Demonstrates how worn flipper parts can prevent proper flipper operation. Documents flipper action, theory, removal, rebuild, and re-installation.
Williams Electronic Games Inc. "Cyclone" pinball machine shown.
Applies to all Williams System 11B and System 11C games, including: Bad Cats, Banzai Run, Big Guns, Black Knight 2000, Earthshaker, Elvira and the Party Monsters, Jokerz!, Mousin' Around!, Police Force, Space Station, Swords of Fury, Taxi, Transporter: The Rescue, Whirlwind, Bugs Bunny's Birthday Ball, Diner, Dr. Dude and His Excellent Ray, Pool Sharks, Radical!, Riverboat Gambler, Rollergames, The Bally Gameshow.
Basic concept applies to Williams System 9, System 11, and System 11A games--and most manufacturers' games from the 1980's and early 1990's--but flipper coils are serial instead of parallel and don't typically use capacitors to arrest arcing.
0:00:00 : Weak or non-working flipper
0:01:10 : Gameplay examples of weak flippers
0:02:00 : How the flipper works mechanically
0:10:40 : Removing the flipper mechanism from the playfield
0:14:11 : End-of-stroke switch corrosion and coil damage
0:17:18 : How the flipper works electronically
0:33:30 : Rebuilding the flipper mechanism
0:53:02 : Re-installing the flipper mechanism on the playfield
1:10:23 : Testing the repaired flipper
Please be careful working with flipper circuits. 50V would probably hurt.
23 июл 2024