I will post another update video to the mod soon (probably tomorrow). Edit: I know I'm fucking late. Some personal business came up (and school). It'll be out soon though I promise.
[TALKING ABOUT BEFORE LAP 2] for a parody of an hedgehog and its popular creepypasta counterpart [IN THE ORIGINAL SAGE DEMO TOO], he seems to be just... having his own damn time watching peppino and getting obliterated half of the time. well i mean, i guess he programmed this timed level-rush as the main challenge and added himself as an extra obstacle, so i guess its reasonable why he is just slow... except for lap 2, he goes just slightly further. don't mind me yappin', i like to talk stuff like this. :3
looks pretty good ngl, but you should make the timer tick down faster the longer you stay in the level and also making snick a greater challenge on lap 2 since he already is pretty vulnerable to every move, look awesome either way.
Could you add john gutter to the level please, and maybe add a snick's challenge to the other floors? You don't have to i'm just asking. Oh and maybe you could have it to where there's a toppin at the end of each segment including the exit room, this one kinda goes with the john gutter one too.
How do you do the pal driver (or diver however it’s pronounced) it’s the move where peppino tucks his limbs in and like spins the same move he uses to finish off pizza face
The Pile Driver is when you press the down button mid-air while holding an enemy. If you're talking about the Dive Cancel (where he spins and does a groundpound), you have to press the jump button in the middle of a dive.
No. As much as I like the mods that add extra laps I don't feel like mixing someone else's mod into my own. If I do add my own lap mod, it'll probably just be similar to the infinite lap thing like in the Eggplant Demo.
hey, in the original snicks challenge, the points were consistently going down and you werent able to gain any new ones, here you gain points like normal will that be added to this mod?
I will keep the point gaining system, but I am going to make the score constantly go down as an incentive to get as many points as possible as fast as possible.