i think in round two it’s way better to liliana your own necrodominance away because getting rid of leyline binding is just about useless as you didn’t actually advance your board state, rather you just replaced a plansewalker you already had in play
<a href="#" class="seekto" data-time="1376">22:56</a> I think you have to get rid of your necro. Instead you got rid of one of their lands and then gave them another six turns to dig for an answer…
If you can still call it a pox deck without a literal "pox" in it, seems safer to build around sinkhole than smallpox if you don't want to build dedicated black stompy or dedicated helm combo.
Should have added soul spike I know this video was probably shot over a month ago but being able to pitch away the useless cards for more health (your resource that matters in this deck) and burn the op is good.
I generally love your decks and all the modern and legacy deckbuilding knowledge I have comes from you, but the first thing I thought when I saw the decklist is: what on earth is smallpox doing in there xD.
Kinda hurts my soul that it would probably be a strict upgrade to replace 4x pox and 3x Hymn with 4x Grief 3x Reanimate (and probably a thoughtsieze for the 4th Reanimate). Maybe worth a runback in August assuming Grief gets banned finally!
I think it may have been a mistake to Wasteland in r3g2. You had takenuma in hand, which could get back Voidwalker next turn and give you a fighting chance, plus it keeps 4 Leylines of the Void as live draws in your deck.
I love Pox and I love mono black Necro, but I think the two don't work together. Pox + Thoughtseize hurt your life (fewer cards off Necro). Pox impairs your threats (harder time having a wincon before you run out of cards). Too much sorcery interaction (Pox plan) means you're discarding extra cards on end step instead of using them. All of that tension came up in your league. March is a great way to convert redundant cards into life & interaction, maybe more copies? Beseech is also strong. Not only does it find Necro or assemble Helm combo, but it also *sacrifices Necro* when you don't want it anymore.
Surprised at <a href="#" class="seekto" data-time="62">1:02</a>:00 you didnt just keep the Tak in hand to get back Dauthi as a threat because you were worried about threats to close the game before running out of life
In Round 1 Game 2, I was originally thinking you could necro a turn earlier and dig 12 deep for march, but you only have 2, and nothing like fatal push/go for the throat/etc, and would have needed a ritual just to play the edict from hand afterwards. Might have been worth considering, I'm not sure.
Round 2 continues to make me wonder why Plow is always played over Path in Legacy, like I understand giving your opponent a land isn't ideal, but many times it feels like Plow is worse in the moment. I'm not saying Path is generally better, but the fact it's so rarely played leaves me wondering why, especially when there are decks with very greedy mana bases.
Do you think there's an argument for playing Mutavault instead of Factory in this build, just for the synergy with Cavalry? Or is the buff from Factory more important?
If on game one when u had that 2 mana open if u aggressive necro for march or edict would u of had time to cast it and kill the welder? I just wonder 🤔 if thats the line instead of the small pox?
@BoshNRoll bro i love your videos but i didnt send this 😔 could this have happened from having it in my pocket I dont want the money back i was just afraid 😔 that this might be going on wo my knowledge is there anyway I can check to see if that is the case??