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Mograph Liquids | Mark Fancher | OFFF HIVE 

Houdini
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In this talk, I'll be presenting a few techniques for creating "fake liquid" effects in Houdini. By "fake", I mean non-simulated effects that appear liquid-like in terms of stylized motion design. This is basically volume-building on steroids. I'll be sharing some setups I've created and used in production that lean heavily on the VDB toolset to achieve super flexible control over liquid-like behavior in SOPs.
Mark Fancher is a self-taught artist with over a decade's worth of experience working in computer graphics. He specializes in simulation and procedural design in Houdini in his work as a Senior Motion Designer at Already Been Chewed, and has worked with brands such as Under Armour, Adidas, Nike, and New Balance. He is also the creator of the “Stop Being Afraid of Houdini” course on Mograph.com.

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4 июл 2024

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Комментарии : 31   
@mansamnnnnikaido
@mansamnnnnikaido 8 месяцев назад
Mark Fancher is the best! Love all the techniques he's sharing through his channel. Pin-point problem solving life savor
@TheOneWhoAnimates
@TheOneWhoAnimates 3 года назад
i love this guy . his course is the best course on houdini
@kewa_design
@kewa_design 2 года назад
I totally agree 👍
@TalkThisOut
@TalkThisOut 3 года назад
MARK!!! MA BOI! LETS GO!!! Always a pleasure to see your expositions!
@yakymoto
@yakymoto 3 года назад
That's awesome, thanks for the demos.
@VuPhamRainstorm
@VuPhamRainstorm 3 года назад
brilliant used of VDB and execute on transition attribute for design
@travislrogers
@travislrogers 3 года назад
Brilliant work!
@spaczech90
@spaczech90 Год назад
Amazing, talk! Real talent ... I really learned something as well.
@risnandarmultimedia5296
@risnandarmultimedia5296 2 года назад
thank you for sharing these tricks. appreciate that
@quackcharge
@quackcharge Год назад
brilliant talk, thanks Mark!
@AbdullahCross25
@AbdullahCross25 3 года назад
My Favorite Teacher
@urbandrone1
@urbandrone1 3 года назад
You rocks man thanks a million !!!!
@raneemFX
@raneemFX 3 года назад
Brilliant Presentation 👍
@ttanizawa901
@ttanizawa901 3 года назад
Unbelievably cool.
@sams_3d_stuff
@sams_3d_stuff 3 года назад
Awesome!
@aboldmule
@aboldmule 9 месяцев назад
Very inspirational, thank you
@xrossfader
@xrossfader Год назад
That tease of dope velocity forces at 8:20 though...
@fluidframes_
@fluidframes_ 2 года назад
thank you Mark
@evmlionel
@evmlionel 3 года назад
fantastic talk mark! I would love to write my own transition HDA, any recommendations on where to start?
@timothybladel84
@timothybladel84 Год назад
THius is something I would have liked to get out of this. It l ooks like a nice build.
@philippwelsing9108
@philippwelsing9108 11 месяцев назад
Try MOPS Spread Falloff. Almost exactly the same as Mark's HDA
@raneemFX
@raneemFX 3 года назад
ANybody find the Spring Solver Video??
@matblack9142
@matblack9142 3 года назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qSkG0ac5RmU.html at about 52 Minutes
@RibeyeconAdventures
@RibeyeconAdventures Год назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-qSkG0ac5RmU.html at around 32 min
@rodrigoribeiro4878
@rodrigoribeiro4878 Год назад
@@RibeyeconAdventures it's around 52 actually, but unfortunately he doesn't go deep on how to create the solver. I'm dying for something that could replace my CHOP's based spring solution :( haha
@philippwelsing9108
@philippwelsing9108 11 месяцев назад
@@rodrigoribeiro4878 Check 35:07. He dives into the solver and you can see the code. That thing works like a charm, thank you, Mark!!
@rez.thehyphn
@rez.thehyphn 8 месяцев назад
activation of vdb not working for me
@dannywaterss
@dannywaterss 3 года назад
3:50 HOW? XD
@khomatech6428
@khomatech6428 Год назад
kinda, sort of
@soilavfx
@soilavfx 3 года назад
who else clicked bc of adesanya ?
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