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Principled BSDF Shader | Blender 4.1 Tutorial 

MK Graphics
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In this tutorial, we'll learn how to use Principled BSDF Shader in Blender. This tutorial is convenient for those who want to learn the basics of making material and rendering in Blender Cycles.
Download HDRI image👉 polyhaven.com/a/brown_photost...
00:00 Introduction
01:39 Base Color(Albedo)
04:09 Rougness
05:46 Metallic
06:38 Alpha
07:15 IOR(Index Of Refraction)
07:41 Normal
08:34 Adding Texture Maps
10:57 Setup PBR Textures With Node Wrangler Addon
11:38 Subsurface Scattering
14:03 Specular And Diffuse Reflections
15:15 Anisotropic
15:45 Making Glass And Liquid Material
18:01 Clear Coating
19:50 Sheen
21:35 Emission
#blender3d #blendertutorial #3d

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21 июл 2024

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Комментарии : 15   
@phucthinhnguyen1157
@phucthinhnguyen1157 15 дней назад
the tts ai voice sound supper great and natural, i still astonished by how fast the ai thing evolved
@Positronit
@Positronit 15 дней назад
This video explains the basics of the principled bsdf settings in a great way. thank you!
@kaihongngai3620
@kaihongngai3620 15 дней назад
Great Video!!!!! Thanks a lot!
@mustafakuscu6943
@mustafakuscu6943 15 дней назад
Çok yararlı bilgiler , teşekkürler usta.
@hokssoegi8571
@hokssoegi8571 16 дней назад
Genius❤
@arch.blender1178
@arch.blender1178 15 дней назад
excellent video, it will be my reference video for BSDF from now on
@pulasthiamarakoon2325
@pulasthiamarakoon2325 15 дней назад
Very Help full.Thanks a lot
@apextest9735
@apextest9735 15 дней назад
Thankyou sir for giving us a clear idea and how to use its every settings .. please make more videos.❤
@kafedral1
@kafedral1 15 дней назад
👍👍
@Infinity_3D_N1
@Infinity_3D_N1 13 дней назад
in your next video can you teach me how to make a realistic slightly crumpled paper model, no one has taught me how to make a better model on you tube yet
@user-ob2ft3vd9x
@user-ob2ft3vd9x 8 дней назад
Thanks for you great tutorial. But I v a question , I ll create a SSS texture (black and white mask) in substance painter (to add where there is or not sss) and before we plug it on subsurface but since 4.0 there is no plug input for subsurface. I ll presume I must plug it on "Weight input " ,but I ll would like to be sure. Thanks by advance for your help. Best regards
@GraphicsMK
@GraphicsMK 7 дней назад
Thank you for ur great comment. Yes, you need to plug it into the "Weight" node.
@user-ob2ft3vd9x
@user-ob2ft3vd9x 7 дней назад
Thanks for the response !
@jasonwilliams8730
@jasonwilliams8730 16 дней назад
👍
@Infinity_3D_N1
@Infinity_3D_N1 13 дней назад
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