So it works like this: 100% of people see your work and support you. 30% of them will start to lose interest so they would leave or hate. 40% will stay a fan but be less profitable for you. The other 30% will be fanboying. Rockstar games is a famous company so if we go back to that 100% people, THEY ARE A LOT. So the 70% who leave the supporting side, will not make the 30% small. Those fanboys are still a lot of people.
Take 2 needs to be investigated if they're willingly allowing their PC users to be targeted like that. The fact that they require their launcher and DRM to play the game regardless of if you're playing multiplayer, whose security is so bad that people can literally stalk and DDOS you just by knowing your SOCIAL CLUB ID is so fucking sketchy.
@@lenol0315 The Take Two interactive ltd and the Clinton foundation along with the Bill & Melinda Gates foundation have partnered to help DDOSers gain information for new victims. Along with the nation of Israel (formerly Palestine), these companies will help keep those who expose the truth, silent.
@@spectroelectro3772 Their entire online ecosystem is unsecure. People using mod menus online can actually see YOUR IP ADDRESS thanks to GTA 5's Peer-to-Peer nature. And once they have it, they kick you out of servers, follow you around and harass you in-game, and even fuck around with you while playing single-player. I'm not even joking when I say it's actually safer to pirate the game if you want to play single-player only.
@@hi-kt3qr It doesn't mean that this is a bad thing. There are a lot of passionated people in the industry seeing they goal becomeing part of Rockstar Games for they career and are proud of it. Have fresh energy. I would join them to see whats going on and trying to safe them if i would have the control over it.
You know what the problem is? It's that we still think this is the "old rockstar", but since the game released almost every single person who worked on and cared about the game has left. It's just an IP that a corporation has taken over now and it's never coming back...
@@awii.neocities they left because what rockstar was turning to, Dan never wanted it to be like that. He's a guy who likes to make games, rockstar games always had that amazing games because of him and a lot of other good people that wanted to do a good work (like Leslie for example), and since rockstar wasn't doing shit, after the rdr2 release he left the company with a bunch of other people remaining only Sam, the main reason why rockstar is a complete garbage nowadays.
@@dbz287 Dan Houser Terry Donovan Jamie King Gary Forman Leslie Benzies Lazlow Jones The guy in charge of Rockstar San Diego And many other higher ups and lower downs
@@AnekoGT Sam houser and the Humphrey guy are the ones who remain. Hopefully they will compensate. Also, I’m guessing Dan had already written gta vi before he left. Hopefully they use what he made
I feel Rockstar officially sealed the deal of their downfall when Dan Houser left. He saw where his company was going and didn't want any part of it. When the lead writer for most of their games leaves, it's a bad omen. The greed ruined Rockstar. It's sad to see.
To be fair, Houser and co weren't going to magically make the game better. Especially given House and Laslow are writers (and not even a good one on GTA games) and not a programmer. If GTA6 is going to suffer from its development issues, it would have suffered even if all the original heads were there since the bulk of the work is done by the regular devs working on the game. Hell, given what we know about how Houser and Benzlies operated, it might actually be better that they're gone since their replacements might stop constantly rebooting everything. Quote: "This has been a common occurrence in the last years of development on a Rockstar game. Dan and Sam Houser, the co-founders of Rockstar and creative leads on Red Dead Redemption 2, are renowned for rebooting, overhauling, and discarding large chunks of their games. Through eight years of development on Red Dead Redemption 2, the Housers and other directors have made a number of major changes to the story, the core gameplay mechanics, and the game’s overall presentation. " Houser and Co were notorious for rebooting large chunks of their games. Their approach was one of the issues with Rockstar.
@@FraserSouris Dan Houser was a fine writer in terms of dialogue, and the stories he wrote for some of the games were pretty fun and entertaining to play through
@@earlysteven123 That's somewhat my point. Houser is just that, a fine writer at best. What he does isn't amazing and could be replaced by any decent Hollywood writer.
As a wise man once said "Say what you will about billionaires, but the billionaires of today have ZERO drip, how you gon' have billions of dollars and still dress like a Redditor."
I got burnt out on GTA V when I was still a teenager living at home and in my freshman year of community college. I’m now 27, married, have a toddler, and have been out of college for half a decade.
hah! i was maybe 9 or 8 when i convinced my mom to get me gta 5 on the 360. give it a month or two and i'll almost have become a senior in high school before i get to see *any* gta 6 gameplay. thank god i got tired of GTAO in 2016 and started playing fivem whenever i got bored
Gtav was released in 2013, you were in your 19-20s i think. How come is that teenager years, lol? Nvm, im just struck how fast time flys by. Im myself 27 too.
I can’t wait for another company to come along and make something similar to a rockstar game and then make jokes in their games against rockstar like rockstar did against other open World Series in the 2000s
I love the fact that you managed to keep coming up with new words that start with D to describe the Trilogy instead of calling it "Definitive". The dedication and creatively is real here
Last time I checked a Grand theft Auto game didn't have a fucking subscription service for monthly shitty rewards like 500k$, 3x RP and some shitty liveries. I mean I don't even intend to join on some consumer boycott. I genuinely try to avoid them because it feels extremely wrong to support this kind of behavior
Rockstar Games' negligence and laziness in the past recent years makes me believe that GTA VI will be just as poorly managed [if not worse] than the state GTA V is in now. We've lost Dan Houser, Leslie Benzies and Lazlow Jones whom are the heart and soul of Rockstar Games, and without the heart and soul, the body cannot operate. Instead we're left with a husk; a shell of their former glory, like having a Ferrari with an empty interior and no engine, Rockstar has become the very thing they've mocked for decades ---- and for what? They got caught up in the money, the fame and the power. I've been a fan of Rockstar since 2002, and Red Dead 2 was sadly their last good game and one of their best, but I think I'm done with them. ✌🏾
Same, rdr2 was and will be my last purchase from R* unless they pull their heads out of their asses and start to actually communicate/ listen to their community but we all know pigs will fly and hell will freeze long before that happens
@@presidentkiller ever heard of Phil Hooker? Leading Director of programming and technology in rockstar... Well him and his team is responsible for the little details, insane graphics, random encounters etc, all the things that make fans fall in love with a rockstar game... His still in the company, thats why i think gta vi will be bigger and better... But as for the story part and the radio stations, it will most likely be extremely poor... But i never did care about a gta game because of story, its the openworld free roam aspect i fell in love with, so leslie, dan and lazlow leaving doesnt affect me at all..
My first time playing GTA online when it launched on 360 was "You're telling me I can't steal a banshee to own.... in Grand Theft Auto... WTF" and to this day you still can't steal a banshee and put in your garbage I mean garage.
Yep, that never sat right. I preferred the GTA 4 online experience, a few solid game modes, freeplay in particular was a lot of fun. GTAO is like GTA by committee.
@@Grandmastergav86 I still play GTA4 from time to time. It was so much fun and simpler back then. This was before rockstar started ripping off their own fan bases.
As a Canadian I can tell you that when you purchase shark cards in game from Rockstar they cost 133 CAD but on the PlayStation store they’re 100 CAD. Nice vid
one thing i think you should cover is how r* really tries to do damage control. let me show you how: when rockstar released the ps5 gta5 trailer in 2020, they were met with huge backlash (rightfully so). but then once they announced a new dlc for gtao (los santos summer special), everyone lost their minds since they confirmed they are working on a new location. then, fast forward more years and they released another trailer for e&e that showed how little it improved. but once they announced the making of a original remaster series, everyone again was hyped to be able to replay their favorite games from their childhood. they used this as an opportunity to also cover up the fact that they were taking down mods that made their game look worse than dedicated fans who work for free to improve their legacy. then, once again when they proved they are incapable of anything and the community saw how bad the trilogy remaster was, they announced the contract dlc with franklin and everyone was pro-rockstar again. meanwhile, the red dead community had just been given a will-smith smack to the face when december of 2021 was the first december where they didnt get an update but instead, lame event weeks and r* acting like they still care about red dead online. people on twitter spammed #savereddeadonline and r* was surely panicking on the backlash they are getting. they had another way to get people back on their side: write 2 paragraphs confirming the development of gta6 but it was essentially blatant lies (to me at least). people were so excited because r* had essentially given what seemed to be a full plate of food to a group of starving people when in reality, they had only given bread crumbs. and when e&e was another fiasco, they thought of another way to save their reputation: talk about how they are rebalancing gtao when they really arent going to. its the same cycle over and over again. this is all in my perspective at least... as they had just released gta+, they must think of another way to cover that up. but how many more lies can they pull out of their ass?
@@idontknow5062 This time, it's just a lucky coincidence for Rockstar, I'm sure of it. I hope Remedy won't get dragged through the mud if the Max Payne remakes were deemed successful.
@@genmeriphoton7655 i dont know, it all seems so perfectly put together for them to not receive too much hate that it almost seems impossible for it all to just come together in r*'s favor...
The solution is simple: don't buy their shit. It isn't that hard, and yet people keep coming back. The biggest incentive a company can get to change, is if it affects their wallets. They patched some of the flaws in the Defective Edition because their stock was tanking, but then they released hints that they're working on GTA VI and suddenly everything was forgiven and their stock recovered. That's hardly an incentive to change. So, you can't really complain about mediocrity when it's the third time you paid for an almost 10-year-old game. You'll keep complaining in 2033 when GTA V 20th Anniversary Edition is released and GTA VI is still nowhere to be found, because GTA+ subscribers settled for the 200th update to GTA Online.
I mean, if you’re watching this video/the guy who made it then it’s highly unlikely they did buy the game a third time or buy anything over the necessary 🤦🏻
@@hi-kt3qr And that's the problem, but then again, nobody is forcing you to keep an old game alive way past its expiration date just because there's currently no competition. After all, the key people that made the game possible in the first place are no longer with the company, and it shows, so hopefully they're working on their own thing and will probably change the landscape once again.
These guys used to rule the gaming world. Remember how every new GTA Game was setting a new standard? Yeah, the current Rockstar isn't the one that we knew.
@@King-Beezy naah dude, they might be making loads of money of kids stealing their parents credit card but they haven't really been relevant for years..
@@rayquaza1245 dumbass, I’m saying show the investors what they’re investing so they could potentially stop giving rockstar funding, you fucking dotard
Rockstar is that one company you make in Software Inc. that earns hundreds of millions of dollars and you kinda stop trying to make good products since you don't really have to
So let's see here: Greed, laziness, bootlickers, hover bikes, Shark cards, ego, and negligence. Got a question related to parts 2, 3, and 4: Do they also have a musical number?
Its so sad that there are literally hundreds of creators out there, taking the efforts to make such amazing content, laying out valid criticisms and talking about the various shortcomings of this piece of shit company, yet it is highly likely that Rockstar will do literally nothing about it and just keep milking GTA Online for another 50 years. These creators cant even pivot now cause all they've done is play the game they love so much. That being said, this was an amazing part 1, cant wait for the rest
Everyone needs to stop playing it, and people that buy shark cards must be shunned. Unfortunately most of their audience is identical to the audience of fortnite
@@AverageAlien but they are nothing alike Fortnite actually has a decent story and gets content every few weeks instead of twice a year oh and not to mention Fortnite is FREE
You either die a hero, or you live long enough to see yourself become the villain. Rockstar Games lived too long and here we are... Great video as always!
An important thing left out is the glitches, they quickly remove the fun ones but never take out the game breaking glitches, Rockstar is anti-fun now and days which is a bummer because launch glitches along with other funny glitches is what made this game fun when looking for something to due other then grind, combat someone or race.
fr. the loading screen bugs and the disconnection bugs are the ones ive been having for a long time and they never fix it, they can add random ass dune buggies to the game but can't fix a simple bug
32:11 that’s when I gave in and bought the 3.5 mil shark card. After spending most of my free time grinding and selling crates, I finally bought myself a MKII. After that I found out that I need a Terrorbyte to even put rockets on it, and in order to buy a Terrorbyte you need a nightclub. I feel ashamed to this day…
I hate when Rockstar fanboys still defending their greedy practices, and their blind with the horrible things that Rockstar have done, releasing GTA Trilogy in an unfinished state, releasing GTA 5 on next-gen with barely any update, and worse, taking out the modding community when those people has passion than the developers itself. Great video Dark Space, can't wait for the next part of this video, keep it up.
The only 2 points I disagree with in this video is the "Rockstar re-released GTAV 3-4 times/ supported GTA V for 9 years" and the "It's good Rockstar announced a new GTA". For the first one, I ask why is it a bad thing for a studio to support a game people are still playing? No other company or game is hated for continuing to be supported. Nobody complains that Mojang is still supporting Minecraft since 2011. People are excited for Minecraft's new updates. Nobody complains that DC Universe Online and Warframe have been actively supported since 2012. Or Siege since 2015. Hell, World of Warcraft is still going even after being released in 2004 on PC. So why is it wrong for Rockstar to support a game people are still playing? When Bungie released Destiny 2 in 2016, people complained it was worse than Destiny 1 so Destiny 2 was eventually updated to be more like Destiny 1. Even the number of releases isn't a bad thing. Nobody complained when GTASA was re-released 16 times so far. As for the "it's good that Rockstar announced a new GTA", I'd argue it's not because all it does is get fans even more antsy now that that info is out. And in a few years, you'll have people getting even more angry that there's no more info on the game. Look Bethesda with TES6. It would have been better for Rockstar to stay silent on GTA6 until it really was close to release.
@@FraserSouris People are hardly mad at Bethesda for TES VI. They did stated few times TES VI is after Starfield. So we were expecting waiting, TES VI teaser was however far more detailed and with passion aimed at fans of TES then Rockstar just coming out and saying "Ah yeah .. we umm ... are doing GTA VI someday too." I watched TES VI trailer and I was happy, it was well put with tons of these nitpicky details I know Bethesda for. Rockstar just saying at odd hour via social media how they will do one day GTA VI is ... not inspiring. It feels like they only cared to reassure investors, 0 care for actual game and it's potential playerbase. And it's GTA. The game is loosely based on irl but in parody manner. Compare it to TES where Betha is supposed to do whole Hammerfell - majority of which was never before featured in any TES game and they have to explore lore for Yokuda, which is again having bits accross all games but never to any large amount due to games being not focused on subject. What GTA VI has to do ? Probably copy Miami from irl as map, write story and just slap everywhere satire. Except I am not sure if it's satire anymore when company trully behaves like it irl. The only hurdle would be engine, but Rockstar had so many years to figure that out. TES is usually generation defining game, so people are okay with Bethesda releasing game when it's ready - TES is always piece of art at core. Rockstar though ... they clearly have no respect for their IP (given Defective Edition mutilating not just one but three their games), their fans (or promises to the latter - what happened to singleplayer dlc's to GTA V ?) and they hardly care even for promises to investors.
Nah at this point we just need them to go away. They're fucked by corporate interests. Let some other small studio full of passionate people make the next big open world crime game. Rockstar doesn't even deserve it at this point.
Let them die. Let them all die out. All those corporations, all those franchises are taken over by greed. All of them commited shitty, greedy and shameless business practices at some point in some form and in a way that shouldn't even be ethically acceptable. Like we are talking genuinely ripping your customers off, selling incomplete and broken games, promoting gambling to children, selling a solution for a problem you created solely to sell said solution, locking content that should've been part of the base game behind a paywall... The list goes on. And since there's no law that punishes this behavior and large customerships always contain gullible and irresponsible people who will support this behavior there's no end to this in sight. There's practically two ways to deal with it 1) ignore them, and either go to the few remaining decent gaming studios, play older titles with no options for monetary transactions or find a new hobby Or 2) be a pirate. Since those corporations are ripping people off 24/7 noone will notice as long as you only do it for your own private purposes
@@zwenkwiel816 exactly rockstar doesn't work anymore now it's just a big ceo company that is only interested in money (like bethesda or EA) now what we need are new companies with new and passionate people who want to make video games and who are not corrupted by corporate interests to generate money
*You forgot about the predatory practices in the casino, where NPCs were winning left and right subconsciently making the player think they would win too.* Good for me I gladfully spent ~60 bucks on a bunch of shooters like BPM, DUSK, ULTRAKILL and DOOM Eternal. Way more worth my time, and I learned indie titles / small publishers are the most creative.
I'm extremely up to date with gaming news and have never once in my life heard of the GTA Online IP address security flaw. That's bloody wild that this is a thing. How are people not more upset?
I legit stopped playing with friends when fucking bots would come in, then start spamming chat with IPs that have player IDs. Also, made me an ingame xenophobe towards asian players because: 1- we don't get unicode in the western version of GTA so I couldn't see if it was just text or special characters being used in the messages that could have some malicious exploit, cause all that showed up were hollow squares. 2- said messages were being posted at inhumane speeds, screaming "I'm a bot" red flags. Basically the second I'd start seeing that I'd yank my ethernet cable. Seriously, fuck Rockstar, I'm modding Online's content into 5, where it should all be in the first goddamn place.
It always makes me sad and disappointed to think rockstar used to be a great company and cared more. But now they've just become evil and greedy. They don't care about the games or the people. I think rockstar is passed their peak and it's only down from here.
There’s no noticeable upgrades. It’s actually a downgrade from the PS4 version. It’s buggy and takes longer to load, rockstars incompetence keeps surprising me.
@@angelgjr1999 60 fps is an upgrade but a small one i feel the ps4 upgrade was way bigger than this shit cause we got first person a whole new mode to go in and out and graphics was a big upgrade as well, this is not
@@TimelessGTA And if we're going off from GTA in general, Midnight Club 3 REMIX is _technically_ the expanded & enhanced version of Midnight Club 3. Yet in REMIX, we got plenty of new cars, as well as a new (albeit actually a reused asset of a) map with new events to participate in. These contents weren't locked off Online mode too! So technically, Rockstar had a history of pulling a good rerelease in the past! I don't know why they fell off in that department either!
Ironically, i remember when i started to voice some complaints about the problems with GTAO, mostly regarding it's grindy nature, broken economy and predatory microtransactions in some videos and forums back in 2015-16. Everyone would just call me a hater and say that i was bad at the game. In fact, the people blindly defending R* and the overall toxicity was so strong that i just quit GTAO for good ( wasn't having fun anymore anyway, didn't need the free toxicity and aggressive behavior on top ). The only shame is that it took so long for people to notice and this fight to #saverockstargames may be a losing one already.
I agree. And what's worse it's mostly young children who shouldn't even be playing the game to begin with who defends rockstar because they dont know any better. Then when you call them out as well as rockstar they get pissed then they attack you then next thing you know you get a bunch of idiots getting angry because a "dude backed up with Info" calls out the truth not even that but as soon as people call them out they still get mad, like we are trying to get a "company" to actually make new games instead of having a fat gold bar up their a** while we bow down the people who are toxic and support R* for screwing people are kissing their feet and warming up to them, while everyone that's been waiting 9 years for a new game are still calling them out. Sad thing is rockstar covers this up not just them but take two, they then attack the modding community they get their butts heard if Johnny here tells them their game sucks or is waste of money, next the sue some modders because the made the game better, and yet they cant even do their jobs right, they higher a moblie company that doesn't know what the hell their doing released the "definitive edition" and its complete shit like someone just took a giant dump on a plate and called it dinner and served it to the customer, you call this a game it's not a game it's a bugged out unpolished and laggy game that looked like wasn't worked on and was rushed that's not a game that's just being lazy. Another thing I can't stand about rockstar is their constant oh were developing a game when we already know they aren't developing a game and I bet they payed some media outlet to spread rumors who knows maybe because were calling them out so much that they're actually waking up and doing something. But that being said I highly doubt their doing anything from the past 9 years now almost closing to a decade for "GTA V" their not gonna make a new game because they're monopoly and games like saints row dont count because their games years ago gotten more worse. There is not other grand theft auto game and sad thing is there going to keep taking advantage over people as long as people keep purchasing their games or buying shark cards. #rockstarisajoke #saverockstargames [stop supporting rockstar games stop supporting scammed video games]
@@coolfightergamer what I hate the most is that they are so focused on milking GTA online that they refuse to update are or even acknowledge their other titles like red dead redemption 2 online like at this point Rockstar are the parents gta online is the spoiled rotten child and red dead redemption 2 lives outside because they forgot him at the store for the 20th time. And I suffered the same thing you did bud I saw the trailer and commented “so it’s the exact same game but 9% better graphics and nothing else new and I’m supposed to pay full price for something I already own on 2 of my consoles instead of making gta v for the fifth time why don’t you actually make a new game it’s been 10 years already and all you’ve given us is GTA V and red dead redemption 2 that you refuse to give any attention to and the Gta trilogy which was so bad parts of the game where actually unplayable not to mention the hideous character models. And I was met with replies basically defending rockstar and claiming I’m just a hater or rockstar is doing the best they can you should be happy about this. At that point I officially gave up.
@@senatorarmstrong4662 I know how you feel, and it's so frustrating that people don't do their research the ones that defend rockstar games clearly dont care what some true fans say or people who have facts backed up, I also feel like the trilogy was a massive failure they try to remove the originals then they get called out for it after the entire game was shit. Then they bring back the original titles and then they brush it off and say we should be grateful which to add to the cherry ontop they screwed us over by releasing the same game 9 years later still no map expansion, no single player expansion same map, same San Andreas, same character's were is San fierro were is north yankton as a fully explorable town nothing but yeah people that defend rockstar need to understand that we all been waiting years almost a decade now if a company doesn't care about their games then there's a problem. But again I agree it's sad that we have to see not just them doing this but other gaming companies worse part is microtransactions do nothing but then make a gaming company get lazy and then greedy if at most greedy they only start caring about their blood money.
I actually had an argument with a friend over Rockstar's mistreatment over Red Dead/and how they manage GTA. He's just, "Oh you think you can do better? Make it yourself, then." - obviously I can't without the tools or access necessary to make a company, study game design, etc. but I shot back with, "Give me Strauss-levels of money and the prep time necessary, a proper crew team and I gladly will hold you to your word." That's how bad it is lol.
Your friend’s retort is literally so stupid, with that idea, we legit can’t have an opinion on anything. We can’t say anything about the food restaurants give us or the music we listen to or the movies we watch because we didn’t make those products ourselves. We can still evaluate the quality of said products because we can know about what it’s made of, and WE are the ones who pay for it. Now sure we should be respectful of the people who make these things since we didn’t put in the work for that ourselves, but that doesn’t mean we can’t evaluate the quality of the product. Like you can’t say Morbius wasn’t a good movie because we didn’t make it ourselves or something? BULL-SHIT
Everybody is stanning over Dan houser and other writers/VA, when we have all played these games for nearly 20 years. As seen in video essays its not exactly the story that makes gta gta, its the satirical but not completely over the top world like with Saints row. I dont think its impossible for new faces to create GTA worthy games.
E&E has an issue, going from Multiplayer to Single player, when you switch from your online character via the character wheel, switch to Michael, Franklin, Trevor, the switch is super slow. It's bugged or something! I made a support ticket with Rockstar. They asked for a video of the issue & make the video unlisted, so i did. The video still has no views after they asked for a video after a week & my ticket says solved!😧
On PC they added more time to switch in the last DLC "The Contract" and for PS5 they forgot to don't do the same 🤦🏽♂️🥴 When i noticed that i was pretty shocked with +8000 hours on Steam... ScamStar Games
That *might* have something to do with the game trying to unload the Online mode assets when entering Story mode. That's my hunch on what the issue could be.
Glad u made a video about this. I was heavily affected by take 2s greedy take over. I was lvl 887 and had made over 750 mil legit grinding and I spent about 300 bucks rl money on shark cards between 2014-2016 until I stared grinding endlessly. I had every vehicle apartment and all businesses fully upgraded making 4 mil a day I had it all…After walking up to an apartment and clicking a trade in value of 2 million dollars that rockstar was offering, I got my entire account reset to 0 with no money or status. I sent multiple emails pleading for my account and all I got was automated messages saying it was permanent. I played the game endlessly for 7 1/2 years and they just took it all away for their mistake. They purged the community to make sure u buy more of their product. I’ll never trust or will be a fan of this company ever again. I fondly remember the times before gta 5 as a golden era in my mind of what I was a fan of. But they changed. They are not the same company any more and with that I’ve walked away. All they did was give me freedom by removing me from their greedy un cared for world.
This is great critique so far. I want to add onto the "shark card" section by elaborating on just how little they've done to actually "expand and enhance" GTA Online...even before the Playstation 4 and Xbox One relaunches. Ever since GTA Online came out, I distinctly remember seeing all these rumors being spread around that Rockstar was going to expand the map by adding new islands and cities and bridges, while expanding the playable area. I know you talked about that in a previous video, but let's take a moment to think about this: Grand Theft Auto 5, the most profitable piece of ENTERTAINMENT in history for raking in between 4.5 to 6.5 billion dollars ever since it came out 9 years ago (from game sales alone), and Rockstar announced that they were going to be cannibalizing on old content to make room for new content. We've been stuck in Los Santos as a single island for the last 9 years. They're telling us that they can make updates that add overpriced vehicles and property which gate-keep mediocre missions, but they can't expand the playable map area for said missions to take place? Let alone upgrade the game to use servers instead of Peer-To-Peer connections? Seriously.
This is what happens when an organization becomes so successful that they loose track of their purpose. The user base ultimately determine the level of service they are willing to accept. They have collectively decided that will accept the bare minimum and they get it.
You could see that coming since 2013-2014 seeing how the Shark Cards worked. I remember already feeling like it was heading towards the pay to play, with 80 bucks of Shark Cards buying you little to nothing in the game and that was the early updates, before the first Heists. Thank god I got disgusted so early and got out from the Online. The solo mode is still nice though, but that was before GTA Online got to their heads.
They succumbed to corporate greed they used to mock. Someone's raking in the cash and they're not going to waste a penny on improving the game or the player's experience if they don't see the payoff. They don't care if they ruin Rockstar's reputation in the process, they'll sell up and move on when they've milked the cash cow dry. I've been convinced for some time that Rockstar's remaining programmers are 3rd rate at best, with all the errors that keep creeping in. The market is ripe for another studio to come in and snatch Rockstar's laurels.
The Rockstar we grew to love no longer exists. If we want them to change, we don't support their efforts to keep Online alive. We don't give them the satisfaction or the money.
It's too bad there will always many mindless consumer zombies who burn their money on stupid bullshit like shark cards. These types of people will forever enable Rockstar to be the greedy money mongering corporation it has devolved into no matter how much fans of Rockstar's ips with an iq above room temperature lash out against it's obnoxious greed.
“This -place- Dev, ain’t no such thing as civilized. It’s man, so in love with greed... He has forgotten himself and found only appetites.” - Dutch, RDR2
I was tempted many times to buy the Shark Cards in GTA Online, but thankfully, I never caved in and just managed to find peeps that actually gave a damn of me being heist host. With Cayo, I never have to worry bout GTA+ at all. Hell, you're better off goibg with the Criminal Enterprise Starter Pack, coz that actually helps and you get a good few cars for free as well.
ima be honest I went down the chaotic path of duping like 200+ cars back in like 2017 after I learned about how missions were changed. I never got banned because I very slowly got rid of them but I don’t recommend it
@@Xernitory neither Simeon the monkey-man nor duplicate glitches never helped me, so my only hope was to join whatever heist was available as a freelance crew-mate, a hired gunman of sorts to the highest bidder. So many failed setups and finales with randoms, no one joining me when I was heist crew-leader, I was slowly giving up, but then I finally got peeps that were willing to help me with the heists, to which eventually I had enough to buy the Arcade, which then lead me to Cayo, to where I became independent, no longer needing to rely on others for help.
There have been times where I've been tempted to buy shark cards and gold bars but I'm able to resist. I would rather grind Cayo and just not play RDO.
@@StuartLugsden it’s unfortunate what happened to Red Dead Online. I’d like to play it, but personally, I just found it hard to get into. Hopefully in the future it’ll get the love and respect it’ll get, but as for now, just keep holding on.
Unfortunately, as long as it's profitable they'll not change. Stop buying their trash with hope, instead - wait with doubt. Vote with your dollar, folks. Consumers set the bar when we wield our money properly.
nah that won't work or at least it doesn't work without everyone who continues to play gta online stop playing it which is impossible since people won't stop playing gta online and pay for their services just because you ask them to. Thanks to this (to the masses who give their money) Rockstar is condemned as a company that only wants the money of the masses and that does not care about anything else literally they became a company like EA only interested in selling the same game and exploit their franchises to the fullest (EA with fifa and Rockstar with gta) the only thing left for us is to support independent companies so that one day we can see a rival that is better than gta.
I always love how you place the things you're showing us in the world of GTA cities. Other youtubers would just throw articles full screen and expect us to read it all. Love this channel!!
Visit brilliant.org/DarkSpace/ to get started learning STEM for free, and the first 200 people will get 20% off their annual premium subscription. Thank you Mutahar for taking the time to help with this video! Thank you for helping out a small channel like mine with no benefit to yourself. You're a true Chad. PART 2 OUT NOW: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-6MEAdXvBsio.html&t
I'd like to talk about the awful defense of *"It's a good business tactic!"* If the only measurement used to qualify anything as a "good business tactic" is that it makes money, then A LOT of awful things can be classified as such. Mugging someone in a back alley can be considered a business tactic. Don't think like a GTA griefer. That whole "the game allows me to do it, so it's fine" mentality seems to be seeping into our own reality. Just because Rockstar CAN charge you, the consumer, an unreasonable price for an equally unreasonable product severely lacking in quality, DOES NOT MEAN that it's ok! Rockstar Games and Take 2 Interactive are grievers; they do what they want without facing any consequences of their own AND their actions are always at the expense of others. Let that sink in...
The part in the expanded and enhanced trailer where Trevor says "We are literally gonna make out like bandits on this" must be a sneaky way of R* saying how they know they're fucking us over again and they just don't care at this point
Fun fact: In the definitive edition switch version, while driving a car, you can tap on the places where the buttons would be on the mobile ports and it would control the car.
True, All these updates have changed what people expect from the GTA franchise and GTA6 will release and be a grindy, Saints row esc money grab rather than just turning into it over time like GTA5 did. The age of a GTA game rooted in reality is over, and for me that was the whole fun of the game, it felt like a believable parody world. Why I haven’t played online regularly in 7 years. Wouldn’t be surprised if GTA6 had a 2 or 3 hour story mode and 95% online exclusive vehicles. They will deliberately make singleplayer worse to encourage online. And after that, when GTA7 comes out in like 50 years don’t be surprised if story mode gets cut completely.
Man, I remember when GTAV came out. Now it’s funny to think that a 13 year old who played the game at release is now 23 years old today. Then I remember that I’m 22.
Whenever I see you say that the Defecitive Edition is this and that, I'm always reminded of the brain-dead fan base who I tried to warn about the cluster turd coming our way to not buy, but to be down voted to oblivion is just beyond me now.
These downvoters could possible be the same people who thinks that "Saints Row copied GTA". But either way, just shows that blind loyalty can bite you in the ass in the future.
@@genmeriphoton7655 saints row was made before GTA tbh saints row was the best non online game my fav one was space ships invading and you had so much cars and shit
@@beepboopbeepbeepboop744 I know, but the last I checked, Saints Row's development were made public sometime after GTA San Andreas was announced, hence the confusion. I respect your opinion though.
@@beepboopbeepbeepboop744 Saints Row began development in 2003 for the PS2. GTA came out in 1997 for PS1, MS DOS and Microsoft Windows. So no, Saints Row didn’t come before GTA. Stop chatting shit.
I feel if ubisoft focused their efforts, stopped being scummy and took advantage of the love for the watchdogs series they could seriously contend and possibly beat rockstar at their own game given the current state of the company
Absolutely, i actually really enjoyed Watch Dogs 1, but since then, it became cringe and woke and then the third one was like apocalyptic dystopia so... idk what was up with that lol. But i would love to see Ubisoft come back and make a game similar to what Watch Dogs 1 should've really been, put in a lot of money and maybe not copy/paste buildings and stuff and they'd be making TONS of sales from that, no question... but they won't do that, i'm sure.
@@DeadSpacedOut Ubisoft cares more about ez sales and targeting a large audience rather than actually attempting to make a decent game like the AC series at this moment in time has no direction at all only “how to make our games sale” which they reach the conclusion of making the game a large RPG just because it will appeal to more people so its very predictable to think that with Watch Dogs they will just try their best to make the game sell rather than actually try to stay true to the original formula
@@sigmanerd8553 Yeah, Ubisoft has fallen from grace as most companies have... they used to make such great titles like Far Cry 2, Trackmania, Splinter Cell, Ghost Recon (the good ones), Rainbow Six Vegas, Assassin's Creed was one of my all time favorites back in the day and even Watch Dogs 1... i know it didn't live up to most standards and such but i never saw the trailer, i just bought the game cuz it looked similar to GTA lol and i thought it was fun and i loved the Minigames and stuff. My main issue was that i couldn't fly a heli or plane or anything, but other than that, i rather enjoyed the first one and i really wish they'd make the next Watch Dogs a reboot, make it similar to the first one but do what people really wanted and what was promised... and also add air vehicles lol, i like my open world games to have no boundaries.
We should come together and whenever Rockstar tweets we fill their reply section with this video. It's not very likely that it'd get through to rockstar because they're robots who don't pay attention to anything their community does, but it might spread the word more for people who don't truly understand the extent to which rockstar have become one of the worst companies in the history of gaming.
That'll go about as well as #SaveRedDeadOnline They don't give a fuck. People who actually want a semblance of quality from them aren't their target audience anymore, they just want morons who either blindly fanboy them because of past success and constantly give money because of it or a minority of rich people who constantly spend money on the game.
@@brapa1190 Rockstar hired Grove Street Games because they are too focused on their main cash cow, GTA Online, which earns millions of dollars every day, they're basically printing money at this point. Also GSG's entire portfolio consisted of mobile games, and terrible mobile/console ports, which means you can hire them for very little money for "AAA remasters" and they'll take it to diversify their portfolio. Rockstar was never concerned with the quality of these games, and GSG wasn't capable of upholding the quality either. Its the perfect partnership for Rockstar, financially. Rockstar will probably partner up with GSG a few more times and make easy money before it starts to affect them, at which point GSG will once again rename itself, and we'll see the whole thing happen all over again.
I started playing back before Heists on Xbox 360 initial launch when one of the best ways to earn money was selling stolen cars for $8-10k to the chop shop on cooldown, and back then cars still cost over $1 million. Fortunately a modder shot $10 million at me so I was able to get a decent start.
I can only imagine how Dan Houser, Terry Donovan, Jamie King, Gary Forman, Leslie Benzies, Lazlow Jones and everyone else who has been with Rockstar since the start and left since feels about the state of the company. I bet you all of them are glad to be out of there and wondering when the worst is to come.
To be fair, Houser and co weren't going to magically make the game better. Especially given House and Laslow are writers (and not even a good one on GTA games) and not a programmer. If GTA6 is going to suffer from its development issues, it would have suffered even if all the original heads were there since the bulk of the work is done by the regular devs working on the game. Hell, given what we know about how Houser and Benzlies operated, it might actually be better that they're gone since their replacements might stop constantly rebooting everything. Quote: "This has been a common occurrence in the last years of development on a Rockstar game. Dan and Sam Houser, the co-founders of Rockstar and creative leads on Red Dead Redemption 2, are renowned for rebooting, overhauling, and discarding large chunks of their games. Through eight years of development on Red Dead Redemption 2, the Housers and other directors have made a number of major changes to the story, the core gameplay mechanics, and the game’s overall presentation. " Houser and Co were notorious for rebooting large chunks of their games. Their approach was one of the issues with Rockstar.
@@StuartLugsden I'd argue the GTA games' writing is much more inconsistent because they often mash up various different stories and tones, as well as trying to keep the player happy in a video game. As a result, the stories lack the impact they could have. Like, take GTA Vice City for example. Its story is pretty much just Scarface in video game form. It gets it right that Tommy should be a terrible person like Montana. But in Scarface, Montana dies as a result of the growing paranoia. But in Vice City, Tommy gets to eliminate his rivals and life happily ever after. As a result, Vice City's story lacks the impact of its source material because it ignores the point of the story that Montana's life was screwed because of his choices. Or in GTA SA, that game's early story takes its cues from films like Menace II society. And to be fair, does a good job in the early game by having CJ do more "mundane" missions in the hood while seeing how Tenpenny has his thumb over him and how drugs are ruining the lives of people. But fast forward later and CJ is breaking into Area 51 and hijacking planes mid-flight. It makes it harder to take Tenpenny seriously as a threat later when CJ has canonically done things comic book superheroes can't do. GTA 4's story suffers because it's just the film Brother but with GTA's gameplay. GTAV's story suffers because it can't decide what to take seriously. For example It treats Micheal's family like blanket stereotypes. Amanda is that stereotypical shirl wife. Tracey that stereotypical teenage girl. Jimmy that stereotypical gamer boy. But then has a major arc dedicated to Micheal reuniting with them. This lacks impact because it treats Micheal's family as blanket stereotypes, it never allows these characters to develop or become likable so we the audience have no reason for them to reunite. Even RDR2, while the actual narrative is fantastic, hampers its storytelling by having the gameplay feel vestigial. You have so many missions where you just boringly follow an NPC to a spot or engage in pointless filler shootouts. So stuff like the final shootout at the end of chapter 3 loses a lot of its impact if a random carriage robbery 2 missions ago has you killing the same amount of people.
Even if literally everything is fixed on the Trilogy: Bullshit edition (bugs, poor animation etc.) it will still be a piece of junk. These games need full remakes, not 30 seconds of development just SLIGHTLY improving the aiming system. I guess I'm picky as a modern gamer. These remasters need to feel at least as good to play as GTA 4 if not 5.
I disagree, the gameplay for those three original games still mostly holds up (apart from on foot combat for 3 and Vice city), all they needed was an actual good graphical update that didn't make the games worse in nearly every way possible but greed said otherwise apparently
@@corporateshill3225 lighting and overall graphics look mostly better yeah but the entire art style and attention to detail is completely gone, for example Liberty city has completely lost its atmosphere and is now some sunny bright city instead of the dark and moody city it's supposed to be. Upgraded modern graphics aren't always an improvement
@@corporateshill3225 They only look better from a distance. If you look closely, you'll notice that every city looks and feels the same. There are collision issues, with some objects being invisible and flying away. Grass and leaves float off the ground. Whenever you're in quiet places, its absolutely silent, no ambient sounds (which were in the original). The list goes on and on really.
i find it hilariously ironic that GTA makes fun of topics like corporate greed and recycled products only for the developer to execute the same level of greed and practices and how a game called grand theft auto, limits the cars you can steal based on value, defeating the whole point of stealing a car.
At this point I actually really hope that some company just makes their own GTA. So that Rockstar finally falls off their monopolistic throne. Let's be honest, we all stay with Rockstar only because there's no other comparable GTA-like game. I really do hope that some day a big company makes their own game and makes it better than Rockstar. They need to realize that they can't just do what they want. But yeah at the moment they can very well do what they want. Cause we as players have no alternative. But maybe we will one day let's hope for that 🤷🏻♂️
This is not fucking true. Saints row has better sandbox and missions, Watch dogs has better ai, mission design and gameplay variety, sleeping dogs has better story and combat yet yall ignore it.
@@hawken796 Lmao Saints Row was turned to shit a loong time ago. Watch dogs is a boring tech weirdo game. Sleeping dogs was released a century ago and had MANY issues. Only trully competitive games were Mafia and Driver but they were also turned to shit and never got multiplayer so they wouldn't last for years..
@@CptAngelKGaming I can agree to disagree since in my experience Sleeping Dogs was pretty amazing.. However, I share the same sentiment that Volition really squandered their chance at serious competition when they began focusing off the people who appealed to their game in the first place... good that seemingly a lot somehow still appealed to their bonkers attitude but still really lost the original edge they had. I really regret buying 3&4 because I just can't get good into it 😭
@@CptAngelKGaming Yet i would take Saints Row 1 and 2, WatchDogs 1 and 2 ( even freaking Legion ) and Sleeping Dogs over any of the bullshit R* spews out in their " updates " for the only 2 games they made in the last decade. Only the story in these games is actually worth playing and that can only carry 2 games for so long before it gets boring or repetitive. I'm calling it right now, GTA 6 will be the next Cyberpunk 2077/No Man's Sky of this generation, my expectations are already on the ground, but i don't doubt R* will make them go even lower.
This is an absolute phenomenal effort and I'm looking forward to the next 3 parts! When you're finished all of them, will you edit them into one super video???
22:20 GTA 4 Multiplayer on PC is not taken/shut down. GTA IV Multiplayer is Peer 2 Peer, and all data required to make it work is in the game files themselves. GTA IV PC uses Games For Windows Live, which has for a long time been merged with Xbox Live and is still functional. It just requires downgrading to an older version of the game to continue playing (as well as some workarounds regarding keys), or if you don't want to bother with GFWL, use GTA Connected instead (which is an emulation of the R* Multiplayer setup via dedicated servers). To add onto that, GTA IV already had cooperative/mission based game modes before The Lost And Damned DLC.
Another point is that the footage shown is from console multiplayer which is also still completely functional without anything else being required after installation
It's kinda sad really. From people like me growing up in the mid to late 2000s absolutely fucking loving Rockstar for the stuff they made to saying, "AGAIN BRUH!?"
I am very scared of Rockstars future, they genuinely made some memorable games back in the days, now they don't even care about the ppl who play these games, like literally it makes me sad.
I agree with pretty much everything except the "Canadians are getting a 20% discount on Shark Cards". That's just not true, you cannot use what others are paying based on your own currency. Take for instance, Brazil. Our minimum wage is comparable (in "local monetary units") to the US (if you work 8h-day/5-days-week at 7.25 USD/h), about 1200 "local monetary units". Yet, if you were to sell shark cards here for 100 USD using a direct conversion, that would amount to 465 BRL, close to 50% of the minimum wage. That makes no sense, at all, and nobody would buy them. So if we consider the sell price as "X percent over the minimum wage", you'd get ~100 USD on the US and ~100 BRL for Brazil - except that Rockstar sells their 8 mil card for 180 BRL, which clearly shows they still wanna suck a lot of money from us. If we both get "1200 units" to play with at the end of the month, my "100 units" will feel just as big as your "100 units" to take out of our pockets.
Its backwards man the American dollars worth MORE then the Canadian dollar man, there for Canadians have to pay an extra 20 30 cents to make up one American dollar, our AAA games end up costing a bit over 90 bucks. From 79.99 plus tax. The American dollar is worth more, meaning you can buy MORE for that same dollar
@@Acolyte_501st What does that even mean "unite"? So if we all make comments agreeing with each other we will be a better society? Lol no this community cant stay "united" for more than one heist usually.