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PavWork09: Controlling ZBrush Curves 

Michael Pavlovich
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15 окт 2024

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Комментарии : 43   
@mecdos
@mecdos 3 года назад
imagine how useful curves in zbrush would be if they actually had control handles like other apps handle curves
@Dragon-Slay3r
@Dragon-Slay3r Год назад
Yeah it's complicated lol
@mordecai1484
@mordecai1484 2 года назад
I wish Zbrush had functionality when you can edit curve after you apply it. They add so many not so useful functions to software in last years and doesn't seem to care about important stuff, which has been bugging zbrush users for years.
@PavusthePug
@PavusthePug 3 года назад
This helped me out so much. Taught me things I didn't even know you could do in Zbrush. Thanks so much.
@JayAnAm
@JayAnAm 7 лет назад
Another great tutorial Michael, awesome.
@KirklandShunk
@KirklandShunk 4 месяца назад
Is there a way I can do this curve fuction like you did with the bullets, but use a Tri Parts brush so there are no breaks and its one seamless thing? Are there any other ways to reach out to you other than through RU-vid comments? Thanks for taking the time to read this 🙂
@avtpro
@avtpro 3 года назад
Hey Mike how to get rid of red dots or breaks in the frame mesh? It causes breaks in when I use the curve multi Tube for trimming.
@avtpro
@avtpro 3 года назад
NM. It was small stray polygroup. I could have polymerge stray points but grew the visible instead. Thanks.
@mimARC06
@mimARC06 7 лет назад
Michael really u r great..I learned alot of stuff from your tuts. ..I just started ZB and like it..
@bartoszulkowskitattoo
@bartoszulkowskitattoo 3 года назад
amazing and very helpful as always. Great material Michael! Thank You.
@SomsaiArts
@SomsaiArts 3 года назад
Thanks Michael. Really helpful stuff as always.
@jahandarwerewolf8480
@jahandarwerewolf8480 5 лет назад
Thanks bro! You as always save me and my nerves! Thanks you so much master!!!!
@reddaneali5997
@reddaneali5997 5 лет назад
haha true! Michael must have such a good karma!
@ttott3649
@ttott3649 2 года назад
is there a way to limit the amount of objects that appear on the curve? so if you were to just have 10 bullets appear around the head with spacing inbetween?
@MichaelPavlovich
@MichaelPavlovich 2 года назад
Stroke > Curve > Curve Step (smaller number compresses, larger number spaces out)
@ttott3649
@ttott3649 2 года назад
@@MichaelPavlovich Thank you for replying, with changing the curve step it only seems to work if I create a whole new curve and it also changes the depth since the curve now goes through the subtool with less curve points.
@Dragon-Slay3r
@Dragon-Slay3r Год назад
​@@ttott3649 t bolt t curve t curl
@Hannibal217-t5p
@Hannibal217-t5p Год назад
these tips are ridiculously helpful! thanks a tonne!! :D
@cyrielkilller
@cyrielkilller 4 года назад
thank you a lot !
@genekha
@genekha 5 лет назад
that crown ...! laughing and crying here 8P
@runsbuns3675
@runsbuns3675 4 года назад
how do i setup the dynamics to make things rigid when they simulate
@shaylatwitchell2567
@shaylatwitchell2567 Год назад
I was feeling stupid for struggling to make the curves work the way I want them to, but I feel a lot better knowing that... literally everyone is suffering from zbrush's curves xD
@user-vo6fd6gg6i
@user-vo6fd6gg6i 4 года назад
Thanks for the video! I have a question, what's the shortcut key for the menu pop-up at 3:17 and 3:25 ?
@MichaelPavlovich
@MichaelPavlovich 4 года назад
that's a custom menu I have assigned to a hotkey; video 049 will walk you through the process: ru-vid.com/group/PLkzopwqcFevbxxNfZtq1ae09h1dht4S6M
@user-vo6fd6gg6i
@user-vo6fd6gg6i 4 года назад
@@MichaelPavlovich Thank you so much :D
@biswaranjannayak3099
@biswaranjannayak3099 4 года назад
When I creat curve tool why not on stroke option .plz help me
@hamizishah3177
@hamizishah3177 7 лет назад
hi Michael, sorry for my question.how to use dam standard or other brush using curve mode..my dam standard using curve mode really awkward and not work really well like other RU-vid tutorial and also the function of any brush such as clay build up when using edit curve (brush) .I hope you read my comment
@MichaelPavlovich
@MichaelPavlovich 7 лет назад
I don't follow; when you say edit curve with dam standard do you mean lazymouse? or are you turning on curve mode for dam standard and it's not working?
@hamizishah3177
@hamizishah3177 7 лет назад
Thank you for your reply , 1: I'm turning on curve mode for dam standard and its not working. I'm follow step by step in RU-vid video "zbrush 4r4 interactive curve mode sculpting " but after I'm follow it,my dam standard have no effect..just dot line.I'm using zbrush 4r7
@MichaelPavlovich
@MichaelPavlovich 7 лет назад
I just tried it on ZB4R7P3 and it worked fine; my steps were: 1)select the dam standard brush, 2) go to stroke > Curve > curve mode (on), 3) drag out a curve, then select the curve and drag it; it should carve in a nice dam standard line as you drag the curve across the surface?
@hamizishah3177
@hamizishah3177 7 лет назад
Thank you for your reply Michael, I follow your step many time but it didn't work and my mesh not affected. I'm also google my problem, it seem that my brush curve mode had broken cause it does not have patch.my mistake.but it's ok. Thanks for your time answering my question.
@DavionSobek
@DavionSobek 6 лет назад
Is there a way to make it so that the inserted meshes scale down the further along the curve they are so that you could have a row of spines going down a dinosaurs tail while getting progressively smaller?
@MichaelPavlovich
@MichaelPavlovich 6 лет назад
ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-InYVsX4jVQc.htmlh14m30s
@DavionSobek
@DavionSobek 6 лет назад
Hi! Thanks for the link, learned some new things and such but that is not what I actually wanted. Unfortunately I was not clear enough, what I was wondering is how (if at all possible) to duplicate objects along a curve and have them get progressively smaller the further down the curve they are. Having already tried the size modifier before asking, it just "squashes" them from their centers. I mostly use Maya and not have yet to try such a thing in it but I remember it being quite easy in 3DS Max using either the spacing or array tool, I cannot remember which.
@MichaelPavlovich
@MichaelPavlovich 6 лет назад
along a curve I'm not sure, but like you mention you can use array mesh in ZBrush to scale uniformly along a path (of sorts): ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-DeVEPwxSjNM.htmlm53s ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-zo1jpV93pTE.html
@mycorner8385
@mycorner8385 3 года назад
how to accept after applying curve tube brush ?
@MichaelPavlovich
@MichaelPavlovich 3 года назад
tap away from your curve on the object, or stroke > curve functions > delete
@mycorner8385
@mycorner8385 3 года назад
@@MichaelPavlovich wow. that was a swift reply. thank you so much :)
@MrShadyMustafa
@MrShadyMustafa 4 года назад
greetings from me to you bro
@BrianLindahl
@BrianLindahl 6 лет назад
Wow! Great video!
@MrShadyMustafa
@MrShadyMustafa 4 года назад
thanks from Egypt ^_^
@JohnDavid-gf7yx
@JohnDavid-gf7yx 7 лет назад
能不能讲点中文的? 英文的我属实听不懂。
@李景天
@李景天 6 лет назад
dude, learn some English...
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