What do you want to hit the most with your shells, the superstructure of a ship or the citadel. I hear people saying one or the other but I'm not sure what causes more damage or if there is an advantage one way or the other what you decide to aim at.
@@kodiak138 if you can hit the citadel with your AP, you’d always go for that because you do full damage with the shell. Superstructure is what you hit when you have tiny guns like on a DD since they often don’t have the AP pen to get citadels even on broadside targets with any substantial amount of armor.
I adore the Neustrashimy. It can take any situation and make it work- it might not fit any one situation perfectly, but I never feel like I'm completely screwed. I always feel like I have a chance. Plus the stealth.
Neustrashimy is incredibly strong in competent hands. It was my go to DD in ranked. You spot your counterpart, trade, smoke if it's going bad, then heal up and repeat. It is incredibly difficult to counter if it's played well.
I got the Black ahead of the Nuestra, but had enough coal to get the Nuestr about a month later. Black almost never gets played now, the cockroach is superb.
Recently got Moskva, first tX cruiser and somehow I instantly started to win a lot more games xD the ship is absurd level good if you're cautious with showing broadside
Nuestrashimy is one of my favs. I've played it 200 times. It's a swiss army knife. I have a 21 pt captain in it. Pros are stealth (5.6), heal, torp reload (96s), torp 18k dmg, smoke (97s), def AA. Cons are gun reload (4 sec), speed, 10km torp range. I have either great or terrible games with it. Don't get caught out against true gunboats. Pick fights carefully, focus on positioning, spotting, torps. I'm not a great player but have a 61% w/r with it. Marco Polo is so bad I sold it and bought a Schlieffen. Pommern is so frustrating (poor guns and is now matched in secondary power) I got rid of it. I have Carnot. If you have either Alaska or Agir don't bother, both are better. Interesting that PQ rates F Sherman over Black. I chose F. Sherman and don't regret it. I have most of the other coal ships, my next one will almost certainly be Salem.
Neustrashimy's one real downside is cost, way too expensive just because it was originally a steel ship. However, you missed the greatest strength of the Cockroach (it's called that for a reason, BTW): stealth. Neustra is at worst at spotting parity with every DD in it's matchmaking bracket not named Asashio.
I got it for steel. It's my favourite tier IX. Kitakaze is much stronger, but the poor concealment is a problem. Black is super strong but Neustrashimy is up there if you are a DD main.
@@ImRandomDude too expensive in relation to other T9 coal DDs. 296k vs 232/236/238/238/240 for Sherman/Marceau/Álvaro de Bazán/Tromp/Khabarovsk. Black has some of the same cost issue, but is a much better cap contesting DD with the radar/smoke/American guns
Actually Marceau and Sherman have same muzzle velocity.BUT for some cursed reason Marceaus shells hit a brick wall mid air and have exactly twice the drag Coefficient so they slow down significantly while in the air.
Neustrashimy is an absolute blast. Her stealth is amazing, torps are powerful-even her guns have great range and muzzle velocity. But the heal is just…*mwah*.
You were pretty kind to Yoshino. She used to be my main with millions of xp on her, but nowadays she's just there, just making sure she takes part in the battle 🤣
can generally agree with the placement of most ships in this list, though I can add something for a few of them: Moskva and Napoli are pretty much required for competitive modes- Moskva for clan battles and Napoli for both ranked and clans. Moskva is good for cap denial and gunnery support, Napoli is good and just ripping a flank apart, even with the standard main gun build (you just lose some secondary range over it and main gun reload, since you take range mod for competitive main gun builds). That puts them in S tier for me. Yoshino is an A tier for me because I like sitting at range and throwing HE at things in heavier cruisers (hi Goliath), and a lighthouse build is both the most fun and rewarding way to play Yoshi. Run it with prop mod and rudder mod for extra dodging fun. Marco Polo is a much better battleship than people give it credit for. It plays very much like an Iowa, but 406mm SAP absolutely ruins cruisers days (especially light cruisers). The only real downside is needing to take range over reload, but it’s still pretty worthwhile trying out, especially if you like playing Iowa. I actually have my T9 damage record in MP. Neustra is a ‘do everything good but not great DD’. Can contest caps, can farm damage. The real downside to it is being so hideously expensive without anything to really justify it, like Black’s smoke+radar does. Tulsa is quite literally DM at Tier 9. If you get top tier matchmaker you can terrorize the match with it, and it holds it’s own pretty well uptiered. Losing a kilometer off the radar hurts, but getting much better concealment helps massage that a little.
I agree partially about the GK where it's at. Now that being said I run into FAR more of them at T10 than I do Preussen. I'm not sure whether the extra guns make it that much better at long range vs the quicker reload, etc. I actually just picked up the GK myself recently and have had a few great games in it so far. I've had Pommern for a long time and I feel like its concealment really lets it down for the guns that it has. But I have found it incredibly useful for captain training. I just still find myself playing Schlieffen the most out of all the German BB's.
@@kami761 Could be, I have to admit that I skipped over FdG using FreeXP, lol. Which I was planning to do about a year ago but couldn't decide at the time whether I wanted to go Montana, GK, or Republique, since I was at T8-9 in all of those. And then I procrastinated and stopped playing the game for a few months and then boom, new tech tree German BB. So I ended up with Preussen kindof by accident. lol
I have all the ships on that list that I want except the Malta. Thanks again for a wonderful video. As a suggestion, not everyone is in a hurry to obtain 9s &10s. I really enjoy playing most of the tiers. I’m sure there are plenty of other people who do as well. I don’t seek status playing this game, I play it for fun and I’m not alone. So I’m asking you to please consider covering Techline 9s & 8s. There are plenty of us who would truly appreciate it. Again, thank you for your wonderful videos.
ty PQ for the comparison and explaining, really helps for new players what to chose for coal ... normaly my advice is to get all the coal unique CAPTAINS first, then to start to grind the ships, which can be separated into two branches, for random battles (good damage farmers) and for ranked/clan battles (utility ships with high skill level requirements) ... depends on each player what to preffer first ... the same applies for steel ships too
get all unique captains for coal first and grind more lines at the same time you are interested in (so you get more benefit from first daily wins) ... until you get to T10 you should have some steel too, so go for a steel ship first (coal will be needed for upgrades like radar, hydro, speed boost, smoke duration increases) ... after first steel ship you will start to have some excess coal to spend on other ships ...
For me Iwami is A or even S tier. I really like the ship and carried many ranked games with it. Great gun angles and strong torps (since people seem not to expect the 20km).
It's pretty good if you're not expecting to use secondaries very often. The torps and secondary batteries are better as something to help brawl. It's best use to to kite, and punish broadsides at range, but when you get into a brawl you've got some tools to help.
For coal, consider prioritizing unique commanders over ships. Otherwise you spend a lot of time leveling up vanilla commanders that may be suboptimal for the ships you're putting them on, only to start the grind all over again with 10 pts when you get the unique commander later on. Kuznetsov and Cunningham for example are 100% worth the coal.
@@7Stark That's something to think about, but coal ship removal is pretty rare these days and they always warn months in advance. Last one to be removed was Thunderer and that was nearly 3 years ago.
if you are looking at getting a coal ship for the first time get marcue or sherman depending on your playstyle marcue being the stronger choice if you can lead shells and for comp
When I first started I did not really know what coal was for and spent it all my first day, I got the V Marblehead.....actually played it alot my first year, it was good. After along time in 2020 I got the Pommern. Played that many times. When I got it was my only T9 ship and I did not even have any T8 at the time. Took a year or so of not very consistent playing and finally saved up enough to get another ship......I chose the Salem....... and I have never found it too much fun, I usually die quickly with it. Later I got the mino by going up the ladder and I love that ship, now one of my most played. Back in 2020 for black friday I was given the Graf Zeppelin. That is now my second most played ship and I love it, I love the secondary and I got really good at CV, so earlier this month I finally got enough coal to get another ship, so I chose the Immelmann. But at the same time I got that I opened a black friday chest and got the Alaska, then I got two more nice ships from Amazon containers.....then a few days later they had this holiday grind where I could get a ton of coal or steel for each match I played, but I had 50 ships that qualified for that so I have been spending all my time doing that grind and only played my new CV 3 times. After that grind I will get to it. Planning on getting Napoli next, though you have me rethinking that idea.
With Marco Polo, i thought i'll get a so-so BB with the gimmick of large calibre SAP. Now i'm close to a hundred games with a surprisingly good win rate. Mostly due to the excellent AP. It has a great pen, just short of Yamato and an impact angle that's just al dente even at 19km. I think it's around 12°. In comparison, Yamato is close to 20° at that range. Wouldn't reccomend it as a first coal ship, but i feel it's all around pretty decent in terms of providing something unique. Oh boy i wish i had played here during dead eye times.
Neustrashimy is insane. Not only does she heal through almost anything, she also has only 5.6 Km concealment. That's ínsanely good, Kagero / Asashio has 5.4 Km and is the best in game. Torps would be cooler if they had 12 Km, but 10 Km is good too, because insanely good concealment. Probably the best jack of all trades DD in the entire game.
Smolensk best coal ship Z-44 is easily C. Maybe B class. It isn't a bad DD, it's problem is Kagero/Yugumo are tech tree and superior. Z-44's problem is it's too expensive for not being awesome. I really enjoy the torps. Neutra is really fun! It's fast, hard to spot, has a zombie heal, and can do a lot. It's not for beginners though.
Good vid. Moskva is a good ship, from the get-go, but with the legendary mod, it's actually a great ship. Napoli has been good for me, but I find its lack of both radar and hydro, makes it less helpful than Moskva. Sherman is a different play style, but if you set up right, very good.
I've been playing off and on for about a year and am still about 100k coal away from getting any of the good ships. Sadly I have to spend real money to get anything good. I was looking at getting either the Black, Marceau, or the Malta. Maybe if I could find a good clan, that would help, but sadly the ones I've joined either don't care to group up or help newer players. That and many don't play when I'm on. Love the game, but I just don't see me getting very far in it. Thank for the video though. Helped me think about what ship I might get one day, since I'll probably only ever get 1 coal ship.
Great video. I'd be curious to see a list of your personal favorite ships ranked for random games, and for brawls / clan battles. As it seems I enjoy similar gameplay to yours. That is, long range sniping drags on and is not that much fun. Meanwhile it's far more exciting to get in close and brawl, with a ship that can take some damage and/or tank, while dishing it out at the same time.
agree with 90% of this list, except for the pomm. while in randoms she definately is underpowered (like all brawlers), she's a beast in ranked, and still dominates against all comers. easily my fav bb to play in ranked.
Yoshino fits my playing style . Snipe , then burn or drown battleships to death from ridiculous distance it fits me . You can kinda do that with 155 mm Mogami .
You've got to take a serious look at Iwami. That thing has insane gun angles and decent guns combined with good stealth (unusual of IJN BBs). Secondaries can work sometimes, but it is wiser to not invest captain skills on them!
11:40 1, Yoshino has 310mm guns, 2, Yoshino has HIGHEST AP PEN (That isn't the Stalingrad or Khronstadt) of ALL the Large Cruisers (254mm+ guns) and has AMAZING ballistics, the ONE thing lacking in her AP is Damage, at only 8650 compared to Alaska 8900, Agir 9100, Stalin is at 9200 etc. So really the only problems with her AP are standard ricochet angles and mediocre AP damage. But hey, you could be Carnot with a 8700 AP damage but a 25 second reload!! That crap is TRAGIC!!! If AP had higher pen on Carnot, or it had reload booster or 9300+ AP alpha - IMO if Carnot had a 23 sec reload base and Reload Booster - I would PROBABLY want it! Cause I LOVE Jean Bart so much, I was hoping carnot would be more like it, but a cruiser.....
Immelmann is S tier for me. Really fast planes, good fire chance on HE bombs, the torps are great aswell (the only downside is that you only have 6 fighter planes). You can go for a hybrid torp-bomb build, or go for a specific torp build with better torp speed and damage + more heals / bomb build with more speed on bombers + higher fire chance (I use this one for random games). Also, its a credit printing machine, before having this ship I was poor, after buying it I never had to worry about credits again.
I don't think it's s tier... I rly don't like the little choice it gives you. Only skip bombers and tops. Plus i have a feeling that the tops are very slow and don't have the payload other cvs have, especially compared to Nachinov... God I hate that cv... The skip bombs don't have high alpha and have low payload as well. You don't have to do much for a 150k game, but there are other cvs, where you have to do even less.
Immelmann in my opinion is a good choice, at release it was the only CV with skip bombers so that’s it’s gimmick but even with Soviet skips, the German skips last longer so more damage to be done
Disagree on Iwami, it's one of my favorite tier 9s. Forget the secondaries, its 410 mm main guns get a ~26 second base reload with main battery mod 3, and they're very accurate. The secondaries are for DDs who get ambitious. I'd put it in tier A, tier B minimum.
Idk if you mentioned that, but Moskva does not have battleship burn time, so... Against fires, she's way tankier than other "super cruisers" (Napoli has this feature too).
as a carrier player, I'll say M.I. is probably as powerful as Malta or even better, cus the skip bombers can hit targets outside their AA guns range, so it can counter those strong AA ships. also, if someone stoped fire then you can wait outside their AA gun's range for 10s and hit them again with out taking AA fire like midway, so it's at least one fire guaranteed per squad. then, she don't have that rocket thing so she can bring way more torp and skip bombers is also a reason makes her powerful cus rockets are not so good now. although, those fire dmg can be 100% healed so it's not that good to play against UK's super heal ships.
Marco Polo is pretty good very tanky, SAP hits like a truck, with the buff she is less of a shotgun. (maybe a shotgun with a choke) I really enjoy her, i would put her at strong B. Definitely much better than Yoshino if game impact is considered. Also GK is easy A i have 60%+ winrate with her. You just don't give broadside when pushing like a dummy and it wrecks things up. The rest i kinda agree with.
wish youd done this video a week prior ! i got the napoli, and whilst it's ok. I wish i went for the marceau. The Napoli is not as good as people make out. Esp when games don't last very long now.
Think you really underestimate Z44. It actually has better torps than Halland. Much faster reload ~60 seconds only, 20% more damage and even more important: due to the good stealth on the torps the reaction time is far less than Halland. You also get little better conceal with 5.9. If you avoid gun fights in early game this DD is a pain for the enemy. Though the 12.5km is little less comfort than the 15km on Halland...
Thank you very much. Its exactly what i need. Missed Hayate, Brisbane, Groningen, Agir, Azuma. I need to buy 1 ship in this month. Hayate or Malta ? wait you rating of ships for gold and steel. what better to buy for Doubloons for real money ?
Pommern and the Kurfürst aside, there are no other coal ships you can use to level up german captains.... So I am at a loss of what I should get once i accumulated enough coal (will be a while).
Like you I have none of the ships you have in your D tier for the same reasons. I do like my Alvaro De Bazan though. I love my Kearsarge that thing is so OP it's not even funny. Also don't forget to mention that at one time Moskva, Khabba, and Kurfurst were all tech tree ships so they really aren't worth it to invest the coal needed to get them now.
man this next coal ship is going to be hard to pick for me i already have both the marcue and sherman i was thinking about napoli but i have a petro and secondary cruisers are kinda dead then they released the malta which looks insane so idk i am not a cv main but the damn thing looks super strong to take out from time to time like the thunderer
Alvaro: double MB,FB and rpf no CE with reload mod gets you 5.1(4.6 when open water) sec reload at 15.1 km. Play like a Khaba with leg mod , farm farm farm with the wonderfull HE and fire chance , do that review and edit its position please PQ ;p
My take on Z-44: Mediocre at everything but doesnt excel at anything. The Torps got the reload time and the damage of pan european withouth the speed, the guns are okay-ish but nothing to write home about. With 5.9km conceal at best you outspot what you cant outgun and outgun everything you cant outspot.
Honestly? I have it and I like my Georgia a lot better. Better armor, gun, better secondaries, faster and guns are just as good ( since you have to angle like crazy in both ships the lack of a 4th turret isn't that big of a deal). When played properly Georgia is still one of the most powerful BBs in the game IMO.
at this point you should make a separate category for "I didn't review" - those five ships you haven't played are not actually D tier. Also, Tulsa is further penalized by 9 km radar vs. Buffalo's 10 km radar, so it makes it an even more questionable pick.
I got Marceau , F .Sherman, Napoli , Salem, Khaba, Tromp, Pommern , Gk, Yoshino! I play mostly dds in this game! why? cvs! subs all kind of he spamers, making bbs life nightmare! so i end up not playing any more gk, Pommern and i wouldnt recommend somebody get bb! I LOVE MY Marceau! and i belive Khabarovsk can be moved to A when you use legendary mode! because 4 heals + armor+ 14.8 km is pretty strong with her good guns! i will probubly get Malta in the future just because there is not something other more interesting than that!
Well, I am a new player searching a good way to earn credits, because i have problem with that shit so often, which is best the salem?, or a Tier 9 ship?, thanks.
I've gotten the immelman in a container and it's forgettable. I don't play carriers so this is my only t10 carrier (don't have t6 or t8 as well) the planes aren't anything special, they're no tanks and no jets, additionally you only have two choices for them. Skip bomber and torpedoes. The torps are very slow and the attack squadrons don't have a lot of payload, though kinda high damage. The skip bombers are fine. High fire chance but relatively low damage, low accuracy and pen. It's the only CV i like seeing on the enemy team at t10...
Every game I use the sherman no one else is spotting and when you smoke the enemy goes dark. Absolute B.S. Marceau shells are so floaty at mid to long range , they're effectively unusable
I dont like the Sherman. In Fog farming, jeah okay. Sherman cant spot enemys DDs, against CV is it realy bad, against Cruiser realy bad, it cant torp the flank against pushing Enemys. Only sit in Smoke and farming BBs, no more especiallity.
The only stupid with Sherman is the camera position. Whenever you try to keep the camera on the front gun, after a few seconds it goes back to the 2nd or the 3rd gun. Very annoying.