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Photonic integrated circuit animations in Blender 

Ryo Mizuta Graphics
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A quick tutorial for creating waveguides for photonic circuits using geometry nodes in Blender, as well as how to animate light pulses.
My socials:
Website: ryomizuta.com/
Twitter: / ryo_m_graphics
Instagram: / ryomizuta_graphics
Music:
Liderc - For Her Chill

Опубликовано:

 

27 авг 2024

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Комментарии : 31   
@sopheasithhem8
@sopheasithhem8 3 месяца назад
I love reading Nature journal and I always wonder how they got such beautiful illustration. Love this so much. Thank you. I am your fan
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
Thanks for your support! If there are any specific things you’d like to see tutorials on, let me know!
@IOwnHackersBFH
@IOwnHackersBFH 3 месяца назад
As always very impressive and so much things to learn! Thank you very much!
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
My pleasure!
@muza-productions
@muza-productions 3 месяца назад
Brilliant! I wish I had this technique last year when I had to animate 200 mesh photons on waveguides with curve modifiers...
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
I’m sure that in itself was a sight to behold!
@Zarazaize
@Zarazaize 3 месяца назад
Awesome as it always has been!
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
Thanks!
@jelmermeuleman8462
@jelmermeuleman8462 3 месяца назад
Nice!! I was looking forward to this one! Will be trying it out soon :)
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
Hope you enjoy it!
@olegfrolovdesign
@olegfrolovdesign 3 месяца назад
Thank you so much! It was very concise and comprehensive.
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
You're welcome!
@XThunderBoltFilms
@XThunderBoltFilms 20 дней назад
Really awesome!. Quesiton, do you have any nice tricks for chaining multiple curves together? e.g. I want a straight waveguide going into a directional coupler, but there is discontinuity because at index 200, the pulse is only half way out the end of the curve. Or is it best to just do it as one big curve
@ryomizutagraphics
@ryomizutagraphics 20 дней назад
That's a good question. So at the moment, best bet is to just draw it all as one curve. I was also trying to play with ways of building individual components and then snapping them together with geometry nodes. I'm pretty sure this is a nifty way, but I haven't made much headway since posting this video...
@XThunderBoltFilms
@XThunderBoltFilms 20 дней назад
@@ryomizutagraphics aha yeah thats the approach I am trying to do right now, maybe i'll report back if I come up with some neat way to do it Thanks!
@zeshanmughal4750
@zeshanmughal4750 3 месяца назад
Amazing
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
Thanks
@TheJulioGM
@TheJulioGM 3 месяца назад
What books do you recommend to learn Blender for scientific animations? I already use CAD software for 3D printing and technical illustration.
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
I’m mot sure books are necessarily the best resource for this kind learning, 1) because there aren’t many around for scientific illustration in Blender, and 2) Blender itself updates so frequently (3 version updates per year). So any print material quickly goes out of date; this is especially true for geometry nodes content
@sergkaskalov3983
@sergkaskalov3983 3 месяца назад
Thank you very much! You are simply a magician! Subscribe and hope for new magic!
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
Thanks for the sub!
@bUildYT
@bUildYT 3 месяца назад
yo, thats cool, i knew everything untill u came along with atributes and spline parameters, thats above my current lvl :/ do u have a few videos in mind that taught u this?
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
Glad I showed something new! There was no specific tutorial per se. Since Attributes are quite fundamental geometry nodes, I just played around and picked up workflows along the way. Of course, tutorials by Erindale and Cartesian Caramel (esp their livestreams where they experiment stuff) are great geometry node fundamentals as well as seeing different possible workflows with geonodes.
@bUildYT
@bUildYT 3 месяца назад
@@ryomizutagraphics 100% true, gl on ur geo nodes journey :D
@OTHMANELHAFI
@OTHMANELHAFI 3 месяца назад
thank you 👍👍
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
You’re welcome!
@frostDAirk
@frostDAirk 3 месяца назад
Nice! What about random speed and position of photons?
@ryomizutagraphics
@ryomizutagraphics 3 месяца назад
For random speeds, just divide the scene time by a random value before things get plugged into the compare node. For random positions, just add an additional a random integer to this
@3dartist07
@3dartist07 3 месяца назад
спасибо
@zeshanmughal4750
@zeshanmughal4750 3 месяца назад
❤❤❤❤❤❤
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