Isn't it confirmed that the neither the greater will or the fingers are controlling the grace our tarnished see? Grace guides us to burn down the erdtree and unleash destined death, which Enia says "Unleashing the rune now would be unthinkable... The Fingers would never permit it. Nor would the Greater Will." I'm almost certain Marika guides the tarnished. The Greater Will abandoned the Lands Between when it left the demigods. The fingers insist it hasn't because grace is still around, but once grace leads us to burn the tree, the Fingers are stunned into calling the greater will directly. It's because the fingers didn't know Marika took the tarnished grace, so now she's controlling it.
Soulslore Seekers at the end of every lorethrough: "There is no path. Beyond the scope of light, beyond the reach of Dark... what could possibly await us? And yet, we seek it, insatiably... Such is our fate."
I just think that one of the greatest themes of Elden Ring is fate. Ranni seems like a perfect examples of rebellion, but she is based on Loki from norse mythology. Loki killing baldur and beginning the age of men was not an act of rebellion. Loki just thought it was an act of rebellion, because he was a rebellious chaotic person. But the death of baldur was written into the fate of the world. It was always destined to happen by the greater will of the universe. I almost wonder, did Ranni really even avoid her fate? If the two fingers haven't been in contact with the greater will in millenia, then how can we be sure that severing herself of her two fingers would even sever her fate from the greater will. I honestly think that the death of Godwin and Ranni was written into the fabric of fate. So Ranni's act wasn't a rebellion against fate, but Marika's sealing of the rune of death and trying to save the demi gods was the actual act of rebellion. Trying to rebel against a fate that she knew she couldn't stop. All in hopes of saving her children and ruling forever. But, no matter what Marika does, Ranni will always kill Godwyn and, as Ansbach says, the world will change with the rising of " a lord not for gods, but for men." The age of men begins, lead by a witch who wants to give everyone their freedom. Their are so many other cool ties of norse mythology and fate in elden ring, but i am convinced that this is the most interesting.
@@Theanimeisforme nah it's not propaganda. Ranni's ending was just very poorly translated. It was even covered on this channel. By separating the elden ring from the lands between, the gods cannot influence people. So everyone becomes more free to self determin their own lives, instead of being at the mercy of gods they cannot begin to understand
@@bluebird2217 because the elden ring controls the fundamentals of the world. Light, dark, life, death, it can emblem beings with strength. The greater will and 2 fingers only have power over tge lands between because their god, Marika, is also the vessel of the elden ring. So she can control who lives, who dies and who is deserving of purpose or "grace" in the world. If you removing the elden ring, and no gods can control it, then no gods can control people.
@@borisdragosani7584 I wasn't talking about Marika or the empyreans. I was refering to the outer gods like the scarlet rot or frenzied flame, who likely continue to persist despite the removal of the elden ring. Besides that the elden ring's power isn't total. Those that live in death and the followers of frenzied flame exist during her reign, despite Marika wishes. She can't will them out of existance and has to send her own followers to destroy them.
I probably have the most abstract views on elden ring... For me, Elden Ring is a reflection on life, humanity, and humans as a species. Elden Ring can also be translated to Fire ring, since elden means fire in norse - and the making and use of fire is the only thing that is truly unique to humans. Human hands and fingers evolved because our ancestors started climbing trees, which could explain why fingers and trees are having god-like powers in the game. Fingers in Elden Ring could also refer to the creating human hands, that not only sculpting things out of clay, but also could be the writing hands of someone creating a story, literally manipulating every character like puppets - hence the puppetry theme in elden ring could be explained by this, as the Fingers could be a higher power, creating a story. It could translate to real life, as sometimes we could feel like we are characters in a story and there is maybe a higher power, a god or an alien that controls it, and having amusement in seeing our life story unfold. Life is a stage, and we are all actors in it - just look at how Ranni's face resembles the mask symbols of theatre. Ranni discarding her body could also refer to gaining true free will that is independent of one's body. There is real science and philosophies related to how our bodies control our behaviour through chemicals, and we are often unaware of it. I find the theme of body and mind and their separation in elden ring super interesting. Even Ansbach points out that "Thiollier appears to be weak in both body and mind" - yet he still fights and joins you to face the hardest boss in the game, highlighting a third element: "The fighting spirit" - or "stamina." This green theme of stamina and fighting spirit can also be observed in Midra ( you can find the stamina talisman on the way towards him ) - a man who is enduring immense pain and staying alive despite of it. The theme of body and mind can be further translated into the talismans you pick up upon completing Ymir's questline, as you get the seed talismans upon blowing into the hanging pickles..... if red, the HP, translates to "Body", and the blue, mana increasing talisman translates to "Mind", then the duality of the two can be an important thing in the process of creaton and "birth giving" by the greater will / cosmic mother. There is also a strong theme between humanity and animals. What discerns humans from animals, and it shows how the old ways are getting looked down upon by the order - the modern civilization. In elden ring and real life, the way of the humble, animal life is getting oppressed. The theme of animals becoming humans is the strongest in Farum azula, where the beastman obtains fingers: the thing that allows them to create tools and become intelligent, human like. Or the way the Order is executing "omen-born" people with horns. Horns and animal features are representing the original, old way of living in both the game and in life. I'm also sad to see this in real life as well. For example, I would much prefer to ride on horses than having noisy cars on the road that pollutes the environment. But if I would start riding a horse around, the current order would be against me. Its also getting more difficult for humans to hunt and forage for food, making us rely on money. I would rather hunt for food or keep animals, than work for money. In shadow of the erdtree, there is many themes of "forager broods", foraging and hunting, and animal-like, humble living: All the things that are being wiped out and shunned by the Order. ( for example the shadow enemies with baskets only drop foraged items, mushrooms and weeds. ) A world without death, is a world without love: The theme of life and death is also super interesting and sad in Elden Ring, since Queen Marika made it so there is no death exist in under her rule, so everyone lives eternal lives. However, eternal life resulting not needing to reproduce, therefore no love, no births, no mothers. Hence why many characters in this game suffers in sort of an existential crisis, not understanding their "purpose" in their life - or rather and most interestingly, their purpose in the "story", as a character. Maybe could be literally, if we consider that the Fingers are truly writing the story of elden ring. - Ironically, there is a loss of purpose in life if there is no death, and no need to reproduce, no need for love. The Greater Will could be this power in ER, which created life within and perhaps its the controller of the story. Through Ymir, I think its revealed that the Greater Will is a mother, the cosmic creator of all things. He and the Mother finger also features black holes, saying black holes are like the womb of the universe. And its very likely true in reality as well, since our universe, space is nestled inside the same chaotic material that is inside black holes, where no space could exist. ( since black holes are like the holes in a cheese, air pockets that represents the outside world ) So the theme of a Mother also comes up again here: Who created us, who birthed us "Everyone needs a mother" - as Ymir says, as he gets obsessed - or perhaps even possessed - by the Mother Fingers. Therefore, we can say that the cosmic chaos area that is outside of our universe could be the ultimate mother of everything, and we thrive to understand why she created us, what is our purpose. I personally believe the world and life was came to existence naturally, but sometimes I play around with the idea if there is a consciousness behind it. Order and chaos could also refer to heat and cold, since in real life, particles organize into order to create heat and therefore life, but eventually everything turns back into disorder - antrophy - as everything eventually cools down. Chaos could also refer to the beginning of the universe, after the big bang there was literally one big mass of heat - the universe looked similar to the sky you can see in the frenzied flame ending -. And ironically, chaos is what inevitably our ordered world will return into, just think about for example to the fact that eventually our planet will be scorched to death by the heat of the sun as it enters to the end of its life. The notion of this could drive one crazy, thinking life is ending anyways, and everything is pointless. Frenzied flame is also the symbol of pain itself. As someone who experienced extreme pain before, it feels like your head is melting by fire as you almost loosing your mind, feeling similar to how the lord of frenzied flame's head looks like. The Frenzied Flame ending is about giving up, and submitting to the inevitable end: The sun will burn earth, and its better to stop births so they wont suffer the end. I consider Ranni's ending the opposite. In her ending, the cold, logical mind wins. It could translate to humanity saving itself from the heat of the dying sun, using their intelligence to build spaceships for example, and travel to another planet. "A thousand year voyage" through space, if you will.
I am just here to say that I am so happy that after one year that my xbox died with Dark Souls 1, a technician managed to repair it and I can replay it again
I would add that the DLC is particular deals a lot with parenthood; especially rejection. The Greater Will abandoned Metyr and by extension the wider world; almost certainly sowing the seed for the Frenzy Flame and it's truth. Marika abandons basically all her children, rejecting them for flaws outside their control. Forager Brood are likewise abandoned by Malenia, who rejects them, even when it was her explicit choice (to unleash the Scarlet Rot) that gave birth to them. Just a long chain of people being abandoned or rejected by their progenitors.
The duality angle goes so deep. Every animal is two animals: the lobsters have shrimp arms, the penguins fly like seagulls, the sheep roll like armadillos, etc. Every demigod is two beings fused together: Godfry and Serosh, Radahn and Leonard/Miquella, Rykard and the Big Snake, Malenia and the Outer God of Rot, and so on. Brilliant video man. I can't imagine how much work must have gone into it.
I just want to point something out that I think is REALLY important but seemingly never talked about; the sealing tree _doesn't_ look like the scadutree, or rather, it _only_ looks like the part of the scadutree that seems to be "choking" the other part of the tree which is growing straight upwards. Go look at the scadutree and the sealing tree again, it's irrefutable. I have no idea what the lore implications of this are, but it seems _really_ important, and nobody has dug into this. Great video as usual!
6:46 okay at this point I am CONVINCED you try to fit these lines into every video The albinauric bloodclot might be the greatest lore item in the game but Ranni talking about empyreans might be the best lore dialogue in the game
I just noticed that Ansbach literally says that the eye is something important for Miquella's heritage - to be an empyrian, which is kinda odd to be that specific. Ranni also seems to be missing an eye/have her eye sealed, indicating that a graced eye is one of the prerequisites to become an empyrian as she is one. Melina also has her eye sealed, which may imply that she is/was an empyrian herself.
To me, elden ring is a lesson in despair. Not just from the characters succumbing to it, but also you yourself as the player. Everyone from the gods to the lowest depths of the gaols are in a desperate struggle against despair. Whether embracing it, rising above it, or choosing to reject it all, in the end its all about what your answer is in the face of such pervasive and overwhelming despair and struggle. What kind of Lord could claim such a broken world
The theme of ambition in Elden Ring is pretty pertinent, as every one of the characters have their own flame of ambition and its shown how they manage them, some are consumed by it, others the flame has dwindled completely. It tries to show who far you are willing to go to fulfill your ambition/objectives, how many bodies you will pile and how bloody your path will be in order to reach your end. Great video Geoff, another banger as usual, can’t wait for the next one, have a good weekend my fellow and don’t you dare go hollow
I always refer to the game as Miyazaki's Prophecy of Fire, if we always fight, the world will burn. Frenzy, or even fighting a literal manifestation of peace, crucifying people for their shortcomings, conspiring to greatness, will always end in naught, a Tarnished victory even. That being said, you nailed it brother, thank you.
Before I watch this i just want to say a theme I still have yet to see anyone really talk about is the cycle of addiction. We as players come in to a world that has lost its grace, the one thing that made everything better, the thing the people of the lands between would do ANYTHING for that feeling just one more time. Then theres the perfumers which just outright say became addicted to their own products.
I truly appreciate your upload schedule. I had just started reviewing my notes, and this was the perfect video to watch while doing so. Once again, you are the greatest lore channel on this platform, and I thank you for contributing so much to the community!!
Hey Smoughtown, I just wanted to say that I’m really grateful for your lore videos. It’s just so relaxing to listen to you and learn new story details about ER
@@SmoughTownI just realized you also have buymeacoffe and patreon account. What's the best way to support you, i.e. where do you get the most amount? I'd imagine yt takes a rather large share from the memberships subscriptions
@@TWIDDL3that’s really kind my friend, honestly I’m already super grateful for the membership. Means so much but if you felt the need then buy me a coffee is a great place!
54:54 Funnily enough I do believe the DLC gives us an answer to this. Since "Shadow of the Erdtree" came out there has been a question sort of hanging in the back of the community: why does Miquella not get his own ending? From a meta-perspective you could argue that this could create problems with the DLC potentially being approached in the post-game, but this doesn't seem like a particularly strong justification to me. Especially considering that you can reach the DLC via Varré's quest in less than two hours of game-time. I would argue that there has to be a narrative reason for why the "age of compassion" is something for us to stop. What is Miquella doing wrong that Ranni is doing right? Why is Miquella positioned as the antagonist, where Ranni is an ally? And I believe the key lies with a perhaps unexpected character: Ymir. When asked about Miquella he says: "Ever-young Miquella saw things for what they were. He knew that his bloodline was tainted. His roots mired in madness. A tragedy if ever there was one. That he would feel compelled to renounce everything. When the blame... lay squarely with the mother." As mentioned in this video, the free will of Empyreans is at best tenuous, as their flesh allows the Two Fingers some measure of control over them. And we see that the parentage of the demigods in general carries heavy influence. All of them inherit something, be it Rennala's sorcerous aptitude, Radagon's red hair and battle prowess, or Marika's connection to the divine. It's an interestingly literal take on the concept of legacy, the idea that you in some way live on through your children. Miquella wanted to create a kind world, one in which everyone would be embraced and no one would be rejected. But he is the scion of a system built on rejection. While the game does point out the relative openness of the early Golden Order, its very foundations are built upon Marika's rejection of Death, which eventually spirals into the xenophobic, tyrannical, and genocidal regime of the present. Miquella understood that he had to reject this part of himself. There is a fundamental contradiction at play here. How can he build a world free of rejection, if he has to reject a part of himself to become a god? Just like Marika, the foundations of his "age of compassion" are at odds with each other. Hence he is most likely doomed to repeat the cycle, despite all his desires to avoid this. By contrast, Ranni rejects the broken system at a macroscopic level and proposes something entirely new, a truly meaningful change. It will be a difficult journey for her, and for you should you choose to follow her. Lonely, terrifying, with yourselves as the only guide. But there is hope for true change, for creating a better world than the one that came before.
Duality was definitely a theme I found in the base game, but I think if we’re looking at only Shadow of the Erdtree, I also saw the theme of Motherhood in a lot of questlines/plotlines.
The Lands Between seem to be largely matriarchical and it has a lot of death/rebirth imagery in it. Not as much as Bloodborne obviously, but it's there. In a way you could view Miquella casting off Saint Trina as yet another act of defiance against the Two Fingers. Even the Two Fingers spawn from their mother Metyr who is ultimately telling them what it thinks is the Greater Will's messages.
I agree. In a way its almost like a flip side to bloodborne. Bloodborne had a visceral femininity to it for lack of a better term. It highlighted the horrors of motherhood. But elden ring isn't as generous, blatantly portraying marika as a bad mother who betrays and abandons her children. Then there's ymir and metyr who're both representative of failed parenthood, those who lost their children or had malformed children. Edgar and Irina too, with edgar going mad from his failure as a father. In ER it is an unspoken but harsh critique of the sins of the father/mother and the suffering they forced upon the ones they brought into the world
@@TheBitingBat I also think it’s a very “human” approach to telling the failures of motherhood. Marika’s themes of abandonment and motherhood aren’t of an alien force (unless you talk about Metyr, but im specifically referring to Marika and her story). It is a classic tale of a tragedy a mother had to face, then upturning her trauma into an emotion. The fingers saw this emotion in her, and manipulated it. They saw a mother who greaves, but who was also capable of becoming a powerful God. And so it was then when the fingers decided to advise her through her acts of horror, genocide, to gain Godhood through the force of the trauma that Marika suffered. It’s an emotion. An emotion that would ruin the world as we see it. An emotion that Marika, herself, would see by the end. The realisation that her acts of emotion never made her fit to be God at all. That she was just a pawn in the Greater Will’s game. Now we know that EVEN Marika had been lied to by the Fingers about the Greater Will’s nature. That’s why she would shatter the Ring.
The thing I always think about with regard to miquella and how he creates a perfect world at the cost of the NPCs autonomy is that it's the good ending. not that it's the best ending for elden ring in particular, but that it's the good ending of every other rpg-- you as the player make all the "sacrifices", all the npcs love you, and you walk away from the game to never think about them again when you're congratulated and told everything worked out.
I’ve seen every single one of your videos but this one is a highlight! I had never put together all the different philosophies in Elden ring as they relate to the player and also real life philosophy but thsi video finally put all the pieces together, amazing stuff!
Thank you for this; I hate to pit two bad bitches against each other but I recently became disillusioned with Vaati because he kept refusing to engage with visual and textual metaphor; at least this was the case last I checked in on him with his AC6 vid which was super disappointing.
Vaati has specialised in *entry level lore* imo, and there's nothing wrong with that. His content used to be a blend of theory and recaps, but over time his content has become solely focused on recapping Fromsoft's vague stories with minimal interpretation. While at first I dislike this direction, I've come to appreciate his objective recap approach and abandonment of theory videos. I love the theory crafting side of the fandom the most, but that's exactly why Vaati's content plays such an important role despite how basic it might be: it gives us Avery thorough rundown of facts to form the foundations of our theories
@@Practicallypreposterous Agreed. Vaati is the stepping stone for most people into the more esotheric theories--it was for me! Once you realize that the community as a whole has many creators all within their niche, your holistic enjoyment of and engagement with this amazing property increases tenfold
ehh.. I still like Vaati. I agree, his lore analysis is far less robust than others, but that’s what I like about him. Still to this day, despite me loving other creators more, I think he is the ‘BEST’ Loretuber. Why? It’s because he has the most surface level approach to explaining the systems of the world, allowing for an ease of access into the Lore. This was especially helpful for Elden Ring, where there were many new people who had no idea what the story was. It’d be difficult for them to play something they had no idea about, then going STRAIGHT to a Quelaag video to understand the deep and dense lore beneath the surface before they touched up on some surface level lore beforehand. The second reason is that Vaati simply has the best storyTELLING And production of any lore creator. Bar none. Not close. I still prefer people like Smough, but we shouldn’t deface Vaati’s videos, because he knows what his videos are. He’s not hiding it.
Fantastic work. Feels like a culmination of many years of introspection and retrospection has led to this point of singular, excellent review. Miyazaki and the Fromsoft team have truly crafted an experience worth memory.
I don't agree on the fingers controlling the sites of grace. Mostly since we still see the sites no matter what, including the Frenzy Flame ending, that technically runs against all their machinations and history. It more likely it's Marika that doing the work, since its the tarnishedt that are tied to her and the old era of the erdtree. Plus we do get called, "an agent of Marika" in the DLC. This also lines up with us not having any other choice but to become elden lord, all endings get us there. Even the frenzy flame ending, which I suspect Marika did try to account for with Melina surviving, assuming we don't approach from a roundabout way. Which even then, the sites don't vanish, so we still retain the favor.
The vast majority of games, even quite good ones, touch on themes in such a simplistic and even amateurish way. Then there is Miyazaki, who can stand toe to toe with literary greats when comparing thematic intricacy and restraint. If there was ever “pop” art deserving of scholarship, it’s Elden Ring.
Always a treat to see a Smoughtown video in my feed, my sleep quality stonks will now skyrocket the next week 🫡❤️ Sleep aside, Thank you again for all this excellent content. The quality you have in your writing and production is impecabble! Hats off as always for you Smougeoff 🎉
The real Elden Ring was all the friends we made along the way, and then inadvertently got many of them killed...oops. Like you said, I always picked up on Melina's lines on using your Runes, as you're literally choosing what build, what principles to follow in your play style...but you could also apply it to which figures to ally with and what path to follow ultimately.
Rammen, pork chops, nappa cabbage, bok choy, snap peas, mushrooms, scallions, drizzled with toasted sesame oil for lunch and a side of Smough Town. Oh we eatin' good today!
I’m all for respecting other people’s ideals and philosophies but honestly anytime I hear someone defend or legitimately think the Lord of Frenzied Flame ending is in any way good it’s like hearing the Goth Kids from South Park talk about pain and death and stuff.
Great video as always. You consistently make interesting discussions that captivate my brain and your lore videos have been among my hyper fixations for a long while. The lore surrounding Marika's ascension is still confusing for me and there's lots of different interpretations that I have seen. I've been wondering if Marika was actually chosen to be a god or "Saint" by the Hornsent. We see the jar jails and them melding these people (along with the Shamans) together so they can reach this "sainthood." We also see at the Gate of Divinity all of these corpses brought together, so it might be that bringing flesh into this crucible invokes divinity as with the jars invoking this "sainthood." It would make sense as to why she managed to gain access to the Gate of Divinity if she was deemed a "saint" by them or divine in some way due to her Shaman flesh and she was the key agent to bind it all together. Also, I think it would explain the betrayal thread if Marika instead used that newfound godly power to establish the Erdtree and later attack the Hornsent. The "Numen" are supposed denizens of another land, so it might be that she used her new divine powers to migrate away from traditionally Hornsent land and, as I said before, then establish the Erdtree. I might be over thinking this, but I thought I'd share. Anyway, please enjoy your break. You deserve it! :)
"You might not have give a second thought to the skeletons you fight...." Well excuse me mister, it was them who fought me and wanted to kill me, I just defended myself from becoming one of them. Death by skeleton is not my option.
One thing I found interesting about Ranni's ending is the item description for the spirit ashes of Demi-Human Swordsman Yosh. "Onze, a master swordsman who devoted himself to the Star-Lined Sword, realized that only ruin awaited at the end of the procession of stars, and imprisoned himself in order to forestall it." Ranni says herself that that her order would be one of the stars guided by the moon. Does that mean only ruin awaits her?
I know why Potentates have to have soft hands. When blacksmiths sharpen a blade the final stages aren't done with rough things like stone, but with softer things like canvas. Sandpaper works exactly the same way. Harsher grains are used for rough work but in order to get the wood really smooth you need smoother sandpaper. The same goes for blades. This is the reason why Potentates have to have very soft hands. We literally see them using their hands to sharpen their blades before they attack us. Jarbairn doesn't know this of course. He just knows that it is traditional.
Great video! Also on the final fight with Miquella ... he already has a lord. So there's no ending where you could have allied with him to take the throne. Your ambitions and your principles cannot exist alongside his.
elden ring to me is what lies in the unseen and unnoticed, marika and her lore is a very small part of this world that has existed way before her and there are things only the people who made the game know. elden ring is about the history of a world that lives and breathes.
Great seeing another lore video! I'm also inbetween both main game/DLC so really appreciate the lore , So asking alot of questions. But I still have the theory we're would the lands between/lands of shadow be would they be together or side by side like with Bayle & Volcano manner or in the mountaintops of the giants. I don't but it's just speculation also great lore video by the way but not finished it yet :)
Elden Ring is replete with esoteric occultism. Japanese artists, particularly in manga and anime, are fascinated with this kind of stuff. A lot of the older manga and anime are just filled with occultism. Elden Ring and Dark Souls and Bloodborne are all cut from that same cloth. They do a good job of making it interesting, but you have to call a spade a spade.
Nothing quite beats the pleasant surprise of getting to end a long week of midterms with a new Smoughtown lore vid. Also quick question if you spot this comment. Do you have any plans on making more Fear and Hunger content down the line or was that more of a one and done kind of thing?
I understand why we weren’t allowed to truly side with Miquella but it’s still upsetting we weren’t given the option, I would’ve loved to help him establish the Age of Compassion.
The point is that Miquella makes all his decisions unilaterally without consulting anyone. He didn't consult Radahn to make him the promised consort, he just vowed it into the void. Even if you 'join' Miquella and 'help' him, you're not contributing to his vision, you're just compelled by force and fiat into his perfect society. He and Marika had the exact same goal: a compassionate end to all suffering, and his Age promises to be the mirror of Marika's, endless warfare and strife. Otherwise he wouldn't have to induce Radahn or Godwyn - both gods of mass slaughter, essentially, to be his physical embodiment in the world. Also Miyazaki is probably tired of people trying to force him to make easy games by legal and moral means, and wanted to slap those advocating for bland gentleness by making their avatar an irredeemable villain.
@@rclaws3230 It does feel like Miquella’s portrayal in SOTE was Miyazaki punishing fans who foolishly believed, even subconsciously, that they could institute a moral rule (utilize absolute power) without having a moral downside.
@@rclaws3230 By that logic the Tarnished is also the villain, unilaterally making decisions on the physical and metaphysical state of the world through right of extreme violence. We don’t consult everyone we meet if replacing Marika with Ranni is a thing everyone wants, we don’t ask for permission if we want to implement the Age of Despair and curse every living being, and we don’t care if the vast majority of people want to live when we become the Lord of Frenzied Flame and burn the world in infernal flame. Miquella is hardly any different from any other character that wants to have a major impact or change the world, he does terrible things to do great things, like making the world a gentler place and allow all walks of life to flourish. Also, Godwyn and Radahn aren’t gods, and Godwyn didn’t commit mass murder. In fact, he’s well known for being relatively peaceful and diplomatic, making peace with the dragons and all that. Also also, it’s presumptuous to think that Miquella would automatically go down Marika’s path when he doesn’t have outside influences controlling him like Marika did.
@@rclaws3230yes Miquellas age is top down but whom is he going to ask? On the scale of a cosmic age how does a single generation even have a say in it? And even then the current world is absolutely unable to come to any conclusion. A patchwork of abstinence or bitter opposition to the rest of the world has formed in each faction. Jet Miquella is widely supported or at least appreciated throughout the land. Tbh Ansbach and maybe Gideon are literally the only ones who do not appreciate what he is doing. Compare that to anyone one else including us Ranni Fia and Goldmask. And tbh in a lot of ways an age of compassion would be an elegant solution to all this. What would happen if everybody hated each other less and would understand maybe even feel with them just a bit more.
Elden Ring means Miazaki wanted to bully us and we paid for the opportunity for him to do so And Im so greatful Nobel Peace prize deserved for that man U can't hv peace without war after all
Just started watching, but we do wonders if this will have mostly a focus of the themes on a Fromsoftware side only/mainly, or if you'll also cover some themes and thematic parallels between Elden Ring and the other projects GRRM has worked on Absolutely looking forward to seeing this!!!