Mark breaks down a few recent commercial projects he's done at Already Been Chewed that showcase the use of Vellum in organic, softbody destruction setups. From exploding fruit to tearing apart ginger roots, we will get to see a variety of interesting ways Vellum and its various constraint types can be used to simulate organic destruction in motion design.
Mark Fancher is Lead VFX Artist and Senior Motion designer at Already Been Chewed specializing in art directed simulations and proceduralism. He is self-taught with over a decade of experience working in computer graphics, and a strong passion for teaching others his craft.
3 окт 2024