Here's how to use the new Edge Path geometry nodes nodes (shortest path, edge paths to curves, edge vertices) to create procedural lighting in Blender 3.3!
Genuine question: how in hell someone even thinks about this? Like do you have a backgroun studies in VFX or something like that? because I do not understand how people are able to see a node and go like "who, yeah if I use this here and combine it with this other node, tweak this settings, ill get an animated light effect" WTF bro
Hi, amazing tutorial, I did it with ease (that mean it's really good tutorial), but I want to apply the modifier and it say "Cannot apply constructive modifier on curve, convert curve to mesh in order to apply". But i have that on the last node before the output, so that has non sense for me, could you help please ?