Your channel not skyrocketing to 1 million is living proof that a huge number of people don't take time to understand audio as seriously as they should be. Amazing content as always!
Really appreciate the input. Especially when knowing little about sound it helps tons. I would had loved some sounds examples according to their explained behavior. Thanks for your time🔥🔥🔥
Another great video on a simple but important concept which is often overlooked. I’ve often had dialogue tracks that have been recorded in stereo. Would love a video on working with convolution reverbs like Stratus as they’re my favourite effect. Thanks again.
1. What’s specifically wrong with Presonus Studio One when it comes to editing sound for video? 2. When recording sound on set, how many inputs would one need for basic sets that require maybe a boom and two or three lavs? I’m trying to decide between a mix-pre 3 and 6. 3. Besides recording them, what else goes into SFX creation like whooshes, drones, and ambient tones? 4. What lav recorders do you recommend? Have you heard of Tentacle Sync Track E recorders? 5. I have a couple of XLR cables that make over-modulation noise in certain positions. Any solutions? 6. Why are short shotgun mics better for indoors? Senheiser 416 vs Rode NTG5?
Awesome video, exactly what I was looking for! More detailed question though: how is atmospheric tracks made to sound fluid between shots? For example, if beach and sand/wind atmos is placed in a windy beach scene, is that generally put in the centre of the stereofield, or can these be panned? I find it's more immerseve with a larger stereo field and panned tracks, but what happens when the angle of a shot changes? and you've got specific panning to the position of the water / sand? I imagine changing where the atmos tracks are panned back and forth as the shot changes, would be a bit rough on the ears.