Ivan from Orqa here. We have complex game engine bellow the bonnet and we don’t use animation for prop wash, but physics model. The same model is helping us quickly re-create digital twins of any "real world" drone physics that we can put inside of the simulation. Thanks for great review and overview.
As someone with a lower end laptop, I like FPV Freerider and Freerider Recharged! It feels good and lets me fly a sim, most of the others are just too much for my computer to handle lol. I do wish there was more to the maps though
I noticed, that whilst flying with the Tiny Whop Go, the flight had been in Stab mode not in Acro. So that it seemed a little bit too easy. I'm testing this sim with Acro and it is doing its job now :)
Might be good to know that, since this video was made, Liftoff: Micro Drones has already received 3 updates. Getting this project in the hands of pilots early, to collect as much data and feedback as possible has paid dividends. Our pilots seem to be happy and we're feeling very confident about what's on offer. Exactly what Early Access is all about!
the recenter on "liftoff: micro drones" is probably to help the software determine which axis you're currently trying to assign next, because it uses the endpoints to determine the axis you're trying to assign and the direction you've pushed it. Also you can enter the waiting room to change map and gamemode as the host. You do that by clicking on the map, which could use some more clarity of course, but it's the same as the original liftoff.
Awesome series of streams, thanks for doing this. This stream does raise an interesting question: should sims be a bit easier and more forgiving to hit that satisfaction factor quicker? As a sim dev we're often tempted by this, a good performing pilot is also a happy pilot.
I'm not sure there is a perfect right answer here. If you were trying to please me, you would err on the side of too forgiving, because when I can't do things in a sim that I can do in real life, I criticize the sim for being inaccurate. But then Blunty was being critical because he felt some sims were too easy-mode. Then, from the perspective of enjoyment, you have to ask whether the sim's goal is to be as accurate as possible, as a pure training tool, or to what degree it is also a game, where you want the user to have a good time. If the sim was perfectly accurate, would flying in the sim be similarly fun to real life? If the sim cannot be perfectly accurate, should it be made easier, so at least the inaccuracy is less punishing?
@@JoshuaBardwell Its an interesting challenge to say the least. I'd personally agree with your perspective more, with Liftoff: Micro Drones we do want to have a bit more fun in general (and all aspects).
nice video, i learned a lot, im playing tinywhoop go, i found a acro setting ,did you try that? is it also a good practice setting, like reality?👍👍i like and liked your content👍
I am using a laptop to play Tiny Whoop Go. But in multiplayer mode I am not able to use the chat as it asks me for this "/" key and I have it with "ctrl+7". Is there a way to change these settings?
Liftoff Micro Drones has quite unrealistic flight mechanics. It just doesn't feel right. Whoops in Velocidrone have much more realistic physics. I was excitedly waiting for Liftoff Micro Drones. It's disappointing. Beautiful graphics are not enough. Most obvious annoyances for me: The quads accelerate forward unnaturally, as if a giant fan blowing from behind. The throttle control and gravity feels simply wrong. When you hit walls, furnitures, objects etc. the quads behave funnily unrealistic.
FOV doesn't need to be as high as in real life because your monitor doesn't cover as much vision as your goggles for example. You're just adding distortion to the image.
I love to fly FPV and i invested in Googles,Quads and other equipment but i have a ACER I5 Laptop and THATS A PROBLEM.My laptop serves me well it have a 1 TB of storage and i upgraded it to 12 Gigs of DDR4 But when i first lounch a LIFTOF i was shocked in negative way.My average maschine canot runn Liftof (It can but on lowest setings) and i do not plane to invest 5000 US on P.C. Just to be able to practice in Liftoff...They nead to make game LESS POWER HUNGRY 95% of FPV pilots dont have expencive gaming machines becose we are FPV GUYS and we are not GAMERS and LIFTOF is asking for us just that,to invest a bunch of money in P.C. just to be able to play Liftoff.Some other sims like FlowState,Orqua FPV are runnin smoth on average PC But not Liftoff....If they develop ANDROID or Ios APP THAT WOULD BE HIT and will make Liftoff more accesable to 95% of us......I will rather buy a DJI GOOGLES V2 than INVEST 5000 EUROS on stuped PC COMPONENTS.But i have tthe phone that is perfectly capable to runn LIFTOFF ON highest setings on 120 HZ screan but there is no LIFTOF MOBILE so i Practice in FPV FRERIDER AND IT IS GREAT SIM,I would buy Liftof Micro only iff they made MOBILE app,or if SONNY P5 OR P4 MAKE A SUPORT FOR BINDING MY JUMPER TRANSMITER TO CONSOLE..... They need to make SIM a less "Power hungry" not everybody have a i9 Procesor and graphic cards with 500000000000000 Gigabites u R.A.M. i Purchase a Liftof and on my i5 acer laptop with 12GIGS of DDR4 it is unplayable.Even on most lover setings.On the other siede ORGUA fpv and FlowState is runing smothly i also practice on FPV FRERIDER Mobile and Freerider have a most realistic fealing.I think that LIFTOFF must develop IOS and ANDROID APP and only then they will sell like hot cockies.