@mrllamasc, there is this "default key bindings" in the options "gameplay", which said "toggle which default key bindings to use for newly created characters.", which you can set to "custom"
You should try to implement some survival strategies for Diablo/bosses in general.. With necro I'm thinking bonewall/cage and golem. With druid maybe a cheap summon to spam. Is it possible to find necro wands with iron maiden charges? That might help too. Maybe using bow on low level mobs isn't a bad strategy to safe manapots for bosses?
They should make this a setting called "super hardcore" and just turn off life pot drops, get rid of heal in town, and prob keep regen items. Would be fun since I love hardcore for the danger. Even on bnet was always super fun to see how far you get before lag kills your.
Fire Druid is really strong early game like normal and nightmare. When I need a socket on a item I’ve ran normal many times with a fissure Druid in like a hour and beat normal it’s easy and the best imo.
summon necro would not work, you have to go to town to resurrect minions, they're not strong enough to withstand Diablo's lightning... it's the toughest part of the summon necro, normal diablo... imo.. much love
people underrate getting to decrepify earlier, or finding it on an item. I love summoner, but leveling you need to have some P and B skills early on until the minions gets stronger. Clay Golem, Bone Spear and Decrepify are solid additions early on.
This streamer is so bad, he has no clue how game works.... imagine how good he could be if anyone told him about healing and ability to buy items from people in town
I think it's great that everything from bnet is in single player. It's annoying to have a game and be punish for not having internet. And personally I like single player it's a personal goal to get to 99 completely solo.
A new act or improved acts. Imo act 3 and especially act 4 has a lot of short comings, Act 3 everything is just the same, it gets boring so fast, jungle this, jungle that and act 4 was just rushed, like it has nothing, a small town with 2 npcs that has no speech at all and barely any areas, like what the hell happened?.
You say slow down llama... But seriously at a3. With oak sage starting at 2:00:00 he has 274 hp. In 4 minutes and 14 seconds by the time the video ends he's at 180. Not only is every hit avoidable. He's just running past and at things just getting hit for 10, 20 dmg. When he's getting the eye he's just running right beside them taking hits. And right before he's like "I gotta watch out for poison..." Like what?? Eventually adding up to almost 100 HP lost in less than 5 minutes. I mean... Idk if he'll ever end up beating it. If he keeps playing this way, he never will in my opinion.
Yea it does feel like he has a strong speedrunning muscle memory that he can't really shake. Like, probably knows on intellectual level that he needs to slow down but theory is theory and actual running it is another thing.
@@Lathlaer it’s harder than it looks though without any healing pots I’ve ran normal many times for socket quest on single player with a fire Druid, I’ve tried it just for fun until I had to heal and I’ve made it act 2 once ever. All it takes is a nasty archer pack or tainted to fuck your day up.
@@datiger39 I'm not disagreeing that it's hard, it sure is. I am just saying that his speedrunning background and habits are not doing him a favor here. Unfortunately D2 doesn't work the way many other speedrunning games do (where the faster you go the less likely you are to hit) - so if you want to survive you need to slow down and be extra careful and stands in the opposite side of speedrunning mindset where you are always underleveled and just barely scraping by obstacles.
I completely agree Lathlaer. My comment here perfectly explains how he dies and also practically saw the future in part 3. Honestly his death in A2 feels entirely avoidable as well. (coming here after seeing PT.3) Especially the leaper part. The dude BLATANTLY walks up and is just shoving his body in enemies faces like a meat shield. All he needed to do is be patient and bring them down the steps. This is no speedrun... If it's never even been completed yet... His play style in A2 part 3 is run around like a chicken with his head cut off. If he would've took 10-15 seconds to clear a safe kite zone he'd be fine and reduce 90% of his damage from literally taking small hits from every angle. And then when he gets hit by crits from a leaper? Surprised pikachu face. Llama won't save seconds if the seconds he uses is to run past enemies literally right next to his body and consistently get chipped for 7.. 10... or 20 damage. Again.. not so sure what llamas goal here is with the whole speedrun aspect is of this run when its never even been completed. It can be considered a speedrun when he gets an actual completion?
Random challenge suggestion and totally not sure how long and hard it would be, but just like that dude that traded a paper clip to eventually get a house. I'm curious to see if ur able to trade an EL rune to get an enigma.
Sorry, what's this dude who turned a paper clip into a home? Is that theory-crafted shit or did this actually happen IRL? Would be kinda interested to see that play out somehow
@@ethandaley69 i only brought this up cuz a sorc wanted an EL and a Dol rune for a Lem and im thinking how ppl would just trade whatever for the convenience and speed. there was a tending video way back when where a dude started with paper clip, trade with "strangers" on the streets (maybe staged iunno) for a pen, that lead to many other things like a washer, other things to a car, and worked his way to a home.
@@mrfuzzyibrows Gotcha! I was genuinely interested about that other video cause if it could be done without it being staged, that'd be an awesome bit of content/social experiment!!
Maybe a lighter version of ultra-hardcore where you get 1 TP per completed quest or act. One trip to town per act might be really fun. You would be forced to do everything all in one go and if you put something into your stash its there until the next act. You could balance that with empty stash every difficulty.
I don't think I could do this for the simple fact that clicking on shrines (including healing 1s) and wells is just so ingrained into my d2 instincts that I couldn't help myself
Depends on what your char and Goal is. You got a hammerdin? Safe it for an Enigma. You got a Barb? Trade it for 2 Lo and make Grief and fortitude. You got a Java or light sorc: keep it for Infinity.