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Render 2995x faster in Cycles // Blender Tutorial 

CGMatter
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7 сен 2024

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Комментарии : 206   
@contrapoetra
@contrapoetra Месяц назад
watch this in 1.5x speed to render 4,492 times faster in cycles
@justicemagagane5737
@justicemagagane5737 Месяц назад
lol nice
@salmonsushi47
@salmonsushi47 Месяц назад
lmfao
@nexusgdfan
@nexusgdfan Месяц назад
watching this with 635x speed in blender cycles so it could render 1,901,825 times faster
@crazyanim8tion
@crazyanim8tion Месяц назад
Recorded the tutorial at half framerate and forgot to slow down 💀
@artcafezone
@artcafezone Месяц назад
@qasimplays2531
@qasimplays2531 Месяц назад
2:06 "Fast means fast" -CGMatter 2024
@now_ever
@now_ever Месяц назад
Lmao
@Deo-v1z
@Deo-v1z 23 дня назад
2:05 "Fast means faster" ~CGMatter 2024 Corrected 👍
@hameddesign70
@hameddesign70 Месяц назад
Im glad no geo nodes used, just a classical CGMatter adventure
@ShienlanMiitsues
@ShienlanMiitsues Месяц назад
That unexpected " No difference :( " cracked me up for some reason
@KendisFX
@KendisFX Месяц назад
Dude, that brings back old traumas from my studies. Because that's exactly what the math lectures were like in the first semester. The professor wrote on the board at the same speed as he spoke. He was like a machine gun: talk, write, erase the board, talk, write... 😂😂😂
@Lucas72928
@Lucas72928 Месяц назад
There's a case to be made about INCREASING the size of the final image rather than reducing it. If you render at 200% there's 4 times the pixels, so you reduce the samples by a factor of 4. What this does is keep constant the amount of "samples per image", so in theory it should take the same amount of time; but the additional render passes used by the denoiser are almost free since they take just one sample for the most part. This to say that the denoiser has more data for the same amount of render time, so it performs better and doesn't take longer. Also, always use multi-pass denoising
@Ryan607080
@Ryan607080 Месяц назад
this is amazing info - adds some minor extra seconds with layers of compositing but compared to the quality increase its worth it. Adding that adding grain/noise in post diffuses pixels and means that you can get away with real low samples and denoising, then add that grain back in at a higher res.
@rennightmare
@rennightmare Месяц назад
one of the best cycles optimization vids but you actually never want to use random noise seed plus denoiser since it ends up with more flickering on your final animation
@br11bronc34
@br11bronc34 Месяц назад
the static noise does de same noise flickering if your meshes have a animation, no?
@rennightmare
@rennightmare Месяц назад
@@br11bronc34 not sure tbh, don't use default denoisers usually. It has some sense tho, even small sampling differences from frame to frame causing flickering issue. According to that, I'd rather have this problem in area with deforming mesh than in my whole frame. Use temporal denoiser, combined with relatively clean image it gives best results from what I've seen
@bee_irl
@bee_irl Месяц назад
brainrot speed
@that3dguy119
@that3dguy119 Месяц назад
🗣🗣🗣🗣🗣🗣
@Mioumi
@Mioumi Месяц назад
And unfortunately it's working on me 😭
@user-wr2uy9pj4m
@user-wr2uy9pj4m Месяц назад
The speed takes me back to the fast tutorials, it's been a while And I did not forget the rap one
@helloitsokyrago
@helloitsokyrago Месяц назад
honey , cgmatter dropped a new vid
@sicfxmusic
@sicfxmusic Месяц назад
honey: "he already sent me last night lol"
@Tomy_Yon
@Tomy_Yon 27 дней назад
​@@sicfxmusic oh my... 🤭
@crypt0sFX
@crypt0sFX Месяц назад
I watched this on 2x speed
@CGSTUDENT15
@CGSTUDENT15 Месяц назад
Lol 😂 how broh 😮
@VitaliiThe
@VitaliiThe Месяц назад
I'm usually watching his videos 0n 1.5, but 2x it's hardcore
@crypt0sFX
@crypt0sFX Месяц назад
@@VitaliiThe I'm built different bruh
@kerhabplays
@kerhabplays Месяц назад
to make it 5990x faster...I see
@user-ll9ln1uu4b
@user-ll9ln1uu4b Месяц назад
Howdy, Chuck?
@helloworld_2472
@helloworld_2472 Месяц назад
Rendering via terminal is really good for computers with low amounts of RAM like 16gb
@qulzam685
@qulzam685 Месяц назад
would you elaborate it more?
@helloworld_2472
@helloworld_2472 Месяц назад
Huh?
@shApYT
@shApYT Месяц назад
Not having blender software running taking up ram leaves more ram for your render ​@@qulzam685
@felixmakesart
@felixmakesart Месяц назад
@@helloworld_2472I think they mean “can you talk more about why rendering via terminal is good for computers with low amounts of RAM? What specifically makes that technique so good?”
@hwhaht
@hwhaht Месяц назад
@@qulzam685 When you render via terminal, it doesn't have to open the project in a blender window with the ui, editor, tools, etc. Which take up memory It just opens the renderer and renders with the project's render settings, it also doesn't have to show you the image preview, which takes memory too.
@josepheckley8220
@josepheckley8220 Месяц назад
There isnt a single channel where the learning is equal to the laughs. Thank you for everything you do
@WW-bt3tx
@WW-bt3tx Месяц назад
Three things I really appreciate; the very useful content, the speed of delivery, and the advertisement at the end which I watched because it was all worth it.
@Krzyh4
@Krzyh4 Месяц назад
It's a pretty good tutorial, but I think that you should render like a 2 or 3 different settings and show us a difference between them at the end. Also maybe show us how to optimize render settings for scene with volumetrics, as volumetrics are very heavy to render. Thanks for the video tho.
@Cansyrian
@Cansyrian Месяц назад
Agree! These are great tips yes and I've used most of them but i usually get way worse quality especially when rendering something organic. He seems like he's very confident in these methods (ik ik he said at the end that "this is an extreme example") But the confidence portrays that the quality is not affected that much so i wanna know what's the catch? How much is the quality reduced... Etc..
@XAVMotionDesign
@XAVMotionDesign День назад
Probably the most useful video about render optimization on RU-vid. Litteraly saved my life!
@pitched7401
@pitched7401 Месяц назад
All of the computation power went into making the fastest Render for this Tutorial, that almost nothing was left for the microphone to export No, but awesome tutorial as always! A gem every time
@Michael-NZ
@Michael-NZ 9 дней назад
It’s incredibly helpful! I’m cutting down my frame renders huge amounts!. I don’t need super duper renders, while I’m learning and building showreels of text animations , most people wouldn’t know the difference if you are putting up 5 sec samples on social media . It gets around hardware limits
@Dude_Blender
@Dude_Blender Месяц назад
NGL I had to double check if I had my speed setting in 2x. Bro is transcending.
@jayhawk184
@jayhawk184 Месяц назад
ill never forget the day i heard a movie effects guy reference you in an interview they did. I cant remember where i saw it but i see why they did lol.
@wydua2049
@wydua2049 Месяц назад
what guy
@jayhawk184
@jayhawk184 Месяц назад
@wydua2049 I have no idea searching cgmatter referenced in interview doesn't bring up much. I just remember he was working on a animated movie and was saying how a video he did really helped him solve a issue he had
@rennightmare
@rennightmare Месяц назад
@@jayhawk184 blender Bob?
@jayhawk184
@jayhawk184 Месяц назад
@rennightmare I'm not sure but I like the idea of people helping find him so CG himself can see
@ezxvenom27
@ezxvenom27 26 дней назад
I always thought, there should be an option that the object should not be rendered which are out of camera boundary, but today i got to know it already exists... I feel stoopid!!
@VisualistAyush07
@VisualistAyush07 Месяц назад
Bro is indirectly challenging unreal engine
@thecosmographer
@thecosmographer Месяц назад
Important note: superscale in DaVinci requires studio version. Don’t down-scale your resolution unless you have a tool that will upscale at the end.
@3DKLUB
@3DKLUB 24 дня назад
and even then, superscale wont be as as good as exporting it at 200% resolution..
@LovelyRavenBelly
@LovelyRavenBelly Месяц назад
These tips reduced a 4.5hr cycles render to about 28 minutes with very close to the same image quality! Thank you!
@HyperRapid
@HyperRapid 5 дней назад
If you have finer details on your textures and if your camera is further away from your models, I don't recommend downscaling the render resolution because the denoiser will get rid of the details as it has less pixels to work with. Just a heads up.
@nodecrasher4991
@nodecrasher4991 22 дня назад
Bruh, I had to watch at 0.75 as I was missing some stuff. Dude goes relentlessly
@VesuviusAntaria
@VesuviusAntaria Месяц назад
It can all be done faster, but if you want to make a photo realistic rendering, you still want to keep the quality high. It would be ideal if they used EEVEE rendering as a template for Cycles rendering. Calculations are made in the background and put into a database. If there are any changes to your visual, it will be updated in the background.
@SnowInHere
@SnowInHere Месяц назад
What a good time to be a live. Thanks for making this possible CGMatter
@DameNaNoYo
@DameNaNoYo Месяц назад
This is the kind of tutorial that solves problem effectively, thankyou very much
@paulsnow2809
@paulsnow2809 19 дней назад
Increasing the noise threshold to 1 is what you need.
@JimmyMcThiccus
@JimmyMcThiccus Месяц назад
Tip: Optix is actually better for denoising in the viewport compared to the final render. imo open image denoise is better for final renders.
@Mohumid
@Mohumid Месяц назад
I actually can't believe I could've been using cycles this whole time I thought my PC was just not good enough but I realized that the one thing that was making it so slow in cycles was that I hadn't setup my GPU render settings correctly
@Simat_0
@Simat_0 28 дней назад
Found this at 4am instead of sleeping, worth it 😆
@huefey
@huefey Месяц назад
Thank you for making a no nonsense tutorial we’re you don’t talk about your cats diet and other random things that some other people do with tutorials
@Tomy_Yon
@Tomy_Yon 27 дней назад
This looks like some initial knowledge next to deleting the default cube. 😮
@81sw0le
@81sw0le Месяц назад
The only fast render tutorial you will ever need. Perma Bookmarked
@mqbaka
@mqbaka Месяц назад
This video is also 2995x faster than an average Blender video.
@woritsez
@woritsez 7 дней назад
familiar feeling of walking into the wrong room
@piotrrywczak7971
@piotrrywczak7971 23 дня назад
I guess persistent data does not work as I hoped with the current hair curves. I'm making characters with fur; it takes like 1.5 minutes of preprocessing/applying modifiers before anything gets sent to the GPU for rendering. Which makes sense, most of the time character is animated so the hair system needs to be built from scratch for the current mesh deformation.
@davidmcsween
@davidmcsween Месяц назад
Temporal savings is why blender should have optical flow built in
@TheDavidCraft0s
@TheDavidCraft0s Месяц назад
Applying the subdivision and decimate modifiers makes the build faster in some scenes in my experience, despite activating Persistent Data, it consumes less ram and it's useful if you're testing the settings for your scene.
@EmvyBeats
@EmvyBeats 21 день назад
This video is the future of youtube..
@JasonKey3D
@JasonKey3D Месяц назад
you are a maniac (in the best way) 👏
@ShiroiAkumaSama
@ShiroiAkumaSama Месяц назад
I found out by doubling the playback speed of this video I basically doubled your render speed too.
@nohnohnoh
@nohnohnoh Месяц назад
Thank god I have GTX 1650 & AMD 5500 and after those updates I can render so much faster and better now
@jensworld444
@jensworld444 Месяц назад
Thank you so much you helped me a lot!! I was so frustrated that my animation took so long to render.
@Cegor
@Cegor Месяц назад
We need a checklist of this hahaha
@sanjaux
@sanjaux Месяц назад
CGMatter except every time he optimizes render speed the video gets faster
@ausgefuuchst
@ausgefuuchst 4 дня назад
The result is full of artifacts though (at least the "times faster" shots we are seeing)
@ornibulon3828
@ornibulon3828 6 дней назад
Or you know for this kind of scene you could just bake all the lighting in textures and then render almost instantaneously at full resolution with workbench
@shluhenfurer
@shluhenfurer Месяц назад
Just set play speed at 0.75 and good to go
@c.o.d.1911
@c.o.d.1911 Месяц назад
Saw Cycles, ended up taking notes for Eevee as well. Many thanks.
@ethanfletcher5732
@ethanfletcher5732 Месяц назад
bro made me slow the vid to speed up the render. worth.
@DazDroAnimations
@DazDroAnimations Месяц назад
Step 1: switch samples to 1 Step 2: win
@seriousbeing7328
@seriousbeing7328 Месяц назад
OpenImageDenoise: Quality but slower Optix: Faster but worse quality
@PurzBeats
@PurzBeats Месяц назад
I appreciate the speed of this info dump. ❤❤
@HAWXLEADER
@HAWXLEADER Месяц назад
Just your daily reminder that your eyes are spheres. Theeeeeey're pushable and squishable... aaand that's pretty much it...
@GunGunAnimated
@GunGunAnimated 18 дней назад
Wow caseoh I didn’t know you animated
@beofonemind
@beofonemind Месяц назад
great tut..thanks as always
@abdelkarimkeraressi1418
@abdelkarimkeraressi1418 Месяц назад
best wasy is to go at 4K and use low samples .
@bUildYT
@bUildYT Месяц назад
i watched the video in 2x and i love it :D
@williamasperti36
@williamasperti36 Месяц назад
If you have a realistic scene like this... use camera calling is not a good thing, because if you have reflective materials, but behind the camera you have nothing to reflect, the result will be ugly... Or even worse, maybe by rotating or moving the camera objects appear that were previously hidden. So things appear out of nowhere. In an interior it is right to keep the things that are needed turned on and turn off the things in the other rooms that cannot be seen for example And be careful because if you lower the samples too much and use denoise you can have artifacts... it's a guaranteed click video, to do even better you could render with CPU at 10000 samples, and then switch to GPU 128 samples with denoise. so you can change the title of the video to render at 10000x faster :) I've been following you for a long time and I respect you, and I know that you are a master and know all these things, in fact I wonder why you made a video like this, which in my opinion is clearly useless and without explanation... If an entry level who wants to learn blender for the first time followed all the steps in your video he would want to never use this software again, because the result would not be nice to look at. then oh.. do as you want
@us2ra
@us2ra Месяц назад
For sampling and tiling I'd suggest using a number lower than the number of your cores in the gpu that way no all the cores can work as hard as they can. This only applies to the older models as you'd have to use a ridicilous amount of samples and huge resolutions
@user-ll9ln1uu4b
@user-ll9ln1uu4b Месяц назад
You're the best:) Thanks for video, very informative.
@cryochamberlabel
@cryochamberlabel Месяц назад
Is this available in normal speed? The audio is glitching, and if we drop it to 0.5 (which I suppose is normal speed) it's glitching even more.
@matbob56
@matbob56 Месяц назад
Just watch in .075
@cryochamberlabel
@cryochamberlabel Месяц назад
@@matbob56 Still glitchy sound
@geldyrebel
@geldyrebel Месяц назад
My brain hurts so much, why you playing us like this 😭😭😭😩
@dion9781
@dion9781 Месяц назад
Hey, i was wondering if you could put out a tutorial about tracking objects with markers that occasionally go off screen, for example a hand, when it rotates a lot of the markers cant be tracked, is there an efficient way to track an object like that?
@Ismailoff_eth
@Ismailoff_eth Месяц назад
Yea thanks for tutorial mate, Now I can see future render frames while opening blender 👍
@Renderrhythms
@Renderrhythms Месяц назад
Ninja technique for making a long video short
@maxnazarenko
@maxnazarenko Месяц назад
Amazing ❤❤❤ thank you!!! EVEE please too ! ❤❤❤
@user-sv7wp9oy3e
@user-sv7wp9oy3e Месяц назад
So pure.
@cupidlsu
@cupidlsu Месяц назад
Before AI was all about stealing art, I took a video I rendered of a spinning Suzanne coin at 15 fps and... 480... and used Topaz to upscale to 60 fps and 1080. Over 90% of the end product was extrapolated. I then rendered out the same video. There were very remarkable differences - the AI botched the reflection something awful. But one took less than an hour, and the other an entire week. Definitely worth it if it's not meant to be a finished product. BUT you now have to contend with negative AI sentiment and AI hallucination will trigger that in a hurry.
@TheOnlyBlockchainDE-jc5wd
@TheOnlyBlockchainDE-jc5wd Месяц назад
dude how does davinci realize a sequence, although its missing every second number? Best video ever about this topic, though!
@VSP45
@VSP45 28 дней назад
Thanks ❤
@USBEN.
@USBEN. Месяц назад
Yo i didn't know they added camera culling to render, that's gonna save me more time.
@lifesymbiont5769
@lifesymbiont5769 Месяц назад
Thank you for this video I disagree with a few things, but the majority are helpful
@soirema
@soirema Месяц назад
2:54 love this this is great but unles you wanna become a vfx master you can say goodbye to exrs...
@TheFrankzer0
@TheFrankzer0 Месяц назад
the only video that I didnt speed up
@tyleradams3490
@tyleradams3490 Месяц назад
I prefer the results I get with openimagedenoise over Optix denoise. But Optix is faster. I don’t mind the slightly slower denoising.
@DeepakDMC
@DeepakDMC 29 дней назад
this guy just do the everything at 2x speed.
@noosman16
@noosman16 16 дней назад
thanks a LOT !!
@EIendir
@EIendir Месяц назад
THIS IS THE SOLUTION USE THIS GET FAST RENDER IN CYCLES MODE !!! MANY THANKS TO GUY (GENIUS) !!
@shockerson
@shockerson Месяц назад
with using Commnad line is longer than using BLENDER xD haha im on 4.2 , anyway differnece is About 2 seconds. from 16 to 17.5 second . Its looks like persistent data aint work under CMD. // EDIT: same speed i did more test.
@ibrahem891
@ibrahem891 Месяц назад
thank you, this was informative and directly to the point.
@crehenge2386
@crehenge2386 Месяц назад
This doubled my rendertime...
@Alex-fv5qx
@Alex-fv5qx Месяц назад
that is a gold mine
@sanjaux
@sanjaux Месяц назад
oh god this guy is FAST!
@kingbakul7436
@kingbakul7436 Месяц назад
Watching other people's videos at 1.25x...while yours is at 0.75x.....but very nice information
@mihalydozsa2254
@mihalydozsa2254 Месяц назад
I was always wondering if you would convert your meshes into simple shapes, and use parallax occlusion mapping on the faces how much different would it be, and how much faster would it be. (like on the default cube tutorial, just for every face)
@sanketsbrush8790
@sanketsbrush8790 Месяц назад
set 1 sample and we have real time ray tracing. Hack yeah 😂
@yourSPON
@yourSPON Месяц назад
Eminem is proud of you
@joe-5D
@joe-5D 26 дней назад
the culling settings are not showing up with boxes for me to check?
@432HzUSA
@432HzUSA Месяц назад
👍🏻👍🏻👍🏻👏🏻👏🏻👏🏻👏🏻👏🏻thank you!!!
@tendividedbysix4835
@tendividedbysix4835 Месяц назад
Mom don't come in I'm RENDERRRRIIIINNNNNGGGGG
@Babalous
@Babalous Месяц назад
this video is a link on my desktop
@joe-5D
@joe-5D 27 дней назад
when you were referring to programs like davinci resolve for upscaling...is that like AI upscaling or...?
@Tomurow
@Tomurow Месяц назад
Good stuff!👏
@Stimes
@Stimes Месяц назад
Change the White to blue denoise ! You can decrease the samples better !
@S9universe
@S9universe Месяц назад
huh ?
@xdanic3
@xdanic3 Месяц назад
You mean use blue noise, not blue denoise, that's a new feature from 4.2 which relased this week
@CGToonStudio
@CGToonStudio Месяц назад
Is it possible to use Eevee next from Blender version 4.2 in an earlier version, such as 4.0? if possible
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