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Persona 4 Arena Ultimax 2.5 - All Challenges 25 and 30 (my solutions) 

ElenoreBR
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14 окт 2024

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Комментарии : 52   
@MVKBPR
@MVKBPR 2 года назад
Thread with all the inputs, plus some tips, also added time-stamps/chapters in the description. Should've done this from the start, but i was too lazy. Regardless, it's here now.
@MVKBPR
@MVKBPR 2 года назад
Gonna give myself some liberties with these notations, because i'm not sure what's the "proper" way to do it and i want to make them easy to understand. Some of this is common knowledge for veterans, but i'm leaving it here anyway for any new player that might find this video. Numbers/Directions/Numpad Notation: wiki.gbl.gg/images/8/88/Numpad.jpg [any number] = charge that direction for a bit A = light attack B = heavy attack C = light persona attack D = heavy persona attack AoA = All-out-Attack RA = Reversal Action OMC = One More Cancel OMB = One More Burst SF = Shadow Frenzy/Burst/Rampage j. = aerial attacks jc = jump cancel sjc = super jump cancel (2 > 7 or 8 or 9) dj = double jump > = regular cancel/link/juggle - = when bridging a special into a follow-up command × = when bridging two specials cancelled into other specials during Shadow Frenzy {any notation} = a combo loop
@MVKBPR
@MVKBPR 2 года назад
Narukami 5DD (second attack) > RA > 214214C > 2B > OMB > 214214C > 2B > 5C > 236A > RA > 214214C * You should delay the last RA a bit, otherwise the final Cross Slash will whiff Shadow Narukami 214B > 2B (1 hit) > 214D (one hit) > SF > 214214C > 2B (one hit) > 214D (one hit) > 214214C+D > 2B (one hit) > 214214C+D Yosuke j.2C > 214214C > 2A+B > 236A > j.2B > airdash into j.236A - A - j.4D > j.2C > 236C > 214214C > 2C > OMB > 214214C (whiff) > 214214C Shadow Yosuke (Sukukaja activated) 236C > 66 > 5C > 236C > 66 > 236B > j.4C > j.2C > 236C > SF > 5C > {236C × 236D > OMC >} three times * Wait a bit after activating Sukukaja before starting the combo, so the super meter can refill, otherwise you won't have enough meter to complete the Shadow Frenzy part (happened to me a few times). Chie 214C > OMB > 5DD > j.BB > j.8D > 5B > 5C > 2DD > j.236A+B - 236A+B - 214B > 5C > 2C (one hit) > AoA (all hits) Shadow Chie RA > 236236A > 5C > 236B - 236B - 214B - 214D > SF > 236C > j.214214C > 236236C * I immediately cancelled 214B into 214D and charged it until Narukami was at the correct height, not sure how big the cancel window is for her rekkas, so i thought i should mention it. Yukiko (Fire Boost lv.3) 5D > 2B > 214214A > 2A > 5AA > 236A - 214214A+B > 2A+B > 236A - 214214A Shadow Yukiko 5D > airdash into j.A > 236A (hold A to delay the explosion a bit) > 5AAA > 236B > SF > {236B × 236A+B × 214C+D >} four times > 236B
@MVKBPR
@MVKBPR 2 года назад
Kanji 5C (charged) > 2C > 2B > OMB > [4]6C > 2B > 5C > 5B (charged) > 2A+B - 236B > 2A > 2B > 236B > 5AAA > j.214B > 236236B > OMC (second hit) > 214214D * You need to release the 5C charge in the last possible frame Shadow Kanji j.214A > SF > 236B - j.214A × [4]6D > 2A (before the previous move hits) > 236B - j.214A × 236C+D > j.214A > OMC {236B - j.214A > OMC} two times * The 236B - j.214A cancel is done immediately, it's just an easier way to do j.214x as quickly as possible. Teddie 2C > 66 > 5B > 214214B - any button > 2A > OMB > 5C > 2B > 214214A - any button > 214214A - any button * The "clean hit" on the first super is not necessary, the third super must be done as soon as the animation of the second one is done (bigger distance from the corner might give you some extra frames, i'm not sure) Shadow Teddie (Opponent with the Fear status, from 214B) 236A > 236A > SF (first few hits) > 236A × j.236B × 236A+B × 236B > 5B > jc > j.236A × j.236A+B > OMC > dj > j.236B × j.236A × j.236A+B Naoto 2C (charged) > AoA (all hits) - D > 236D > 5C > jc > j.B > j.236A > OMB > 236B - D > 5C > 236A - BBBBB > {236236C > 5AA >} two times > 236226C > 5AAAA * The second and third 236236Cs must be done as soon as the previous one ends, but it seems like you can't cancel into it for some reason? So you gotta "link" them after the 5AAs end. Shadow Naoto 236B - D > j.236A > 2B > 5C > jc > j.236B > 236A > SF > {236A × j.214C+D} six times × 236A (one hit) × j.236B (one hit) × j.236A (one hit) × j.236A+B * If doing instant j.236A is too hard, you might be able to do 5C > jc > j.236A, not sure, will test it later. j.214C+D is just cancel the shooting stance after 236A. Aigis (Starting from normal mode) 2C > 22B > j.236C+D > 214A > 214B > 5C > sjc > j.C > j.214A - j.2A+C > j.214B - j.2A+C > j.236D > 5BB > jc > j.B > j.2C > j.236236D > OMB > 214214C+D Shadow Aigis (Starting from normal mode) 236B (120 hits, whiff the physical gun attack) > 5BB > 5C > 214214D > 22A+B > j.236C+D > 5A
@MVKBPR
@MVKBPR 2 года назад
Mitsuru AoA (all hits) - D > [4]6B > 2B > 5C (all hits) > 6B (charged) > 2B (charged) > 2D > 5B (charged) > 2A+B > [2]8C > 4B (charged) > [4]6C > 214214C > 236236B - uncharged kick > D > 236236B - uncharged kick * [4]6C > 214214C must be done very fast Shadow Mitsuru (In Shadow Frenzy) [4]6C > 214214C > 236236A - fully charge the kick while doing two timed C shots > another C shot after the fully charged kick > 236236A > fully charge the kick while doing a timed D shot. Akihiko (Starting from a lv.5 Cyclone chain) 4A - 8B - 4B (charged) - 2A+C - j.214B - 6D - 8A - 5C > OMB > 5C (charged) > 2B > jc > j.B > 5B > jc > j.B > 5B > 236B - 4C - 6A - {236236B} three times Shadow Akihiko (Starting from a lv.5 Cyclone chain) 4A - 6C - B+D > 5B > 236C - B+D > 2A > 5A > 2A+B > SF > {B+D > 236236C > 5B > B+D > 236236C} two times > B+D Elizabeth [2]8A+B > 5C > 214A+B > 236236D > 5BBB > 2A+B > 236C+D > 236D > 236A+B > 2A+B > 236C Labrys j.2B > 2B (charged) > jc > airdash into j.BB > 5D > 5B > 2A+B > 5DD > 5B (charged) > 5DD > 2B (charged) > sjc > j.BB > j.C > j.214B > 236236D Shadow Labrys (Ariadne) 236A > {5A > 236A} three times > SF > {236A × 236B × 236A+B > OMC} two times > 236A Shadow Labrys (Asterius) 214214A+B > 236D > 2B > jc > j.2A > j.2B > dj and air turn > [2]8D > j.214A > 214214A+B * Use the j.2A > j.2B part to charge the [2]8, then just press D as you double jump before doing the air turn j.214A, also, the cancel into the second 214214A+B is slightly delayed
@MVKBPR
@MVKBPR 2 года назад
Yukari (Corner) 214214C > 5D (set) > j.2B (charged) aimed at the 5D wind ball > 5C > OMB > 214214C Shadow Yukari 236D - A > 5B > 2C > 236C - A > SF > 5B (charged) > 236D - A × j.236A+B × j.236C - A > OMC > airdash j.2B (charged) > 2B > 5B (charged) > 236D - A × j.236A+B × j.236C - A Junpei 2D > 236236A - D (clean hit) > 2C > OMB > 236236C - C (ball hit) > 214C > 214214D - D * It's not necessary to get a clean hit on the last super Shadow Junpei 2D > 236B (clean hit) > 236A > SF > 236A × 236A+B × 236B (clean hit) > {236A × 236A+B >} three times Sho 2C > 5B > 2B > 5C > 214B > dj > j.B > 2B > 5B > 2A+B > 236A - 4A > OMB > 2C > 5AA > 2B > 2A+B > {236236A} three times Minazuki 2C > 5C > 2B > 5B > 2A+B > 214A - 4A > j.B+D > 2A > 2B (one hit) > 5C > 2C > 5D > 236C > 2A > 2B (one hit) > 5C > 214214B > {214214A} two times
@own492
@own492 2 года назад
Regular: “Do x damage! Do x hits!” Shadow: “LMFAO DISRESPECT THESE FOOLS AND JUST SPAM ONE MOVE TEN TIMES IN A COMBO”
@marvelinopanjaitan6076
@marvelinopanjaitan6076 2 года назад
That includes OG Teddie because he too, is a shadow.
@Ramsey276one
@Ramsey276one 2 года назад
3:00 that brutality with THAT TONE OF VOICE... My Cognition is damaged...
@quinnman89
@quinnman89 2 года назад
WOW! Yesssss THANK YOU so much for this video. I was having some trouble finding the key kanji routes that worked in 2.0
@Ramsey276one
@Ramsey276one 2 года назад
And FGC with the RPG features of the source. I LOVE IT
@keybladeguardian7
@keybladeguardian7 2 года назад
Your combo with shadow yu is perfect and effective for me to finish. Thanks 👍
@IcyFir3902
@IcyFir3902 2 года назад
By the end of this. Which ever character challenges I complete. That will be my main forever.
@swiggityswo9558
@swiggityswo9558 2 года назад
This...THIS is power. Ty tho seriously. I couldnt process the thinking power in training think it would be useless
@rand0mlyhere
@rand0mlyhere Год назад
Shadow Ken was probably my favorite to watch. It’s like: "Oh? You wanna hit the dog? Okay. Check this sh*t out!"
@pogen7279
@pogen7279 2 года назад
Three days of trying still can’t even get the third tentarafoo in s yosukes combo
@ayybailey
@ayybailey 2 года назад
Hey man, do you happen to remember your inputs for Minazuki's 7000 damage?
@MVKBPR
@MVKBPR 2 года назад
2C > 5C > 2B > 5B > 2A+B > 214B > 4A > j.B+D > 2A > 2B (one hit) > 5C > 2C > 5D > 236C > 2A > 2B (one hit) > 5C > 214214B > 214214A > 214214A
@Ramsey276one
@Ramsey276one 2 года назад
8:18 55 Victory Cries XD
@Terumimi
@Terumimi 2 года назад
For Rise 25 i have 2 questions: 1. What are the inputs? 2. Does the Risette: Live on Stage have to be SB? I can confidently do C and D, but SB is a massive struggle for me
@MVKBPR
@MVKBPR 2 года назад
You can do the D version of the DDR super by modifying the starting string: 2C > 2B > 5B > 5C > 2A+B > 236C > 5AAA > 214A > 236236B > OMB > 22A+B > 214A > 214214D
@minorin54
@minorin54 2 года назад
excuse me the shadow Chie black spot is the C or D versión? It happens so fast I do not know
@MVKBPR
@MVKBPR 2 года назад
D version, i charge it for a bit too.
@minorin54
@minorin54 2 года назад
@@MVKBPR I finally was able to complete it thanks a lot
@Le_Dom
@Le_Dom 4 месяца назад
8:19 i hope shadows don't get motion sickness
@DeVonteSkillern
@DeVonteSkillern 2 года назад
Shadow aigis trial = Unload the clip
@Kuibyyy
@Kuibyyy 2 года назад
I struggle with the Shadow Ken one, is your input are : Low sweep - 214A - 2b - 214AB - 5b - 214b - Shadow Frenzy - walk forward - 214a - 214b - 214ab - roman cancel - 214a - 214b - 214ab ?
@MVKBPR
@MVKBPR 2 года назад
I don't remember to be honest, but it seems pretty close to what i did, however, after the roman cancel i recommend using 214B first instead of the A version, since it has the slowest startup and the combo is so prorated at that point.
@NotLukeSky
@NotLukeSky 2 года назад
Do you know the inputs for Junpei (it doesn’t look hard but I don’t know what versions of the moves to do
@MVKBPR
@MVKBPR 2 года назад
2D > 236236A into D follow-up (clean hit) > 2C > OMB > 236236C into C follow-up (must hit the ball) > 214C > 214214D into any follow-up. I also recommend doing it as close to the opponent as possible, so the ball from 236236C gets launched at the proper angle.
@NotLukeSky
@NotLukeSky 2 года назад
@@MVKBPR I was able to get it, thank you :)
@ajoconnor64
@ajoconnor64 2 года назад
Marie actually seems pretty simple tbh. Could I get the inputs for it? I can already tell what moves you're using and when, I just wanna have something to follow along with
@MVKBPR
@MVKBPR 2 года назад
On Sunny Weather: 5C > 2C > 236A > 236236A > OMB > 236236B > 2B > 5B > 5BB > 2A+B > 236B > 236236C (hold A)
@ajoconnor64
@ajoconnor64 2 года назад
@@MVKBPR appreciate it
@stylishsubstance
@stylishsubstance 2 года назад
All of these seem really hard but which one do you think is the easiest
@MVKBPR
@MVKBPR 2 года назад
Junpei, #25 is pretty short and doesn't require much timing, and #30 just requires you to learn the Super Spin Swing A > Super Spin Swing SB loop, which is pretty easy imo.
@foadmoalem4908
@foadmoalem4908 2 года назад
TIL sho can triple super
@ajoconnor64
@ajoconnor64 2 года назад
for Shadow Labrys (Ariadne) how do you manage to loop 236A without gaining any distance?
@MVKBPR
@MVKBPR 2 года назад
Do a dash before the 5A
@ajoconnor64
@ajoconnor64 2 года назад
@@MVKBPR I tried that. seems impossible to hit without them blocking
@MVKBPR
@MVKBPR 2 года назад
@@ajoconnor64 try pushing the dummy to the corner, then you don't need the micro dash
@ajoconnor64
@ajoconnor64 2 года назад
@@MVKBPR alright
@ajoconnor64
@ajoconnor64 2 года назад
@@MVKBPR still not working. I'm still getting pushed away
@sleepingtablep3
@sleepingtablep3 2 года назад
what were the inputs for both of junpei's?
@MVKBPR
@MVKBPR 2 года назад
Normal Junpei: 2D > 236236A into D follow-up (clean hit) > 2C > OMB > 236236C into C follow-up (must hit the ball) > 214C > 214214D into any follow-up. Shadow Junpei: 2D > 236B (clean hit) > 236A > Shadow Frenzy > 236A > 236A+B > 236B > 236A > 236A+B > 236A > 236A+B > 236A > 236A+B
@Ramsey276one
@Ramsey276one 2 года назад
P5A MUST HAVE THEODORE
@ThreeEyedPea
@ThreeEyedPea 2 года назад
Which one would you say was the hardest?
@MVKBPR
@MVKBPR 2 года назад
Shadow Yosuke, Tentatafoo's hitbox is very close to the ground, getting five of them in a row, while alternating the timing for the C and D version, was hell. Thankfully the first 4 Tentatafoos are free with that setup.
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