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"The strongest mages that we've NEVER seen." God, this franchise is such a blackhole. It just sucks you in and leaves you with more questions than answers. And I love it for it.
@@castergilgamesh1778 Those guys are special Servants summoned by the Counter Force (the same one that made Shirou into a Counter Guardian EMIYA/our favorite red Archer) to fight against the Beast Class to save and protect humanity.
Honestly being born in the nasuverse without mage craft is the biggest troll done by the root the only way for you to be somebody is the walking and breathing method and the chances of getting that are the same as getting a 5 star servant from 3 quartz summoning
Shirou barely had any real mage traning and his mana level is bad at best, but with a lot of hard work, will and help from the world, he did become a heroic spirit in Fate Route sometime in the future, which is not an easy feat
People often say that with great risk comes great rewards. Now let's test that notion by joining the Wandering Sea. By considering on joining alone, you'd already have to work yourself at your fullest just to learn the ancient ways of Magecraft or AoG Magecraft. You're dead meat as a Magus if you even try to just introduce modern Magecraft to these guys. Wandering Sea is probably the hardest one to join but it's also the branch of Mage's Association that I'm most interested to learn more.
I would suggest the other two factions of Magecraft Tsiah the clocktower is not only filled with moral depravity but you have to be noble to get any standing in the clocktower even Waver had to get with El Melloi to get any standing in the clocktower albeit it wasn't his choice. the Atlas institute in my eyes are far more applicable since it's not filled with a bunch of snobbish nobles
That's what I was thinking. When it comes to the clock tower you can't be sure who's your ally or enemy, or Not knowing where you stand with them. The wandering sea feels too distant from the world. Atlas feels more like it's focused on preserving the world.
@@michaelmurray8134 Neither of the 3 organizations in the moonlit world are not remotely safe for any sane person out there. You have at least leave your humanity and sanity behind if you want to enter this big three. 1. Clock Tower - the central beacon of magecraft institution in the hidden world. Notorious for full of voracious wolves and vipers lying in their pits. Never-endless backstabbing and political crap. The place that is still stuck in medieval mindset such as bloodline, lords, nobility and degraded mindsets. Heavily racists on Asian mages and if one of them has potential, nobles would take an opportunity to exploit them one way or another. In return any of the Asian mages that falls under their law would have their so-called benefactors give their skills and sources while the former didn't get any credits. Anyway this institution have been like for thousands of years. 2. Atlas - an organization situated in Egypt. Don't have backstabbing and political drama but an asylum for any potential talented mages or non-mages. A huge underground labyrinth that have heavy security especially for those wanting to leave or escape the place. Only admits those with the talent and skills to back them up. The importance of Atlas goal is the evolution of mankind and preventing the world from destruction. The mixture of Science and Magic. Developed 7 weapons capable of destroying the world a dozen of times. Manufactured this things and others in unknown amount of prototype productions. Caution: There's a 80-90% chance that for those tinkering artifacts and developing designs from there would result in dropping their sanity levels and most of the time gone mad. 3. Wandering Sea - the most isolated and elusive among the Mage Association. Their base is 'supposedly' located in the North Sea. But in actual truth, preferably located between the texture and dimension or more in a sense in an area between Earth (human surface) and the Reverse Side of the World (fantasy). It's a movable base that is surrounded by oceans. This organization and its members are very strict as they are more focus in researching artifacts, items they handled from the Age of Gods. They don't bother politics and any nonsense crap.
@@rogueascendant6611 I get what you mean. You will have to abandon some of your morality. But it's more so of the question of which do you think is the lesser of 3 evils.
Honestly, what I want to see the most from Nasu right now is something like a story of a new First generation mage thrown head first into the world of the mages association, with no prior knowledge. How he would deal with the amorality and the politics of mage, meeting and getting to know the people and departments in the association and growing strong enough to stand and forge his own new ideal in the archaic and rigid world of mages. Of course he would be OP (he has to, if he's not going to get swallowed whole in a week lol). But that would still be great, a random bloke who inherited say, the 4th magic by accident, or found the lost library of Solomon or something. How would a previously normal person deal with the mage association hounding them for thier power. It'll also allow us to properly and immersively explore the vast world of the nasuverse, as an ignorant new mage would always go out of their way to find out more. The Wandering Sea, Atlas, Dead apostles, the Church, counterforce, e.t.c. soo much could be explored with such a series and Honestly, I would even write it myself if I could, that's how much I want to see this.
@@mateomorales1653 Yh, but with a high talent for magecraft and a near total ignorance of the mages world. (Waver was third generation btw). More like Shirou.
Kinda like Fujimaru Ritsuka but in a more conventional setting. And tbh its almost impossible to be a first gen magus and even inundated to the Clock Tower but it would be extremely interesting premise
@@ibukunanjorin9054 While Waver is technically a third-generation Magus, his Family Crest had almost no spells recorded in it, being essentially blank, and his Magic Circuits are pitiful, so he is effectively a first-generation Magus
No one realized that and if they did the grail war would have been prevented. The other mages have their often many centuries long attempts to reach the root still going. And the only people to reach the root recently did not do so though the Grail War. Plus of course that end the world is because the Grail is corrupted it not useable for any user other than for that use. With the very high death rate most mages think of the Grail War as a dangerous waste of time and with other ways actually reaching the root why try that very dangerous hard way. Well shown in that mages after checking the Grail War out realized it unusable and skipped it. Th e destroy the world problem along with all the deaths associated Waver and Rin destroyed the ritual.
@@RedRocket4000 Yes, you're absolutely right. After reading your response, I looked up the Fuyuki Holy Grail war on the wiki and it confirms your statement. Haha Damnit! Am I going crazy or does the wiki have so much more information than it had 2-3 years ago?? jk. Thank you for the response, you've encouraged me to read up the wiki again. Btw- all these masters fighting other in the past two holy grail to prove who has the bigger dick reminds me of the very first Ultimate Fighting Champion tournaments. Just think about.. open combat with no rules, schools like Gracie and Shamrocks Lion's den seeking prestige through combat, very little reward, random outsiders hoping in and throwing down, lots of fighters staying way away from it, etc lolol think about it
Neither of the 3 organizations in the moonlit world are not remotely safe for any sane person out there. You have at least leave your humanity and sanity behind if you want to enter this big three. 1. Clock Tower - the central beacon of magecraft institution in the hidden world. Notorious for full of voracious wolves and vipers lying in their pits. Never-endless backstabbing and political crap. The place that is still stuck in medieval mindset such as bloodline, lords, nobility and degraded mindsets. Heavily racists on Asian mages and if one of them has potential, nobles would take an opportunity to exploit them one way or another. In return any of the Asian mages that falls under their law would have their so-called benefactors give their skills and sources while the former didn't get any credits. Anyway this institution have been like for thousands of years. 2. Atlas - an organization situated in Egypt. Don't have backstabbing and political drama but an asylum for any potential talented mages or non-mages. A huge underground labyrinth that have heavy security especially for those wanting to leave or escape the place. Only admits those with the talent and skills to back them up. The importance of Atlas goal is the evolution of mankind and preventing the world from destruction. The mixture of Science and Magic. Developed 7 weapons capable of destroying the world a dozen of times. Manufactured this things and others in unknown amount of prototype productions. Caution: There's a 80-90% chance that for those tinkering artifacts and developing designs from there would result in dropping their sanity levels and most of the time gone mad. 3. Wandering Sea - the most isolated and elusive among the Mage Association. Their base is 'supposedly' located in the North Sea. But in actual truth, preferably located between the texture and dimension or more in a sense in an area between Earth (human surface) and the Reverse Side of the World (fantasy). It's a movable base that is surrounded by oceans. This organization and its members are very strict as they are more focus in researching artifacts, items they handled from the Age of Gods. They don't bother politics and any nonsense crap.
Personally I would work with Atlas. Mostly because it seems mages from the clock tower and the wandering sea are Elitists only doing stuff if it benefits them. I would've picked the clock tower but It feels like an uneasy alliance at best.
Neither of the 3 organizations in the moonlit world are not remotely safe for any sane person out there. You have at least leave your humanity and sanity behind if you want to enter this big three. 1. Clock Tower - the central beacon of magecraft institution in the hidden world. Notorious for full of voracious wolves and vipers lying in their pits. Never-endless backstabbing and political crap. The place that is still stuck in medieval mindset such as bloodline, lords, nobility and degraded mindsets. Heavily racists on Asian mages and if one of them has potential, nobles would take an opportunity to exploit them one way or another. In return any of the Asian mages that falls under their law would have their so-called benefactors give their skills and sources while the former didn't get any credits. Anyway this institution have been like for thousands of years. 2. Atlas - an organization situated in Egypt. Don't have backstabbing and political drama but an asylum for any potential talented mages or non-mages. A huge underground labyrinth that have heavy security especially for those wanting to leave or escape the place. Only admits those with the talent and skills to back them up. The importance of Atlas goal is the evolution of mankind and preventing the world from destruction. The mixture of Science and Magic. Developed 7 weapons capable of destroying the world a dozen of times. Manufactured this things and others in unknown amount of prototype productions. Caution: There's a 80-90% chance that for those tinkering artifacts and developing designs from there would result in dropping their sanity levels and most of the time gone mad. 3. Wandering Sea - the most isolated and elusive among the Mage Association. Their base is 'supposedly' located in the North Sea. But in actual truth, preferably located between the texture and dimension or more in a sense in an area between Earth (human surface) and the Reverse Side of the World (fantasy). It's a movable base that is surrounded by oceans. This organization and its members are very strict as they are more focus in researching artifacts, items they handled from the Age of Gods. They don't bother politics and any nonsense crap.
@@rogueascendant6611 Very detailed. Like I said the whole organization feels like an uneasy alliance. I say the only reason it works so well is that they really don't interact with each other. The reason I picked Atlas is mostly because there's no way I would fit in the Clock tower, and the wandering sea is way too Isolated.
@@michaelmurray8134 As far as I can tell the three started independent of each other and although normally joined together for all practical purposes the three organizations independent of each other. And the Clock Tower very loosely bound together as well.
Voldemort would be a member in good standing of the Clock Tower and of course a leader in the pureblood faction. That tells you what type of organization it is.
Late reply but I am pretty sure the clocktower would dismiss him and laugh in face since the wizarding world is stuck in the dark ages and hasnt seem to improve there spells in the hpverse while the association is constantly improving and has a decent government or something like it while the MoM are idiots especially Fudge. PS sorry if i am being rude. I ended up rambling a bit.
@@Summer_StarRose The wizarding world from Harry Potter? They wouldn't even be allowed to exist in the Nasuverse, unless their entire world was a always active reality marble.
@@murilopenagoncalves3831 I am more inclined to think that Alaya wouldnt think of the wizarding as to much of a threat with them not wanting to access the root like the magi want to and think with voldemort would the least of Alaya's worries though I have a feeling that Alaya would wipe out the wizards if they became to big a threat
@@Summer_StarRose True, but I was thinking more about the 'magic system' rather than Alaya. The concept of magic for the wizarding world is different from the Nasuverse. For them magic is something they do daily while the association magus works for generations for even a sliver of it. And 'true magic' in the Nasuverse is absurd. It's the closest thing to a miracle and way beyond what the wizarding world can achieve, at least I think.
@@murilopenagoncalves3831 True I didnt take into account the magic systems. On that note, I think the magi would still win as the wizards need a wand to access their magic with the rare exeptions who can do wandless magic proably. The magi are resourceful and actually are fairlly conpetent in regards to working together espcially if it benefits them and i am pretty sure the wizards dont exercise since the only sports in there is quidditch. In case of the killing curse they can probs make mystic codes to counter it.
I am the most intrigued by the wandering sea, it would be a good upportunity to talk about the differences between old and moder magecraft and views on magic
I really love your reviews they are always good I still didn’t know fate has so much content they could keep making the series I never miss any of your fate lore they need to make a anime about the mage Association💕💕💕
I think you should make a video about servants from the modern age per se. So like Helena, Paracelsus, Babbage etc who, despite not being from the age of gods, are still very formidable in their own right. I am mostly interested in Paracelsus especially because he has that blade that looks like the azoth blade. Idk if they made an impact on the mages association and modern magic.
Hmm...I would like you to do the Wandering Sea first...but I think Clock tower should be your first topic. For me its the based of this lore involving the Magus Assoc.
Im still wanting to see who tf is the Headmaster of the Clock Tower lmao. We've never seen his appearance yet. Guy legit lived for more than 2 millennium, (im not sure about this but he's prolly older than Zelrecht too).
Jeez, I’d imagine that even the most powerful of mages will utterly decimate the best Wizards from the Harry Potter verse with little to no effort and would send Grindelwald and Voldemort packing.
True, but if you understand how 'magic' and magecraft from Fate works, the wizarding world wouldn't even be able to exist. Maybe if their wands had some 'mystery', then maybe. Besides, both societies would not have friendly ties.
@@kaydee66781 They'd be eager to get their hands on EVERYTHING they could. Magical artifacts. Wands. Spells. Creatures. Even wizards. It could prove invaluable research material, and I can see many wizards willing to sell them for a price.
Can you do a video on the lore and history of Mr. Kuzuki? (Madea's master from UBW) I wanna know more about his story and past with the assassins he mentioned, but I don't know where to start
I'm interested on how emiya alter became who he is, I find everything about emiya as a character interesting but now I want to know more about his alter version or maybe covering everything about emiya in all various forms. Can you maybe do a video on emiya alter?
He became an alter thanks to kiara. She was basically the head of this cult and no matter what happened anyone who interacted with her, even if you hated her, ended up in suicide. Like thats just the aura she gave off. It got to the point where even the church didnt like that she was "passing" them in believers for just existing. So before more mass suicides and other atrocious shit happened the counter force got sent in. Emiya was part of the force that haunted her down. But it was so bad because people, innocent or not, would go and defend her. So he lost all morality and eventually got broken to the point he became an alter.
The Association stating they are advancing magecraft is pretty rich when we see many examples of them limiting and controlling people and their research. I’d probably join Atlas since magic items is my favorite type of magic.
Can't give you a top 10 but the 3 strongest are: 1: Human Solomon: he literally is the king of magic. 2: Kishur Zelretch: he stopped the moon crashing on the earth and fought with a type. 3: Kirschtaria Wodime (in lb5): He fought alone against several servants and chased the Alien god out of lb5.