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Pikmin's FORGOTTEN Concept Art Pikmin (ft.  

VantageEmblem
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26 авг 2024

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Комментарии : 674   
@3D-B0Y
@3D-B0Y Год назад
It was a pleasure working on this with you, Vantage! Incredible video as always!
@VantageEmblem
@VantageEmblem Год назад
Thank you SO much for all of the work you put into it too! Your art is absolutely astonishing :)
@zephyrplays6898
@zephyrplays6898 Год назад
Only just saw this and dude. AWESOME MODELS AND CLAY FIGURES!
@VantageEmblem
@VantageEmblem Год назад
@@zephyrplays6898 3D-Böy is an absolute legend!
@psylawkson
@psylawkson Год назад
I wasn’t thinking of control when you mentioned that the greens could have a parasitic ability. I more so figured that when you charged them towards a corpse they could convert new sprouts right away without needing to drag their defeated enemy back to the onion.
@VantageEmblem
@VantageEmblem Год назад
Ooooh, and that could explain farming too! That's kinda terrifying, but I love it!
@PhantomOfficial07
@PhantomOfficial07 Год назад
@@VantageEmblem I was thinking the giant Bulbear with a sprout was instead a new gimmicky bulbmin type
@jj_the_ent
@jj_the_ent Год назад
this may have game balance issues is my only concern- otherwise cheers- my thoughts are some creatures are already infested and you can just pluck the green pikmin they drop- but not really “get more” like other pikmin (like how candypop buds are limited use in some games)
@VantageEmblem
@VantageEmblem Год назад
@@jj_the_ent Fair!
@psylawkson
@psylawkson Год назад
@@jj_the_ent I guess it depends on what role green Pikmin would have. Like if they were to be used to create bridges or ladders out of themselves, they would need to be left on the field for extended use, so it may be appropriate that you could create more as needed on the fly.
@realteamwall
@realteamwall Год назад
how have i never seen this concept art before its the exact kind of thing ive spent years searching for
@VantageEmblem
@VantageEmblem Год назад
It's SO good! There's a reason I called it the holy grail of Pikmin concept art, it just has such brilliant designs on it. If Pikmin 4's new types, provided there are any, are even a fraction of the quality of these types... We're in for a treat
@MrHomelessHobos
@MrHomelessHobos Год назад
Growable onions totally became the farlic bulbs in 4, they serve the same purpose as an undeveloped onion. The hairy pikmin were probably redesigned into ice pikmin, as the original design wouldn’t work for the freezing of water. Bulbearmin became Oatchi, and ghost pikmin did make a return! Very cool to see how these ideas evolved. Still holding out hope for string bean though
@reformedorthodoxmunmanquara
I absolutely adore the black Pikmin. Peak character design
@VantageEmblem
@VantageEmblem Год назад
They're my absolute favorite of the bunch, such fuzzy little guys :)
@mrcookie4308
@mrcookie4308 Год назад
White pikmins better 👨🏻‍🦳
@reformedorthodoxmunmanquara
@@mrcookie4308 Lmfao
@PhantomOfficial07
@PhantomOfficial07 Год назад
@@mrcookie4308 racism in pikmin 😢
@retosius7962
@retosius7962 Год назад
I think a good idea to have parasitic pikmin would be to make it so if they are left behind they have a chance of infecting some of the region's bulborbs, causing maybe a nest or something to spawn. Make it so only bulborbs can get infected and have it so it's more of a lessening of losses situation than it is a core mechanic for them. Maybe their main ability could be being able to distract enemies sin e they have a good understanding of how they work, letting other pikmin get by unseen while the greenies juke out the hazards.
@VantageEmblem
@VantageEmblem Год назад
Gotcha! This would make if offscreen too, so it’s not as ethically messed up and just a last minute survival instinct sort of thing!
@CreamIc7
@CreamIc7 Год назад
My idea was it would only work with enemies you've killed and bring back to the onion like if you bring back a bulborb you get bulbmin
@deathstinger13
@deathstinger13 Год назад
one idea for a unique carapace/brown pikmin ability might be an ability to become invulnerable while idle, basically hiding under their big wide head, and maybe being able to slide under thin gaps. Greens could also retain their parasitic origins without break the game by making it their attack method, having them sink into enemies and cause a DOT effect, maybe slowing down or otherwise limiting their abilities without completely taking them over.
@VantageEmblem
@VantageEmblem Год назад
I think these are some really good solutions to get these guys in a working state. And I think the devs may have considered something along that line too given just how awkward they’d look hitting with a typical Pikmin style latch on attack given their long bodies
@Albert_Speer_1962
@Albert_Speer_1962 Год назад
Pikmin 4 will 100% sell the best, but it might not, if the Pikmin curse keeps happening, which is Nintendo releasing new Pikmin games on unpopular consoles.
@VantageEmblem
@VantageEmblem Год назад
I just hope that they don't announce the Switch 2 before the game comes out because that could be really bad for it. That's maybe the only thing I could see killing it (and even then, the Switch install base is already very large so it might be fine)
@elijahthomas4231
@elijahthomas4231 Год назад
While Ice Pikmin weren't shown in the art, the souls could be the origin of the glow Pikmin.
@gferrol118
@gferrol118 Год назад
11:49 Hey, they actually got that in pikmin 4 with the doggo, instead of an enemy!
@VantageEmblem
@VantageEmblem Год назад
Yeahup! I called it out immediately when watching the trailer, haha
@AgentAvis
@AgentAvis Год назад
Editing on this one felt like a step up
@VantageEmblem
@VantageEmblem Год назад
I had to put a LOT of time to make this work. That being said, it's mostly 3D-Böy's excellent models that made it shine
@Krabby7Playz
@Krabby7Playz Год назад
I have seen 3-D Böy’s awesome models before but I didn’t know they were actually based off of unused concept pikmin! I’m surprised it took me this long to learn this!
@VantageEmblem
@VantageEmblem Год назад
3D-Böy's work is in a league of its own. And yeah, they're based on these concept art guys that are just so iconic!
@ElianWailmer0323
@ElianWailmer0323 Год назад
I was thinking that the Carapace Pikmin would be more like a protector Pikmin. Since some enemies try to squash you or launch boulders to crush the Carapace Pikmin could act like a shield from getting hit. Like if you had a puzzle that need a lot of yellow pikmin but there were a lot of enemies that crush you in the way, taking a few Carapace Pikmin with you to shield the other Pikmin would be the way to get through there. I think that'd be a pretty cool concept even though it'd need some balancing. Great video and good job on the editing. ᐠ₍⁽˚⑅̆˚⁾₎ᐟ
@VantageEmblem
@VantageEmblem Год назад
I ADORE the idea of Pikmin types who mostly benefit the other Pikmin from your squad, but it doesn’t always happen often for simplicity’s sake. I love the blue Pikmin lifeguard ability, for example, though it was dropped in 3. Thank you so much for watching (and liking my editing) ☺️😎
@woomy2343
@woomy2343 Год назад
Maybe a parasitic pikmin could be like a pikmin that when it's carrying back corpses to base, they hide inside the corpse and essentially use it as a vehicle. They wouldn't trigger enemies on their way back, so they'd be by far the safest pikmin for carrying things. For treasures, it may get a little complicated, though.
@VantageEmblem
@VantageEmblem Год назад
Kind of like a dweevil! Nice idea :)
@Rimalogo
@Rimalogo Год назад
Hey I was the one who helped spread this image around and added it to the wiki, nice to see a video on it!
@Rimalogo
@Rimalogo Год назад
I got more into the video, I see you used my edits on the purple and winged pikmin, cool!
@VantageEmblem
@VantageEmblem Год назад
Thank you so so so much! If you wouldn't mind linking your post here, I'd love to throw it in the description!
@Rimalogo
@Rimalogo Год назад
@@VantageEmblem I keep trying to post the link but it won't post, do you have a twitter I can @ you the link with?
@VantageEmblem
@VantageEmblem Год назад
@@Rimalogo Yes! I'm @EmblemVantage (...because VantageEmblem was taken... I realize, though, that the person who took the name VantageEmblem was, uhh, me when trying to set up the account. I was a bit of a dolt during that whole situation.)
@artichove
@artichove Год назад
Well looks like in pikmin 4 we got the orange ghost and black ice hazard pikmin! Ice pikmin and glowmin have been very fun!
@blazephoenix5849
@blazephoenix5849 Год назад
I like how the Bearmin (the bulbear pikmin) was an early Oatchi, the pikmin are riding on its back and it swims across the water with pikmin on its back, and the early Glow Pikmin and Glow Pikmin onion (instead of their mounds), those alone solidify that this is official, also I still think the flying Pikmin in the art are pink not orange because the early Glow Pikmin are orange on this same page (instead of green like they really are), it's also cool the early Glow Pikmins onion looked like a Rafflesia flower instead of the normal onion flower and the onion itself also looks putrid with that puke green color, that would have made more since for the white pikmin since that flower is poisonous and this onion looks poisonous
@BaneRain
@BaneRain Год назад
I think hybrid pikmin would be interesting. Maybe you get a chance to spawn them naturally, or can use certain food to influence which pikmin are produced. Id imagine rock x red pikmin would be bomb rock pikmin. Flying + blue would be surf. Maybe they act like ants in water and you can use them to water surfaces. Flying x yellow would be like storm clouds. You get a bunch of them and the static they make together gives them periodic bolts of lightning during combat. Idk im just spitballing ideas. I doubt nintendo would go that far bit its nice to dream.
@VantageEmblem
@VantageEmblem Год назад
It could be a really cool hook for Pikmin 4 if they went that direction!
@quotetry8998
@quotetry8998 Год назад
In my opinion, this is a really cool and creative concept!.. But it doesn't come without a slight curse. To me, Pikmin's "dan-dori" playstyle is balanced in the fact that you'll never have TOO many types to work with, and all the abilities the current Pikmin have are enough to keep you sustained. Adding type mixing (and potentially by proxy color mixing, but I may be wrong) would change the _WHOLE_ ball game for both veterans and new players, and even casual tryhards like myself. Sure, it's a fun mechanic, but things would definitely start to go awry once the newest type-mix meta drops out the onion, and it's stronger than a field's worth of Purples. And to top it all off.. Colorblind folk would have a nightmare trying to see which one's which, even if it's just type mixing specifically and not color mixing like I speculated.. But you know what? Regardless, I kinda want a game like that now. Maybe a spin off or a standalone newly developed IP.. If you were to create a dan-dori type game yourself, you better keep this idea with you, cause you'll be rolling in dough and players if you can pull something like this off right! Good idea, just gave my opinion on it, that's all!
@PhantomOfficial07
@PhantomOfficial07 Год назад
Imagine water + red pikmin is able to swim through boiling water
@recordwify
@recordwify Год назад
What
@evanrosman9226
@evanrosman9226 Год назад
BaneRain, you think hybrid pikmin would be interesting? Look up the youtube video "Pikmin Hybrids".
@emeraldpack5595
@emeraldpack5595 Год назад
I’m glad I’m not the only one who thought of using parasite pickmin to control enemies. Looks like the devs and were on the same page
@VantageEmblem
@VantageEmblem Год назад
If a game was built around it, it could be such a cool concept. Imagine a bulbmin spin-off series that played like the main games except you just used parasite pikmin.
@emeraldpack5595
@emeraldpack5595 Год назад
@@VantageEmblem The emperor bulborb shall be mine to command!
@VantageEmblem
@VantageEmblem Год назад
@@emeraldpack5595 That's terrifying, hahah. Imagine commanding the empress too!
@lasercraft32
@lasercraft32 Год назад
You're definitely not the only one... its actually a very common concept a lot of people think of, I've seen a ton of RU-vid comments where people talk about the idea. It would be really hard to implement though... especially in a way that wouldn't devalue the other Pikmin types.
@sticky-note1981
@sticky-note1981 Год назад
Honestly, I thought the mucus pikmin would have an ability where they would stick to enemies and wouldn't be shook off when the enemy shakes their body. Tight spaces is also a pretty good ability for the little guys, and i like em!
@ChaosSniper999
@ChaosSniper999 Год назад
I think the "Carapace" Pikmin might actually be more based on mushrooms. Their umbrella like heads could catch a upward breeze to be "Rethrown" mid air, getting more distance and height. I could also see them being able to "Block" certain attacks like water and poison sprays with their heads, protecting the other pikmin, potentially to the point where we see "Shower" walls.
@VantageEmblem
@VantageEmblem Год назад
Fair enough! I'd love to see this concept explored further.
@kuutti256
@kuutti256 Год назад
When the Mushroom Pikmin are friend
@lasercraft32
@lasercraft32 Год назад
I designed a green Pikmin concept only a few days ago... I had NO IDEA these scrapped designs existed before watching this, but I somehow had the same idea of linking together to form bridges/ropes to solve puzzles (mine had a tail though, a different yet commonly thought idea). :o
@VantageEmblem
@VantageEmblem Год назад
I’d absolutely love any iteration on Pikmin that link together to solve a problem. It’s just so in character for the little guys
@nolangerrans6083
@nolangerrans6083 Год назад
For an additional ability for the soot pikmin, perhaps at the cost of being rather weak in terms of damage they could have a slight slowing effect on enemy in certain situations, like throwing them sprays soot around enemies to slowly their attacks/distract them, like a more unique version of the classic video game chill effect. They could act like a support role. Or maybe they could be inedible due to their sooty surface making enemies spit them out leaving them only killable to hazards and crushing. There’s a lot of fun that could be done with the idea of soot.
@VantageEmblem
@VantageEmblem Год назад
Definitely, and I especially like your slowing ability idea. I do think it could be fun if they burned faster too-
@PhantomOfficial07
@PhantomOfficial07 Год назад
Soot pikmin? Black pikmin you mean? I'm a little confused
@VantageEmblem
@VantageEmblem Год назад
@@PhantomOfficial07 They are the Black Pikmin, "soot" Pikmin is just a name that started to make its rounds in the community
@PhantomOfficial07
@PhantomOfficial07 Год назад
@@VantageEmblem That's a little confusing... for a Pikmin associated with the cold I wouldn't think of them when I hear 'soot Pikmin'
@ea-nr2hd
@ea-nr2hd Год назад
@@PhantomOfficial07 soot is an insulating substance.
@Slithering-Pyro
@Slithering-Pyro Год назад
It’s still so surreal to me that Pikmin 4 is official now. All of this speculation over the reveal trailer takes me back to the Pikmin 3 speculation days where people were debating if the Winged Pikmin in the trailer were actually Pikmin and not some other creature. I’m part of this discord that talks about Pikmin a lot, and I remember when I woke up later in the day to see there was a notification posted in announcements showing the Pikmin 4 trailer. Let me just say that I had never popped off for a trailer so hard in my life. I would’ve loved to see it live, but waking up to the Pikmin 4 trailer was like a metaphorical dream come true. I’m so excited to see what new Pikmin types get introduced in this new game when it’s finally released 😁
@Lefeno_Village
@Lefeno_Village Год назад
kinda cool that, those glow pikmin WERE indeed used, and he wasn't quite wrong.
@UniversalSketch
@UniversalSketch Год назад
>:( mfw the cute little winged pikmin weren't orange!
@VantageEmblem
@VantageEmblem Год назад
Could you imagine if they were little orange pill guys?
@UniversalSketch
@UniversalSketch Год назад
@@VantageEmblem Olimar gets orange pilled?
@VantageEmblem
@VantageEmblem Год назад
@@UniversalSketch OH NO, ORANGE FOR THE UP-WING PARTY OF HOCOTATE? EDIT: This is the worst comment response I've ever made, you're welcome.
@WigwamMan
@WigwamMan Год назад
Erm sorry that was 251s idea....
@flamsey
@flamsey Год назад
Wonderful video as always Vantage! Thanks for the shoutout :)
@VantageEmblem
@VantageEmblem Год назад
Thank you so much for watching! You rock 🪨
@isaiahcooper6848
@isaiahcooper6848 Год назад
I just thought of an odd idea for the (black) sootmin. What if, since they are a bit fuzzy lookin, what if they could create small amounts of static electricity, not providing immunity, but allowing the yellows to power something for a lil bit. It's a weird one, but I'm curious what you think
@VantageEmblem
@VantageEmblem Год назад
Maybe they have a chance to stun enemies when eaten? Kind of like a nerfed and unreliable version of the white Pikmin poison death power?
@gunnadahun
@gunnadahun Год назад
The editing on this one is top notch. Great video!
@VantageEmblem
@VantageEmblem Год назад
Thank you so much! I was actually thinking the editing on this was a little weaker than the others when I was working on it, but I think it may have just been burnout given the length because everyone really seems to like it :)
@geekgaming1014
@geekgaming1014 Год назад
Coming back here after a new trailer it looks like the idea for having that spotty bulbear help olimar has been turned into the new dog like companion for pikmin 4 with it having similar mechanics! Who knows what else from this sheet could appear in the new game now that we know they pulled an idea from it
@PikKraken8
@PikKraken8 Год назад
My idea for goo Pikmin: -Can pass through certain walls -Can travel through pipes to cross certain areas -Can enter and dismember mechanical enemies Weaknesses: -Have slightly lower attack power -Are killed faster by all hazards I have an idea for another Pikmin type if you want to hear it.
@lasercraft32
@lasercraft32 Год назад
Basically Gooigi Pikmin! There's a lot of potential for that kind of thing for sure!
@VantageEmblem
@VantageEmblem Год назад
This would be SO much fun to play around with and could make for interesting puzzles where you have to throw where you yourself cannot get to
@yaavke
@yaavke Год назад
I love your videos! my Pikmin (and Pikmin 4 specifically) hyperfixation is thriving lol. I've never seen this page of concept art before which makes this video all the more interesting, thank you for sharing your thoughts! 🌱
@VantageEmblem
@VantageEmblem Год назад
Hey! This is the comment I wanted, someone who hadn't seen this art before and got to experience it because of my video. Seriously, thank you SO much for watching and commenting, this made my day.
@yaavke
@yaavke Год назад
@@VantageEmblem I'm so glad to hear that! Keep creating such awesome content, can't wait to see what THE Pikmin year will bring to this channel 👏
@VantageEmblem
@VantageEmblem Год назад
It really is THE Pikmin year. That's CRAZY. I remember the Year of Luigi. It's now the Year of Louie.
@Avisponnn
@Avisponnn Год назад
We got ice Pikmin now and I think the new Pikmin to be announced might just be a night time exclusive and I think it’ll be an orange Pikmin
@VantageEmblem
@VantageEmblem Год назад
It very much could be like the orange ghost pikmin but idk
@_octoboi12_
@_octoboi12_ Год назад
⁠@@VantageEmblem or maybe a night pikkin could be black for camouflage
@VantageEmblem
@VantageEmblem Год назад
@@_octoboi12_ Cool idea, i'd be on board, so long as the player is still able to easily see and interact with them. I think that may be the reason why Black Pikmin were changed out for purple in Pikmin 2 all those years ago: it would have been hard to see them in caves!
@_octoboi12_
@_octoboi12_ Год назад
@@VantageEmblem yeah OH i got it the black pikmin could have white eyes that ammit a faint light so you can still see them
@YoungSmokeyvp_7
@YoungSmokeyvp_7 Год назад
You dropped a long one this time interesting stuff as always 🤙🏾🔥
@VantageEmblem
@VantageEmblem Год назад
People have been asking for longer videos and this topic certainly deserved a longer video, so I guess it finally happened - I made a Pikmin 4 theory that's over 20 minutes long.
@YoungSmokeyvp_7
@YoungSmokeyvp_7 Год назад
@@VantageEmblem vantage I have a ton of video idea and content pikmin 4 even tho it’s been finally confirmed is still a wait for this of us waiting a decade you should cover every variant Pikmin enemy
@tripled2096
@tripled2096 Год назад
Wow, so yeah those ghost pikmin have returned properly as the night-mode Glow Pikmin- Pretty interesting one to reuse for 4 lol
@goodsirbear-7579
@goodsirbear-7579 Год назад
You sound like the best tour guide at a museum and I am all here for it
@VantageEmblem
@VantageEmblem Год назад
Thank you! I'm glad you like listening, hah
@celiafraze123
@celiafraze123 Год назад
I'm absolutely obsessed with the fat fuzzy ones omg I hope we see more of them in the future :)
@VantageEmblem
@VantageEmblem Год назад
Right? They're amazing
@DMcGrann
@DMcGrann Год назад
I think people have long wanted a reason to explore at night. What if the ‘ghost’ pikmin were key to this? They’d only appear at night and only remain in your squad during nightfall, after which they disappear. That means each night you’d need to find new ones roaming around. Their only purpose is to serve as light in the darkness. They can be ‘thrown,’ but rather than the normal arch, they just slowly drift to where the player directed. They can’t interact with or carry anything, nor fight or even attract enemies. While having many ghost pikmin would be helpful for light, they would also be a ‘useless’ slot in the squad in all other respects (perhaps this could serve as a form of night-time handicap as they reduce your effective squad numbers). (If this style of night-time is in the game, I think there should still be an option to skip nights. But aside from more time to explore or accomplish tasks, night could also serve as a kind of mercy time for stranded pikmin. Rather than the end of the day immediately cutting to departing in rocket and onion, nightfall is a chance to risk retrieving lost pikmin, but it’s risky because depending on your situation, you could risk losing more.) And maybe ghost pikmin could even spawn in all the colors of the pikmin types, but especially where you’ve lost pikmin in the past, quietly but strongly suggesting they’re the lost spirits of your former pikmin comrades.
@Shadowonwater
@Shadowonwater Год назад
I personally love the idea of ghost Pikmin coming in a verity of colors
@PhantomOfficial07
@PhantomOfficial07 Год назад
I think ghost pikmin should be the only pikmin you can get at nighttime, and you're able to damage enemies using them The ghost pikmin can't die (they're already dead) and all the enemies will try to focus on killing your captain instead
@nintendoboy3605
@nintendoboy3605 Год назад
While I do like the idea of ghost Pikmin it would be kinda lame if they were just a light source and nothing else
@BeeLy1011
@BeeLy1011 Год назад
You pretty much got this mostly correct!
@givemepasgetti4293
@givemepasgetti4293 Год назад
it's five months later and wow you were weirdly close lmfao
@Raggins
@Raggins Год назад
Nothing better than waking up to a 25 Minute Vantage Emblem Pikmin video! Great way to start off the day :)
@VantageEmblem
@VantageEmblem Год назад
So glad to be of service :) I'm really proud of this one, thank you so much for watching
@PenCatStudio
@PenCatStudio Год назад
I got an idea for the armored mushroom pikmin! So scattered across the game, there are pipes/enemies who constantly spew out streams of corrosive acid. You can throw these new pikmin into the opening holes, and they can plug it up so your whole squad can pass, and, if you all charge them near a acid spewing enemy they all bunch together to form a wall. And just like how the blues are little lifeguards, if a normal pikmin is near a acid enemy they can run in an act almost like a shield from the acid attacks. I would love to see more of a defensive type of pikmin sometime. It would really shake up the combat and allow for more challenging enemies.
@VantageEmblem
@VantageEmblem Год назад
I love it! Honestly, anything like this harkens back to classic Pikmin with blocking the nose of the armored canon beetle - maybe we could see an acid cannon beetle?
@lasercraft32
@lasercraft32 Год назад
Honestly... using a Pikmin-controlled Bulbear would be really really cool... not as something you can do whenever, but perhaps as some kind of story event that happens only a few times. Maybe you solve a puzzle or something to free one of these guys and they help you cross a river like a controllable boat or something, serving a similar function to the lily pads in Pikmin 3, but less of an environmental feature and more of a helpful side character.
@VantageEmblem
@VantageEmblem Год назад
If that’s the case, I’m ALL for it. Kind of like several setpiece mechanics in Zelda games (the boat in skyward sword for example) Could be amazing
@WigwamMan
@WigwamMan Год назад
This is SOLID pikmin content and the future of the community. I would love to see Goo Pikmin again and this video is gonna be stuck on my mind thinking of what these types could do. Amazing content and im very proud to be associated with you as we all grow towards Pikmin 4s release.
@VantageEmblem
@VantageEmblem Год назад
Looks like I stayed up late enough to catch your comment when you woke up- In all seriousness, thank you so much for watching. This video was a huge undertaking and I’m glad it’s getting such a positive response
@WigwamMan
@WigwamMan Год назад
@@VantageEmblem your work really does desurve it. Keep it up vantage its only gonna get better from here ;)
@VantageEmblem
@VantageEmblem Год назад
Same with yours! You do some seriously wonderful content @wigwam man
@WigwamMan
@WigwamMan Год назад
@@VantageEmblem thankyou, it means so much. Here we go again having a full conversation in the comments again HAHA
@VantageEmblem
@VantageEmblem Год назад
@@WigwamMan 🎉🎉🧅
@qwacktrap1459
@qwacktrap1459 Год назад
How I always saw the Green Pikmin in the scrapped concept art was as some sort of Spear Pikmin. Like with Rocks, I could’ve seen them have a different way of attacking, possibly poking their thin bodies at enemies like it was a said spear, possibly having some sort of drainage type of damage until shaken off. I can even imagine the captains holding the Pikmin like an actual spear with how tall and lean they are. Puzzles are especially interesting has Spear Pikmin could be thrown longer so they could past long distances, or are the only type that can squeeze past say, tangled vines due to their thin bodies. Another one that would make sense are targets, like once you hit one with a spear Pikmin a treasure appears, or maybe there’s an enemy with metal armor and only the spear can pierce through. Though it’s probably both too much and too little of a concept to say it could work, but I’d like to hear other people’s ideas relating to this lanky Pikmin.
@VantageEmblem
@VantageEmblem Год назад
I think a “spear Pikmin” sounds so fun especially given their already pointy and slender designs, plus the Pikmin gameplay predisposition for throwing
@CurlyFriStudios
@CurlyFriStudios Год назад
Completely underrated video. Love the amount of effort you put into it!
@VantageEmblem
@VantageEmblem Год назад
Thank you so much for watching! This video represents a remarkable amount of work from both 3D-Böy and I, so genuinely thank you so much for watching :)
@MumboMod
@MumboMod Год назад
Great job dude! Nevet seen this concept art before, amazing!
@VantageEmblem
@VantageEmblem Год назад
Thanks for watching! There's still more to talk about with this concept art, and I'm working on another video regarding it that I'm super excited about :)
@UphillBridge
@UphillBridge Год назад
Most popular video in 9 days!!! Congrats Emblem!
@VantageEmblem
@VantageEmblem Год назад
Seems like it's the most popular video on my channel period. Huh I wasn't expecting that!
@Subreon
@Subreon Год назад
Some ideas to make these types work Green/ parasitic pikmin Balance: stronger enemies take more pikmin to take over. The pikmin can't detach from their host, so using them to their full potential effectively kills them, like using White's poison. Gameplay: green pikmin will not attack enemies, but instead, willingly leap into their mouths to hijack enemies from the inside, once enough have entered that is. They are immune to being eaten and will sit in the host until enough join them or the day ends, but before that, you have as long as you want to kill the enemy to get them out. Their attachment is only permanent once the host is taken over. Once a host is taken over, again those pikmin are effectively dead at end of day, however they still count for the total pikmin on the field. So if you take over a bulborb with 10, out of your squad of 100, you now can only use 90 pikmin, along with that captured enemy. The host is now a playable character you can switch to, lore reason being their combined brain power makes them intelligent enough to see a need to fulfill, and will act independently of the captain's command to fulfill that need themselves. However, they gain a hunger meter around their health meter. If you don't hunt, the pikmin inside lose control of the host's urges and it goes back to normal, however, will prefer going after bigger targets close by instead of pikmin or the captain as a last struggle for power by the pikmin inside. This also leads to another long requested mechanic. The creatures interacting with each other. Instead of chilling together waiting to bully passing pikmin, they'll now fight each other for various reasons. Food, territory, etc. This would also mean a higher enemy count to compensate for them killing each other, and to increase the chances they come across each other for these interactions to occur. Most enemies will have larger patrol radiuses for this. If an enemy's hunger is near full, and they come into conflict again, they'll prefer to run and hide rather than pointlessly fight to the death. Back to the green pikmin. The next day you go to that area, the uncontrollable enemy will now be around where you left it, or around where the host originally was if left in an incompatible area. They can't be taken over again as the pikmin lost full control by now and the enemy developed an immunity to their parasitic pathogens. They are only enemies now and will prefer hunting you down as revenge, stronger and faster than before. At the end of this day, they automatically die from internal shock and go away. And finally, using enemies is a fully optional alternative strategy to solving things, as they make doing a deathless run impossible. Green pikmin are optional therefore. Also only 80 can be on the field at a time to prevent soft locking. Lore: embrace the moral darkness with captain's notes. "I witnessed something truly unsettling today while using this new pikmin type. Using the pikmin for my own needs already raises moral anguish in my soul, but today I think I really passed a new level of moral darkness. On the one hand, now I finally have the answer of where bulbmin came from. On the other hand, I wish I didn't. I really need to think carefully in any decisions involving green pikmin from now on... surely there is a better option." Black/ fuzzy pikmin Balance and Gameplay: their fuzzy bodies absorb impacts, including their own, so while they don't die from getting knocked around, they do very little damage. However when knocked around, they float gracefully to the ground, ready for action immediately unlike other pikmin. There are some places that are too cold for any other pikmin, and even the captains need to take breaks near heat sources when in these areas Orange/ seed pikmin Balance and Gameplay: same stuff you said, but also immune to explosives, due to their perfect round body covered in tiny holes which lets pressure waves pass through or be deflected. Ideally this feature would actually be given to red pikmin to make them more useful. Cyan/ slime pikmin Balance: extremely slow, but can't be shaken off. Extremely weak to water and cold, being quickly diluted or frozen in those cases. Can't carry anything and can't be thrown, but can slowly destroy any non elemental wall. Gameplay: instead of hitting their enemy, they relentlessly latch on and slowly break down their molecular bonds. If an enemy is defeated by slime damage, it will dissolve like the titan dweevil. Slime pikmin that dealt damage to it gain nutrients within themselves that they can take back to the onion. It sucks them up and spits them back out, plus additional seeds for the nutrients. That will reset their leaf however. Use with extreme caution. Contact with slime is deadly to everything including captains and pikmin. Captains can obtain a hazmat suit upgrade that makes them immune. Another note of caution, they will huddle up on the captain when in the party instead of staying neatly behind them like other pikmin. So in a way, you have to run from them and direct their destructive power to productive means. They also poison enemies when eaten Lore: "I thought I saw it again, and almost ran screaming back to the ship. But, it's just a new type of pikmin. Though it constantly approaches me in party, and relentlessly stares at me when idle, I can't help feeling like there's something sinister hiding under its normal pikmin looking eyes and plant stalk. Other pikmin mind personal space, and will stretch or admire the scenery. These ones though. They just stare... even if I go behind a wall and show up somewhere else, they never stop staring at me, like they have xray vision. I wonder if even in orbit, they're watching me from their onion at this very moment. I shan't sleep tonight. Rainbow/ Spectral pikmin Balance and Gameplay: they can be any pikmin color. They are immune to everything. They appear where you have lost pikmin before and if you don't have a full squad. They are vengeful spirits that can't be commanded or harmed, but will automatically help attack nearby enemies, typically the one that killed them. Upon an enemy's defeat, they will travel and fade upwards like normal and won't reappear. If there is no enemy to defeat, they will follow your party, making ghostly pikmin sounds until you reach the edge of their death area, where they'll go back and wait in the exact spot they died. When idle near other pikmin, they'll form a defensive circle around them, while the other pikmin will be quiet and act more somber and alert. A spectral pikmin can also be made at peace by saving an indivual suffering pikmin, such as throwing them out of water or putting out a fire. They only appear during the last 8th of the day, or all night, if night mode is introduced Lore: "they say some mistakes can haunt you for the rest of your life. On this trip, it's been proven to me. Now whenever a pikmin falls in battle or from a lack in leadership skills, I get constantly reminded of it via their ghostly apparition appearing to aid me and the pikmin one last time to put their spirits at ease. After all the things I've witnessed on this planet, I grow envious of them. I don't think I'll ever know peace and closure like they do. The responsibility of leading all these little guys is a crushing burden to bear on my soul. Yet despite countless mistakes, they follow without question. I need to do a deep dive into research on why they feel so naturally inclined to follow me. But first, a moment of silence to those lost pikmin who, throughout my journeys to this planet, I myself would be lost without..." Edit to yellow pikmin. They can take over mechanical enemies and objects, but won't be lost by doing so. Edit to purple pikmin. They cost more to produce, don't home, and don't stun. Their slam is still super powerful though, however their throw arc is low and short, so you need to be on higher ground to slam most enemies that are any taller than an amprat. Purple pikmin landing on the ground can knock small enemies into the air, which briefly stops them, like in pikmin 2, but still, without the stun. Enemies hiding in the ground will be hurt by the slam. They're too heavy to save from drowning and will instantly sink. Water is electricity to them. Enemies have a harder time picking them up or swallowing them. Their whiskers allow them to feel vibrations and alert you to threats hiding in the ground or air White pikmin edit. They can follow enemies into the ground and eject them from it. Red pikmin edit. Immune to explosives, and attack further increased x2 Blue, rock and wing pikmin are perfect. Levels just need to be better designed around them
@Sirmrmeowmeow
@Sirmrmeowmeow Год назад
The ghost pikmin lighting dark areas is a cool idea. Very spooky, studio ghibbi style glow.
@VantageEmblem
@VantageEmblem Год назад
That could be SO cool. Imagine the new type having an eerie, painterly glow in the dark
@AmoebaShleeba
@AmoebaShleeba Год назад
I’ve seen these Pikmin designs before, but I never knew where they came from! This is honestly really cool and exciting!
@VantageEmblem
@VantageEmblem Год назад
I know! I'd love to see them, or a descendant of them, actually make it!
@baileygoncalves4643
@baileygoncalves4643 Год назад
Feels so wild excitedly watching these theory and hype videos for pikmin again. 10 years ago for Pikmin 3 feels like yesterday.
@VantageEmblem
@VantageEmblem Год назад
It's such a strange world for me, because I grew up watching those videos ten years ago and now I'm the one making them. I remember watching Dazz's content, for example, almost religiously
@bottledwaterprod
@bottledwaterprod Год назад
I like to imagine that the carapice Pikmin could be a sort of deployable barrier. Like to deflect enemy projectiles, or to redirect streams of water, etc.
@VantageEmblem
@VantageEmblem Год назад
This could be SUCH a fun ability if used right
@bottledwaterprod
@bottledwaterprod Год назад
@VantageEmblem Imagine them with their lil heads all side-by-side like a Roman battle formation. The true shield bugs.
@Bruwnie_
@Bruwnie_ Год назад
I'm thinking that all the pikmin will return in the new game, but there will be a new "habitat" feature, where certain types of pikmin can't survive in different climates. Like blue and Winged pikmin won't be able to survive the cold climates, but yellow pikmin would thrive. I could see this feature being a good way to have all pikmin types in the game, while also having a good amount of pikmin in your 100 member squad.
@VantageEmblem
@VantageEmblem Год назад
I think this is an excellent idea that could lead to such a fun and dynamic gameplay system
@gensteps923
@gensteps923 Год назад
Bro you just gave me a huge another idea for those Brown Pikmin, they should be Wood/Tree Type!!! They can be the builders/constructors and could be good like carpenters since they are the wood / tree type Pikmin. While agree they are least likely to return, I actually think they have such massive potential if done this way!
@VantageEmblem
@VantageEmblem Год назад
I’d absolutely adore to see these guys come in as wood types
@gferrol118
@gferrol118 Год назад
Its cool seeing we got the ghost pikmin in pikmin 4, as green glow pikmin
@Brutalyte616
@Brutalyte616 Год назад
I think Brown/Beard Pikmin and the Black/Soot/Hairy Pikmin could have been brought together as a single Pikmin type intended to be robust replacements for Purple Pikmin that were acclimated to colder areas of the game. Seed Pikmin could have been part of the old farming mechanic mentioned with the Green Pikmin. Perhaps they were Pikmin you would find out in the wild that would need to be escorted to a designated place on the map where they could be planted and tended to by the Green Pikmin in order to grow food or new Onions. Or, perhaps the Seed Pikmin were infant Green Pikmin, and you would feed them to small enemies in order to get them to sprout into Bulbmin and the like, which could then be turned into Green Pikmin after some undecided upon trigger, causing them from going from being the smallest Pikmin to being the tallest.
@bluebennyandfriendsshow8038
Dang, I love this video so much. When this video first came out, I was like "how did I not see these sooner!?!" I was researching everything and anything pikmin for a while and never saw these. I drew all these pikmin types, picked favorites, and dreamed up ideas for them. The green bean "nerd" pikmin is definitely my favorite. Tehe I love him!… Her? Do pikmin have genders? My other being the light blue blob pikmin. The idea of a wraith pikmin excites the heck out of me! I watched this like 3 times the day you put it up😁. Please, if you find anymore old concept art, make a video on it! I love lost and forgotten stuff! -Zoe
@VantageEmblem
@VantageEmblem Год назад
Hello! Thank you so much for watching! I am planning on a follow up to this video at some point, though we are currently still in the research phase. Stay tuned!
@bluebennyandfriendsshow8038
@@VantageEmblemawesome! I will keep an eye out😉
@Zinkolo
@Zinkolo Год назад
Funny how the green Pikmin turned out to be a floating pikmin with a ghost aesthetic
@VantageEmblem
@VantageEmblem Год назад
ended up being very similar to the orange Pikmin from the concept art
@Zinkolo
@Zinkolo Год назад
@@VantageEmblem oh yeah I suppose so! Still glowing is more like green so maybe we'll still get parasite green. But as a rare secret Pikmin only in caves that you have a limited amount of to take over enemies. But they don't follow you between floors!
@butttpooop4107
@butttpooop4107 Год назад
I love oatchi with all my soul but I really would have preferred the bulbearmin
@Chainsawjoe
@Chainsawjoe Год назад
we got ghosts and cold, so thats pretty good
@Wapcvm
@Wapcvm Год назад
Cyan is such a little goober
@VantageEmblem
@VantageEmblem Год назад
Literally tho, such a lil squishy guy
@RocketRidge
@RocketRidge Год назад
Looking back with hindsight of the first trailer, I find it very interesting that the ferrying idea with the bulbear green pikmin was recycled into Oatchi within Pikmin 4. The original "Pink" pikmin is also interesting, as the newest release seems to take advantage of verticality. It is also quite notable that the Ice pikmin, colored light-blue, shares a "connecting" mechanic with the goo pikmin, perhaps they share the same inspiration? That's all I got from rewatching this with the first trailer in mind, perhaps a proper comparison is due whenever the game is fully released.
@Joey3264
@Joey3264 Год назад
My idea for the green’s abilities: *highjacking, only small~smaller/medium size creatures, needs to be finished by a green(or with a green latched on) cannot highjack corpses, temporary.. they merge with the green onion at end of day(crating seeds of the creature+1) *leaf craft, can reshape a type of leaf into helpful objects (like raft or climb rope) *also having a “javelin” type of throw.. but less potential throw range
@VantageEmblem
@VantageEmblem Год назад
Having them with a different throwing arc would be amazing
@nyon7209
@nyon7209 Год назад
Ah... I guess the bulbear concept became Oatchi. I also think that if you look at the light splotch on the Carapace pikmin, there's something resembling a hand, and the lighting, plus dark coloration, may have caused confusion. The Black pikmin could easily have evolved into the ice pikmin. Huge change in design, brought about by expanding on what they could do with "cold"
@VantageEmblem
@VantageEmblem Год назад
I think you’re absolutely right about this - I have another video planned about this topic that actually goes into all three of these points 😎
@nyon7209
@nyon7209 Год назад
@@VantageEmblem Looking forward to it.
@thedoglovinggamer5825
@thedoglovinggamer5825 Год назад
8:32 That winged pikmin is flying up the cliff, there is an arrow head on the line on the cliff.
@VantageEmblem
@VantageEmblem Год назад
Yeahup, that’s what I’m saying - it looks like it has the ability to fly or leap up a cliff, which is different behavior from what we see in Pikmin 3
@erinkarp
@erinkarp Год назад
Well the hairy pikmin definitely turned into the ice pikmin of pikmin 4, and the swimming parasitized bulbear seems to have ended up as Oatchi. The ghost pikmin is definitely the glow pikmin of pikmin 4
@thegamingkeyblade7066
@thegamingkeyblade7066 Год назад
The mushrooms looking pikimin kinda look like that one enemy from pikmin one that takes control of your pikmin. I get they could have an ability to buff other pikmin in someway while themselves being useless alone.
@VantageEmblem
@VantageEmblem Год назад
I’d love that. Any new Mushroom Pikmin (puffmin?) types are good with me
@evanperson09
@evanperson09 Год назад
Omg, I just thought of a pretty way to get the ghost pikmin. They could come out at night and float really high like stars, then when you leave on your space ship you hit one and watch it fall to the planet's surface.
@VantageEmblem
@VantageEmblem Год назад
That would be so sad but also pretty
@wooperfan77
@wooperfan77 Год назад
I have like 4 pikmin ideas, some of them stupid, some of them smart. 1: Ice. Color: Cyan. A bit transparent. very blocky. Special ability: doesn't slip when on ice. Can break ice walls Won't freeze. Special weaknesses: Dies within 1 second when in contact with fire. 2: Liquid. Color: no color. Very transparent, yet still visable. Special ability: Can fill up pipes to make water come out to knock something off of a leaf. Can go in water. Weaknesses: Needs to be in water. They can survive on land, but not very long. Very, VERY weak. 3: Sand. Color: Light yellow with a little bit more gray in it. Special ability: Isn't affected by the decreased vision (aka sand in your eyes.) Is immune to sand sinkholes or quicksand. Weaknesses: Dies immediatley when it touches water. 4: Magnet. Color: grayish. Have a magnet as their leaf. Special ability: can use its leaf to pull large metal blocks away from your path. Weaknesses: They are immune to water, but they will rust when in it. Very slow If they are very rusted, they will move slower than a leaf purple pikmin. Little note: Can derust when in contact with gasoline. no other pikmin can go through that. Note: I also had some more ideas, like a ghost pikmin, or an earth pikmin, and also a paper pikmin. But I don't really feel like explaining them.
@VantageEmblem
@VantageEmblem Год назад
Honestly a grainy sandy light yellow/cream/beige is such a good idea to get more Pikmin colors, and I e literally never heard somebody suggest a “transparent” Pikmin before but it’s also SUCH a good idea. Maybe the wraith Pikmin could have filled that role
@thejaguar3191
@thejaguar3191 Год назад
Interesting, I had seen some of these Pikmin designs floating around, but I had never seen the notebook itself they originated from. When I heard farming, my first thought was that they could pluck other Pikmin sprouts. Perhaps that was the devs’ thinking before they came with being able to throw other captains at sprouts to pluck them. That’s just a complete guess tho
@VantageEmblem
@VantageEmblem Год назад
I’m planning on making a follow-up video to this at some point in the near future
@hippothehippo
@hippothehippo Год назад
I love seeing concept art like this, fun to get into the head of the developers as they work. One type it seems like they aren’t interested in developing that I’ve always wanted to see is an aggressive type that doesn’t have any interest in following a captain, and may, in fact, work against your goals by competing for the same resources.
@terratherat
@terratherat Год назад
I think the winged pikmin being orange is really cute. it makes them look like lil bumble bees flying about in the pikmin world, so nice :) But I guess that's why they scrapped it, it looked too much like a bee, lol.
@VantageEmblem
@VantageEmblem Год назад
I always thought it was because they blended in too much with the Twilight River, but it also might have been because it was too bee like
@terratherat
@terratherat Год назад
I mean they're bright orange and autumn colors are more brown but I guess that checks out
@VantageEmblem
@VantageEmblem Год назад
@@terratherat I was told it was more as you looked over the river to see their onion in the web, where it's not very clear against other objects. But at the same time, who knows.
@Bridgetfuller8791
@Bridgetfuller8791 7 месяцев назад
You literally predicted cyan/light blue Pikmin, ice hazards, and a night mode with ghost related Pikmin. All in Pikmin four, your insane.
@VantageEmblem
@VantageEmblem 7 месяцев назад
It’s crazy how much I got right (and also how much I got wrong!) I’m planning a live stream event where I go through all of my pre-Pikmin 4 videos and ranking how right and wrong they are on a tier list, so we’ll see how that goes haha
@Bridgetfuller8791
@Bridgetfuller8791 7 месяцев назад
@@VantageEmblem When are you planning on making this stream, because I'm now suddenly interested.
@VantageEmblem
@VantageEmblem 7 месяцев назад
I'll be announcing that in an upcoming video (either this next one or the one after)@@Bridgetfuller8791
@captainhalcyonix9009
@captainhalcyonix9009 Год назад
Way to add green. Green beans are also known as string beans. Give them snare/binding abilities. Let them also develop vines/poles for exploration and progression. And slow or trip large monsters. Hope this inspires people.
@VantageEmblem
@VantageEmblem Год назад
Fits the design well too
@laurammate_
@laurammate_ Год назад
I didn't remember this at all!! I'm loving all the potential you see on these designs!
@VantageEmblem
@VantageEmblem Год назад
Could you imagine if any of these made it as our Pikmin 4 types? Or a variant of any of these?
@laurammate_
@laurammate_ Год назад
@@VantageEmblem i really can imagine orange, green and light blue being real because of the good ending of pikmin 1. But I think green and orange, depending on the shades, could not make it into the game because of accessibility (they could be difficult to be seen/differentiated from the ground and background colors for people with some visual disabilities). So I lean more towards the light blue and maybe the glowy-ghost orange pikmin.
@VantageEmblem
@VantageEmblem Год назад
If they are green or orange they’re definitely going to need to sport a very easy to identify design
@realteamwall
@realteamwall Год назад
i watched this video two days ago but i just have to watch it again it is probably the best pikmin video ive ever seen im sharing it with all my friends
@VantageEmblem
@VantageEmblem Год назад
Thank you SO SO SO much for watching, it means a lot
@ironjavelin7482
@ironjavelin7482 Год назад
I think its real because it had glow pikmin in the book as well so 2 games worth of pikmin concept
@VG_Figures
@VG_Figures Год назад
I could see green making bridges and nets to either trap or slow down enemies.
@VantageEmblem
@VantageEmblem Год назад
That'd be lovely to see, and probably a lot of fun to use them dynamically in combat too
@codymcgraugh1444
@codymcgraugh1444 Год назад
This is my first time seeing your videos and you remind me of a excited safari explorer with the way you talk.
@cheas11
@cheas11 Год назад
hey now we have ice and glow pikmin
@Nellamin
@Nellamin Год назад
So, it really did show new Pikmin, the Glow Pikmin
@Razzberry_dollz
@Razzberry_dollz Год назад
Who became green pikmen tho being GITD green so we could get green bean later in pikmen 5 of something
@the_dnd_dolphin
@the_dnd_dolphin Год назад
Maybe the carapace of the carapace pikmin functions like a cymbal and can emit a noise that briefly stuns an enemy?
@VantageEmblem
@VantageEmblem Год назад
A NOISE ability or hazard could be so cool! It could perhaps interact interestingly with the whistle!
@mrlampy
@mrlampy Год назад
green pikmin could be toned down a little so they can only inhabit members of the grub-dog and breadbug family, and seeing as they each work in similar ways it wouldn’t be too much stress trying to come up with new movesets for them seed pikmin could be like portions of a pikmin, focusing more on quantity than quality, making it harder for enemies and hazards to take so many of them down at once. A singular seed pikmin takes up half of the space in your party but also only have a quarter of the attack strength of a regular pikmin. This is made up for by the fact that they can be thrown in bundles though, their small size means captains can throw multiple at once
@_miteo
@_miteo Год назад
Super cool video mate!
@VantageEmblem
@VantageEmblem Год назад
Thanks so much for watching! I spent a long time on it, so I'm glad it's getting so much love
@emutter2191
@emutter2191 Год назад
Maybe the lanky Pikmin can be used for bridge making like it said, but because they are so thin that can be thrown like darts for extra damage, or even used to get certain fruit puzzles by hitting targets other Pikmin can’t
@VantageEmblem
@VantageEmblem Год назад
I'd love that :)
@moss243
@moss243 Год назад
im from the future, glow pikmin lets fricking go
@sirsalt4394
@sirsalt4394 Год назад
I think that the Gooey Pikmin could be used in a new wraith boss battle, where a wraith takes the form of a captain (maybe Louie?) and uses the Gooey Pikmin as a water hazard to drown non blue Pikmin. In addition, maybe the fuzzy Pikmin would be static hazards that require yellow Pikmin to defeat.
@ExplodingDuckBrigade
@ExplodingDuckBrigade Год назад
It feels like the carapace pikmin could be used as a trampoline. It’s head looks like a mushroom to me haha
@VantageEmblem
@VantageEmblem Год назад
Imagine - I wonder how that would work out?
@cleanupguy3934
@cleanupguy3934 Год назад
I have never heard of these concepts until today, & not too long ago I made a concept for Green Pikmin that was similar to the Greenbeans, regarding making bridge Pikmin. “Introducing: Rose Pikmin! When they are fully flowered, they have roses on their stems, & like real roses, these Pikmin have thorns, which deal extra damage to enemies, but only every few hits, so their not as strong as reds or purples on average. Their stems are long like vines, & enough rose Pikmin can intertwine their stems to make bridges for you & your other Pikmin to walk across, but the rose Pikmin will be unable to follow you afterwards, being forced to stay & hold the bridge form until you return to grab them.”
@VantageEmblem
@VantageEmblem Год назад
What good spiky beans, that’s such a good idea
@thomaslecomte1570
@thomaslecomte1570 Год назад
Here’s my two cents, not about what the devs want(Ed) but what I would do: It’s already established that some pikmin don’t have onions. To add to that, what if all pikmin aren’t especially useful on the field? Both ideas would explain their rarity. I love the parasitic idea but you are right: programming it for each and every enemy would be endless and probably break the game. I also feel like the root of the pikmin species, including the bulbmin, may be that parasitic green pikmin, which went on to evolve to more efficient specialized types. With the idea of gardening and the bearded one’s gardening ability, I feel like there is an opportunity to have a growable hub world in which you let specific rare types of pikmin stay and build your base without taking them on the field. Maybe your protagonist says these types are too rare and precious to risk taking on the field. That way, they can become collectibles in a limited quantity: green pikmin aren’t that great in battle, so you want to escort them back to your ship, but doing so wastes time in the day since you have to back track. Taking several on your team to take back to the ship is possible but at the risk of them being eaten so you’d need to find them at a later date. So what would they do? If I were to make a pikmin game, the green’s ability would be your checkpoint objectives. We need red pikmin there, but there is a brook, so we need a boat. We found a big ass bulborb, but we’d need about 20 greens to possess that body in a useful way. Come back when you have 20 greens and that road is unlocked. A possibility would be that there is no mandatory order of completion, so depending on what orders you give to your limited supply of green pikmin, you get a different game experience.. however, that demands more planning and balancing time which is why linear games tend to develop quicker. You may even get a secret boss / ending / zone if you manage to find all optional ones. 3 has already tried to make you search for hidden things in its beautiful environment. 4 could be no different, but, again, I have no idea as to what the real devs have in mind.
@VantageEmblem
@VantageEmblem Год назад
I love the idea of the Pikmin themselves being collectables and being setpieces. I think it works with a classic Zelda-like design philosophy, in particular
@NinjaGam3r080
@NinjaGam3r080 Год назад
I like how every pikmin has a different body part and size, even the concept pikmin. The brown ones have beards, the green ones are skinny, and the carapace ones have little hats.
@VantageEmblem
@VantageEmblem Год назад
It’s a key part of Pikmin design that a lot of fan-based designs miss. (The first five types all had a sense-based feature on their face, as a fun detail)
@NinjaGam3r080
@NinjaGam3r080 Год назад
@@VantageEmblem I think all the pikmin have a body feature because rock pikmin may symbolize different body shape and I'm pretty sure winged pikmin wear goggles/glasses
@nathanblackburn1193
@nathanblackburn1193 Год назад
I think not only are the buildable bridges an idea that stemmed from the scrapped Green Pikmin but also the captain throwing mechanic as both are used to transport across gaps A possible idea for the fuzzy pikmin is that along with cold resistance they can float like dandelion puffs which would allow them to catch streams of air and be thrown farther than regular pikmin
@VantageEmblem
@VantageEmblem Год назад
I'd love to see the soot pikmin take advantage of gusts of air. That would be SUCH a cool idea. Also, I think you're onto something with the captain throwing mechanic
@nathanblackburn1193
@nathanblackburn1193 Год назад
@@VantageEmblem It could even be a drawback where Fuzzy Pikmin are more susceptible to enemies like puffy blowhogs, other Fuzzy Pikmin drawbacks could be a bigger weakness to fire and water, fire is obvious because they're covered in fur but with water perhaps their fur gets soaked and heavy with water making them drown faster, another thing could be that they get flung off of enemies further making it risky to use them against enemies near water or fire hazards. Also another idea is combining some of these scrapped pikmin ideas together like combining the carapace pikmin, pink wall climbing pikmin and the cyan goo pikmin into like snail pikmin with shells to protect from crushing and their gooey mucus allows them to climb up walls.
@antman9967
@antman9967 Год назад
i NEED those scrapped pikmin figurines 😭
@VantageEmblem
@VantageEmblem Год назад
You can get them on 3D-Böy's etsy! www.etsy.com/shop/ZatchsClayCreations
@Ixmore
@Ixmore Год назад
I've entertained the idea for Pikmin 4 that the plot is that Koppai is planning on colonizing PNF-404. Maybe these pikmin can play a factor into it with various pikmin suited to their environments helping the protagonist build sustainable colonies.
@VantageEmblem
@VantageEmblem Год назад
That could be really cool! Honestly, I wonder if this had something to do with the original plot of Pikmin 3, which these would have been considered for, but the plot shifted dramatically as the gameplay evolved away from construction
@Ixmore
@Ixmore Год назад
@@VantageEmblem I just saw the trailer of Pikmin 4 and your also trying to rescue castaways so I might be partially right. Then again, those castaways could just be passengers and the "captains" are just the crew of transportation company and you might be a shorter time limit in 4 as your trying to rescue castaways from certain death.
@dingleberries8778
@dingleberries8778 Год назад
I just noticed something. Maybe the bulbear pikmin were adapted into the dog from pikmin 4?(cuz they could be used as boats)
@Darkest_One
@Darkest_One Год назад
Ayo Vantage Congrats On 2K Subs!!
@VantageEmblem
@VantageEmblem Год назад
Thank you so much! :) I'm excited for the road to 3K
@TnG_126
@TnG_126 Год назад
23:15 they came back but green
@husepher
@husepher Год назад
They should add a symbiotic creature in the game that acts as mini horses for the Pikmin to ride
@VantageEmblem
@VantageEmblem Год назад
This is the most amazing creature idea I've ever heard for Pikmin. You deserve a medal, I'm so on board. Mount up, little Pikmin!
@waffletop1018
@waffletop1018 Год назад
I kinda want a chunky fluffy pikmin, especially for the plushie, also the mucus pikmin looks like a puddle slime from slime rancher
@VantageEmblem
@VantageEmblem Год назад
OH - I WOULD GO CRAZY FOR THAT PLUSHIE
@Fidg3tt
@Fidg3tt Год назад
Maybe the goo pikmin could secrete there goo as they move around, getting smaller and smaller overtime until eventually they die. A benefit to this would be that the goo slows and damages enemies and that they'd get twice the pellet yield.
@VantageEmblem
@VantageEmblem Год назад
I feel like expendable Pikmin types would be real hard to make work given so many people play choosing to limit deaths as much as possible. That being said, for a more typical RTS this is a VERY cool idea
@SpaceRider15
@SpaceRider15 Год назад
Funny how the last one you mentioned was the only one that made the cut
@erinkarp
@erinkarp Год назад
It seems like the hairy one ended up as ice pikmin at least
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