I have was thinking using plasticity along with blender link and the ngone plugin for the modeling side of flight simulator add on aircraft and this video of plasticity really pushed me over the edge to do this because hard surface modeling and getting the scale and size of things right in blender is often a headache.
@@Stuff-3D-creations Been doing it for a while now and Plasticity has made it easier than ever before with blender link I have used it for things like guns and static props already been wanting to get more detailed stuff in and play around I might try making a general aviation aircraft and seeing how it imports. If you have not already Do check NGone by fellow youtuber Take Refuge 3D he uses Plasticity in his game design workflow pretty impressive stuff and it gets updated very often.