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PART 2. Model a mid-century modern chair using SDS. 

Christopher 3D
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In part 2, we take a look at creating a connector component to the structure of the chair using subdivision surface and various modifiers.
Here's the START file: drive.google.com/file/d/1WSDV...
#blender4 #solidify #thickness #bevelmodifier #subdivisionsurfaces

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Опубликовано:

 

18 фев 2024

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Комментарии : 5   
@madhuthallapally1178
@madhuthallapally1178 4 месяца назад
Hi, Your way of modelling is very intuitive. Why don't you model curved objects with details in next tutorial.
@6718289
@6718289 4 месяца назад
Hey Chris, thanks for your awesome videos. Still not very clear how to work with materials. Where to find them, whether to use textures or generated materials or to download them somewhere. Hopefully you cover more of this in this series or following. If I have not noticed something and it was actually covered, I apologize.
@minimalfun
@minimalfun 4 месяца назад
I use C4D and don't use Blender3D but I learn a ton from your tutorials, thanks a lot for creating such high-quality and software independent content. 🙏🙏🙏
@Fleig.
@Fleig. 4 месяца назад
Are we going to see the texturing part of this model? 👀👀
@gavindownes2213
@gavindownes2213 4 месяца назад
did we miss a lot... like video 1.5 ? I would have made the connectors with a curve and a profile. I know curves can be a real pain though.
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