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Out of Bounds Secrets Goldeneye 007 | Slipping Out 

Slippy Slides
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Slipping into the role of 007 for this episode, we take on a mission to SAVE THE WORLD! Alright, maybe not. Though we are going on a mission to find out of bounds secrets on the classic Nintendo 64 shooter 'Goldeneye 007' and that's pretty cool, right? Look out some behind the scenes developer tricks and easter eggs too. "For England James?"
How you can support Slippy Slides:
► Ko-Fi: ko-fi.com/slip...
Got an out of bounds secret you want looking at? Feel free to join my Discord and let me know, if it gets covered in a future video I'll give you a shout!
► Discord: / discord
► Twitter: / slippyslides
► Reddit: / slippyslides
► Instagram: / slippy_slides
Other Out of Bounds and Behind the Scenes Secrets:
► Out of Bounds Half Life - • Behind the Scenes Gami...
► Out of Bounds Bully - • Out of Bounds Secrets ...
► Out of Bounds Rocket League - • Out of Bounds Secrets ...
► Out of Bounds Mario Kart 64 - • Out of Bounds Secrets ...
►Special Thanks:
JMC4789 for helping with some technical difficulties I had whilst filming the episode!
►HUGE Thank You to my current Membership supporters:
Drakon, Storrrm, Captain Eggcellent, Dakota Roughton, Isolated Entropy, Lotus T, BananaROMaTV, Christian Spohn Without your support this channel would not be here!
I hope you enjoy this Episode (35) and I'll catch you soon!!!
Slippy.
#goldeneye007 #goldeneye64 #goldeneye

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28 сен 2024

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Комментарии : 224   
@Gator159
@Gator159 9 месяцев назад
4:18 You mentioned Facility door that's off limits to multiplayer users but you proceeded to show us the rest of the level anyway. I was wondering what That section looks like in Perfect Dark dark multiplayer equivalent? If you have it in you to do a Perfect Dark Slippy Slides That would be awesome! It's up to you whether to chose the XBLA or N64 version. At this point I've played the XBLA version so much more
@SlippySlides
@SlippySlides 9 месяцев назад
First of all, I really appreciate the Super Thanks! Secondly, that is a very good question. I'm planning on covering PD very soon. I'm currently just ironing out some issues with the free camera scripts I've made for it. I'll add this to my viewer requests for the video and hopefully be able to give you an answer soon.
@Gator159
@Gator159 9 месяцев назад
@@SlippySlides Do you have a Discord? Maybe even email in case I think of things to suggest?
@Gator159
@Gator159 9 месяцев назад
@@SlippySlides I expect it to be an empty void just like going out of bounds of any wall, especially in the XBLA remaster.
@SlippySlides
@SlippySlides 9 месяцев назад
Hey, for some reason this reply went into spam. I do have Discord and I've updated the link in the description.
@christopherhammond5142
@christopherhammond5142 Месяц назад
​@@SlippySlides God damn. Answering questions on a four year old video is pretty amazing, bro. Keep up the fantastic work.
@ExplosionRadius
@ExplosionRadius 4 года назад
The "fog" that early 3d games used to cover up low draw distances always gave these games a real sense of mystery to them. Especially with things like the island in the dam that could just barely be seen at the edge of that fog. These games were bound by tech limits to the point they had to make use of all resources available and little could be used as just "decoration." Even if people back then didn't understand the tech side of that, we still got a sense of these limits just by playing the game and instinctively knew anything put in the game usually had some kind of purpose. Back then, finding this kind of not-so-cut content drove the rumor mills absolutely crazy. It created an unforgetable atmoshere in the video game communities for years and it's one of the things I'm most sad to have seen fade away with the progress of technology.
@juliabrnssr
@juliabrnssr 4 года назад
I have done a lot of game sharking and just want to mention 2 things. First 2:20, there is code in the game that enables 2 patrolling guards, a spawn point and an Alarm for that island. From this I think the player would have to go there to destroy the final alarm of the level. Second 8:53, no mention of the original starting point of the level? You start in vents and then climb a latter to the current starting point. I also have footage of these 2 things in action if you are interested.
@Gator159
@Gator159 9 месяцев назад
I think you're referring to the silo starting point with the vent crawling to a ladder. I'm interested in that footage.
@LuigiMain
@LuigiMain 3 года назад
Hi Slippy Slides, Mr. L here. At 11:23 the way the shutter works is once the player has shot Ourumov, an action block kicks in to shut to the shutter doors. There is an oversight to how its designed, the shutter or any door in Goldeneye will only open or shut normally if there's nothing blocking it. So if a guard or the player is blocking any doors or shutters it won't open or shut as designed. This also applies to Train; once you shoot Ourumov he goes through his death animation, but some of Ourumov's death animations will go past the shutter leaving it open for just a few extra seconds. You can also get Xenia and Ourumov to block the shutter depending on their death animations. Hope this info helps. Cheers!
@revokdaryl1
@revokdaryl1 3 года назад
That steel hatch at the bottom of the dam is really cool. I read somewhere that it was originally intended for the player to be able to laser off the hatch and jump down, like you said. That must be why they left that little section of the vent underneath the hatch. Pretty interesting, really.
@allooutrick8266
@allooutrick8266 4 года назад
Lore hunters and game theorists: "If we fill in our own blanks and connect the dots in such a way, we arrive at this answer." Slippy: "this is what the developers said."
@kurtownsj00
@kurtownsj00 4 года назад
"He's not invincible!" Yeah, because he wasn't Boris!
@SuperFriendBFG
@SuperFriendBFG 4 года назад
The hatch in the Dam level was likely put there by the artist because of that scene from the movie as you said. It doesn't necessarily mean they were planning on using it in gameplay, the artist was likely just covering his or her bases early on, making sure to include as much as he or she could in the time they had. Though at the time, this was most of the team's first ever video game, having a background in Movie 3D at the time. Also shoutouts to the composer of GoldenEye, used the N64's audio capabilities expertly.
@darkjapan
@darkjapan 3 месяца назад
Actually there is an unused item in the game, the piton gun, which Bond uses in the movie to attach himself to the vent and then cut it open. The gun in the game has stats but no model. So I assume they were thinking about adding such a scene but realised it was too much work and the level ending on the jump looked cooler anyway.
@CoTeCiOtm
@CoTeCiOtm Месяц назад
This adds up, as developers have said that their way of building the levels was a bit unorthodox in which they'd create the entire level without much knowledge of how it's gonna play out, after they got the entire level laid out, then they'd start populating it with items and coming up with objectives and sequences and stuff, which is why some missions like Egyptian have so many areas you never have to go to. It worked great for immersion though!
@darkjapan
@darkjapan Месяц назад
@@CoTeCiOtm I think that is the best way of making levels as it mirrors the oddness of real life spaces far better. In many games areas only exist for certain objectives and it's very clear to see. One game that does this very well is Stalker SoC, the bar area is full of random rooms that you need to pass through in order to reach the main shop. Compared to that, the rooms in Fallout 3 feel like a bunch of tissue boxes stuck together.
@jakobholgersson4400
@jakobholgersson4400 4 года назад
Here's a tip/request: I once read an interview where the devs stated that they at one point actually rendered the terrain under the Cradle level, but dropped it because it had a negative impact on frame rate. Considering how many unused models and textures that are on the cartridge, perhaps you could check if it might be on there and show us the level as originally intended?
@actsoffiction438
@actsoffiction438 4 года назад
Did you know that if you shoot rocket launchers straight up into the air they eventually come back down. Works best on the runway mission.
@LeifendethOfficial
@LeifendethOfficial 4 года назад
This is true! My friends and I created our own mini-game in multiplayer where we would all shoot rockets up into the air in the outdoor portion of the "Bunker" map, and we'd see who could survive the longest after the explosions started. I think it's really cool that "gravity" affected the rockets like that!
@lucetubegplusstillsux2678
@lucetubegplusstillsux2678 4 года назад
There's a thing called the Goldeneye Setup editor, that lets you mod GE and Perfect Dark and some other N64 Rare games as well. Perfect Dark has a lot more hidden stuff in the levels though I'm not sure if the cutscenes have ever been investigated for weird stuff.
@LonelySpaceDetective
@LonelySpaceDetective 4 года назад
IIRC the cutscene set-up for the Air Base level's intro has some weird aspects about it, I remember reading about it on TCRF a while ago.
@CaptainEggcellent
@CaptainEggcellent 4 года назад
Good work Slippy! Was this a hard game to work with?
@SlippySlides
@SlippySlides 4 года назад
Hey Captain! Yeah, it took a lot of work to get this episode to happen. The way Goldeneyes occlusion culling works made it a nightmare, so I had to come up with ways around it.
@DVincentW
@DVincentW 4 года назад
7:39 that face!!
@joshd007
@joshd007 4 года назад
@@DVincentW that's a smug look if I've ever seen one
@ideadlift20kg83
@ideadlift20kg83 Год назад
Man the music in this game is so god damn good and iconic.
@jessgoxes7487
@jessgoxes7487 4 года назад
GoldenEye
@ucitymetalhead
@ucitymetalhead 4 года назад
I gotta say Famke is looking mighty polygonal.
@007spudmanSpudsArmy
@007spudmanSpudsArmy 4 года назад
You forgot the hidden vents in silo this game has more secrets than Hogwarts
@mirabilis
@mirabilis 4 года назад
And the hidden test tubes in Facility. :)
@007spudmanSpudsArmy
@007spudmanSpudsArmy 4 года назад
Wait what hidden test tubes?
@007spudmanSpudsArmy
@007spudmanSpudsArmy 4 года назад
You mean those vents?
@mirabilis
@mirabilis 4 года назад
@@007spudmanSpudsArmy Yes, test tubes on top of the vents. Very strange.
@007spudmanSpudsArmy
@007spudmanSpudsArmy 4 года назад
@@mirabilis That's an Easter egg not Beta
@McCallahanIndustries
@McCallahanIndustries 4 года назад
This was fantastic, great job. I love the detailed look at the island and seeing how they creatively cut corners on Runway. Did you ever explore the ventilation shaft on Silo? At the start of the mission behind and below Bond, there is a strangely detailed ventilation duct that is inaccessible, but within view. I hate to ask another question about vents, but did you explore the rest of the Facility one too? These questions have been on my mind for decades. Thanks.
@SlippySlides
@SlippySlides 4 года назад
Thanks JIMBOTHY!!! Awesome to have you visit the channel. I'll post a quick video on twitter that I threw together with the camera in the vents so you can see what they look like! Thanks again.
@McCallahanIndustries
@McCallahanIndustries 4 года назад
Hey. THANK YOU! That was amazing. I absolutely loved that and that you went out of your way to film it. That made my day. Thanks again for solving that mystery. Much Love.
@BravestCapybara
@BravestCapybara 4 года назад
Came here cuz you told me to, love your channel. #doritosranch
@DVincentW
@DVincentW 4 года назад
i 'member falling asleep to this music and waking up to it.. the N64 coma
@AbysAres
@AbysAres 4 года назад
DVincentW same , 90s kid here 🙋🏻‍♂️❤️
@crypto5149
@crypto5149 3 года назад
This comment just made me sad.. miss the offline days!
@liamramjean8542
@liamramjean8542 2 года назад
I remember falling asleep to thus music but wake up to porn hub 😒
@dietisgreat
@dietisgreat Год назад
@@liamramjean8542 sad loser
@liamramjean8542
@liamramjean8542 Год назад
@@dietisgreat look who is the sad loser now - @dietisgreat 🤣🤣🤣🤣🤣🤣🤣, I bet you didn't Evan have any games system to play with, I bet all you had was a can with a string attached to it 🤣🤣🤣🤣🤣🤣
@spottedtango
@spottedtango 4 года назад
why do I have a distinct memory of lazering off that damn vent hatch, one bolt at a time. Is there another part of the game where you use the laser watch like this or is this a genuine bearenstine meme *edit - he just said at the end of the train mission and I missed it first playthrough - I'm a dumby.
@ohiopower
@ohiopower 4 года назад
Silo is such a crazy level. Probably changed the most in development. The elevator is gone. I think you started in the vents just below where u start the level now. there is a ladder right there that you can't use. Thats why the rail is missing in places. It's probably where u got on the elevator. You can see the elevator in promo vids.
@SleepExports
@SleepExports 4 года назад
Always wondered why the rail is missing, interesting.
@aramasarenzan3496
@aramasarenzan3496 4 года назад
Yes to Perfect Dark!
@goukimaster353
@goukimaster353 4 года назад
i agree
@marthastubbs8321
@marthastubbs8321 4 года назад
6:24 never seen those buildings properly before!
@SNS3000
@SNS3000 4 года назад
I haven't heard of this recent explanation for the "island" but what I always heard was that it originally part of the mission to get the bungee cord for the jump but they decided there was too many steps in the first level of the game. I'm familiar with the bottom of the Dam and some of these other locations though since there was a Game Shark code that disabled cutscenes and allowed you to continue after the level normally ends. Looking forward to Perfect Dark. I also explored that game with Game Shark but it would often crash with it.
@SlippySlides
@SlippySlides 4 года назад
Yeah I'm sure I saw it on a gaming website somewhere when they interviewed one of the developers. Was around 2018 I think. That would be a pretty cool way to get the cord though. I need to check this code out, a couple of viewers have mentioned it. Sounds fun to mess around with.
@SkvalaGaming
@SkvalaGaming 4 года назад
Great work, man. I really like videos like that, that explore stuff in video game that we usually miss
@drewa3597
@drewa3597 4 года назад
actually providing new info to me after all the years and other vids, bravo.
@CoTeCiOtm
@CoTeCiOtm Месяц назад
There's plenty of interesting tidbits in Silo, particularly the area where you begin the level, there's a whole area that's completely inaccessible that has some vents and stuff that you never get to see through normal means, it would've been really cool to see here since you got the resources to show all of that. The platform where you start also has a ladder leading to it, hinting that you originally started the level on the bottom of the silo and climbed up. Also, you can open the ceiling of one of the silos if you switch to unarmed for no apparent reason. I'm bummed you didn't show Depot at all either, there's also some interesting stuff, like, the picture of the level in the main menu shows two tubes going into two silos, but the final level just show those two tubes going into nowhere due to how the level rendering was worked out, but the silos are still there, you just can't see them at all. Jungle has this guard tower that's fully textured on the inside, but you can't get into. I'd honestly love to see you revisit this game at one point, I feel you missed a lot of potential stuff to show.
@tom201
@tom201 4 года назад
the black box being present at the start of the level was fascinating - did the way you preview the levels occur outside of playing the game? e.g. could you actually interact with that blackbox and have it complete the objective
@firecoroner
@firecoroner 3 года назад
That cradle music SLAPS!
@SleepExports
@SleepExports 4 года назад
In one of the silo parts, you can make the roof open and close ready for the rocket to take off. I can't remember how you do it, I think it was something as simple as toggling bond between being armed or unarmed. Must have been some cut content?
@Dennzyl
@Dennzyl 4 года назад
13:05 - path-finding of 1997!
@franzpattison
@franzpattison 4 года назад
Awesome! I hope you do more n64 slappy slades! 😀
@Reflectandgivepeace
@Reflectandgivepeace 4 года назад
Amazing Slippy! Thank you for bringing this age old classic to your series. Could not agree more about the vent on Dam. Definitely seems like it was the original exit due to the ventilation entry for Facility in the next stage, and that it also aligns with the movie. My question is was it originally that far down? Maybe we were supposed to parachute down as it was in the movie as well.
@SlippySlides
@SlippySlides 4 года назад
No problem, glad you enjoyed the video!
@mamaharumi
@mamaharumi 4 года назад
Very cool. This and SM64 were my childhood games. (Honorable mention to Diddy Kong racing and pokemon stadium)
@acered1651
@acered1651 4 года назад
1:18 wait... thats a rocket!? i always thaught that was just a weird step up at the end of the barrel! MY WORLD IS CRUMBLING!
@SlippySlides
@SlippySlides 4 года назад
Nah, It's just becoming solid!
@BenRai2k
@BenRai2k 4 года назад
I love N64 games and the late 90s earlier 3D games in general. There seems to be so much mystery left in them. Such as the original Stop N Swop in Banjo Kazooie, which to this day we still dont know truly how it would go down and what rewards you would get. They sure as heck would not be Xbox avatars and backgrounds.
@ibrahimabueraq759
@ibrahimabueraq759 4 года назад
Thank you for this unique video, I love it
@TXFDA
@TXFDA 4 года назад
I'd be interested in seeing a video about Perfect Dark too.
@mrwess1927
@mrwess1927 4 года назад
TXF yea
@proZach380
@proZach380 4 года назад
show us the cheeses!
@julianhunter9455
@julianhunter9455 3 года назад
I've always been curious about what's behind the vent at the base of the first missile in the silo mission.
@andrescube64
@andrescube64 4 года назад
Goldeneye 007 is the gold cartridge of the Nintendo 64
@ROFLkopter89
@ROFLkopter89 4 года назад
Awesome work as always, Slippy! Hoping you keep up with these vids 😃
@Razer5542
@Razer5542 4 года назад
They should totally remaster older james bond games.. Preferable night fire, since that was my all time favorite PS2 game.
@georgegoshington116
@georgegoshington116 4 года назад
That game was so amazing best one the campaign anyting can be penetrated with the proper tool
@CatchyJoe
@CatchyJoe 4 года назад
Great episode. But i hoped you would also show what happened to Trevelyan when he falls of the Cradle. Or Bond, cause they both use the same Animation anyways when you fall off.
@SlippySlides
@SlippySlides 4 года назад
Damn, how did I miss that! I'll go back and see what I can do. If I manage to capture it I'll post it on my twitter and instagram.
@ryanscottwright
@ryanscottwright 4 года назад
Welcome back Slippy
@_Braised
@_Braised 4 года назад
Pretty amazing stuff- are you sure the tank shell doesn't just come out oriented to the player's direction though? Be great to see you do a vid like this for Battlefield 1942, with it's hidden B-17 bomb bays, closed off sherman tank interiors, infinitely looping level geometry etc...
@marcosmartins690
@marcosmartins690 4 года назад
My god, watching this reminded me of the absolutely brilliant sound design for this game as well as some others. More importantly however, it sadly reminds me of just how degraded and devoid of any real quality, substance, meaning, heart and soul all of today's media, art and entertainment really are. Why has everything in this reality steadily been degrading and declining? Something we may not fully understand is absolutely going on!
@NarcolepticProphet
@NarcolepticProphet 4 года назад
Wow, watch alot of did you knows and game breaks on this game but I found really cool stuff I didn't know in this video, Cheers!
@SlippySlides
@SlippySlides 4 года назад
Awesome, that's great to hear you found out some new stuff. Glad you enjoyed the episode!
@clarus_tx
@clarus_tx 4 года назад
Great video!
@ThatWolfFromHyruleGaming
@ThatWolfFromHyruleGaming 4 года назад
So...british Boundary Break. Gotcha
@MrJayrock620
@MrJayrock620 3 года назад
I’ve always wondered if there’s anything behind the door in the runway mission by the first gun turret. It’s always locked and I’ve never seen it open
@SlippySlides
@SlippySlides 3 года назад
As cool as it would be if there was, no unfortunately there is nothing!
@doctorspicer1042
@doctorspicer1042 4 года назад
To be honest when you look back at these games especially on the characters faces and you go down the damn it feels like you coming from a nightmare weird
@Ritual_Abuser
@Ritual_Abuser 4 года назад
try to just enjoy the trip and forget about YT comments
@Shamsukz
@Shamsukz 2 года назад
My apologies if someone already answered this before but, what software are you using to go out of bounds in the Nintendo 64 games? I'd really like to play around with the software and try it out on other obscure N64 titles that have yet to be reviewed.
@SNS3000
@SNS3000 4 года назад
Are you familiar with the Winter Lodge in Fable 2? I would like to see inside the place (including the second floor) before the trigger activates.
@theleefella23
@theleefella23 4 года назад
Plz do the time crisis series
@farticusmaximusOG
@farticusmaximusOG 4 года назад
Was just playing Time Crisis 3 lol
@TheMidnightMessiah_
@TheMidnightMessiah_ 2 месяца назад
I wanna see what's at the end of the runway
@Speed74LP
@Speed74LP 4 года назад
Oh gosh a new Slipping Out episode!
@SlippySlides
@SlippySlides 4 года назад
Good to see you Drakon, hope you enjoyed the episode!
@Speed74LP
@Speed74LP 4 года назад
@@SlippySlides Oh i always enjoy your videos :D
@DanTheHitman
@DanTheHitman 4 года назад
Dude! I love Perfect Dark! And this channel!
@Joypyf
@Joypyf 4 года назад
This is really, really cool!!!
@MrRetroDev
@MrRetroDev 4 года назад
Would've been cool to see some of the beta maps, especially Citadel, if it was possible.
@OhWeLuvChloe
@OhWeLuvChloe 4 года назад
Love the series keep it up
@adityamoghe43
@adityamoghe43 4 года назад
Great video! Do you think you can do it for Need For Speed Underground 1? I've always wanted to see the out of bound areas.
@thechuckennoris5751
@thechuckennoris5751 4 года назад
What about under the weird hatch in dam in the tiny building where the first alarm is
@SlippySlides
@SlippySlides 4 года назад
Nothing under it.
@cheezersgaming5230
@cheezersgaming5230 3 года назад
I remember golden eye 007 was on the xbox 360
@andrewsilver4205
@andrewsilver4205 4 года назад
please can you do Perfect Dark... N64 and the remastered version?
@LarryMyster
@LarryMyster 4 года назад
8:34 Will Ferrell? The actor?
@isucc724
@isucc724 4 года назад
are you using the free look option From Dolphin on an injected version of goldeneye?
@peterbruin5154
@peterbruin5154 4 года назад
This footage is gorgeous. I assume it's pc emulation?
@conmangamer
@conmangamer 4 года назад
I just subbed to you loved your video
@NitrosS
@NitrosS 3 года назад
The 3d model of Janus looks like George W Bush
@roberthaller3516
@roberthaller3516 4 года назад
N 64 best of all time Golden eye best game ever Robert Haller and family
@cptnoremac
@cptnoremac 4 года назад
What's with all the screen tearing in your footage?
@samisgoingham9362
@samisgoingham9362 4 года назад
Could you do La noire ?
@Drew_D
@Drew_D 2 месяца назад
So cool! 😎
@Vovane999
@Vovane999 4 года назад
Please, make video about Syphon Filter from ps1, it will be so interesting
@AntiHydra747
@AntiHydra747 4 года назад
Dose anyone know the software to do this
@Mr_Fourshot
@Mr_Fourshot 4 года назад
There a romhack of this map that adds the boat and the vent at the bottom of the dam. I have a video on my channel if you wanna check it out
@MetalVania
@MetalVania 4 года назад
That was great. Please please do resident evil 1-2-3 on the ps1.
@KeybladeMasterAndy
@KeybladeMasterAndy 4 года назад
I know it's not Slippy Slides, but Shesez has done that before on his show Boundary Break.
@ucitymetalhead
@ucitymetalhead 4 года назад
Could you do conkers bad fur day maybe you could do better than boundary break?
@SlippySlides
@SlippySlides 4 года назад
Weirdly I played Conkers Bad Fur Day for the very first time last night... Spooky!
@tonypeppermint5329
@tonypeppermint5329 4 года назад
This was awesome to get.
@uncannyx
@uncannyx 4 года назад
people already know they can go behind the wall on Facility ..... there is a game shark code that will explode the door .... isn't this whole idea a copy of Boundary Break?
@SlippySlides
@SlippySlides 4 года назад
Some people may not. Also I've been exploring out of bounds using glitches and cameras since 2014... so no the idea is not a copy of Boundary Break.
@alexandracarswell2751
@alexandracarswell2751 4 года назад
That was very cool can you please tell me how you did that and if you used cheats can you please type out them for me please sorry
@sam-pl6es
@sam-pl6es 4 года назад
reminded me of the new billie eilish song
@roberthaller3516
@roberthaller3516 4 года назад
This great video game I've playing 20 years harder levels to beat control leave level 3 007 agent save Natalia and destroy com all computers and escape 1-2- levels can be done but over 1p years I can't best final control level..I think it inbestbleble ..guy made this video please try it Robert Haller S-NJ 3 2020 🗣🗣🍀🏋️‍♂️🙂🙂🙂🏋️‍♀️💪👱‍♂️🎖🎖
@BogartdeBoris1
@BogartdeBoris1 4 года назад
I play this game in n64 emulator
@codezero7981
@codezero7981 2 года назад
you skipped Streets, why?
@SlippySlides
@SlippySlides 2 года назад
There's practically nothing to see that you can't already see from the normal view.
@nokiot9
@nokiot9 4 года назад
Who came first? Boundary break or slippin out? DONT CARE THEY BOTH RULE!!!
@Gakki_Aniki
@Gakki_Aniki 4 года назад
Reality is a LIE !
@BobRossGaming87
@BobRossGaming87 27 дней назад
I didn’t watch the entire video after I saw you modeling the massive rocket and the beginning of the level of dam but how is this supposed to be a glitch video for goldeneye Nintendo 64 if you were running mods on something that isn’t the Nintendo 64?
@yurieu5872
@yurieu5872 4 года назад
Was Nintendo 64 a child videogame
@allooutrick8266
@allooutrick8266 4 года назад
It was neither a child or a video game. It was a console that allowed humans to play video games. Many of those humans were children.
@movinlikazombie
@movinlikazombie 4 года назад
allooutrick ok
@SleepExports
@SleepExports 4 года назад
Was rated 15 in UK, no parent cared though.
@thulsa_doom
@thulsa_doom 3 года назад
@@allooutrick8266 some smart apes could be able to it play it, too.
@saiakash_96
@saiakash_96 4 года назад
Can you make videos on some other better games please.
@Coyote_Contacts
@Coyote_Contacts 4 года назад
nice boundary break ripoff
@SlippySlides
@SlippySlides 4 года назад
I've been making videos exploring out of bounds of games using glitches and spectator/free cameras since 2014...
@Coyote_Contacts
@Coyote_Contacts 4 года назад
@@SlippySlides not saying its bad, just not the first person doing it, look up shesez (i think is how its spelt)
@SlippySlides
@SlippySlides 4 года назад
I appreciate that. All I'm saying is I was creating out of bounds vids back in 2014, so whilst Shesez might be the biggest and arguably the best channel doing it (I've no problem saying that) the first Boundary Break was roughly 2016. So he wasn't exactly the first either.
@Coyote_Contacts
@Coyote_Contacts 4 года назад
@@SlippySlides thats fair, keep doin what you're doing. Sorry for the misunderstanding
@FockYoudoone
@FockYoudoone 4 года назад
Good video man. keep it up mate 😁
@troudecul69
@troudecul69 4 года назад
It would have been so cool to play facility entirely in multiplayer... stupid door lol
@GeorgieQT314
@GeorgieQT314 4 года назад
You definitely deserve more subscribers
@acquaprimo894
@acquaprimo894 4 года назад
incredible - 33 years old and i am STILL learning new things about this game - best part of my childhood
@SleepExports
@SleepExports 4 года назад
Hell yeah
@marko3808
@marko3808 4 года назад
*cough cough* after this Perfect Dark (Zero) *cough cough*
@SuperFriendBFG
@SuperFriendBFG 4 года назад
Especially the Perfect Dark Remake. Perfect Dark is a superior game in terms of detail than GoldenEye, it's just hampered by an even worse framerate as a result, so the XBox HD Remake of Perfect Dark is the best way to play. Hell, you can emulate the N64 version on PC and play it at 60 FPS with a Mouse & Keyboard, it's fantastic and feels really tight.
@samharper5881
@samharper5881 4 года назад
aka Pausing Dark
@alexandracarswell2751
@alexandracarswell2751 4 года назад
Can you play Goldeneye on pc ? If you can can you please tell me how because my mother completely fucked up my left hand and arm i now unable to use my left hand or arm so am unable to play my n64 or ps1 or ps2 so could you help me out or if anyone could help me out please sorry
@nestofskyrie472
@nestofskyrie472 4 года назад
no way Perfect Dark original was way better and needs to be done
@qmto
@qmto 4 года назад
11:55 Guards doing their best to remain calm in their final moments.
@dotCoockie
@dotCoockie 4 года назад
The island on dam was scrapped due to how the engine works. It was either hardcoding everything and hoping the game doesn't crash OR scrapping it
@levelupfanatic
@levelupfanatic 4 года назад
Never played goldeneye but I really like this video :D
@kf7721
@kf7721 4 года назад
It was revolutionary when it came out
@DieselRacer75
@DieselRacer75 4 года назад
I didn't want this to end. I was reliving all my childhood memories. Thank you
@madlazykris8929
@madlazykris8929 3 года назад
I miss the days of coming home from school and playing the hell out of this game.
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