This game is a great RPG game on roblox ▶SUBSCRIBE bit.ly/39JPzfg ▶My twitch - / neccolo ▶My discord server - / discord ▶Game Link: www.roblox.com/games/67355722... #roblox
Another thing I love is that level doesnt limit you on where to grind, like you can go anywhere in the map and grind as long as you know what you are doing
@@TheManWithNoCreativeName his name is mun-dee well his original name from new zealand is mick mundy so if you just remove mick and his full name becomes mun-dee mundy
I fell in love with this game. the community is literally the most chill people ive ever met and the discord is such a nice place. My favorite part of this game is coming up with builds and seeing what idiocy i can achieve with them. My personal favorites have been an infinite gun build, an insignia pro dagger build, and a light gem light weight buster sword build. if this game need anything, its two things. More skills in the upgrade area and a better parrying system. Now dont get me wrong, doing a 5 delicate eggs build where you press F and anything that hits your block for the next five minutes gets parried is fun and all but its not fun to press the button and it just doesnt count. More skill upgrades hasnt been talked about and we need them. I can think of so many neat upgrades to add which would give the game more flavor. lets hope that it ages like a fine wine!
what makes pilgrammed fun isnt it's "gameplay" or "structure." Looking at it closely, its just another bandit beater. (even the game acknowledges it, get the quest from the guy on the hills to the right of spawn) What makes this game fun is the interactions, the randomness, the sheer chaos of it, randomness of the drops Interactions with npcs have many options, and unlike deepwoken, they dont force you to read a 5 paragraph essay, rather, they say things quick and funny. The drop RNGs and potion randomness are also fun to experiment with (there is a video about an invis potion in pilgrammed) TL;DR- pilgrammed is fun because its just random
extra points for how helpful the community is they won't mind helping some new players get some quests done like killing a boss or just showing others where the biome checkpoint is at great game for interacting with other players as there is no pvp in the game
agreed, every player i met and got in contact whit was nice, for example, when i asked others where can i get bronze, at least one person told me the answer to my questions. personally, i think this is the most delicate community when you take a look at other communities
Well, the other part of the community is.. uhhh… “PARRY!” “DUDE WHY DID YOU DIE” “OLD FART IS EASY JUST PARRY” “WE DIED BECAUSE OF YOU” “PARRYYYYYYYYYYYYYY”
The best part about this game is that it doesn't prevent you from fighting bosses at a very low level, like, you can be a beginner and fight a very strong boss without nothing to stop you from doing it.
the only thing thats stopping you is common sense to not go attempt to beat up the giant turtle made out of lava with no armor and a sword made of bronze
Favorite part of this game is reading chat while running around getting stuff I want for my builds like people be asking the stupidest questions “WHERE TERON?!” “Where is thief king???” “How do I get bronze”
@purplegay7889 Teron is a guy in the desert temple thats hidden in a breakable rock(iron pickaxe-gemstone pickaxe) he's the guy you need to talk for the desert main quest.
i love how there are no purchase options to progress faster. it truly makes the users EARN their stuff instead of just skipping the whole game. truly a rare sight to see on roblox.
The game is fire, there are no gamepasses so the developers are really cool for that, also the vip servers are 10 robux so it shows that they wanted to make a fair experience.
The best part bout this game is that it does not force you to do a certain task to go forward like you can be beaten up by thieves then you just reach some cloud city just through sneaking and parkour
this game turned one of those mid rpg games into a game that had me straight up addicted. good combat, memorable locations, fantastic leveling, neat enemies, surprisingly good secrets, nice soundtrack, and even a good sense of humor!
Bro said good combat ☠️ This game is not bad, but what keeps me away that it's pretty boring and AWFUL combat. Honestly main reason why it's boring is combat...
one of the best parts of this game is how easy it is to change loadouts and builds, as the only things you'd ever have to spend money on after you have your build set up is changing gems on weapons, so you can have like 3 different builds and play them at any time with no downside
I really love the game but they need to add more stuff to do in the late game,like pvp or something since I've already completed 90% of the quests got every fighting style, most of the weapons, made a build that deals like 100 damage per m1 and 200 damage per hit and now I have nothing to do. So yeah pvp would be a pretty nice addition to the game
no pvp it will make it become deepwoken and deepwoken toxic hell nah rather they should add more location more boss more secret bosses and more stuff to unlock
actually whenever you level up you gain a few skill points that you can use for levelling your skill tree which allows you to gain abilities like gaining health whenever you parry or surviving on 1 hp if you take a hit that should have killed you
I feel like people label anything as a bandit beater as long as it requires u to kill something in order to level up or gain strength but in reality that’s the best way for people to experiment with combat while still leveling up and feeling productive ofc games like blox fruits and stuff take it abit far but just the concept of bandit beaters make sense to a degree
I'm new here and I agree with you with bandit beating bc I was practiced parry by bandits and every time another one join I kill I killed over 1000 of them
the thing I love about pilgrammed is that it’s not pay to win, so you have to do everything yourself instead of the game giving you the best thing by buying it
A little off topic but my big brother ALMOST at level 30 just realized there's skill decks in the cabinet. I mean like props to him almost beating the whole game without any skills hell, I remember somebody told me "You can sprint in this game?" Bro...
The problem of pilgrammed is that it receives a update every 2 months and these are only balance changes, plus it’s zones are tiny and the map is not that big, anyways it’s one of the best rpg’s i have played, the soundtrack is amazing, the graphics are beautiful, the mechanics and everything, the farming doesn’t feels bad or even bored.
Yea, it’s true about what you said, but you still need to watch some videos about builds or other things to be the best in the game and kill the bosses easily.
tbh when my friends recommended me this game i thought i wouldn't get hooked because it seemed like it was like deepwoken, all hard and shit, but god damn i am literally addicted to this game albeit there are some things that could be better overall its really fun
The enemy difficulty is actually pretty close to deepwoken imo, I think the game may seem easier because you aren't getting ganked by max levels and exploiters every 2 minutes. The stakes are just a LOT lower in this game compared to deepwoken.
unlike deepwoken, in pilgrammed you need to activate pvp yourself, so you cant actually die to exploiters or max level players unless you activate pvp.
I like how people say it's a deepwoken ripoff, even tho it looks nothing like deepwoken since deepwoken is way bigger, way harder, way toxic, and more painful, meanwhile this game is just exploring around and committing mass genocide and becoming stronger by watching some dude on RU-vid. Quick tip, rebirthing is useless. Fun Fact: This game has the most video game references without getting copyright striked.
@@krimsoncastle3166aHeM aHeM every single time i asked someone during mid game “yo where you get that” it’s some kind of boss, also king sandpod 3% drop 💀
As a pilgrammed player (that basically finished the game) i see your point early game is fun but in late game its boring and it gets more boring if you keep grinding for ex: boss farming etc used to be fun because- yk what idk what to write long story short early game fun late gun not fun
This game is pretty good but the community is better, THEY ARE JUST TOO NICE, like I have seen niceness but these people have too much loving to new players, I just can't leave the game after I got hit in the heart.
honestly I really like this game it's deepwoken, terraria and arcane adventures all combined and it's SO fun it really captures that old explore the world and fight stuff roblox vibe that newer games just don't have because unlike most games nowadays, this game has devs make games for fun, not for cash grabs (gpo, deepwoken, pixel piece, etc)
I haven't even played Deepwoken but it's literally a massive passion project and it's noticeable If they wanted a cash grab they could've cooked up sum like Pixel Piece and market it around some trending anime for big bucks There's a massive immersive world and all your progression comes from leveling up yourself, pvping and exploring not paying 20 dollars for a permanent Meteor Crusher Astrology Destroyer blade that surpasses everything in the game
i feel like the map is a little bit too small and the feeling of this game is too cartoonish and i wish it was less cartoonish because i cant really be that excited when i explored something but that might just be me
The game has a lot of potential, and since it just came out. Its probably gonna Get updates, witch is great! But there are problems, and the main one is the parry system. Its not very good. Sometimes it just doesnt work at all, and Even if it does. The enemy can still just block the attack and since repeat. Sometimes the parry just doesnt wanna work at all and the attack still damaged you. And the stun time is way too low for it to be very useful, its only useful if you dont wanna take damage and Thats it. There is a Rune that makes your parry window 25% bigger, witch is something, But it still doesnt help the bad system for the parry All and all, pilgrammed is still a great game. With good bosses, huge open world, and much to enjoy. Theres just problems with the game and Thats okay. It just came out this month so Im guessing they are getting fixed. So i rate pilgrammed an 8/10 game
Yeah, and you need to block 3 seconds before the guy attacks to actually parry. I think if it was like Rogue Demon, where you parry when you block in the right time
if this game had a parry system similar to yba's, it might just be one of the best rpg's on roblox. parries shouldn't be predicts, it should be reaction based! thats just how you make parrying!
I have near 24 hours of game-play, i've read the trello, i tryed to make my friends play this (but the majority didn't liked becuz of the ''hard'' start in-game), this game have so much content that in a 20+ hours slot i didn't got everything in-game. And i am very happy that this game is growing every day. Also, if you want to do a question just comment, i will probably answer it.
This game hates me, when I need to kill the king to do the mission (I have already defeated it), it spawns as a groovy bandit leader with 600 hp and doing like 25 dmg per m1
Same but then the game would not have been fun if you can just unlock every skill tree and become the most powerful being Without using brain to figure out a build that suit you