Nintendo returns to its classic library once again to revitalise a brilliant, older game with vastly superior visuals. However, a GameCube original that ran at 60 frames per second only runs at 30fps on Switch. Tom Morgan stacks up the new version of the game up against the original - the visuals are obviously a massive improvement, but to what extent does Paper Mario need to be a 60fps game?
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00:00 Overview
03:03 GameCube vs Switch Visual Upgrades
08:47 Performance Testing
10:24 Final Thoughts
15 июн 2024