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Prodeus - Models vs Sprites 

VirtualForce
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Models vs Sprites, I prefer the sprites.

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25 авг 2024

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Комментарии : 36   
@NareNelis
@NareNelis 3 года назад
Sprites > Models It just fits with the overall style more imo
@camblongkaras7121
@camblongkaras7121 10 месяцев назад
Until you go to a higher platform/level and look down.
@mohammedarafkhan6841
@mohammedarafkhan6841 3 года назад
Talking about 'sprites' in this game.... I'm surprised how they look so good in different lighting/shader areas. If you turn around them they seem like 3D models (Sprites have several angles and often look flat like 2D). "Are those really sprites??" I highly doubt that.
@Jan_Strzelecki
@Jan_Strzelecki Год назад
They are 3D models with some effects thrown on top of them, which is why they're affected by light.
@kailkage4244
@kailkage4244 Год назад
​@@Jan_Strzeleckii got a repack so i could check the files, they are 100℅ sprites
@Frankencookie
@Frankencookie 10 месяцев назад
Its possible to fake the effects of light on sprites with Normal Maps
@st.haborym
@st.haborym 9 месяцев назад
That's because they made different sprites to account for the different angles as opposed to just making one and calling it a day
@egioch
@egioch 3 года назад
I doubt those are prerendered, most likely it is just a low res shader. I definitely prefer the game with the pixilation turned on.
@AJGaS
@AJGaS 3 года назад
Sprites look fantastic for sprites, models look janky for models. I prefer sprites for that reason (it's entirely to do with the floaty slow animations)
@DoomKrakken
@DoomKrakken 11 месяцев назад
I wish we had this sort of functionality in Doom sourceport engines. It's BEAUTIFUL how it also accounts for vertical view discrepancies as well! :D
@rickhapstley3866
@rickhapstley3866 9 месяцев назад
I mean, yeah, Doom models were never 3d in the first place, contrary to prodeus. They aren't actually 2d sprites. Prodeus has a modern 3d engine without limitations. There are still plenty of mods that do 3d and voxel models on Doom.
@DoomKrakken
@DoomKrakken 9 месяцев назад
@@rickhapstley3866 I am fully aware that Prodeus was made in Unity and uses models that are rendered as a set of 2D sprites. As someone who has worked with GZDoom for over 9 years at this point, I am also aware of various mods for GZDoom that utilize voxel models and various other 3D models. :) I was actually trying to say two things, though... I wished we could have the ability to assign layers of sprites at different , to take pitch into account for displaying a different graphic... and I wished we had the ability to render 3D models as sprites in GZDoom. The devs have clearly said both options are nearly impossible and highly infeasible to implement, which really sucks. Now, I'm finding my own way.
@rickhapstley3866
@rickhapstley3866 9 месяцев назад
@@DoomKrakken Oh ok, I get it 👍
@randomidkreal
@randomidkreal Месяц назад
no way aren't you the creator of embers of armageddon? love your mod dude just wanted to say
@DoomKrakken
@DoomKrakken Месяц назад
@@randomidkreal Yup, that's me! :D Many thanks!
@m3t4llic69
@m3t4llic69 3 года назад
Sprites or low pixel if you wanna call it that way blends way better into the theme, so it is my preferred way to play.
@Spacecoke
@Spacecoke Год назад
I prefer the models. The sprites just look janky when tgey rotate which is totally different from the scenery. Imo the sprites dont match the rest of the game. The sprites just seem like a retro nostalgia thing to me. I just wish there was an option for smoothly animated weapons too.
@NeoWorm
@NeoWorm 5 месяцев назад
Agree, the sprites are just forced nostalgia, it just feels worse for it. I was disappointed when weapons stayed as sprites when switching to models.
@ChristianIce
@ChristianIce 3 года назад
I don't see any sprites. I see models with flat light, no frame interpolation and pixellated in post.
@Najstefaniji
@Najstefaniji 3 года назад
yeah people tend to call pixelated 3d = sprites, its okay to call it that way. this game is really something, everything is done superbly, i DONT SEE anything less than superb about this game.
@robin5433
@robin5433 2 года назад
yeah ok smartass lets just barf out that mouthful every time instead of just calling it by the aesthetic its obviously aiming for
@st.haborym
@st.haborym 9 месяцев назад
Man that really clashes with the overall aesthetic
@clownworldcitizen3505
@clownworldcitizen3505 Год назад
Beautiful sprite work
@parazels83
@parazels83 Год назад
I wish we had more games with fake sprites.
@PnPride
@PnPride 3 года назад
Sprites definitely.
@semvision
@semvision 3 года назад
The weapons are still sprites
@namesurname8200
@namesurname8200 Год назад
Both are very good loking
@mathieuvart
@mathieuvart 3 года назад
I prefer sprites too. 3D models are less scary.
@NeoWorm
@NeoWorm 5 месяцев назад
The sprites are just the same models only choppy and low res. In this environment with these effects and with the way how these sprites were created it's just downgrade. A placebo effect just like low FPS animation in movies that objectively looks and feels worse but triggers your nostalgia. I like sprite based shooters, but in Prodeus the spites add nothing except choppines to otherwise fluid game. If you want sprites you do it either because you can't do models of high enough quality (not this case), you want to put in some more artistic stylization that models can't do (not this case, those sprites are direct renders of the models, nothing was changed about how they look) or because you want better clarity in your game and sprites provide more readable silhouettes and pattersn for recognition (also not this case, both sprites and models blend in the environment and are covered by effects and darkness all the time, they had to add glowing parts to all enemies so they wouldn't blend that much even). None of these three apply for Prodeus.
@parazels83
@parazels83 Год назад
Sprites
@vanverden9317
@vanverden9317 3 года назад
My opinion: 3d models is better
@buttermyfeet4377
@buttermyfeet4377 3 года назад
I think sprites fit the look of the game more
@SaturnineXTS
@SaturnineXTS 3 года назад
I'm going with models too
@SaturnineXTS
@SaturnineXTS 3 года назад
@Whited Out Even worse, I would like to have the option for smoothly animated weapons as well :D
@VALObrand
@VALObrand 3 года назад
models look better.
@MrPoopyButtox
@MrPoopyButtox Год назад
Sprites fits even more tho
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