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Omniverse and Solidworks Workflow 

Adam Wayne Hughes
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How to use Solidworks files in Omniverse
Fired up Omniverse with the goal of using my solidworks files and here is what I learned in the first 6 hours.
I found that the workflow from Solidworks to Visualize (for export) to Omniverse was a pretty functional option. The only downfall here is you have to wait for Visualize to open the Solidworks files (seconds to mins wait time) then wait for Visualize to export (fbx gtlf gtl etc. minutes, less than 5 usually) then wait for Omniverse to open and load the file (2-5 min). So there is a lot of waiting but it works and its worth it!
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11 окт 2024

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Комментарии : 4   
@shashankch
@shashankch 2 года назад
great to have you back man 🙌
@jeremydemarco8697
@jeremydemarco8697 Месяц назад
it seems that exporting (in any format) from SWVisualize only concerns geometry and not animation. I'm trying to export the animation of an exploded view for realistic rendering and I can't manage to export the animation. My only option is a third-party software: SimLab Composer. I think it's too bad that SWVizualise offers formats specially designed for animation, but doesn't allow it. (Or maybe did I miss something ? )
@sozno4222
@sozno4222 Год назад
When I import step files into Omniverse create, the materials do not scale correct. I believe you ran into the same issue in this demo but it was hard for me to tell. The gravel you applied appeared too smooth- there was no roughness to it. Curious if that was the case and if you’ve figured out how to scale the UV’s properly.
@parthi2929
@parthi2929 2 месяца назад
why are all these youtubers on omniverse have gigantic screen, but not care to increase their resolution for laptop viewers :(
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