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Pikmin 4, Pikmin 3, and the Scope of Adaptive Music 

Scruffy
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{ You can support me on Patreon: / scruffymusic
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In this video, I'm comparing the overworld music system in Pikmin 4 to that of Pikmin 3, to demonstrate the difference in their scope! Whether you go for a small, easily extensible little system of musical layers, or shoot for the moon with bespoke instrumental tracks for every scenario, scope is one of the first things to think about when designing an adaptive music system.
{ ? I ♥ }

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29 сен 2024

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Комментарии : 407   
@Boney9551
@Boney9551 4 месяца назад
I remember the early days of pikmin 4 being out having to scroll through hundreds of individual music tracks and individually seperate enemy tracks to find specific songs, really put into perspective the size of the musical scope in it
@gboogie3257
@gboogie3257 4 месяца назад
Y’know there’s a video with every single enemy them right?
@edgytoucan3444
@edgytoucan3444 4 месяца назад
@@gboogie3257 *early* days
@cloverkip
@cloverkip 4 месяца назад
soo like, eight months ago
@Naito9874
@Naito9874 4 месяца назад
I know EXACTLY what you're talking about
@bighand1530
@bighand1530 4 месяца назад
Yes
@ShyGuyXXL
@ShyGuyXXL 4 месяца назад
Scruffy! My dude! My guy! My man! You can't just TEASE us with the hypothetical of all 80+ Enemy themes playing at the same time and NOT give us a mockup of what that would sound like! Don't be so cruel!
@jaylee6083
@jaylee6083 4 месяца назад
I wouldnt imagine having 12 enemies in 1 spot and getting constantly bombarded with attacks
@TarzantheFunkyMan
@TarzantheFunkyMan 4 месяца назад
I want to hear it scruffy
@TheActualDylan
@TheActualDylan 4 месяца назад
Scruffy please we need it
@demopan1067
@demopan1067 4 месяца назад
PLEASE
@soyboydj6875
@soyboydj6875 4 месяца назад
Yes plaeas
@hyliaphora-cecropia
@hyliaphora-cecropia 4 месяца назад
I always wondered about how they avoided desync in the P3 soundtrack, using multiple audio channels for it makes a lot of sense! How neat to learn about!
@Meatball132
@Meatball132 4 месяца назад
That's the one part of the video that I question, actually. As long as the lengths and sample rates are the same, there shouldn't be any difference between encoding every channel in the same file vs different files, at least in terms of synchronisation (having them in one file _is_ more efficient in other ways, though, and it also might have been marginally easier since multichannel audio already existed for stereo tracks). But for syncing, the key is just that the layers played at the same time and faded in/out as needed, not that all the layers are in one file.
@jasonreed7522
@jasonreed7522 4 месяца назад
​@@Meatball132i suspect having all the layers in 1 file helps ensure that you don't have any weirdness or delay with loading/playing multiple files at once. (Even if its on the order of milliseconds) Regardless it is very elegant to just make an 8 channel stereo file and fade them in and out.
@Meatball132
@Meatball132 4 месяца назад
@@jasonreed7522 Yeah, that's one of the "efficient in other ways" I alluded to: loading times. On the GC/Wii especially though, where Nintendo most often used this technique, it's actually pretty important, because the file doesn't tend to be loaded all at once i.e. it's usually streamed from the disc as-needed, and that's too slow to do from multiple files at once (the audio will skip because the laser can't keep up).
@Junbug_Arts
@Junbug_Arts 4 месяца назад
The visual quality is incredible I love the improvement
@ZombieChicken1310
@ZombieChicken1310 4 месяца назад
Also some enemies that feature battle phases or different moves feature extra soundtracks; for example. The burrowing snagret has a muffled music while underground, the bug-eyed crawmad has a different track when vulnerable, and the bearded amprat's music gets faster and more vivid when his static electricity is active
@JohnSmith-wv5km
@JohnSmith-wv5km 4 месяца назад
8:19 I feel like the adaptive music system wouldn't have worked in olimar's shipwreck tale. the music is far more complex and apparent than its subtle base tracks (and maybe even more so than it is in previous games), the adaptive tracks might have been omitted to keep the full focus on the already complex music
@edgarmarques4646
@edgarmarques4646 4 месяца назад
Me, breaking throw walls and chain link fences as soon as a new Scruffy video is uploaded:
@GooberGuy9
@GooberGuy9 4 месяца назад
The visuals are just SO GOOD! All Your vids on the music in the games made me realize it soo much more and made an appreciate it!
@peco126
@peco126 4 месяца назад
Incredible visuals with this one, great work!!
@nickk3077
@nickk3077 4 месяца назад
I have been eagerly awaiting the day that you would make a video about Pikmin 4's adaptive audio techniques!
@Scarletoctoling
@Scarletoctoling 4 месяца назад
NEW SCRUFFY VIDEO DROPPED ‼️‼️‼️‼️‼️
@Commander-peepers
@Commander-peepers 4 месяца назад
Great pikmin video one again. Your voice is always pleasant to listen to while learning some neat pikmin music quirks (:
@Ronald200in
@Ronald200in 4 месяца назад
Learning about the concepts of adaptive music for someone's favorite game series will always be intriguing! Keep up the good work as always Scruffy.
@keyofthewild
@keyofthewild 4 месяца назад
i loved all of the 3d art you made in this one!!! excellent work as always, scruffy!!!!
@sebaswitch7160
@sebaswitch7160 4 месяца назад
Such a great video, it's obvious how much effort you put into these vids
@chickennugget6684
@chickennugget6684 4 месяца назад
The music shift when someone has their last item in bingo battle really adds to that mode, if you hear the chanting you can scramble to try stop your opponent
@ikalpo
@ikalpo 4 месяца назад
The game Copy Kitty uses a system similar to Pikmin 3’s, but it also crossfades the main track into different versions as you progress through a world.
@LiaVanRevolution
@LiaVanRevolution 4 месяца назад
Yayyyy new scruffy video :D
@aussieaxolotl1671
@aussieaxolotl1671 4 месяца назад
Man, I'm so glad Scruffy's back at it again with Pikmin's music. It's what inspired me to continue pursuing music into uni and going into game dev!
@GoofballPaul
@GoofballPaul 4 месяца назад
The visual of using solar panels as a visualizer for the sound was beautiful and genius.
@zanthiablue5254
@zanthiablue5254 4 месяца назад
What an interesting comparison. I think Pikmin 4's adaptive music is so interesting and cool that if you are really engaged in the game's soundscape its quite magical. However it does make it heavily reliant on being within the game for it to be appreciated. Its not a bad thing nessesarily, but it means it might lack some of the lasting power of other soundtracks, which ultimately are mostly listened to on their own.
@subbys9920
@subbys9920 4 месяца назад
I genuinley think Scruffy has some of the best video editing I've seen, just in general, like the visuals he displays and what he represents is just insane levels of skill and talent.
@TongPik3
@TongPik3 4 месяца назад
WOW scruffy the visuals are so nice!!!!! I love playing around with 3’s soundtrack. I got creating custom layers for the music tracks down to a tee for my mods now. 🎉
@maxpxl7254
@maxpxl7254 4 месяца назад
man the 3D in the video is just beautiful
@Nightslayer337
@Nightslayer337 4 месяца назад
Scruffy, your videos are so beautiful! From the artstyles and animations used, just down to the way you explain it to us neanderthals who know nothing about music! It’s always a joy to see what you make ❤
@thorny_aloe2263
@thorny_aloe2263 4 месяца назад
it’s so fun to see what appears to be 3d animation in a scruffy video, he’s come so far
@esmeeyre6396
@esmeeyre6396 4 месяца назад
I ADORE these types of videos from you!! Please take your time so you can make them all as lovingly made as this one
@hock_100
@hock_100 4 месяца назад
This video came out 6 days ago yet youtube neither sent me a notification nor put it on my home screen despite the fact I’m subscribed with notifs on
@sirnoodle2004
@sirnoodle2004 4 месяца назад
Scruffy you are one of the most consistently incredible creators I have ever seen on this platform, your work is amazing. Keep it up! As someone who is into Blender and other such 3D stuff, it would be so fascinating to get a look into how you create all the funky 3d models and animations for your videos. Have you considered making a behind the scenes video?
@nerdstitution
@nerdstitution 4 месяца назад
I always love your videos! So much more goes into these Pikmin soundtracks than I could ever imagine
@gaviehehe
@gaviehehe 4 месяца назад
holy cow the editing in this video is just amazing like geez it looks so good and has so much????
@voidnoodle8911
@voidnoodle8911 4 месяца назад
Much as I do love the ambitious, adaptive tracks and the feeling they add, I hope they bring back more structured tracks like Pikmin 1 and 2 had- I still hum their level melodies from time to time, but I barely remember any level melodies from Pikmin 3 or 4.
@antonioaguirre5464
@antonioaguirre5464 4 месяца назад
If I had to say, my biggest gripes with Pikmin 4's music is what it had to sacrifice compared to previous games. Pikmin 2 and 3 both had a music layer for carrying objects. And this makes sense, this is one of the core and most important gameplay elements of the game, so it feel right to have it be reflected in the music. And also, with having sucha a complex music system, the base tracks have to be much, much more simpler. So there are basically no distinc melodies or leitmotifs in most of the area themes. And the thing is, this isn't really a problem of the system itself. Carrying objecs could have been its own music file like the other enemies, and Here's Hideaway does have a more complex base music.
@Maguarkwo671
@Maguarkwo671 4 месяца назад
I don't think Pikmin 4's soundtrack isn't bad, it just is a very ambient and atmospheric game. This indeed grew my appreciation for Pikmin 4's OST! Great work as always, Scruffy!
@stapidomcazfaikeurmom4935
@stapidomcazfaikeurmom4935 4 месяца назад
You don't think it isn't bad, so you think it's bad? What are you saying.
@Tyranitar.
@Tyranitar. 4 месяца назад
@@stapidomcazfaikeurmom4935when did they say they thought it was bad
@stapidomcazfaikeurmom4935
@stapidomcazfaikeurmom4935 4 месяца назад
@@Tyranitar. They said that they didn't think that it's wasn't bad. That's a double negative. Don't + isn't = Do + is. So they do thing that is bad.
@Tyranitar.
@Tyranitar. 4 месяца назад
@@stapidomcazfaikeurmom4935 oh
@jaxolotl41
@jaxolotl41 4 месяца назад
Wow. I never realized that pikimins enemies themes were so deep!
@Donchan1
@Donchan1 4 месяца назад
Your content is amazing, whenever you upload it puts a smile on my face!
@ConQuesoQueso
@ConQuesoQueso 4 месяца назад
OMG new scruffy! Always quality content!
@jungtaekim3914
@jungtaekim3914 4 месяца назад
I love the editing in this video
@ohno4973
@ohno4973 4 месяца назад
"What I Love" is what I love
@FantasyReader321
@FantasyReader321 4 месяца назад
Thank you! your videos are always interesting and brighten my day! :)
@flarthemself
@flarthemself 4 месяца назад
hey scruffy, in case you haven’t seen the video where gunnadahun (think i got that right) he tried to spawn as many bulborbs as possible and pikmin 4 would not crash, it’s a surprisingly optimised game for the switch! what i’m trying to say is that the music would probably just be overstimulating to listen to with every layer
@game_player.mp4
@game_player.mp4 2 месяца назад
as a passionate 100% pikmin 3 player i never knew thats what the pikmin said durring bingo battles. i always thought they were saying some random pikmin language!
@finnsaffelsipes
@finnsaffelsipes 4 месяца назад
i appreciate how u ask for permission to nerd out a little bit more like this isn’t your hundredth in depth pikmin video
@jessehcreative
@jessehcreative 4 месяца назад
Someone already made the soundtrack with all of the themes included except the enemy ones. I hope that someone eventually does that
@duckie4209
@duckie4209 4 месяца назад
YO YO YO, SCRUFFY DROPPED A WHAT I LOVE VID!!!
@maaven191
@maaven191 4 месяца назад
I think I need a Scruffy "kudos!" pin, now
@Ethan_Hsieh
@Ethan_Hsieh 4 месяца назад
I ❤ u scruffy your voice is soothing your animation is satisfying your analyses are fleshed out and your videos are quality plz make more vids soon especially more zelda and mario vids 🙏🙏🙏
@General_Kritikill
@General_Kritikill 4 месяца назад
YEEEAHHH SCRUFFY PIKMIN VIDEO YEAAHHHH!!!!!!!
@moistpretzel6411
@moistpretzel6411 4 месяца назад
I love your videos! I was wondering if you could take a look at Rain World's soundtrack? It's one of my favorite games, and also makes use of a dynamic music system to indicate stress levels.
@VoxVenatoris
@VoxVenatoris 4 месяца назад
Yippee!
@mimisaiko
@mimisaiko 4 месяца назад
I think it's right to use adaptive score as Pikmin games are somehow not linear and low energy progression
@shtwick
@shtwick 4 месяца назад
i consider myself to be a huge fan of pikmin, i played pikmin 2 and continued up there, though, I always thought Pikmin 4's music was lame, i like the melody more than the ambiant type music while the idea of each monster having their noises is interesting, i think pikmin3's and pikmin 2's music makes it work more by adding more melody that moves with you rather than little sounds that are precise
@sandwich_bubbles47
@sandwich_bubbles47 4 месяца назад
I’m gonna be honest, I do not think the work that was put into 4’s music system paid off. :/ Yeah, every enemy having its own little jingle is fun, but not being able to have ACTUAL music tracks, instead being stuck with boring ambiance, REALLY hinders the atmosphere of the game. The Hero’s Hideaway is the only main area theme in 4 I like, and it’s because it’s a lot more complex. It adds to the atmosphere of being a little flea exploring this HUGE crazy, bustling structure. Even then, I still think it could’ve been improved. I was really looking forward to what new music tracks we’d get in 4, and I was very disappointed. Music is necessary for the atmosphere of an area. Have basic, barebones music, and the atmosphere isn’t going to be that strong. Incredible video though!! You really taught me some stuff I wasn’t aware of! Great job as always!
@theivoryguy2476
@theivoryguy2476 4 месяца назад
I love you.
@KrispyRodent
@KrispyRodent 4 месяца назад
Yay more Pikmin!
@ze_glitchy_gamer7629
@ze_glitchy_gamer7629 4 месяца назад
I cant find the videos where scruffy finds the mechanical harps. I wanna know his reaction to the songs.
@nugget1019
@nugget1019 4 месяца назад
Ecstatic pikmin noises
@andypeoples7175
@andypeoples7175 4 месяца назад
Love the video!
@spilight9372
@spilight9372 4 месяца назад
HE'S BAAAACK
@DJCubit
@DJCubit 4 месяца назад
It's baffles me that you haven't done any videos about rhythm games yet: Music is essential to them! Not that I'm mad, you might be overwhelmed about the topic. You can always do a miniseries on them. I'll give you a starting topic: "how do rhythm games establish rhythm?" (e.g. Rhythm Heaven games)?
@andreworders7305
@andreworders7305 4 месяца назад
What does the Pikmin 4 music sound like if you play all 80 layers?
@lancelee338
@lancelee338 4 месяца назад
“Return to these games”???
@Fractalgames819
@Fractalgames819 4 месяца назад
Bro PLEASE do Zelda oot
@tieflung
@tieflung 4 месяца назад
SCRUFFY !!!!!!!!!!!!!!!!!!
@ViridianFlow
@ViridianFlow 2 месяца назад
Damn Scruffy, did you hire an outside person for all this 3d work or are you just flexing now with your music theory expertise combined with CGI illustration and animation? Leave some skill for the rest of us
@linkkirby6533
@linkkirby6533 4 месяца назад
Although I love Pikmin 4’s music (and have gained a better appreciation for it now!) I also would add the caveat that the base layer has to be quite small and ambient to allow for the extra layers to be added on. One benefit of Pikmin 3’s system is it has that adaptability, without having to sacrifice so much of its musical complexity.
@OriginalGameteer
@OriginalGameteer 4 месяца назад
What 4 did is impressive and I would not deny the effort they clearly put into what was done, but I honestly dislike the base region themes in 4 compared to the previous 3 games Other than the 6th area, I've never been able to remember any of the themes terribly well because it felt like they were barely there due to being more... in the background
@gboogie3257
@gboogie3257 4 месяца назад
Now here’s a hot take: Hey! Pikmin’s ost is better than any other Pikmin games ost
@themc3140
@themc3140 4 месяца назад
Even Pikmin 3 was a bit of a downgrade from the music of the first two games in ways. Although I personally also prefer it in some way just due to how beautiful it is.
@hyliaphora-cecropia
@hyliaphora-cecropia 4 месяца назад
@@OriginalGameteer Yeah, most of P4's main base tracks are kind of...forgettable, but I did quite enjoy the main game Hero's Hideaway and Giant's Hearth music. HOWEVER. The music in Olimar's Shipwreck Tale is 🤌🤌🤌. It's beautiful. I listen to the Blossoming Arcadia theme from that all the time, it's so good! Definitely wish the main game had some more melody-driven music, but there are some banging overworld tracks in other parts, so I personally don't find the ost too disappointing.
@kindlyevilbgm
@kindlyevilbgm 4 месяца назад
@@gboogie3257 Honestly, Hey! Pikmin's OST is probably the best part of the game. There's so many bangers.
@PineapplePineapplePineapplePin
@PineapplePineapplePineapplePin 4 месяца назад
My favorite part of the music in Pikmin 4 was easily the Engulfed Castle. It's almost dead silent when you first arrive save for a few ambient notes, but the further that invisible timer starts ticking down, the more and more parts of the original Submerged Castle music start playing, until finally just before he drops, you have the entire original theme playing undisturbed. Masterful work.
@JuneNafziger
@JuneNafziger 4 месяца назад
Oh yeah that was really fun going in blind. Like that name (and the blue only requirement) sure was suspicious, and then I slowly hear the music come in…
@jasonreed7522
@jasonreed7522 4 месяца назад
​@@JuneNafziger i was suspicious when i saw a hole's entrance completely underwater, the name was a dead give away, and then if you read the description and look at the image you have confirmation. 11/10 hole. Pikmin 4 was an absolute delight to play through blind.
@JuneNafziger
@JuneNafziger 3 месяца назад
@@jasonreed7522 the thing was I was coming in with only a glancing knowledge of Pikmin 2 at the time, so some of the more specific details didn’t set off alarms, though the name sure did because I thought it was the same name (again, only a passing knowledge of 2 at the time)
@concept8192
@concept8192 15 дней назад
I've played every Pikmin game so I knew what I was in for, but it was funny at the time playing 2 player with my brother and being like WAIT STOP TALKING FOR A SECOND because I heard the wailing very, very quietly
@thenumbr24
@thenumbr24 4 месяца назад
BABE GET UP NEW SCRUFFY PIKMIN VIDEO
@ToadSquad3
@ToadSquad3 4 месяца назад
woooooo
@krysttelmarchan8064
@krysttelmarchan8064 2 месяца назад
WHAT I LOVE 🗣️🗣️🗣️🔥🔥🔥‼️‼️‼️💯💯💯
@dbpt210
@dbpt210 4 месяца назад
Man I missed these music documentation videos, i love them so much
@igualdad5505
@igualdad5505 4 месяца назад
Have they done one on Lethal company?
@dbpt210
@dbpt210 4 месяца назад
@@igualdad5505 no
@ABitofEpicness
@ABitofEpicness 4 месяца назад
I found out each enemy had adaptive music AFTER beating 4 so I replayed the game afterwards just to hear it and it was so noticeable but also so natural that I dont even blame myself for not noticing since it blends so well with the gameplay
@halami2149
@halami2149 4 месяца назад
I’m just now learning about the adaptive music. I’m surprised I didn’t notice when I played
@PlayMoGame
@PlayMoGame 4 месяца назад
That's one of the only things I didn't like about Pikmin 4, the enemies never respawn
@tbtb66
@tbtb66 4 месяца назад
I think it's really lovely that in Pikmin 4 each enemy sorta has their own "voice", it adds to the general ambience of the game like a distant bird song while giving it an air of playfulness Personally I think I'll perfer the way Pikmin 3 goes about music but I wont understate the amount of work that went into Pikmin 4's
@hyliaphora-cecropia
@hyliaphora-cecropia 4 месяца назад
I just wish that enemies would respawn after some time so you could hear their music again--the overworld areas feel kind of empty and lonely with just the background chord track
@Marioman73
@Marioman73 4 месяца назад
Pikmin 4's music felt so ambient I didn't even pick up on the fact different enemies mixed in different tunes. I much prefer Pikmin 3's approach to handling music, as the more potent themes were more memorable, and made areas feel more distinct in my opinion.
@littlefox_100
@littlefox_100 4 месяца назад
Yes, I didn't even know that 4 had adaptive music. I was even upset because I thought it didn't!
@casualanarchist4483
@casualanarchist4483 4 месяца назад
i also didn't realize until it was pointed out to me that pikmin 4 had adaptive music, but after noticing it i had so much appreciation and respect for the sound team and the level designers. they both did amazing work to make sure that the individual tunes for each enemy would not only work with the base track for the areas, but be distinct and notable once you're made aware that they're there. it's subtle, don't get me wrong, but it's certainly impressive. though i am a bit disappointed that the spectralid track isn't a base part of the blossoming acadia music
@SpathiTS
@SpathiTS 4 месяца назад
Yea, I didn't care for the different enemy mixes in 4. The music in 3 was perfect, highlighting working, carrying, combat, etc... And the area themes in 3 were genuinely pleasant to listen to.
@aidanhammans9337
@aidanhammans9337 4 месяца назад
Honestly, same. Only the boss music was noticeable.
@StarLightShadows
@StarLightShadows 4 месяца назад
Yeah the music in the main modes of Pikmin 4 is so subdued as to barely even be considered music, and I'm really not a fan of that choice.
@hyliaphora-cecropia
@hyliaphora-cecropia 4 месяца назад
I’m barely into the video, and WOW just…let’s appreciate the editing. The visuals and music are all perfect, it all fits together so well. Scruffy’s always had god-tier editing, but the fact that it just keeps getting better with every video is mind-boggling Easily one of the best RU-vidrs, we’re eating good tonight with this What I Love!
@ellueccid8625
@ellueccid8625 4 месяца назад
It's a fine day for Pikmin content
@LouieHocotate2
@LouieHocotate2 4 месяца назад
Louie
@andrewchapman2039
@andrewchapman2039 4 месяца назад
My goodness Scruffy, the animation polish is absurd! Work well done indeed.
@mimipeahes5848
@mimipeahes5848 4 месяца назад
Oh yeah. It’s pikmin time.
@enchilordo8562
@enchilordo8562 4 месяца назад
I would absolutely love it if Scruffy somehow made a melody video that showcased every enemy track one by one with visuals similar to 6:04 for each enemy, like how Scruffy interprets each sound lol
@katswarrior
@katswarrior 4 месяца назад
I think a neat combo would be assigning traits to music. Like: These enemies skitter, these enemies stomp, these enemies trundle, etc. It isnt enemy specific, but it still adds a unique feel to each category of enemies.
@katswarrior
@katswarrior 4 месяца назад
You've got big brass for the lumbering, a kind of swing-ish tune for one's who trundle along, and a little bit of light percussion or woodwind for a little guy
@jellyzilla4959
@jellyzilla4959 4 месяца назад
When scruffy uploads i gain another year of life i think
@constantspider
@constantspider 4 месяца назад
When listening to Pikmin 4, i never noticed how much i *felt* the music rather than notice it. While fighting a bulborb or any enemy and hearing those instruments, I never *really noticed* it that's impeccable audio design
@viewpie
@viewpie 4 месяца назад
I absolutely LOVE the Pikmin music, not just how they sound, but also how adaptive they are. It makes the abandoned Earth seem so much more alive and really makes you feel like there’s something new with every moment/action!
@jasonreed7522
@jasonreed7522 4 месяца назад
Pikmin music is genuinely another aspect of the UI giving you a constant feed of information about the game state, you just have to learn to hear it. And aside from that, its music is always beautiful or atleast perfectly thematic to the level in all the variations. Its amazing to me that in 4 games they don't have a single track that i genuinely dislike, not even the submerged castle's associated trauma can ruin that erie masterpiece.
@francjirachi
@francjirachi 4 месяца назад
oh man your videos are art themselves, they are getting better and better, this one has been so visually interesting, love it, and can't even wonder how much did it take to edit
@meowpai2191
@meowpai2191 4 месяца назад
What a treat this was to see pop up on my notifications after a day of work, I adore pikmin and getting to learn how 3 and 4 designed their music is utterly amazing! Also can I just heavily praise the 3D models here?? Their stunning and the animations are so smooth, well done sir!
@Poizin77
@Poizin77 4 месяца назад
Lol now we know why Pikmin 4 took 10 years to come out it's because they had to make so much freaking music
@dudewithaname525
@dudewithaname525 4 месяца назад
I love the "clean mess" stuff you use for visuals, like, there's no unneeded empty space but it's not cluttered, it's the perfect amount of stuff
@Nic_2751
@Nic_2751 4 месяца назад
YES NEW SCRUFFY PIKMIN MUSIC ANALYSIS
@BagMonster
@BagMonster 4 месяца назад
Guess it's a matter of Pikking the right scope
@mot4353
@mot4353 4 месяца назад
Aaaa this video was so nice! its lovely seeing you adopt more 3D visuals, they work really well. as im writing this i also noticed how you morphed Today's Results into the What I Love jingle, a wonderful touch :)
@M3KAI5ER44
@M3KAI5ER44 4 месяца назад
The audio format the wii and wii u (and I guess sometimes switch) uses has always been really cool to me specialized ADPCM audio archives with special parameters for loop points in audio, and support for as many channels as you need! Many first-party nintendo games and software starting from the Wii and even a few cases, on the Gamecube I've checked out uses the multiple channel setup for adaptive music using this very format, even introducing things like music which has some parts playing on the TV and some parts playing on the Gamepad for the Wii U. The format has quite the flexibility, and given the nature of the DSP-ADPCM format, the file sizes are not usually too bad at all! Couldn't be more fitting for games! It's really awesome seeing a video that explores it a bit, a well made one at that! Well done!
@mla734
@mla734 4 месяца назад
I freaked out when I saw that there was a new scruffy video
@jarkide4392
@jarkide4392 4 месяца назад
Fantastic Video! I loved its presentation and I found all the music analysis really interesting! Its hard to think I never noticed any of this when I was playing through these games myself. Keep making great videos!
@lizzyserf
@lizzyserf 4 месяца назад
NEW VIDEO!!!!! I love pikmin and i love music … this stuff is so cool to see !!!!
@gboogie3257
@gboogie3257 4 месяца назад
I love Pikmin Enemies small themes so much that i actually remixed one of them for MuffinSnakes (yes the artist (yes the one who makes the computer wall papers (yes the one who loves Magolor))) It’s very cool and amazing how they were able to perfectly fit every theme for each small enemy they fr cooked with the ost for 4
@g_way
@g_way 4 месяца назад
I love your channel. I love your passion and the art that comes with it!
@gabinguss
@gabinguss 4 месяца назад
the production level is through the dang ATMOSPHERE!!! amazing as always scruffy
@supremesonicbrazil
@supremesonicbrazil 4 месяца назад
It's this kind of superb-level editing and charisma that makes it worth the wait. Thanks Scruffy, love your content
@baimhakani
@baimhakani 4 месяца назад
Scruffy you promised us a fully voice - acted readout of the entire Pikmin 4's Piklopedia & Treasure catalog It's been months now.
@memorableman3709
@memorableman3709 4 месяца назад
SCRUFFYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY HIIIIIIIIIIIIIIIIIII~ Thank you so much, your videos always make me happy when they appear in my feed!
@fanb1536
@fanb1536 4 месяца назад
I found myself really disappointed by 4's music; I heard every new track being so ambient, and became very depressed, because it meant I immediately forgot the music the second I stopped playing. 1-3's OSTs were extremely weird and memorable, so this was a big hit to me. Watching this video made me realize just how huge the scope of 4's adaptive music, but in practice I still can't say I like it now neither; I DID notice adaptive music whenever I was fighting an enemy, *however,* that never really made the given music more exciting, weird, or memorable of a track to me. So combined with me not enjoying 4's gameplay changes at all, I still prefer the first 3 games overall way more, I'd say.
@PavitrM.
@PavitrM. 4 месяца назад
I missed What I Love. I really enjoy hearing you talk about sound design it's so inspiring and insightful.
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