Тёмный

Perfect Dark - Out of Bounds Video Game Secrets 

Slippy Slides
Подписаться 149 тыс.
Просмотров 13 тыс.
50% 1

Perfect Dark, the spiritual successor to Goldeneye 007 and one of my favourite first person shooters from the Nintendo 64 generation, has since had an amazing PC Port release. So I thought it was about time we took a look at some out of bounds and behind the scenes secrets.
Twitter:
/ slippyslides
Instagram:
/ slippy_slides
Discord:
/ discord
Reddit:
Reddit: / slippyslides
Similar videos you may enjoy:
Goldeneye Out of Bounds Secrets:
• Out of Bounds Secrets ...
How Does the Alien Work off Camera:
• How Does The Alien Wor...
Shadowman Remastered Out of Bounds Secrets:
• Out of Bounds Secrets ...
Music Credits:
Composers - Grant Kirkhope, Graeme Norgate, David Clynick.
Various Links and Credits:
Goldeneye Editor - github.com/carnivoroussociety...
Perfect Dark PC Port - github.com/fgsfdsfgs/perfect_...
Free Camera - The Free Camera and various other tools used to create the video were made by me. I plan on releasing them when they are completely finished and user friendly.
Special Thanks to Migsantiagov, Skipper and Boffin Brain for the viewer submissions.
#slippyslides #perfectdark #outofbounds

Игры

Опубликовано:

 

26 май 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 140   
@SlippySlides
@SlippySlides Месяц назад
This video has taken over two months to create, if you do enjoy it, it would be be amazing if you could show your support by hitting the like button, or even a comment letting me know! Also feel free to join me on social media if you have any questions or just want to chat. Links found in the description.
@HL2Striker
@HL2Striker Месяц назад
Nahhh god damnit. Now I have to play Perfect Dark!..... Welcome back Slippy ^^
@GoogleAids
@GoogleAids Месяц назад
I will hit the like button because the other out of bounds guy doesn't do a good job. Period.
@mintmag8748
@mintmag8748 29 дней назад
To get the guard on the other side of the door in area 51 to open it. You have to make sure he doesn't die in the previous mission. In area 51 infiltration he's the one standing next to the hover drone with the key. Make sure you knock him out and the explosion of the drone doesn't kill him. Do that and he'll open the door for you in the next mission.
@CatcherInThePie-hi6bc
@CatcherInThePie-hi6bc 24 дня назад
Two months to make a 20 minute video? Just narrate two sentences a day? Lol
@patiojohn1748
@patiojohn1748 13 дней назад
Loved it! This is my first time on your channel but I'm sure I'll be here for a long time.
@liambraithewaite6415
@liambraithewaite6415 Месяц назад
Fun fact, Cassandra gets stored in that same room as Mr. Blonde after she walks out to the helipad area and vanishes just after ambushing Joanna with her bodyguards in the room where the lights get turned off. If you obtain the key card to Cassandra's office, you can actually go back to the basement and open the door where the characters are stored.
@SlippySlides
@SlippySlides 29 дней назад
Ahh, I didn't know that. That's interesting. Thanks for the comment!
@AXDOOMER
@AXDOOMER 28 дней назад
This key even opens the front door of the building, so you can go outside and fall into the void.
@liambraithewaite6415
@liambraithewaite6415 29 дней назад
Another glitch in Carrington Villa. At the end of the level, if you open the final door, walk through and close it before it fully opens, you can enter the room Carrington is being held. From there you can torture Carrington if you want to hilarious effect. Ive done this using the All Guns cheat and destroyed the stool he sits on as well as impaled him with knives and crossbow bolts. Looks hilarious when you let the end cutscene play
@liambraithewaite6415
@liambraithewaite6415 Месяц назад
To get the door to open in Area 51 Rescue, you need to knock out (not kill) the technician in Infiltration, (who you obtained the lift keycard from). You then shoot at the door in Rescue to get him to open it. If you killed him in Infiltration he will not be there to open the door for you. Also if you play counter operative mode in Infiltration, it is possible to go to the end of the stage as a guard once the final battle is activated and get to the area where Jonathan and the imposter guard is stored.
@Gator159
@Gator159 29 дней назад
Both your datadyne extraction comment and area 51 remark beat me to the same exact things I commented 8 hours later. Clearly I missed out by not being able to watch this video 8 hours ago lol.
@liambraithewaite6415
@liambraithewaite6415 29 дней назад
Fellow enthusiasts think alike! I've made a couple of additional comments of other glitches I have found in this game on this video if they might be of interest
@Gator159
@Gator159 29 дней назад
@@liambraithewaite6415 you should make videos on the matter, if you have the capture card and whatnot. Personally I don't know how to do any of that stuff. Apparently PlayStation just let you stream from the console onto RU-vid lol. If only every console is that easy
@SlippySlides
@SlippySlides 29 дней назад
Brilliant! I had a feeling it must have been something along those lines. Thank you for letting me know! I didn't know about the counter operative mode though! That's very cool.
@Gator159
@Gator159 29 дней назад
@@SlippySlides The things you can find on counteroperative make this its own video. Along with all of that stuff you missed from the Chicago level. Just saying, part two would be appreciated. Would your fans be able to help with the counter Op part? You know with the whole online multiplayer possibilities? All I know how to do is the Xbox live multiplayer via the XBLA port. But presumably that would be more difficult for the out-of-bounds capabilities. I wouldn't know
@Xenodyne
@Xenodyne Месяц назад
Surface level reaction to the keyhole is that its a reference to the Ice Key in Banjo-Kazooie
@DarkGob
@DarkGob 27 дней назад
That was actually the rumor back in the day, that it had something to do with the Ice Key.
@Xenodyne
@Xenodyne 26 дней назад
@@DarkGob it would make sense if Perfect Dark were in-dev during Banjo Kazooie/Stop n Swop's inception, but wasn't that more Goldeneye era? Unless that map was even cut from Goldeneye (which I don't think it was)
@Xenodyne
@Xenodyne 15 дней назад
That's kinda what I was thinking, maybe this was a map cut from Goldeneye and re-used
@LonelySpaceDetective
@LonelySpaceDetective Месяц назад
4:49 The reason there's ammo pickups in that room is because you can actually access it in normal gameplay, I've never done it but apparently the key to Cassandra's office opens it according to another comment here (and on that note, she isn't stored in there because she's in the room right before the rooftop at first; she should get moved there after the scripted sequence ends). Now, _why_ they used this room to store cutscene characters when it's player-accessible is a mystery. Maybe it's an intentional reward since you can use this to mess with the cutscene by throwing Mines or whatever on them or shooting them to bloody them up? 5:46 There's also a rather blatant Rareware logo on one of the screens, though maybe that was visible in the cutscene the entire time and I just never noticed. 6:42 AFAIK the "ghost" of Perfect Dark is completely a myth. I feel like we would've learned more about it after the decomp if it was truly a thing. As for the Pond Punk bar, I'm not sure if there was ever a purpose to it beyond scenery and the hidden left-handed scoped Falcon 2, but you can see you can see the earlier sign in a pre-release screenshot of Chicago. 9:44 The presence of the guy behind the door is decided by whether you leave the guy in the coveralls working on the Interceptor in the previous mission alive! Perfect Dark has a couple instances where your actions or decisions impact later levels, and this is one of them. Another examples include which door is your escape route in the G5 building being determined by which one you throw the Remote Mine on in Chicago (fun fact: you can find some N-Bombs if you pick the harder top one), Jonathan showing up again in CI Defense to protect you while you work on the safe if you leave the base on the Hoverbike in the third Area 51 level (to do this, you have to run in front of him when he offers to work the terminals), your initial spawn point on Air Force One being determined by which of the two level exits in the Air Base level you use (you can either spawn right by the door the attack ship later attaches to, or in the cargo hold), and you can get a Hoverbike near the start of Crash Site if you lower the one in the cargo hold of Air Force One. 10:34 IIRC, there was a post on Rare's old site where they mentioned they discussed that getting all the cheese (or presumably observing them, since some of them are in impossible-to-reach locations) could maybe unlock a cheat, but it doesn't sound like that went anywhere. As for the keyhole, my best guess is it was put there for similar reasons why Chris Seavor left that inaccessible piece of chocolate behind a vent in Conker's Bad Fur Day. That is to say, they "knew it would fucking annoy people". 11:11 I believe these corridors are used for the route you take when escaping the base on Hoverbike, as discussed earlier. I think they're accessible in the Maian SOS bonus mission as well, though they don't lead to anything interesting.
@tonyhell
@tonyhell 28 дней назад
…took all the thoughts I had during the video right out of my head, nothing to add haha.
@SlippySlides
@SlippySlides 28 дней назад
Damn, that's some interesting information. Thank you for taking the time to cover those points. It's great to learn some of that!
@aquinasaudax
@aquinasaudax 17 дней назад
A fatal flaw in the ghost story is that the crossbow when used by enemies does miniscule damage even on Perfect Agent. I tested it a while back cause I wasn't sure enemies could even use the crossbow.
@Specht77
@Specht77 27 дней назад
2:26 fun fact about that city from the opening cutscene, there's light there that if you manage to break it by shooting it, the whole city lights turns off, unfortunately can't find any video on youtube showing this 6:25 that windmill is actually an auto-turret, it you manage to make your character fly at the same height as the top of the windmill, it will aim and actually shoot at you
@liambraithewaite6415
@liambraithewaite6415 29 дней назад
In Area 51 Rescue you can also lure a guard using the cloaking cheat to open the door you take Elvis through at the start of Escape to hide him. Through here, you can access the whole base (inside and outside) and see all the areas you're not supposed to be in. This is where you will see many doors missing as well as a lift that is just a room with no textures, just a void with invisible walls
@fantasie8422
@fantasie8422 15 дней назад
not sure if this is mentioned anywhere, but on Attack Ship, before elvis gives you AR34, the actual weapon can be found up the elevator from the hangar, and in the next room. It doesn't look like an AR34 at all, but it's the Laptop Gun's model. I didn't test much but you can go ahead and pick it up before Elvis gives it to you via hacks, not sure if it affects the gameplay or the mission, though.
@dissorophois-2263
@dissorophois-2263 Месяц назад
Your videos always put a smile on my face. Especially when it comes to old N64 games. This brings back some good memories, Perfect Dark is just an awesome game. Thanks for all the great details shown! And the frontflip was a 10 out of 10 for sure. 😁
@SlippySlides
@SlippySlides 29 дней назад
Thank you very much again Disso. All donations will go back into keeping the channel going!
@Trevor6714
@Trevor6714 25 дней назад
Carrington just casually standing outside of Joana’s office for several hours, just to say “it’s good to see you” lmao
@Gold753
@Gold753 Месяц назад
That green part inside the dropship also resembles the Rareware logo
@SlippySlides
@SlippySlides 29 дней назад
Wait what!!! How did I not notice that🤦‍♂️ 😂 Great spot.
@DeepDarknessSpain
@DeepDarknessSpain 28 дней назад
Great video, thanks! Some comments off the top of my head: 1) Cassandra will be stored in Extraction's basement room after you meet her upstairs. Also that room can be accessed normally by using the "hidden" keycard or an OOB glitch. The 2 boxes there are the extra rockets that on Agent were by the rooftops but on SA/PA are not; I guess they didn't notice they gave you access to that room and just stored stuff there (including ending cinema actors). As a side comment, you can kill Cassandra by making her fall OOB and she won't show up in the ending cinema. 2) The mechanic that opens the door to the Phoenix in Rescue is the same one that is fixing the interceptor in Infiltration, so as long as you didn't kill him, he'll show up. You don't need to beat the mission, just select infiltration and abort, and he will be there in Rescue. There are some other events on some missions that affect what will happen in future missions. 3) The plant from Air Base can actually be seen without glitches or cheats by just zooming in the right direction (for instance, with the Horizon Scanner). 4) Yes, the monitors on top of Air Force One's tunnel thing are what trigger the objective, you need to destroy them with the mine. 5) The Skedar that fell on Attack Ship does not fall under the map, but actually to one of the 4 spawning rooms in the hangar, and he usually attacks anyone at the hangar after.
@algernopkrieger7710
@algernopkrieger7710 Месяц назад
Slippy slidin' into the comments to say thanks for this, always a treat to see you upload
@SlippySlides
@SlippySlides 29 дней назад
That's much appreciated!
@Redvox57
@Redvox57 26 дней назад
Skedar attack ship also has a random maian body in the intersection where you are to blow the engines. it will always despawn by the time you make it there, but if you clip to get there it'll be visible still
@Redvox57
@Redvox57 26 дней назад
Also, skedar ruins skybox turns a single color if you toggle IR scanner on, and then disable the IR texture over the camera the laptop gun also has a peculiar texture when firing the gun with a higher fov, where the trigger is will be covered by texture, but will disappear when fired.
@fourthwallbreak
@fourthwallbreak Месяц назад
At 2:42 the green signs on top of the buildings say "Last Battle" in Japanese but the Japanese on the left building is reversed and the building on the right side with the green sign says the same thing but is displayed normally. And the yellow sign on the bottom right most likely is trying to show 水 which means "water" but the kanji is incorrect. The yellow sign kanji is really hard to make out so I might be wrong on that one.
@darkjapan
@darkjapan 5 дней назад
I think it's 永 actually. Meaning eternity.
@Tenshihan-Quinn
@Tenshihan-Quinn Месяц назад
Just grabbed a coffee and enjoying your newest video bro! I LOVED Perfect Dark and can still do my Mr.Blonde voice! (And Yes, You could do 'Carrington's voice, PERFECTLY!) Hahah! BTW: Yes, I have been all over this map - the key is to use the FarSight gun to look through walls until you find two guards standing beside each other - next kill ONE guard - and the other guard will come running to find you and open all the locked doors on his way to you, I was able to get around to inaccessible areas and glitch SO MUCH STUFF this way! In the Carrington Institute, you can walk around BEFORE all the action happens and if you have the Phoenix gun set to it's explosive rounds, you can actually shoot the ground where the bad-guy spawn areas are and blow them up, the ragdolls will fly out of the explosion and die in front of you - and yes - then you only have a few to deal with later on!
@SlippySlides
@SlippySlides 29 дней назад
I too used to love glitching into areas using the cheats and also a cart called Equaliser. I used it on Perfect Dark and other Nintendo 64 games to do the same. Ah, the good old days haha! Really glad you enjoyed the video.
@JuicedOnKids
@JuicedOnKids Месяц назад
closes I'll get to new Perfect Dark content since the teaser... I really hope that game is good... and releases within this decade 😭
@SlippySlides
@SlippySlides 29 дней назад
Me too!
@proZach380
@proZach380 29 дней назад
"Why...ME?!"
@Psydrre
@Psydrre 28 дней назад
GET HER
@acquaprimo894
@acquaprimo894 23 дня назад
i really liked the way you moved the camera smoothly while showing stuff - nice work!
@liamramjean8542
@liamramjean8542 4 дня назад
Great video,I really enjoyed. Can't wait for your next one.
@Megatron_Hunt_Life
@Megatron_Hunt_Life Месяц назад
I always get really excited when you post a video. Great work!
@laras678
@laras678 Месяц назад
Great video, as always! I believe that the numbers on the side of the building in the first cut screen (11 10 129, if I'm reading them correctly) are the time and the ordinal date, in this case the 129th day of whatever year it is. The normal format of an ordinal date is YYYYDDD (so today is 2024148). The sign has excluded the year and this is common when it's used into just know where you are in the year as opposed to a more rigid industrial or academic use. Edit to add: I make no comment whatsoever on the words above the numbers, which appear to read "ANAL LAND" (??). Om second thoughts, maybe these are interstellar coordinates to a very unusual planet called... I'm not gonna think about it.
@boyogrimby
@boyogrimby Месяц назад
SLIPPY!!!! SO HAPPY TO SEE AN UPLOAD BIG DOG
@acquaprimo894
@acquaprimo894 28 дней назад
very good video man - thank you and keep up the good work. would love an updated goldeneye video!
@tombrady1434
@tombrady1434 28 дней назад
Man this video just reminded me of how FIRE this game's soundtrack is. Cue me listening to Pelagic II on repeat for 10 hours
@SynthLizard8
@SynthLizard8 26 дней назад
God bless there's someone talented enough out there to make a PC port of Perfect Dark since Phil Spencer is in he's office sniffing glue or somthing.
@Hyrulianslayer690
@Hyrulianslayer690 29 дней назад
Thank you for this!! I absolutely love this game, my mom and I have sunk so many hours into the combat simulator back in the day!
@thehomeboidrew8570
@thehomeboidrew8570 28 дней назад
I Love your content slippy. Thank you!
@ssvis2
@ssvis2 29 дней назад
Wondering if the duplicate ammo boxes on the first level are pre-loaded assets as an optimization. Essentially just set a pointer to them to retrieve information then discard the pointer once the item is picked up. That would save a lot of memory as they would only need 4-bytes for a pointer instead of the 12-40 bytes needed for an item instance. Ammo boxes don't need to be updated, just used.
@Redvox57
@Redvox57 26 дней назад
more than likely, seeing how they do simular tricks with indefinite spawners. with those they have a cloaked enemy usually somewhere out of sight and will endlessly spawn clones of it unless killed. the two easiest examples is shooting the devastator at the starting location on carrington institute defense, and the attack ship ending where the doors have skedar come out of.
@Gabrilos505
@Gabrilos505 29 дней назад
It's so cool to watch these little things and secrets, It's very fun. I'm glad your channel is still going strong!
@Gator159
@Gator159 Месяц назад
Oh good. Almost like it was yesterday
@GregoireDuval
@GregoireDuval 26 дней назад
Regarding the billboard in city during the intro scene, the Japanese katakana “ラストバトル” translates to “Final Battle”
@hanshaus9246
@hanshaus9246 Месяц назад
I love those videos. Playing a game is fun but knowing what it's made of and what need little details developers put in them is fascinarting. Entertaining and interesting high quality videos like yours are verry rare in the gaming segment. Thank you for your work. ❤
@SlippySlides
@SlippySlides 29 дней назад
Thank you very much. I I appreciate that and am glad you enjoy the videos!
@BasVoet
@BasVoet 21 день назад
Nice one! Thanks!
@jonaeru-pdlab
@jonaeru-pdlab 14 дней назад
Nice video! Thanks!
@Ashley6100
@Ashley6100 29 дней назад
Always happy to see a new Slippy video! Edit: I'm fairly sure the reversed Pond Punk sign was supposed to be a reflection on a window or something? Also, definitely a Bond reference, I remember it being mentioned in magazines at the time.
@lordkrythic6246
@lordkrythic6246 Месяц назад
This is just your friendly reminder, the perfect dark ghost was real!!
@snek2908
@snek2908 27 дней назад
Yep sure is! Crazy right?
@thetombuck
@thetombuck 12 дней назад
Nope, if it was real someone would've caught it on video by now
@lordkrythic6246
@lordkrythic6246 12 дней назад
@@thetombuck I'm one of the few people who saw it. Can confirm, it at least was real at some point. Might only exist on original hardware, because I'm sure it was a bug.
@snek2908
@snek2908 12 дней назад
@@lordkrythic6246 That was my understanding too.
@thetombuck
@thetombuck 12 дней назад
@@lordkrythic6246 I've put in hundreds of hours into the original and I've never seen it
@BlueMaximaC099
@BlueMaximaC099 29 дней назад
Take this with a monstrous grain of salt but if I remember correctly, the plan for the Skedar fight was that Joanna was going to take the big piece of the shielded statue and run it through the Skedar King herself, but it got changed. Don't ask me where I remember this from, read it somewhere eons ago.
@SlippySlides
@SlippySlides 28 дней назад
Ahh, that's pretty interesting. I'll see if I can find any references to that.
@Mirage5892
@Mirage5892 27 дней назад
At 9:59. The conditions to get that door to open is to keep the civilian servicing the attack drone alive in the previous mission. Then have the lift key card needed to complete the mission. In order to keep them alive, you must let the drone be activated and launch into the air, OR, shoot the civilian non-fataly once. Get them to chase you away from the drone and then knock them out for the key card. In the second Area 51 mission they will be behind the door at the timestamp and are not needed to get to the elevator after.
@FestplatteC
@FestplatteC Месяц назад
always amazing to see whats behind the normal borders
@HanMasho
@HanMasho Месяц назад
What a coincidence! I was just binge-watching a bunch of your old Slipping Out videos the other day. Great to have you back, Slippy!
@SlippySlides
@SlippySlides 29 дней назад
That's awesome. Thanks for watching them again. I'm pressed for time to get videos out these days. Especially as these can take weeks to finish. I just do what I can, haha.
@zetaknight2143
@zetaknight2143 29 дней назад
AYEEE!!!! I've been waiting for this video for forever! Let's Go! I wanted a boundary break like video of goldeneye and perfect dark in depth that went deep into things. thank you! I was hoping youd cover the multiplayer levels. I always remember one level had a question mark in the ceiling that had an image in a game magazine but you could never get in there to see what it was. i think the multiplayer level was warehouse. It's pretty common knowledge but also the windmill on villa is actually a sentry gun and will turn and fire at you if you can noclip and be on the same level as it.
@cassandralipp7570
@cassandralipp7570 29 дней назад
That character has a cool name
@jamesshyla
@jamesshyla Месяц назад
Loved this on game cube
@skyewarper
@skyewarper 29 дней назад
Perfect Dark nerd, at 9:55 you ask for the guard set up. In the prior mission, while you’re infiltrating Area 51, there is a mechanic working on a drone in all 3 difficulties which drops the lift keys. If you only subdue him with nonlethal methods such as punching him, he will spawn behind the door the following level. If he however is shot, or exploded, he has died and can not be tricked into opening said door to getting the phoenix.
@waymonstoltz5001
@waymonstoltz5001 25 дней назад
If you shot the guns out of some enemies hands and aimed at them for a couple of seconds, they would turn and run and sometimes open locked doors you couldn't normally open
@KylerFlame
@KylerFlame 29 дней назад
This is a really good video! I remember using Moon Jump cheats in level one to go back to where the cutscene plays and it's pretty amazing because it looks small I think if you set off the alarm in G5 building, before watching the meeting, You can see the conspirators running for the elevator As the for the guard on the other side of the door on Ares 51 Rescue, You have to knock out the guard working on the hovercraft in the field where the turrets are In the previous level, infiltration, The best way to do this is to get him to notice you and then get him to follow you away from the hovercraft and then either unarmed or pistol whip him to knock him out but not kill him, This allows him to open the door in the next level where you can go up to get a Phoenix As for the doors in the same level, i believe if you tell Jonathan to go with Elvis at the end of Escape, i THINK this is unlocked, and goes out to that little area from infiltration where after you place the comms rider, The couple of guards come out from that locked door near the antenna.
@guyledouche7939
@guyledouche7939 27 дней назад
"if you clip through this wall you can see an alien. Spooky right?"
@Hyperion-5744
@Hyperion-5744 Месяц назад
Good video SlippySlides, i'm looking forward to seeing an out of bounds video of Prey 2006 since no one has done it yet.
@Emirhan78
@Emirhan78 Месяц назад
Finally after 3 months a new video 😊
@Gator159
@Gator159 Месяц назад
5:08 Cassandra's not in the actor room because she's at the rooftop hell pad area waiting to give her speech and run off. She appears in that room afterwards. Fun fact, if you get Cassandra's office key for this level you can try that door yourself without using that no clipping flying magic camera thing. It also works for the front entrance door at the ground floor. Basically two locked doors that weren't supposed to be accessed possibly left in because developers figured why the heck would anyone go back downstairs for no reason when they're making good progress. Or maybe it's all just an Easter egg for those who care to look.
@straightface311
@straightface311 17 дней назад
Awesome video! This is personally one of my all-time favorites as well. Can I ask where can I learn to interact with and make tools such as your free cam? I know how to follow the decompilation instructions. Just not sure what to do after that is done. Thanks for the great video!
@straightface311
@straightface311 17 дней назад
Also modify assets and make custom levels and such. Sorry if I'm all over the place lol
@64-Bit-Gamer
@64-Bit-Gamer 23 дня назад
Pond Punk Bar is maybe a play on Pink Panther?
@That501st_guy
@That501st_guy Месяц назад
9:45 to get that to work you need to keep the guy by the air interceptor you get the keycard to the lifts alive buy disarming him and luring away from the machine and knock him out without killing him in the first area 51 mission Edit: Someone already mentioned this
@JP-xw2kf
@JP-xw2kf 27 дней назад
You might be able to get to that area 51 room with the Phoenix by using the co-op mode
@officedullard8722
@officedullard8722 29 дней назад
love this game
@la912
@la912 27 дней назад
Seems like a really interesting game, I would like to play it
@NTNchamp2
@NTNchamp2 Месяц назад
Love this game and I knew there were so many random secrets. That plant in the hangar is so weird.
@ocoolwow
@ocoolwow Месяц назад
Nice bideo!
@Gator159
@Gator159 Месяц назад
9:50 That area is also the exit area for the Elvis level Maian SOS. To get there during the area 51 missions, the first mission you will see a technician standing in front of a robot interceptor you're supposed to destroy, (normally doing so will end up killing the technician as well) If you activate the satellite that robot interceptor will... Intercept you, then you can destroy it without killing the technician. That technician will show up in the next level behind that locked door And should open it for you. Good luck! I tell you all this information via perfect agent experience, I'm not sure what agent/special Agent difficulty does. Personally I haven't cared to use this method in years so I'm a bit rusty on the details but damn it if I'm wrong I will do the strategies myself and correct myself. (It's just not worth the Phoenix weapon during normal gameplay tbh)
@Fieldsyy
@Fieldsyy 15 дней назад
Can you do more Behind the scenes/out of bounds of GTA 5! I really enjoyed ur last one it was super interesting :D
@tonyhell
@tonyhell 28 дней назад
Do Beetle Adventure Racing next, please!
@arielmiranda15
@arielmiranda15 21 день назад
Interesting 😊
@lloyd011721
@lloyd011721 15 дней назад
a new perfect dark trailer just got dropped btw
@retrovideogamejunkie
@retrovideogamejunkie 25 дней назад
08:57 No! He killed Ken Lobb!!!
@FestplatteC
@FestplatteC Месяц назад
Danke!
@SlippySlides
@SlippySlides 29 дней назад
Thank you very much. I really appreciate the Super Thanks. Any donations go back into keeping the channel alive!
@catchall4574
@catchall4574 Месяц назад
I love these videos thank you for the Nintendo 64 video can we get more Nintendo 64 games
@SlippySlides
@SlippySlides 29 дней назад
I'm sure I'll be covering more Nintendo 64 titles in the future. It was my favourite console as a kid.
@lloyd011721
@lloyd011721 15 дней назад
im pretty sure theres a room inside the datadyne building with plants
@SgtScorpious
@SgtScorpious 2 дня назад
man this is dope, but I feel like you only scracted the surface of the potential out of bounds exploration
@SlippySlides
@SlippySlides День назад
Thanks man, I hear you. I can't say I'll always find everything, but I do go through the out of bounds of games thoroughly when making these videos. Most of the time, there's nothing much to show. So these are some of the more interesting highlights.
@StrongKickMan
@StrongKickMan 29 дней назад
Hey my friend. Is there any chance, that you ever check the zombies map the "Final Reich". The Devs basically confirmed that a lot hasn't been found yet. It has been 6 years :(.
@elliottstokes3917
@elliottstokes3917 7 дней назад
Mr slides! Planning on doing bg3 anytime?
@devvn4671
@devvn4671 21 день назад
so whats up with the small red doors in the carrington institute in both the offices to the right of joannas office?
@fumanboy
@fumanboy Месяц назад
Do out of bound for Shenmue!
@warehousedave7937
@warehousedave7937 Месяц назад
That would be fascinating
@Gator159
@Gator159 Месяц назад
I'm curious, What does the XBLA Perfect Dark remaster look like? How much of this video would make a potential XBLA video entirely redundant? I feel like the remaster would give us even less content out of bounds.
@Dzztzt
@Dzztzt 28 дней назад
That brings up a good point about remasters. How much of the original developers craft in the background is lost when new remakes are just looking at games on the surface level.
@christophercline5869
@christophercline5869 28 дней назад
Does anyone mind explaining how to download this? I don't really know how to access ROMs, but I would absolutely love to have the opportunity to play this game again!
@sebastiansochanski
@sebastiansochanski 28 дней назад
👌
@benverret7968
@benverret7968 23 дня назад
3:01 I think I know what it says.
@MrMemesAndChill
@MrMemesAndChill 27 дней назад
Woohoo
@electroman51
@electroman51 Месяц назад
15:00 damn the president be man spreadin his misogyny
@Actullayjustjakob
@Actullayjustjakob Месяц назад
Bro, I know it takes very long for a video. But please do the original and remade Lara Croft games. (I would enjoy Tomb raider (new) the most )
@cassandralipp7570
@cassandralipp7570 29 дней назад
🧀
@david5x5
@david5x5 Месяц назад
Oh yea,out of map f.e.a.r. games ✌️
@BloodWraith777
@BloodWraith777 25 дней назад
10:43 Maybe this is where you use the jape- I mean ice key from Banjo Kazooie. Oh Rareware, you and your googly eyed bamboozle keys we can't actually get or use.
@jesusisunstoppable4438
@jesusisunstoppable4438 Месяц назад
Glad you're back... about time.
@Ben.SK2346
@Ben.SK2346 29 дней назад
Hey, Slippy. Great video as always...💚🤍 Could you please make a video about NFS Underground?
@SlippySlides
@SlippySlides 28 дней назад
I can't promise anything, but I'll definitely add it to my list.
@Ben.SK2346
@Ben.SK2346 28 дней назад
@@SlippySlides Thank you so much... You're the man.☺💚
Далее
Out of Bounds Secrets Goldeneye 007 | Slipping Out
14:28
Игровой Комп с Авито за 4500р
01:00
THEY WANTED TO TAKE ALL HIS GOODIES 🍫🥤🍟😂
00:17
когда повзрослела // EVA mash
00:40
Просмотров 664 тыс.
Out of Bounds Secrets Shadow Man Remastered
14:05
Просмотров 21 тыс.
The TERRIFYING Story of Still Wakes The Deep
25:49
Просмотров 451 тыс.
Doom didn't kill the Amiga...Wolfenstein 3D did
16:58
Просмотров 654 тыс.
How Does Separate Ways Work Off Camera
13:01
Просмотров 54 тыс.
Out of Bounds Secrets | Dark Souls - Boundary Break
26:31
Remembering Raven Software's First Person Shooters
1:10:57
Out of Bounds Secrets Mission Impossible
12:49
Просмотров 9 тыс.