"This is either going to be the longest Derail valley episode, or all the steam engines are gonna blow up and were gonna throw the keys in the dirt" kenosha starts playing
Precision Scheduled Railroading with the SD&S's heritage fleet: approved by Corporate to "provide more reliable service to the customers". Their only problem with this strategy is that they haven't yet figured out how to eliminate the one crewman still on the train.
To Hyce, ES&D CDO Fees and fines cost are at the end of your shift is 327,199.94 dollars. We appreciate it if you pay your copay of 212,562 dollars . This is your third and final warning before we repossess your 1968 GTO. We are still in the process of figuring out the damages done by the end of you shift. Please pay off your fees and fines. Derail Valley Debt Collector, John Doe
To John Doe, Derail Valley Debt Collection Service Agent Unless the 1968 GTO is not paid for, and the Auto Loan he's made he's not been making payments on, under no circumstances can you repossess his vehicle. As for another reason if you were not his lender for the money to pay for said GTO then you cannot repossess it either. And if given opportunity I can have this be escalated to being not required for payment from Mr. Hyce either. Yours truly, Derail Valley Property Lawyer, Attorney at Law Mason Al' Wolf
"this must be about out of water" It was "Why aren't the brakes working" Doesn't shut off a single throttle Plus a spinal tap reference? This is definitely a derail valley episode of all time
Here's a tip: For operating the S282 at night, put a lantern behind you to the right on the little shelf that is perfectly lantern sized. It allows you to see all the controls and the sight glass really clearly!
Those KSP adventures, that's just another Tuesday at Kerbin Space Center. ;) Also, 1:07:30 - "You're pulling a kAN! You're pulling a kAN! You're pu... Binned it."
Hyde: I cant wait to FINALLY give the viewers the DE6 and Slug video ive been promising since i started my playthrough. Derail Valley Gods: Best i can do is an S282 Triple Header and a cat. Hyce: But this is madness. Derail Valley Gods: Madness!? THIS IS DERAIL VALLEY! I bet kAN would just shake his head in disbelief on what you did in this podcast, errrr I mean Derail Valley Episode.
During your musical solo. All I could see in my head is the guard from the first Austin Powers with his hind out and screaming in fear from the slow moving roller. Lol
To Hyce, I’ve recently stumbled upon this channel. (Circa. 2 months ago) And what a thrill it’s been! I’ve learned so much in a short time about West Coast railroading compared to East Coast Railroading. And being from Pennsylvania, I didn’t know much about the differences. Furthermore, it’s been a plan of mine to eventually open a short line RR in Pennsylvania. But for now, I’ve gotta count down the few years I have until I can say that I’ve got the job with CSX… anyways, have good one Hyce! Keep the iron horses rollin’!
Little sad to hear Mick's not editing anymore going forward. His snarky remarks to you as a sort of "banter" was really entertaining. At least on the plus side you now have more time to devote to your content
Success or failure, Hyce is exceptionally entertaining nonetheless. From managing 3 locomotives to immersing them one by one in the drink, this was such a treat throughout! Calling it a podcast is kinda degrading to the actual skills on display here, the sheer knowledge of locomotive operation and the immense hubris of it being just pixels are an amalgamation of things not seen nearly anywhere else, with the exception of kAN's channel while being somewhat charitable, this mix just hits so many different points with just the gameplay, but add in the podcast part and it's a seemingly never-ending stream of highlights until suddenly the credits rolls. If I've been at all successful in describing what Hyce delivers, I just hope he takes it to heart and credits himself a little more, because he's seemingly a very unique individual who brings education, inspiration and joy with everything he does.
I'd love that... but sadly KSP1 only has limited multiplayer as a mod. KSP2 promised multiplayer, but let's be honest - KSP2 is still a "Southern Highlands and Iowa Transport".. until they fix sausage rockets and abysmal performance, it's unplayable.
@@KarolOfGutovoAh, I think I might've binned a thought there. What I meant was that career mode is good, but for true fun experience you definitely want Hyce to team up with someone like.. kAN. Two engineers blowing up stuff.. I mean, getting to the stars..
1:12:00 "Why are you rolling backwards?!" The thing I've learned running the steamer a lot is that the brake cylinders bleed out slowly when connected to the non self-lapping brake stand. Even when you're in motion. That is the second pitfall of taking a heavy train down the hill from the coal mine after the water slosh at the crest of the hill. If you don't completely release the brakes at some point, you run out of pipe pressure and the brake cylinders aren't fully set.
Once again showcasing why this is the best series on youtube. Thanks for not being afraid to try crazy things that will probably fail! Also sidenote: Hyce plays KSP when?
35:42 first derailment on the rotating platform 1:07:40 another derailment same spot and complete destruction 1:20:20 KABOOM 💥 1:32:20 another one wit the explody bois
You were talking about breaking wheels catching slips with sand; on the BNSF run through power we use for unit grain trains, the auto sand when a slip is detected. The C4 series of locomotives can lurch, jerk and slam hard when it happens. The C-C motors whether AC or DC don't seem to care. I'm not a fan of the C4's but they do haul freight. What makes the steam engines more prone to wheel breaks when slipping on sand?
I have to say, the triple-header is both glorious and insane. I ran a double-header S-060 across the map once, and that was giving my anxiety some anxiety!
Me: watching a movie is such a time commitment, what if it's not a good movie and I've wasted an hour and a half? Also Me: let's watch a movie length episode of Hyce that's takes 55 mins to leave the harbour and doesn't even come close to a delivery.
This is probably one of the best episodes to date! Also as an Avid user of KSP (1000+ hours and counting), I would enjoy an episode or even a live stream of some KSP Antics. It is such a fun program.
I have runned double headed S282 from Harbour bunch of times, almost at full load. But always I have waited for a "dry rails window" before heading out with heavy consist. As SD&S as it was, needing more than three almost most powerfull engines to make up that hill while raining is at least impressing. Hopefully your voice and sanity will recover soon ater todays shenanigans Hyce. And best wishes for Mickley as well!
Hearing Kenosha, knowing there's an unattended giga train, all while Hyce is casually firing up another S282... It's one of those days isn't it? Edit: AND AGAIN he runs AWAY form a FIRED UP train, Kenosha starts, and somehow it's NOT the train that blew up
At 14:59, those look like 1980's Honda Accords, and at 19:53, they look like a hashing of a Peugeot 106 Rallye and a Renault 5 GT. A couple of sweet '80's whips. BTW, please more live music content! Huge thanks to Mick for not cutting it!
Hyce, Thanks to you, I bought this game. I've daisy chained 4 DE2s together to pull a 648 ton train from the food factory. I need professional help. Sincerely, The Boombox is keeping me sane...
Today, Hyce tries running a triple header and then has to invent a DE8 to try and rescue it, and discovers that game air breaks leak faster than real ones.
22:26 this is a very strange thing with locomotives that I still haven't figured out. Steam chest gauges on some engines to indeed bob around like that along with the stroke, but on others it can be really steady. Same thing with back pressure as well. There is a video of a cab ride in the 611 in the 80's, and when the camera zooms in on the gauge cluster, you can see the red backpressure needle going insane flickering everywhere as the engine works. My guess is it's determined on the way it's piped into the backhead or something??? I have no Idea, I've never touched a steam locomotive and am going off of videos lol.
I think I'm starting to understand how to use that junction west uphill from the Harbor. I was pretty confused why there would be 2 alternate routes with different steepness if you still had to climb the much steeper hill out of the harbor first, but now I see it. You can double the hill by stowing half the train onto the branch you aren't going to use, then go back for the second half and reconnect it. As for the choice of branch, go north if you think you can start on 1,5% which you couldn't drag through shorter 2,4%, otherwise west branch is half as steep, but half of it is 30-40 km/h and there's a 20 km/h corner or two.
I can verify steam chest gauge *do* bounce! I've seen it happen on our swedish engines, and at speed it's just a vibrating blur. We had no back pressure gauges. The cause of it bouncing I believe might be the pressure in the chest rising and falling with valve events; the moment where the valves block the ports to the cylinder is where the pressure builds and the moment when they open is when the pressure drops. I assume this could be useful to detect any issues with leaking valves or other malfunctions by noting any unusual pressure drops for each beat.
"This time, how to get into massive debt by trying to get out of debt by running a massive amount of train and just clawing your way deeper into debt by being an idiot while doing so. More at 11." *Lance Fritz wants to know your location*
Dude I started playing a few days ago on casual difficulty..... Still binned or stalled every train I've run 😂 much respect for anyone playing DV on hard
Hyce I watched you attempt and fail to start the lubricator while moving, I just want to say that you can stand right against the steps on the pilot and turn the valve while moving
A nice mod would be an “auto-engineer” that if you have multiple steam locomotives you could assign to the road engine and set it so he would automatically balance the water glass, adjust throttle and Johnson to match you, and put coal in the hole… while also not copying you should you decide to melt a crown sheet. Assuming such a mod doesn’t already exist… or a type of cheat “emu” that makes both locomotives identical in stats, and putting coal in one puts the same amount from the other’s tender into it, so you can literally run “one” while controlling “two”… again, assuming some similar mod doesn’t already exist.
I'm commenting this at 47:50. NOO this is where you add a DE2 with the slug so you can remont control it at the head end😂😂😅. Oh no hyce says Let's just add a 3rd steamy boy at the BAACK ha ha ha 😂
Hi Hyce, I don't know if you already figured this out, but you can connect two disle locomotives together on either end of the slug in Derail Valley, and they will still work just fine.
@ 1:07:43 I can hear Kan laughing from Canada .....I think your DED engine went off the cliff behind were the 2 steamers were stopped, probably in the drink ..
If you think landing on duna with a house is difficult, try touching down one on eve. That's one hell of a ride. Tried that one as a memorial to the only kerbal I lost to date. Rest in peace Wilbert. You will be missed. I think that was his name anyhow
“Wont pull a kan” or you could be like me and run off the turntable and through dirt to the mainline XD, all in all this was a good one hyce, you always make me laugh.
This makes me think a race with kAN should be he gets one big steam engine and you get multiple little ones. Might be hard to balance overall performance, but could be a fun handicap with you having to manage multiple engines.
HEY YA HYCE..was wondering if you had a single modern A/C 4400. DIESEL Locomotive how many freight cars can it pull..before you have to Add another engine lets just say the terrain is mostly flat.how many loaded freight cars can that 1 engine safely 8:45
2 new skin jokes uncovered - wonderful. Loved the reactions. There was one Easter egg flashed on screen a couple times that went unnoticed. Said Easter egg is another direct nod to 20.
6:42 Rock and stone indeed! They can take you out of the mines, but they will never take the mines outta you! (For all the leaf lovers who don't know, look up Deep Rock Galactic. Perhaps the best indie FPS game out there!)
Don't worry hyce, i'll see if we can salvage the locomotives and we'll see if we can make you a beyer garratt from the wreckage. Also dampers aren't just a binary, you can use them to slow the burn of the fire. this has been a standard legdig comment!
And today, Hyce and us learned, that if there's a self lapping brake in the train, that will override every other brake in the train, even when it's not connected.