The lore reason why jeans stealers and tyrranids rarely manage to properly infiltrate the orks is because the other orks will notice that a "git" is acting weird and will "crump 'em real good", thus extinguishing the threat before it even became one. Gork and Mork truly work in divine but mysterious ways.
Yeah, in theory, that's why humans are the most common. Massive hive worlds and mining planets are easy to get lost in and are already full of mutants. For Orks, space hulks have provided a few good examples where they get converted, besides the targeted jeanstealer infestation that Inquisitor Kryptman attempted on some of those unfortunate Orks. Most interesting are a few examples of Eldar being corrupted, something I want to attempt sometime later.
Thats why Orkstealers can thrive as Freebooterz since those orks are all outcasts anyways. Theres an entire Freebooter crew of genestealers called the "green brood"
There's actually a story that features infected orks. They were a raiding party or whatever that hit a derelict hulk that was already carrying some stealers. They get infected and without getting crumped they basically became far more intelligent and rational under the Patriarch. Essentially taking control of an entire system and smuggling / transporting stealer DNA to a whole bunch of worlds. It's genuinely really cool.
@boanoah6362 That's really interesting. When I was looking them up, I did wonder if they would be able to benefit from the guidance of a patriarch and be more sophisticated in their tactics. Another thought that crossed my mind was whether they would still be able to benefit from the Waaagh! field that allows Ork technology to work.
funfact about the rippers, they were made using ork DNA and when the orks first came across the early stages of rippers their ork psychic link recognized them as "orky" and took them. That is the origin of the squig in 40k.
You're thinking of biovores, which use an adaption of the orks' spores to rapidly manufacture their spore mines. Squigs have always been exclusively part of the orkoid species, they're just the "animal" type of creature that ork spores produce instead of the sentient grots and orks.
Cheers! All the repainting felt like an important part of how it got there, though at one point I did consider just stripping the paint and starting over 😅
I like when kitbashers and mini painters describe their mistakes in the process. It's reassuring that even guys who do this this well still make mistakes.
I really like your Ork Hybrid, it is a great source of inspiration! I did some Hybrids in the past, using Acolyte Hybrids mixed with classic Ork Boyz. Aberrants also work really well as a base model since they have similar proportions to Orks. I hope you will do some more conversions like that in the future!
Your hybrids sound awesome, the aberants kit is really great. I wish it had a few extra models or some more bits in it through. I hopefully should, always a blast making a hybrid. Cheers!
if a full on fleet of ork and tyranid hybrid happened....its gonna be hell trying to fight something that can be recreated as long as 1 member of the species is alive, have reality warping powers, and be damn near impossible to exterminate due to ork spores..... good damn luck
From what I've read, it seems Genestealers do indeed hijack the spore reproduction, so you're spot on there. I find it even more interesting that Orks don't use that strategically, but a Tyranid patriarch would be smart enough to understand its power as a weapon. Officially, in the lore, the Tyranids have won the war in the Octarius sector against the Orks, so maybe we will see something interesting come out of that.
@@AnotherDayMiniatures does this mean, that if a single orc and tyranid hybrid survived... it could use its spores to make an infinite biomass farm that can multiply itself for eons?
@@objectiveice573 Interesting question. Orks already use their spores for farming (squigs, grots, etc.). Tyranids could farm them, but their methods of extracting biomass are much faster and more efficient. My knowledge is quite limited, so don't take any of this as concrete; however, as a survival mechanism, I think Ork-Genestealer spores could indeed thrive on a planet while going undetected and building up a force. The chances of them thriving and not being detected are however quite slim I would imagine.
There's no such thing as "infinite biomass", because biomass is simply the total amount of living and decayed organic matter on a planet. You can't extract more from a planet than was already present on it from the start, since that would just be conjuring up matter from nothing. Tyranids trying to farm a planet for biomass would just be a far slower and less efficient method than simply stripping the planet clean from air to bedrock, and sucking up the oceans and part of the molten core.
Quite a random idea but I love it, I had this one idea of a nurgle corrupt tyranid, granted it wouldn't make sense because of the hive mind it still sounds like a cool idea
Cheers! :D I think there is a way it could make sense, there are many tyranids who are 'feral' and lost connection to the hive mind. Many creatures on Catachan are heavily hinted as being such feral tyranids.
Xenos genestealer hybrids are always a fun conversion, I've seen a bunch of guard based Gue'vesa conversions for the Tau but basing some off of a Genestealer kit could both make for an interesting kitbash and show the dangers of fraternizing with xenos scum. I really loved that initial purple base for the orc flesh, I think with a few more iterations you could have something very specal there. Also I think your initial issue with your purple contrast paint might have just been because you were trying to go over something too dark or with too much yellow in it.
They really are. Genestealer Cults make for a lot of really cool conversions, I made a few Chaos and Mechanicum proxies from them. The biggest issue I had with contrast paint was that it wasn't enough to cover the texture I made on the skin. I think if I had covered it a bit first and then applied the contrast paint, it might have worked better.
That's a really cool idea. For me it would be a large amount of organic looking tumors everywhere, spreading their corruption to the walls around them.
@@AnotherDayMiniatures exactly. But looking at this again I remembered that gene stealers often don’t look too alien to the species they are infesting. I guess I commented this expecting it to be more alien like a tyranid haha. So my original comment is actually in the wrong.
Jeanstealers go through "generations" where each one starts from base race and slowly transitions to full blown tyranid. You were probably thinking of one of the later generations where it's almost a pure strain tyranid. Not wrong just different idea, cheers mate!
A Screamer killer carnifex x a triarch stalker *biocron* is an idea I have been floating I'm me mind but I can't justify it with me buget, idk if you can but I think you'd make it great
That sounds super awesome, unfortunately also a bit out of my budget, perhaps one day. Were you thinking of using the stalker for the lower half and screamer for the upper, or replacing the screamkiller claws with necrons ?
The Claw way to begin with. I have some extra necron wraith faceplates that could replace the eyes. And I think I could find a way to robot up the nid-back chimneys and hoofs. Sme scarab climbing around would tie it together well. Is a Bio-C'tan working for the silent king or something idk lore yet
You should read the New Devourer chapter from the Warhammer fanfic "Warhammer 50k: the Shape of the Nightmare to Come", the prequel of "Warhammer 60k: Age of Dusk".