I was about to say best song on any level in the game, but your comment is a lot more accurate. This is so good, I sometimes load that level just to hear the music.
It's def on my top 5. End Credits brought out the John Wick in me even when I'm at 1 shit red HP. I wish I could record gameplay back then. I was a monster slaughtering 8 Dark simulants with anyone lol
hmmm, Diavolical Adrenaline Guitar, Hard Technology Rock, Adrenaline Horror, Half Life main theme (Hazardous Environment) and Half Life 2 CP Violation. =)
Its a shame that Rareware is gone, for me Nintendo/Rare was like Disney/Pixar a unique combination that brought us excellent timeless classics, for me Donkey Kong Country is equal in video game history for whatToy Story is for the animated movie genre
They're not gone. Sea of Thieves is looking awesome, and outside of their Kinect titles, their games have been consistently excellent. Their goldenage was the N64, before their team started getting pissed off at Nintendo and gradually left the company, and it shows with their GameCube entries. Microsoft propped them back up.
The TRUE sequel to Goldeneye. It had everything Goldeneye had: Awesome story; Epic multiplayer; badass music; and an amazing cast of characters. Oh, and most importantly... The Guns!
Probably unpopular opinion: it was GoldenEye, but 100x better. The only games that come close are Timesplitters (not surprising as they're all made by the same people)
Hours spent on multi with my older bro n his friends I'd get my ass kicked but the game was so lit I didn't friggin care lmfao n yea id shred em if I found the k7 avenger that was the OG AcR from mW2
It really says something when I still search for N64 soundtracks decades later. Rare were lightning in a bottle, both Perfect Dark and Goldeneye were magical
@@frankdeleon4209You know whats cool i felt the same way with other older consoles too, sega genesis. Never heard of these songs but love to hear what other people experienced. Good way to find gems
I remember paying 100 dollars for this game when it came out (70 for the game and 30 for the expansion pack) and its been worth every penny ever since. Im buying a 360 just for the remake. cant wait.
My favorite FPS. The game was truly ahead of it's time. I'm going to try to figure out how to play this with a controller while using an emulator. If I get this thing working i'll have so much fun;)
Calisto That is all find and dandy, but the option i gave you works for all, and if you one day want to play like a gamecube game, or something else it would help more :) but if it is just for this game then by all means, get the authentic experience ;).
k4ir0s PJ64, set "counter factor" to 1 in menu, helps a lot when switching weapons. "Glide64" is a good alternative to Jabo. and most importantly, if your controller isn't responding smoothly, get N-Rage's input plug in. You can set the joystick to be more or less sensitive.
This by far is still one of the best shooters ever if not the best. It had: Really nice campaign with each level having challenges when playing at higher difficulties, decent visuals for the time, really nice playability (with those limitations of the times, like aiming), many big multiplayer levels, profile stats including awards and ranks ( such as most honorable, most frantic, etc) and with different-coloured stars to portrait pros and also character customization, really CREATIVE weapon design, reload animations and innovative alternate fire for each weapon, up to 8 simulants alone (each one with 6 different difficulties to select, with 10 special type settings like PreySim, Vengesims) in combat simulator, challenges both inside combat simulator and Carrington Institute, bright-coloured ammo boxes for dark environment levels, etc etc. With all that I must say, the level of development and detail put into this game is off the charts.
Well said. Something a lot of people don't know is that PD was the first game to standardize weapons having 2 different firing modes, which a lot of FPSs do today.
Very well realized piece of music. There comes a time when all the elements come together & it just works. There's a lot of Sound Effects used rhythmically which I love. Lots of depth is created that way, but it also thins out to let the beat & ambiance take precedence.
I remember the camera in the opening cinematic flying around Joanna and going into her perspective, she pulls out her suppressed Falcon 2 pistol on the roof of the DataDyne Building and this track plays. It made me feel like a badass covert agent. They don’t make games like this anymore.
Man, I would give anything to see another game reattempt what Perfect Dark did for its generation, as much as I love Half Life, Halo CE, and Timesplitters (this got close). Perhaps this is my nostalgia speaking, but in my eyes everything about this game is the perfect shooter. The awesome campaign, huge assortment of weapons and secondary functions, crazy customizability in and out of multiplayer, co-operative AND counter-operative modes, the replayability was just ridiculous. This is what got my entire cul-de-sac together in the same 20x20' room for over a year. All of this in addition to an amazing soundtrack...
THIS became the standard for shooters,stealth,kickass secondary functions and gadgets,sims are the best to date(Darksim kills ANY A.I. in todays games)they remade it for xbox 360 and it SUCKED BALLS!
You do got the new game under Microsoft, I'm just very concerned they would homogenize it and that be super dissapointing. The closest I got to this was deus ex tho and I am loving that
I love the game and 90% of the campaign, but I think the Datadyne missions are by far the best. The XBLA remake really is beautiful and I personally didn't find it to detract from the original feel of the N64 version. Both have their charms and either are worth owning, you can spend hours on just campaign alone, the extensive multiplayer is very customisable. The game was ahead of it's time and considering it's set in a futuristic world this suits Perfect Dark, well, perfectly.
This game was my start. My obsession with darkness, cyberpunk and dystopian worlds. It showed me that world was not just all in my head. I didn't even know that combination of dark future existed. I was ten back then. Now it's 2020, and I've become the ultimate cyberpunk being. This game helped form a major part of who I am, and I am forever thankful for Perfect Dark ☣☣☣☣
As a child playing this game you don’t get that far in depth with it, but this game ages like wine (for the most part) like when you stop and think about how dark the content really is. You’re a highly trained assassin, at the top of the building of one of the worlds largest corporations, starting from the top and massacring everyone, working your way down, one floor at a time. It’s dark. It’s perfect.
Its been 10yrs haha but check out nightmare creatures. Had some interesting music as well. And don't forget about the Silent Hill games amaaazing musing from the games as well. In fact a lot of games had awesome music.
I remember this game getting a perfect score on one of the biggest gaming site (defunct now). 20/20. This game might feel like nothing today but back then was soo sooo ahead of anything. Rare engineers and designers completely outmatched competition for years...
Among the gamers around I feel for the ones that haven't experienced the adrenaline surge when these amazing godly beats were created by Rare. I miss kicking ass on this tbh.
Yea. Its coming out on xbox live arcade. Im not sure when. But I think soon. I cant wait. Its the same exact game just re-mastered and they added live multiplayer.
The grey alien gun is probably the most OP gun in any game. Can see through walls, shoot through walls and has a one shot kills plus movement tracker. The skeidar guns are the most badass. Grenades that made me feel like I had a bad fever in RL, poison knives, the death scream " I don't wanna dieeee" they can never remake this game.
Probably my favorite game of all time. I recently played it and must say the fun factor is still there. The main issue with video games these days is lack of powerful soundtracks that can synch with the action.
+Travis Jolley It's the best version to play too. I like some of the original faces and weapon models better but the smooth frame rate of the XBLA version wins by a mile.
I can listen to this on repeat. They don't make games like this anymore. :/ By the way, check out Zophar's Domain and grab the .miniusf plug-in for Winamp and you will be able to listen to N64 music from titles such as GoldenEye and Perfect Dark in all of their glory. ;)
this game was my fav as a kid, the farsight x20 weapon is still the most unique weapon I ever used, I believe its even more powerful than any modern shooter game weapons, its the only gun to see, and shoot through walls as far as I know
Actually, one of the earlier Red Faction games had a Rail Gun weapon in it that saw through walls and shot through em too. I forget the game's name by now though.
+T1mesp4wn Oh sure! The game had in it many, MANY different weapons! Hell, in multiplayer, you could have infinite grenades, infinite ammo(with or without reloads), and the action was just as frenetic(if not more) than both Goldeneye and Perfect Dark! I personally loved using the WASP(wide area saturation projectile) and nanotech grenade launcher weapons!
Check out the Resistance games. Those games had cool weapons. The auger weapon can also shoot through walls and actually gets stronger as it passes each wall. You can see enemies through walls and terrain. Plus it's second ability has a shield barrier that spawns in front of you which protects you from other firearms... except other auger users. Awesome weapon indeed. You can even hit multiple enemies if they are aligned properly with a single shot as it will phase through them.
My brothers shot Cassandra during their initial runs through the mission. it took a few attempts before they realized you're just supposed to hit her, but she was talking shit and got dealt with