Now despite the title, i actually used mostly Persona 4 Models, Animations and Textures as they're much easier to export than Persona 4's GMO model format
This was mainly a way for me to learn how to export/import animations in 3dsMax and getting them ingame and was largely a side project to what i'm planning to do with Persona 3's Answer (mainly because field importing is a massive pain)
Also you might've noticed how Yu holds his sword weirdly, well i tried to fix it but for some reason from what i could see he lacks a bone for a weapon on his RMD model, unlike all the other Party members of P4G's Investigation Team and after attempting to rig it right many many times and failing i just kinda gave up lmao
Also solving the issue of P5's weapons was very fun, as for me removing just the mesh would cause a crash, so i just had to drag the whole model to -500 Y
Also Chie's Persona card was just sorta vibing there despite not even being present in the GMD like huh ?
And due to Naoto's Shadow's P4 Model not working with TGE's Maxscript ( which is an essential tool for those wanting to do things with PS2 Persona's RMD files and can be found on the Persona Modding Discord) And using the Shadow's P4G GMO file out of the picture due to the animations not being easily exported i had to remove what i think was particle effects from the RMD and it imported first try however it also broke the textures for the model which had to be reapplied manually
Anyways I hope you enjoyed
and here's some of the other mods i used in this video
Persona 5 EX by DeathChaos
gamebanana.com...
Cinematic GUI by Shujynx
gamebanana.com...
Song
Persona 4 - Time To Make History
• Time To Make History -...
25 авг 2024