And R6 Vegas 1 is from 2006. No bloody excuse for developers to be so lazy. Also, while it's not featured in this video, in Metal Gear Solid 4, it has the P90 and you can see the bullets through the transluscent magazine and they get consumed as you fire the gun, and its from 2008, same as R6 Vegas 2.
@Alvi Syahri The p90 doesn't use opaqe mags, it uses translucent mags specifically so you can see the ammo left in the gun. So being able to see the bullets is one of the features of the p90. Doesn't really matter when most games don't even use the right ammo or magazine size for the gun anyway.
P90 was very effective in Far Cry 1 against the mutated monkeys, and even the invisible mutant humans. I wish P90 returned in Far Cry 5 or 6, sad it didn’t 😢
Colonel Jack O'Neill: This. [holds up Goa'uld staff]. Is a weapon of terror. It's made to intimidate the enemy. This. [holds up P90 machine gun]. Is a weapon of war. It's made to kill your enemy.
Survarium definitely has the best sounds for firing and for reloads. Most seem to completely miss the fact that the magazine is plastic, and a lot of what it's making contact with is plastic. So it's more of a hollow sound. It's tough to describe but it's distinctive enough.
Jactix Redfield what? modern warfare remastered p90 sounds good. i mean of all the games here why did you pick call of duty if it is far from being the worst? oh yeah i forgot now it's trendy to talk smack about cod...
I loathe depictions of the P90 without it's signature integral reflex sight. IMO you shouldn't ship any weapon in any game without it's specialized optics, and that goes for the P90, the AUG, the F2000, and the G36.
The lack of punch or "bass" in the COD series is incredible. Wow, truly shit. Also, props to Rainbow Six Vegas for actually having the mag visually empty. Attention to detail is KEY.