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Pantheon: Rise of the Fallen - Summoner Dev Series, Episode 2 

Joppa Vash
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Part 2 of my Twitch live stream series covering Summoner development leading up to the start of Chapter 2. Watch live at www.twitch.tv/joppavash
My goal with this Dev series is to showcase various aspects of development related to Pantheon: Rise of the Fallen. I know not everyone is a fan of navigating Twitch VODs, so my plan is to bring portions of the live streams over here to RU-vid for those of you who prefer it that way.
Enjoy!

Игры

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23 июл 2024

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Комментарии : 4   
@user-bu6cp5rw4n
@user-bu6cp5rw4n 2 месяца назад
Can't wait to see the arcamental inventory.
@kronicktac0332
@kronicktac0332 Месяц назад
Are these vods streamed live on RU-vid and/or twitch or are they just uploaded for RU-vid? Loving the progress! Ive been playing for the past two weeks this season and have been having a blast! Keep up the great work and onward and upwards!
@raeshalgoul8505
@raeshalgoul8505 29 дней назад
👍
@bengtmller9666
@bengtmller9666 15 дней назад
To me you will have a trouble with a summoner being even more one dimensional than the "Classic" EQ Conjurer/Magician. Even though you can "control" and time it, your vision even though you say that you can have the pet not automated is perhaps the only silver lining that I see summoners have here. I think that you should at least let the summoner have a dmg line of spells that are viable for one element, have them chose this at a higher lvl, maybe 20, like a specialisation, maybe even for the pet type as well (or as I said in another post, make the pets stronger in extreme environments that the element they are linked to). Making them into a wizard, warrior etc through the pet sounds kinda um much like an EQ pet. Have you played a mage as a main? To me it sounds like you played one in classic EQ? Although there is of course similar to the live version now, they have evolved more into having the pet be the major part of the dmg, I really like the way pets are with enhanced minion focus effects, add that with the complexity of the alternate abilities that you have to use and master in perfect synergy to get the most out of your pet. It's just not send in pet and wait, especially if you are fighting Rare mobs, or higher lvl content, where mobs hit like trucks, then your skills with timing AA's, which have pets as well if you need to deal even more dmg to survive, add some pets that are both defensive and an offensive line of pets that you can summon more of and it ties to your elemental line of dmg spell to have maximum effect, add twin cast into that and a lot more, the EQ magician is much more complex and difficult to master imo than your general statement of playing a summoner class in EQ. To me so far the summoner class in your game seems like it's very complicated, but IMO it seems way less complex to play from what you have described it, may I say a bit boring, although I haven't played the game and it's still early and a lot can happen (I sure hope so, in classic EQ yes mod rods wasn't fun but that is just a small part of a lot of cool things that an EQ mage can do now). I really hope that you get the class "right" so it may seem interesting for a EQ mage to start testing/playing, I was supposed to try the lowest tier entry point when I heard of the summoner class, but I will pass and wait for the necro to be shown. And the Coth spell, if they are summoners, why are they limited to certain areas to get players in? Being masters of elements and summoning, you would think that even the natural way would be to summon them from one space/time to another using the elements around you, that for me feels more natural. Maybe let the lower lvl "Coth" be more restrictive and as you get higher up, add more power to the spell as the summoner is more powerful and mastering the elements around him/her. As for you saying that the pet lvls up with the Summoner and will not vary in lvls in EQ when you summon them, says how much you know about pets in EQ in 2024 (they have removed the old implementation of it a long time ago 😉😊👍add EM and you will have a positive way depending on how strong it is, and of course all the skills and hps you also add with enhanced minion). Sorry if I am even more non coherent now since I haven't slept in almost 24 hours now lol 😂. Good luck on the Summoner/Conjurer/Magician class, I will be following it's progress to see if it's worth trying out now as I said, if not I can always bet on the Necro, right? 😅👍
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