I learned about regrading lenses, and spent a long time reading through almost all of the gems and their weights. I discovered haste and it was a big part of my profits this league. Felt so good figuring it out myself and it succeeding, haha. Also, my very first temple run with one made a 21/20 Vaal haste. really good luck.
So, if we're looking at a 1/8 for +1 level, 1/8 for + qual, 1/8 for -qual and 5/8 no effect. Excluding the value lost on a 20/20 corrupt gem vs uncorrupted, we're looking at an average profit of 1.5d per vaal on divergent inspiration and 2.6d on anomalous. Does that match your calculations? Great work with this video!
Looking at Belton's current active gem sales. These are what he's selling on Oct 26, 50+ of each, most double-corrupted: Alt Quality: Auras - Haste, Disc, Hatred, Precision, Determination Mark on Hit Blade Vortex Inspiration Discharge Fortify Molten Strike Blood Rage Righteous Fire Lightning Arrow Increased Area of Effect Tornado Shot Battlemage's Cry Elemental Penetration Blood and Sand Molten Shell Greater Multiple Projectiles Cast When Damage Taken Normal Quality: Increased Critical Damage Flame Dash
Yo fuck you! Blowing up my spot 😂 Lowkey though , this is probably the most impressive comment anyone has left on a video I’ve made. Instead of commenting whining about how there aren’t any lenses for sale or how I Didnt factor in the 8 seconds it took for me to price a gem into my /hr calculation- you used lateral thought , went to website , searched by category and account name- and checked for further indications where money may lie. I know this process is incredibly simple , fast , and easy- but legit nobody ever does stuff like this. Well done.
@@BeltonPoEthe next step would be to understand that prices always shift depending on meta and one needs to change the spreadsheet all the time (or query live results) rather than thinking they can make a spreadsheet once or copying the exact gems you list currently...
This is exactly >:D what I was looking for now that things are different with gems for support do with no alt just level the normal ones to 21/20? I been spending last few hours doing my own research on possible starting a service that seems isnt profided on the market and this list will help me test it @@niteglys
i just dropped the numbers (for Inspiration) into Excel and I see a 46d profit/h for uncorrupted versions and 94d profit/h for corrupted ones. However this comes with an upfront cost of around 170d/h and then youre obviously sitting on gems wort 1/3 a mirror on a potential "competative" market. And the longer you are doing this, the more the market will be saturated already.
Market saturation only exists if you actually list each gem. List one. Keep it listed. When someone comes to buy it, trade them the unlisted one’s in supply that match. It also is incredibly apparent that people are misjudging the liquidity of these- if you undercut the market by 0.1, change zones so it updates on the trade site, and then go back to hideout, you will have someone msging within 1-2 mins every time. Combining this with batch crafting and gem rotation (as I covered in the video I don’t infinitely do inspirations , you’ll note I have 7-10 different ones) , it is literally never an issue. The margins are high enough that you cover cost before you can re-rotate back into next batch - once cost is covered the rest becomes passive income. I have been doing this for a week + straight sometimes 12-16 hours a day (all on stream) and I literally never ever run out of currency because of the above . Take this with whatever grain of salt you wish, but there are certain things raw data assessment cannot account for. If it were the case everyone with PoE.ninja access and exilence would be rich , every player with PoB would be playing perfectly assembled gigabuilds. I understand approaching new information with skepticism when it’s from an unfounded source , but I have played this game for 11 years - never have made less than 50 mirrors in a league - stream 100% of my gameplay- record my videos LIVE with no editing , and I have 0 financial benefit for sharing the stuff I do. People need Stop looking for reasons to dismiss suggestions I give. You know how many times people have followed things I’ve said and have come back and been like “yo fuck you this ain’t valid “ - because I don’t , there have been so few.
Yeah that's how all profit strategies work. Investment in vs investment outz it doesn't cost you any time waiting to sell things (including liquidating currency from map farming, for example) because you can do whatever you want while you wait for sales, like farming/crafting/flipping for more currency.
Im glad you're back with the "cheaper" crafts since I wouldn't be able to afford build enabling items without crafting. For me and probably a lot of other people we just want to complete our build but we need some 80D forbidden flesh/flame jewel and crafting is the fastest way to get enough currency socwe can finally start enjoying our builds.
I tried this last league after you dropped the video and the price dropped to below the cost of the regrading because the market was flooded and I did different gems than you did. But there also really isn't a lot of gems you can use that are profitable. The important thing is to do this next league before you drop your video lol.
Now let's use actual math and not whatever this guy is doing to rake in views 248 total divines from gems pre-corruption. -176div for 80 secondary regrading lenses (states 124 in the video, very interesting math there) 72d left -18d for gcps and 5-ways 54d left. Already almost half of what he promises. But that's not even a "profit per hour" as he boasts - 5-ways don't take actually exactly 5 minutes per run, it's closer to 6.5 minutes, which already brings the profit per hour down to 41d from 97. That's not even MENTIONING the time needed to sell all the gems, or to buy 80 lenses from trade (which by the way good luck to all yall in the comments saying you will try this - currently there's like 15 of those total posted in the whole league, so you're gonna need to wait)
There are 4 outcomes for gems: you price 1 and then trade the other unlisted ones every time someone comes to buy something. You do not individually list 250 gems. Or you make a separate tab with tab wide buyouts. This process takes 5-10 seconds. It takes 9 5 ways with my XP gear to go from level 1-20, and that’s not including the body armour gems which get 100% xp- also, I can have 27.% over the 25% mentioned within. Rotations are commonly sold in this block (4d/6) and thus it takes 2. If you were to actually rip the cord from moment 1 hits 20, it’s 1h. 80 gems at a 50/50 split would be 248 (40x5) + (40x1.2) as you stated. 5x 21 divergent =55 , 5x 21 anom =40 5x23 divergent = 35 5x 23 anom= 13 5x divergent with qual loss = 17, 5x anom with qual loss = 3D , 25x divergent 19or 20/20 = 125 25x anom 19 or 20/20 = 25d 25+125+3+17+13 +35+40+55=313 313 - GCP cost = 295d 313 - lens cost = 137d (here is where there was a legitimate mistake on my part and one whereby I accept the criticism - it appears for some reason I split the price of the lens in the video into 40 secondary lenses and primary lenses inexplicably which would have been 88+36 which is why it says 124, I don’t know why I did this) So the gems in of themselves are 137d an hour. Selling them takes 10-15 seconds every 15 mins or so I sell one. There are several days of vods to substantiate this. Pricing them I mentioned above , and I feel like is common sense. If you properly manage your incubator use you get 2.5-3 cycles of divine incubators per 5 10-11k kill 5 way. At 11 slots with a 3 Card average this would further be 80-100 split decks every 5 way- using 9 /hr mentioned above that would bring it another 15 or so div of selling the decks , 6 would be profit . =143d per hour. If you pick up anything at the end of each map (incubators, abyss jewels, raw currency , etc) this would likely push to 145-150. I will concede fault in the lens price calc - but even using an inferior corrupting method , with completely avg rng (in the video itself I hit 35 divergent : 18 anomalous so my results were actually in excess of the 165 claim) Lastly - I mentioned it about 5x in the video along with every other video I’ve ever made - that this would likely not work for some time upon release- you correctly pointed out the constrained supply market on secondary lenses. That did not exist at time of recording nor in the previous week where I did it daily , live on twitch. I would sort by stack size and buy whatever amount I needed in under 5 minutes. Alwyas batch crafting. The gems are incredibly liquid , and factoring in the time per trade to sell them as a detracting factor to their profitability is the most asinine complaint I’ve ever read, every map farming video I’ve ever seen uses exilience or some bulk pricing tool that prices out maps , scarabs , raw currency, gems, div cards etc etc. And this is never a point people bring up, in spite of their being literally hundreds of items factored into net profit per hour ) . As a + , 75/80 gems sell for a divine + so there’s no / little Nickle and diming with chaos - the trades are fast and can often be batched. So I will concede fault in the lens price calculation- but even under that it is 143d/hr. If you feel misled by this I would love for you to provide me with an alternative strategy that I could do instead and I’d be happy to try it out Cheers
Secondary Regrading Lenses are 2.8-30 Div in just 2+ bulk. That's up to 240 Div in Lenses alone. > This process takes 5-10 seconds. 5-10 seconds is often how much it takes for buyer to accept party invite to begin with. Then it depends on whether buyer had currency in his inventory ready and his connection time. Then you need to find item, put it in inventory, press trade, put item in trade window, buyer has to put item buyer has to confirm. Average trade is actually closer to 20-30 seconds and it's very conservative esteamate. And nobody gonna buy corrupted gems in batch. So you will need to sell every gem individually. Unlike other strategies where you often can be done in just a few actual trades. So I think this factor is actually relevant here. Are gems with -qualit even sellabe? And you need to level 19/20 gems - they don't magically become 20/20. ... If going from 1-20 takes you 9.5 five ways each 6 or so mins and you can level 35 gems at once then it means it takes you about 2 hours to level 70-80 gems, not 1 hour. ... You massively understate issue of supply. There are literally not enough orbs on he market to repeat it. Was it even possible to just go and buy these many orbs earlier? I doubt it. Preparations for something like that must be absolutely extensive and should be included in the figure, of course if we even consider it doable to begin with. ... Then there is issue of oversaturating the market. Even just couple of people doing it will affect prices. .... All things considered I think it's fair to say that it was never even close to Div/hour figure you mention nor it's repeatable. Also worth mentioning that "on average" only works in huge sample sizes. You can easily get lucky or unlucky. In case of the latter that would be massive loss. For example I was trying to "save currency" by making my own Divergent Tempest Shield by using Orb on Anomalous gem with 1/5 or 1/6 chance which sounds really good on paper given prices of things at a time. Guess how many orbs it took to hit Divergent? Wrong. I didn't hit it at all and gave up after 18 Orbs...these strategies are ultimately gambles that also requires extensive preoaration and holy shit it was annoying to get materials. Even with odds seemingly in our favour we are not csaino in this case. To be casino we would need to do that thousands of times.@BeltonPoE
@ILikeGuns1992 Much as I don't want to be devil's advocate here, I don't think your points make a ton of sense. The issue of Lens price and availability is true now, but it was probably not true at the time of the recording of this video. The point about "5-10 seconds" was in regards to putting all the gems in one stash tab and setting it to be "all items same price", that's how you'd sell these. Obviously it'd still be individual trades. Going from 1-20 I don't think took him 9 five-ways, that was probably yet another typo. Unless it wasn't and then he called himself out, which would be funny, but probably not true. And then the point about low supply and this strat being non-repeatable is valid, however I don't believe it was ever this content creator's goal to make people follow the strategy exactly, because obviously it would never work. He was probably merely trying to showcase a "farming mindset" type idea, for people to apply to different gems or market states. Then the part about you being unlucky with a small sample size - while that's understandable and sympathetic, it's not really something to counter the points made in the video, as it was obviously about big bulks and mathematical certainties of profit over time, not lucky or unlucky streaks. Which is why he included a 40/40 split of gems in his spreadsheet instead of what he actually got in the video, which was a lot better. None of that changes my opinion on the video though. It's still just completely arbitrary numbers and math designed for "bigger number = better", just increasing that coveted "divine per hour" number as much as he can, distorting data around it. Like how he tried to say that corrupting and going down a level doesn't change the gem's price, when it certainly does, because you're corrupting the gem. Or whatever that was that made him lower lens prices by 50d. Or the claims about running 12 5-ways per hour when that's also obviously impossible. Or the fact that by saturating the market, he brings the price of gems down single handedly, and he will not be able to sell all of them at full prices mentioned in the video, he's going to have to lower them gradually. While it's true that people generally don't include buying and selling into profit per hour calculation, it'd still be nice to see at least someone out there who'd break the mold by actually meaning what they claim when talking about it, instead of just omitting it, again, just so they can artificially increase profit per hour calculus. Just because everyone does it doesn't mean it should be accepted, especially for a case like this one, where trading will be the absolute majority of the time required to perform a full rotation of this strat.
How come you don't factor in time to price everything? Time to buy all the mats? Why do you base profit on lucky outcomes and not worst case outcomes? You could have just gotten 10 divergent instead of 25. Seems dishonest
What to me seems dishonest is the laziness presented in comments like these. But I’ll paste a reply I had elsewhere to a similar comment . There are 4 outcomes for gems: you price 1 and then trade the other unlisted ones every time someone comes to buy something. You do not individually list 250 gems. Or you make a separate tab with tab wide buyouts. This process takes 5-10 seconds. It takes 9 5 ways with my XP gear to go from level 1-20, and that’s not including the body armour gems which get 100% xp- also, I can have 27.% over the 25% mentioned within. Rotations are commonly sold in this block (4d/6) and thus it takes 2. If you were to actually rip the cord from moment 1 hits 20, it’s 1h. 80 gems at a 50/50 split would be 248 (40x5) + (40x1.2) as you stated. 5x 21 divergent =55 , 5x 21 anom =40 5x23 divergent = 35 5x 23 anom= 13 5x divergent with qual loss = 17, 5x anom with qual loss = 3D , 25x divergent 19or 20/20 = 125 25x anom 19 or 20/20 = 25d 25+125+3+17+13 +35+40+55=313 313 - GCP cost = 295d 313 - lens cost = 137d (here is where there was a legitimate mistake on my part and one whereby I accept the criticism - it appears for some reason I split the price of the lens in the video into 40 secondary lenses and primary lenses inexplicably which would have been 88+36 which is why it says 124, I don’t know why I did this) So the gems in of themselves are 137d an hour. Selling them takes 10-15 seconds every 15 mins or so I sell one. There are several days of vods to substantiate this. Pricing them I mentioned above , and I feel like is common sense. If you properly manage your incubator use you get 2.5-3 cycles of divine incubators per 5 10-11k kill 5 way. At 11 slots with a 3 Card average this would further be 80-100 split decks every 5 way- using 9 /hr mentioned above that would bring it another 15 or so div of selling the decks , 6 would be profit . =143d per hour. If you pick up anything at the end of each map (incubators, abyss jewels, raw currency , etc) this would likely push to 145-150. I will concede fault in the lens price calc - but even using an inferior corrupting method , with completely avg rng (in the video itself I hit 35 divergent : 18 anomalous so my results were actually in excess of the 165 claim) Lastly - I mentioned it about 5x in the video along with every other video I’ve ever made - that this would likely not work for some time upon release- you correctly pointed out the constrained supply market on secondary lenses. That did not exist at time of recording nor in the previous week where I did it daily , live on twitch. I would sort by stack size and buy whatever amount I needed in under 5 minutes. Alwyas batch crafting. The gems are incredibly liquid , and factoring in the time per trade to sell them as a detracting factor to their profitability is the most asinine complaint I’ve ever read, every map farming video I’ve ever seen uses exilience or some bulk pricing tool that prices out maps , scarabs , raw currency, gems, div cards etc etc. And this is never a point people bring up, in spite of their being literally hundreds of items factored into net profit per hour ) . As a + , 75/80 gems sell for a divine + so there’s no / little Nickle and diming with chaos - the trades are fast and can often be batched. So I will concede fault in the lens price calculation- but even under that it is 143d/hr. If you feel misled by this I would love for you to provide me with an alternative strategy that I could do instead and I’d be happy to try it out Cheers
Will you really sell 100+ gems that you have? I mean it's a mirror in gems, but what about selling...I don't have time to seat in hideout and sell lots of gems. Probably it's realy the best way to make currency
About -0.4D in this case. Still better to vaal them but cuts the vaal profitability in half. In his example, that +12D bonus EV from vaaling 24 gems becomes +6D bonus EV as 15/24 gems would have -0.4D in value.
@@NonMagical on his use case of 24 gems with 5/8 it still works out to be 6 dice less, not immaterial for accuracy sake. Also assume he won’t relevel the level 19s which is a slight decrease also and will likely never sell
i did the math earlier in the league for vaaling warrior's tale... it came do 55div profit every 84vaals... i ended up losing 100divs over 250+ tries... some crazy unlucky streak and honestly losing money after all that time invested in buying everything just felt terrible
and now honestly: How do you like trading mechanics in poe? I mean the thing, where you have to search item out of the game in browser, spam multiple people, some of them answer, so they do following steps: - interrupt whatever they are doing - invite you to hideouot - tp to hideout if they were in map - look in stash for desired item - open trade window - confirm trade - you both go back to whatever you been doing.... im not even mentioning all loading times, problem with instances, problem with stash space in case of bigger trades and scams. Instead, you could just: search for item (preferably ingame), click on one you need, that would instantly appear in your stash and currency would be substracted from yours. done. There is 0 positive experience from current system, it just waste players time and brings nothing for it (except maybe visiting various hideouts). I would really like to see influencer community push this topic to devs, so maybe, one day, instead of 7th useless determination aura mtx we get proper trade mechanics to replace current system which is like from 90´s.
@@DoPtRiGGa they could change it. It would be quite change and upgrade and I understand if they dont wanna do it for last few leagues of poe1 (hopefully?). But I see it as developer laziness (they would have to invest some time into anti-bot protection, which at this moment isnt great).
Do you think GGG devs aren't playing the game themselves? They are damn well aware of whining minority like you for a whole decade. They keep this trading system in place for a reason. Because it works. And they are well aware of how changing it might negatively affect the market and whole trading experience. So no, this ain't changing any time soon, nor will PoE2 have it any other way.
@@Sudegink yes, most of developers usually not playing game themself (or they play it on casual level). There are exceptions, but I have many friends among developers (not in GGG in particular) and most of them either dont play game out of testing, or play very casualy. "it works"? Excuse me, but only worse mechanics would be if we traded by email. But it would work too :-D. Steam-powered cars did work as well, why we replaced them?
@@tomaslonda1806 wtf are you complaining about? GGG devs are hard gamers of their own game, they play it on a regular basis. I my self play this game, and when i say trading system works, I'm talking from the experience. It is functional, it is better than what other games has to offer, it is functional and working as intended. Wtf is your problem? You the type of guy that would whine no matter what changes would be made to the trade, just for the sake of whining. gtfo
good videos but worst thing puting ,,methods,, in video without timestamp or some orientation even simple edit to know wheere things starting where finishing