This game never seizes to amaze me. I have played this game since DOS and it is still installed on my today's computer. And bro you are really good in making these tutorials short and discrete. Good job man, chapeau!
Hey LugnutsK. Really impressed by the all the knowledge you sharing here. I try some of the designs i found on the openttdcoop blog. Still having problems implementing the Advanced Building Revue 01: The conditional overflow because its not really clear from the picture what signals to use before the depots, inside the timer and in the merging bay. Thanks and keep it up.
Thank you so much for that video!!!! I love your voice I love the way you explain This video is just GREAT! Liked/Subscribed Can't wait for more! Keep up the great work!!!
I can never make the last one to work. I have set that command line parameter to On (1), make every signal as shown in the video, position the depot and rail as shown, but the incoming train always choose to make the u-turn when the platform is full. It never choose the depot. Any suggestions?
Whenever I add depots in like this they end up holding loads of trains, then I get notifications that they can't find a path to continue because there are so many waiting. How do you avoid this?
Late reply. But my solution is ... to turn of train warnings. A lot of the advanced techniques cause trains to think they're lost, like overflows, pathfinder traps, self-regulating networks, etc.. So at a certain point it's just best to turn off warnings.
Every time train go to dead end and after change direction to go to depo I have a message popup that train is lost. So if I make a bunch of these overflows it will spam.. but if I somehow turn that messages off I'll miss true problems..
And also, if i make connected two of these overflow stations new trains start to loop by those crosses before output signals and go circles from one to anoter (5th variant of ovflw)
@@LugnutsKI managed. Thanks anyways. I'm finally building with overflows now and I also started building with logic thanks to your vids. Btw we're waiting anxiously for your let's play to continue, because I want to learn how to build these amazing networks with bbh's, slh's and msh's, mainly to be able to join the openttd coop games.
@sruly fasten You need to download RAR file opener and html editor ... than copy openttd.cfg file and edit 295 =two_way end of line = true.. than copy this CFG file to .openttd > openttd.cfg And turn off 90 degree turn of train in game setting otherwise this setting will not work...