For the last game, I think you forgot that valley flood caller has additional text. You could have casted flood caller and flashed in the agate assault on whatever creature they were going to enchant. Hard to say whether or not it would have mattered because we don't know when they drew the harvest rite host. Just something to think about.
Izzet is in such a weird place on Arena right now. I think it’s genuinely good to draft at the moment, only because if you’re drafting it, you’re the only one in that color pair in your pod. I’ve gotten so many of the signpost uncommons on the wheel, and as long as removal is prioritized, the izzet deck just falls into place in the end.
It looks like the opponent was able to go to combat after casting their raccoon. This meant that Numot wasn’t given priority before combat like he was supposed to. It also implies that the opponent didn’t declare attackers since that is the first step in combat (and Numot wouldn’t get priority in combat before attackers are declared).
I think it went... OP enters combat Nummy gets priority and casts Crab targeting all potential attackers Crab Ability Resolves Game does a check for valid attackers, sees 0 valid attackers Priority Passes to OP OP casts High Stride untapping Lizard Game only gives OP the option to "End Combat" because "he has 0 valid attackers". OP clicks "End Combat" I'm GUESSING the game gave OP the "End Combat" option when priority was passed after the Crab ability resolved even before they cast High Stride.
@@MasterYenSid5695 You can see when numot moves his head that the opponent casts high stride during the declare attackers step. I think what happened was this: Numot gets priority in beginning of combat, casts Eddymurk Crab. Opponent lets Eddymurk crab and its ETB resolve with no response. Opponent gets game priority at the end of the beginning of combat step, but doesn't get arena priority because you never get arena priority at this point unless you use full control. Thus, we pass to the declare attackers step. At this point, there are no valid attackers so arena handles this by declaring no attackers. The opponent gets game priority and arena priority at the end of the declare attackers step. This is because they have an action they can take (cast high stride) and because you always get arena priority at this point if you have an action you can take. The opponent casts high stride, not knowing they already missed their chance to declare attackers. Too bad!
@@awboqm You do get priority in combat before attackers. You get it in the "Beginning of Combat" step. The opponent cast the untap spell in declare attackers step, a step you only have priority in AFTER attackers are declared. They pumped a creature that already was declared as not attacking.