5:45 a.m. here in Brazil and here I was, upset because I couldn't sleep. Well, now I'm not upset anymore, nothing better than a T4rget video and a hot cup of coffee to start a new day, right? Thanks!
É incrível como você consegue criar cidades incríveis no modo Vanilla, pra chegar em algo parecido com suas obras-primas precisaria de no mínimo 50 mods auxiliares! Parabéns e continue com os conteúdos. Adoro acompanhar suas séries! ❤
I love the look of this city. And the bike lanes make me happy. I have a car, but unless I have something big to transport I rather travel by bike. Which is worth probably a lot more then my 22 yr old Toyota at this point lol!
@@daniellxnder It's a Yaris, first edition. It was a recall, because of a flaw in it's coating. But my mom thought it looked fine. and kept it. Now, 22 years later my mom has just checked in in heaven and I have a car that looks like someone has been sanding the paint off with acid 😂 It took about 15 years for the flaw to become even visible. So in this state it's worth nothing. But she barely used it and every year she took it to the Toyota dealer for a complete service, so I won't be needing a new car anytime soon I reckon.
@@daniellxnder Aww yes, exactly. It's not a pretty thing, but it does a hell of a job being a car to our family for a very long time. I intend to keep taking good care of it. In fact I took it to the 'beauty salon' yesterday, for a full treatment at the carwash, wax included 😂
I look forward to your uploads every week. I enjoy your voice, and your lack of mods shows how capable the default tools are for constructing a pretty city with the right knowledge.
This train station hack is all I needed to solve (part) of the one-way mess I usually do with stations, thanks ! Awesome video as always, I love seeing the city growing, the layout is very beatiful and interesting !
Offering services like medical and fire departments can also upgrade industries pretty fast. A fire station is probably important in an industrial area anyways, so theres no harm in doing it!
@Target you could “technically” stick to your curved roads/tracks only but would require mods. Not sure the name of the mod but you could unlock the rail or road segments, delete the ones on the assets, and draw them back in with a slight curve to them then lock the segment. A suggestion to help with the cargo traffic. Instead of bringing them out of a tunnel and tie right back in to a main road, could you make one way exit ramps that join back underground. Continue the tunnel under the road and bring it back up so the trucks going to the cargo can just merge onto the road. When going back, have an exit ramp to the right that joins the tunnel.
Since you have two connector roads heading into the cargo station, it might be prudent to set them up as one-way roads: it should provide more throughput and alleviate some conflicts at intersections. I believe it could also serve the bus lines quite well without being a major disruption to industrial traffic.
This is sooooo.. Good 😁 I'm so worried about my roads not being straight all the time.. Roads , I would think.. are more curved then straight usually lol This is a beautiful though , your detail is increadible.. thanks for the motivation, once again ;)
Could the city be improved by sinking the highway? Rather than building connections under the highway, lower it with terrain tools and build bridges over the top. That would keep the visuals of the curved road city while allowing for the necessary connections and also reducing noise pollution, at least in theory, not sure if it will have an impact in game.
Place services in the industrial area "police, fire, garbage" you could also make district area and place industry 4.0 policy , or zone office with high rise ban just few things that may help
Great City T4rget. I know you like those cycling bridges, but it doesn't look realistic. In the City I live nearby, 1is near the North Part of City while the other is at the South Part of City with trails on either side leading to them. Keep them videos coming as I'm sure all of us learn something new every video you give us.
I hope the new C:S 2 game implements some crossover or scenario system to have interesting and creative experiences, like changing the sandbox up to have cyberpunk cities or victorian cities, or even a pokemon city!
i know you keep the mods low, but hear me out - surface painter. fill in all the green patches in you're industrial areas with concrete, really tie it all together and be satisfying as heck no?
Industry 4.0 policy replaces jobs with higher level jobs, and even produce more goods. The downside is that it cuts the jobs in ~half. So instead of 40 uneducated jobs, it would be like 20 high educated jobs. It is a trade off that you could consider
I understand the goal is to use curved roads. I don’t think it is necessary to curve tunneled roads. They have no impact on the aesthetics of the planned community.
Your cycling lanes do not have any nodes for crossings in between, so people cycling on one side cannot cross the road and need to go to the end to make a turn. A crossable node can be made by using 2 different kind of bike networks.
Hi T4rget, I'm new on your channel and I'm also a new player of Cities Skylines! Are there any tips on Agriculture Districts you can give me? Like how you could profit from it etc.
I figured it out :) I tried gravel road like in your video and it woked. For some reason when using default two way road, i cant change it after i place cargo station but with gravel road it works. Btw great video!
This is just stupid. People wont live in a city that looks good when looked from above. A city development is about anything and every thing other than HOW IT LOOKS FROM ABOVE