@@Elyron2004 they updated the game yesterday, non-boss ferrymen have 25% less HP, one less cerberus in the final arena, parries on violent phase 2, and the red hallway got tweaked. Not a crazy nerf, but a nerf nonetheless.
@@sagittarius9298 Two months later and I have playe- SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT SUPER HOT
To make game slow, double the hitstop. To make game fun, do not screw with hitstop. If you have consumed enough coffee that the world has slowed down for you, deactivate hitstop.
Quick question (because im dumb and dont know how to do it) how do you turn hitstop off? I only really need it when I'm speed running or tryharding/railcoining n' such. Also good job on this p-2 run! Feels more intense and clean compared to my p%...
mod called ultrakill tweaker, lots of whacky and useful settings to mess around with, and hitstop control is one of them. You could also double the hitstop if you want
@@frenchfrywaffle7082 Think like when there's a big hit in a smash game, there's a brief moment where the game freezes and zooms in on the hit so the game can convey that extra oomph, Hitstop here does the same thing for the same reason