Yeah, there's definitely a big unfinished story still waiting to be told in Kalos relating to AZ, Floette, and the Pokémon War. Everything you mentioned, like updated gameplay and mechanics, combined with some more in-depth discoveries about that story could be super interesting for Legends ZA! What the hell even was the story besides Arven's dog and Area Zero in S&V I have no idea 😭 Waiting for the day when the storytelling in Pokémon kicks back in 🙏 Nice video as usual :)
Arven's story with the dog and Penny's story with team Star were pretty good, but as characters they're kinda flat. And of course the gym side of things with Nemona is just a complete noise. But damn the DLC actually did good job with the story. Smaller scale, complete throughout character arc for Kieran, well involved legends. Nothing award-winning but definitely actually good and fun, and that's what matters.
I usually don’t comment on videos, but seeing your video I imagined you having thousands of subs. I really like the quality of this video. Keep the good work up and don’t stop improving… I really hope good things for you, thanks!!!
YEAAHH this is what ive been saying. pokemon has definitely actually been considering the effects of rushing their games and their overall yearly scheduling for everything. they know that they need to take more time, even if its just for these next few years up to the 30th anniversary... so like, THATS why they made a new anime that will take longer to get truly stale, ideally. something that isnt ash.. new characters, exploring the world for different yet similar reasons, and ...well, ironically they needed to rush out and finish the scarlet n violet DLCs (which involved cutting content around a HEXAGON themed turtle LEGENDARY) in order to get themselves onto this clean slate ...where they'll finally be dealing with the HEXAGON themed snake LEGENDARY that was rushed and cut out of having more significance because... of... an anniversary, most likely. lol but is time an entirely flat circle here? nah, theres definitely more innovation happening. i mean, i dont remember alola getting rid of ash as the protagonist of the anime :P i think it'd be fitting if scarlet and violet were their last truly time crunched games, considering their theming of time. maybe time travel being the center of the story in both PLA and SV was a cry for help from the devs /j
Wonder if the anime will have a special 30th anniversary episode where Ash comes back as a guest character? Complete with new remixes of Aim to Be A Pokemon Master and Pokémon Theme? (4kids never did give the original English dub theme song a proper name even though they called the first movie "Pokemon *_The First Movie:_* Mewtwo Strikes Back" pft )
Legends Arceus wasn't open-world... It was more like Monster Hunter World or some old online multiplayer RPGs like City of Heroes where the world is split up into large instanced zones. Though in City of Heroes, most of the combat took place in smaller instances inside of buildings, caves and sewers and such
Honestly I don't really wanna see Pokemon become a crafting survival game like Palworld. Elements they could take from it are good but I actually think the games are in different areas altogether.
I actually disagree imo money as a system in Pokemon is kinda holding it back. I felt like when playing ARCEUS I had so much to do besides battle like gathering resources finding new items to try to catch Pokemon Research or just battles. In S/V I just had to battle to buy everything I needed getting Pokemon materials was a great addition but it wasn’t prominent enough and sometimes way to tedious
@@RaiginAnimatorI had the opposite experience being forced to collect materials ro craft poke balls was super tedious due to how you burn through balls so fast. I think crafting needs an overhaul going forward. Maybe limit it to certain balls or smth idk
@@RaiginAnimator Pokémon is the only kids game I know that has such an advanced and overly complicated system for preparing a character for any form of viability against opponents. Luckily for you, I already recounted all of these earlier today so they're fresh in my mind. You need: 6IVs at Best Perfect ability Perfect Nature Perfect moveset Perfect EVs Level 100 These require hours of grinding doing breeding, which requires preparation (Good IV Ditto + Items + the desired species with an offset IV set), as only some of those can be altered with items. Those items cost money. Money can be ground via methods such as the afk turbo controller academy ace tournament method. If you're like me, you don't want the stat to say "Hyper Trained!" because on top of that being altered (Which goes against the spirit of Pokémon) it's not genetic so it can't be passed on through breeding. Only after you've spent hours for days to create a "pure" perfect competitive Pokémon, do you realize that you also need it to have teammates that are able to play off it's weaknesses. You also realize that there are 1,025 Pokémon, and there is no "perfect" build for any of them; it's all relative to your strategy and team build, meaning you need multiples with different "sets". This is why I still don't play Pokémon mainlines online; they're impossible if you have a life. Please don't make getting those items any harder. Just let the items be bought with Poké Dollars to lessen an already excruciatingly long process.
Everything's great... but you forgot one important thing... hardly anyone remembers Palworld anymore... as the old saying goes, the faster you fly, the faster you fall... that's the thing with this type of games, they gain enormous popularity in an instant but after a month, hardly anyone is interested in it anymore.... (this was the case with TemTems) and The Pokemon Company just needs to wave some mega evolution in front of people's eyes and they are already sold
@@raviaviaviavioliyeah it’s not that deep. People who blew up on TikTok or got a one hit wonder on the radio don’t just get 1 million listens and 0 fans. There’s at least still 100 people who play palworld, just as Pokémon itself blew up really fast when it came to America.
The timeline is still very similar. You brought up Sword & Shield DLC when talking about what GF was working on each year, but left out Scarlet & Violet's DLC. Also, Legends Arceus was being worked on by a smaller team inside GF at the same time as gen 9... GF is already a smaller studio of about 150 devs, so trying to make 2 full games with that group is an insane ask for such a short time. Now we have them doing the same thing with Legends Z-A & gen 10, only now with slightly more time. It took a little over 2 years from Sw/Sh to PLA, and now it'll be about 2.5 years from Sc/Vi to PL Z-A. Maybe if they dedicated their entire small studio to working on a singular game for that whole development cycle I'd have more faith in them, but for now I'm being cautiously optimistic.
@TrampledBySquirtles I meant at 1:44 where you were listing off the dates & said "2023 & 2024 - nothing." It was a great video, it's just that I don't trust GF yet. Hopefully you're right & that things change, but I'm not convinced a few more months of dev time will drastically change things. Just look at how they handle public criticism. Western company that face Scarlet/Violet levels of backlash (regarding technical elements) bend over backward to continuously update their game & try to address issues. Cyberpunk, No Man's Sky, Halo MCC, etc all got so many updates to build upon & fix their games. Even crappy ones like Redfall got performance & technical updates, along with 60 fps modes. But a game that sells better than almost ALL of those gets radio silence & minor updates that make performance worse? Only Nintendo made a single statement apologizing, but GF & TPC said nothing. The only "performance" update was reducing the amount of Pokémon that can spawn at once. Yay. Sorry for another rant, but these guys continuously show me profits > quality.
I think the problem of Palworld has to do with the fact that many designs are direct plagiarism from Pokémon. Besides that, I don’t care about the game.
Plagiarism would be a direct port of pokemon designs. It's the nature of creating something that, if Ian Fleming and I both write spy novels set in the 60s, we are going to use the words "spy" and "Soviet" a lot. We are both going to have to mention a lot of the same historical events. We will even end up writing some characters with similar traits because a persons' traits are based on their lives, occupations and time period. We all know Palworld reverse engineered some Pokemon designs. The great thing is, that is indistinguishable from them designing cute, animal based cartoon monsters on their own.
You know, with the statistics you brought up of Palworld outselling Scarlet and Violet, I think it's worth recognizing that the combined Scarlet and Violet sales include the people who bought both versions for the various exclusives. There's a good part of me willing to bet that without the dual releases, the sales numbers of mainline games would likely be a good chunk closer to Legends: Arceus. Also, the sales numbers of PLA and S/V weren't considered failures by the Pokemon Company. If PLA was considered a failure they would have dropped it and moved on. If anything I can see Pokemon Company choosing to double down instead of adapt. They know that they have a fanbase that will buy any game, even if they're fundamentally unfinished at launch and are doing scummy tactics like holding the ability to use certain pokemon or have a story, behind a DLC paywall when they're already charging more for the base game than they ever had before. I mean they've doubled and even tripled down on refusing to put voice acting in fully animated cutscenes they put lip flaps and subtitles in, so why not everything else.. In regards to games considered failures, remember that Gen 5 was considered a failure in terms of sales, and that we seem to be skipping any form of Black/White remakes or spinoffs, instead going straight to Gen 6 related content, which makes sense considering that PC sees X and Y as the games that revitalized the franchise.
i don't think that many people buy the dual releases though. it's only the hardcore fans, or really rich children. probably about 1-2% of the playerbase has bought both games. so realistlcally it doesn't account for THAT many of the sales. probably.. idk
I feel like the more and more I watched these videos, the more and more prevalent. The problem is with over hyping a game that does not exist yet that we have not seen any footage on that we’re barely having any ideas on. We don’t even know when it’s gonna come out aside from probably a year later, which will totally make a differenceand people are just suffering already from Pokémon drought already which is really funny
Finally, someone else besides me acknowledges that Pokemon Company is being very heavily influenced by Palworld. I keep telling people they care about the sales figures because that's money on the table for them, but no one believes it or they just plain get mad lmfao
@@TrampledBySquirtlesas a veteran Sonic Fan I can explain The more into Pokemon you are the worse Palworld seems largely because Lots of big internet personalities start Dunking on the Pokemon games and as fans some people take that personally “If an interest is a huge part of your personality people attacking any part of that interest is like a personal attack to you.” It makes them HYPER defensive
You missed a huge thing. Legends Arceus is a standalone game. It selling under the other games that have 2 or 3 versions is still VERY IMPRESSIVE since we don’t have people buying mustiple
i agree that the pokemon company MIGHT take some notes from palworld, but also palworld is NOT a particularly original game either. the pokemon company could've taken cues from any other popular open-world games over the years - and they already kind of have. perhaps even without palworld, they would already be going in that direction on their own.
Again, to this very day, I'm proud to buy Palworld ever since I heard about it from DistantKingdom back in 2020/2021. The moment I saw that trailer back in 2021, it was a dream come true that I wanted to see Pokemon tackle back in black & white and sadly they never did (partially due to the earthquake tsunami incident of 2011 that pretty much killed any chance of a darker reboot or story both in games and anime, but I digress). Palworld reminds me a lot of how much time I've spent playing Roller Coaster Tycoon 2, or even Call Of Duty Black Ops 1 Zombies. They're just so much fun to come back to and even play them for hours on end, with or without mods. And that's another thing to mention compared to Pokemon.....Mods on Steam....You can't do that on a retail Nintendo console....Mods to me is what helps me keep going and playing Palworld long after I've been used to playing the same old version of Palworld, and I do think Palworld should get the same treatment that "7 Days To Die Overhaul Mods" do like "Undead Legacy" or "Darkness Falls", etc. etc.....But seeing Pokemon panicking and struggling to keep up with demand due to slop they've released, hopefully games like Palworld make Triple A companies realize they cannot rely on their old formulas for too long until people get burned out by the same experience repeatedly. Heck, it's this reason why ever since My Pokemon Ranch, I have No interest in buying pokemon games anymore, simply due to how less fun and more grindy the games have gotten since Generation 5....Gen 6 really looked like it was on the backburner for many years with nothing to do in the game, Gen 7 felt more like it was made as a movie video game adaptation than an actual video game, Gen 8 was subpar and the graphics are "meh" or "Okay" at best. And generation 9, they're just as bad as "Gen 8" if you ask me.
I think other creature collector games should also be looked at too for how pokemon needs to improve, temtem with a more sweeping adventurous and somewhat mature story, monster hunter stories with the exploration and the focus on story, palworld with crafting and the sheer amount of things to do, its not just palworld because its successful, its been these other albeit less successful competitors that should also be looked at
i love pokemon but they were definitely getting lazy with their games. There’s so many things they could implement to make the games so much funner but they got comfortable with their rinse and repeat formula. I really do hope palworld wakes them up
I'm looking forward to Pokemon A-Z I'm also happy for Palworlds success. Also not so sure I'd call Palworld designs copies I'd call them fusions but that's just me. Sadly Pokemons is more about competitive gameplay than their story. There's only been two games with a decent story so far. Black and White as well as Scarlet and Violet.
The reason people get upset when Palworld is mentioned is because Palworld exemplifies everything that has been wrong with Pokemon for the last 10 years. Palworld is not a pokemon game, it is a 1:1 ARK:Survival Evolved clone, with rip offs of pokemon designs thrown in. Pokemon was good when it innovated on the JRPG formula, and it started turning sour when instead of leading the market it followed behind, often trying to capitalize on market trends years too late. Gamefreak obviously needs to be shaken awake, but if what they take from this debacle is "Make ARK" or "Lean more into Breath of the Wild/whatever was popular 5 years ago" it will only change for the worse. Also, just so you're aware, the games don't account for even 15% of the pokemon company's revenue. Palworld's sales might look like they're a big deal (if you ignore sales, viral marketing, free codes counted as purchases, etc.) but in that same timeframe the Pokemon Company probably made 20x that money in plushies alone. In that sense the games and the anime only exist to promote the plushies, which is why the pokemon designs themselves have changed so much and leaned into this Cartoon Network, California Arts style which nobody seems to actually like.
Sorry to be pessimistic but GF has a history of releasing mediocre Pokémon games early in the console life such as DP, XY and SwSh. I doubt that if they release a new gen as an early title for the Switch successor that it will be a game of a high quality.
I kinda think scarlet and violet set up some cool time travel ideas and where scarlet and arceus are the past violet and ZA are futuristic. Whatever. Doesnt matter im gonna play the shit out of it regardless.
I have zero faith in Gamefreak pushing out anything more than an unpolished, unfinished game with awful graphics and performance. They have zero reason to actually put forth effort. Gen 8 and 9 where objectively bad from a quality control level and sold like hotcakes. Innovation aint happening.
the problem with pokemon is that u need to buy not only the game but the shit console that is worse than ur gaming PC to run a lesser game cuz its made for a lesser console.
Other first-party games make it work. It’s evident that GAME FREAK needs a bit of that expertise in their own projects. Maybe that one Monolithsoft support team could do some work.
@ImSiggi it's gamefreak's fault on why pokemon games are poorly made because they are a indie developer with a small team, it's not the Nintendo Switches hardware being weak, have you seen Zelda
The switch is a toaster compared to its competition but Pokemon just looks terrible because of its self not the console. Pokemon games on switch look like something you would find on the Wii or GameCube. Compare the graphics from Pokemons games to other mainline or 3rd party games on switch and it's like night and day. To Gamefreak a unpolished game doesin't really matter because they basically have infinite money from thire merchandise revenue and the games selling anyway. The gemes looks so bad because they have a far faster release reate than most of the other big franchises on switch.