tbh”
And this is why Octavia is OP. But I do love some mindless grinding with her in endless relic survival missions. So many ducats and even the occasional rare piece.
Can you do a specter scaling video? (Of you haven’t already). I use them a lot and want to know how much they actually help me because I usually use them on steel path or level 100 missions (I play solo lol)
Lots of people talking about how corpus/infested are eclipsed by grinder in the comments... The addition of shield gating made corpus much more interesting imo. Guaranteeing that you can't AoE one-shot them goes a long way. Obviously there are ways around this, as anything in Warframe, but I think that's the idea. Grineer are tanks, corpus have shield gating and more cc effects, and infested come in huge numbers and swarm. Yes, building for grineer usually works well enough on the other factions, but at a certain point you do need to change your loadout to get competitive performance with the other factions. It's the build variety that I like, and finding unique solutions to each factions' strengths. Blindly scaling everyone's effective HP equally is much less interesting than what we have imo.
"The addition of shield gating made corpus much more interesting imo. Guaranteeing that you can't AoE one-shot them goes a long way." Kuva zarr with max toxin goes BOOOM...i can literally one-shot pretty much any corpus...
Even without toxin damage (which just shits on all Corpus up until maybe higher level Orb Vallis bounties), good aim lets you bypass shield gating via headshots or pack-shots for MOAs. However, Combas, Scrambi, and Tech’s merely take extra shield damage from toxin. If more toxin immune units like them show up more often then maybe your statement would ring more true.
The scaling with bosses is insane with co op, i normally do solo archon hunts and i shred them with the felarx with a few bullets but when i do it online with a full team that mf stronger then the hulk like damn
As someone who *FOGOT HOW TO PLAY* and started re-watching warframe content to figure out what i need to do from Foturna to present 2022, this popped up on my recomendation page. I regret not leveling my mods and wepaons/warframes past the basic Mastery Requirements.
I think the biggest danger is the nullies. Nox are annoying, only taking real damage after you break their face-plate, but nullifiers can keep an entire group of enemies safe from aoe's. Nothing worse than my 90% damage reduction getting turned off because i clipped the bubble.
It would be cool to see this data compared to Warframe abilities at base and then the kind of mod differences you need to hit certain scaling. Like Mag's Crush vs Polarize scale so differently. Pre-60 Crush is all you need. Post 60 Polarize is just better. Around level 100-120 chaining the two works best. That's completely different for Saryn, Mesa, and Titania. As you mentioned, Octavia almost never drops off. See that data will help both DE and the player base as I assume it will quite some complaints while highlighting the validity of others. Hopefully that can help DE achieve a better balance in Warframe damage abilities and/or help them tweak CC abilities to give players a different available playstyle that's still as effective as "just kill faster" which is the current meta.
Tbh Saryn is a beast by herself because you basically Viral, Toxin and Corrosive proc them, you deal with ANYTHING, and it is worth noting that her builds require long reach, meaning you can ALSO Helminth terrify and it would work wonders
DE needs to make the level scaling for the enemies a little slower and steadier, an incremental increase rather than the exponential one they got going on, ESPECIALLY with the Grineer, I mean they have the benefit of damage reducing armor WHICH DE STUPIDLY NERFED THE ABILITY TO GET RID OF IT (Corrosive only being a temporary armor reduction rather than permanent LIKE IT SHOULD BE), Corpus and Infested just get more health which is just as easy to mow through no matter how much you put on
Grineer look so strong here, but I struggle so much with corpus units. I can oneshot like lvl 20 grineer most of the time but with corpus I need to hammer at them for many seconds
@yannick dell If you're bringing toxin to bypass shields I would certainly hope you brought something to strip armor as well. That would be the players fault in that case, not an issue with toxin.
I know this is about 2 years late but you can also use nekros because shadows of the dead give multipliers to the enemies you resurect and if memory serves damage is one of those multipliers
Just getting back into this game and man for my slow brain it's a learning curve. 😭 my highest damage rn is 3800 melee. Got carried hard through level 50s. Guess its time to grind those missions for relics and new weapons.
I started leveling up my mods at the 30+ and as a guy that had only volt at the time I gotta say the junctions are absolute hell I didn't also forma or catalyst anything
This is really rough to watch as a returning player who wants to start investing in Steel Path. Starting on Earth against Grineer = 😬. Guess it's time to watch a bunch of other videos!
hey i have a loudaut of a guandao prime whit corosive and viral damage and a bubonico with viral/heat damage and a gaus with 800 hp and 765 shields, by this loudaut how is the ideal level for my mission
Honestly? Grineer being the tougher, tanky and defensive faction fits since they were the originally made by the Orokin to battle the Sentients and Tenno alongside the Dax.
Yes but the corpus being that effectively weak with all the credits in the galaxy going toward their tech, their shields shouldn't be able to be brushes off so dang easily in comparison
...You know this is pretty good, might watch the damage video next bud. I just clear the chart with Nikana Primes' ridiculous slash damage the only thing it SEMI struggled with was corpus... but only like 2 extra slashes....
I expected changes in aesthetics as enemies levels get higher.. But they do not.. I expected animations of Armor depreciating and/or breaking off in later Updates of Warframe.. But it does not.. I expected additions to Enemies in the Void as additions to enemy were added.. But they're not.. I expected the opportunity to Fight "Corrupted" Warframe Spectors ("The Fallen" like Vor) with Random Loadouts as Group Leaders in the Void.. But they're not.. We didn't get Aesthetic Updates.. We got some goofy looking Sentients that keep Warframe bland and tasteless.. 🤷♂️
Do what arian says but pick a tank or off tank cuz they don’t rely on chance to survive. If an enemy just happens to shoot at you while rolling guard is down ur screwed, whether ur invisible or not.
imagine all this high level enemies, greneer going into millions, and you can defeat them pretty easely with a zaw and about 100 plat for buying mods on a good deal, something a player with only a few mastery levels can get
Can't believe a millennia of improving armies to be defeated by a sharpened blade on a stick with a fancy keychain that somehow affects your speed, damage critical chance or a chance to inflict lasting effects of damage
Well, time to take an unmodded Braton with no damage buffing or armor stripping abilities and go fight a Lv500 SP Grineer. I should be back just before the heat death of the universe.
No mods? That will do you in. Sucks DE gives you broken mods at the start and never explains what they do so newbies will run with no mods till they start getting killed by level 15+ mobs and them thinking their rank 30 frame and weapons should be stronger. Well for Warframes themselves sure there's a bit of truth there but for weapons? Lol those just increase the mod capacity, everything is reliant on the mods you put in almost if not entirely.
Want to know how to make octavia scale much better than usual? subsumed embers fireblast on octavia major armor strip with minimal effort vs grineer.🤨🤔🧐
had to be one of the biggest slap in the faces from DE lol especially when u realize armor scaling is still king since everything went down with it lol
So when armor is striped in grineer units, What's the cloned flesh health at level caps for demolysts? I've been doing level caps without knowing the actual health they have without armor 🤣