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Progression fixed, 75 new POIs, and new vehicles! - 7 Days to Die 1.0 News 

Guns, Nerds, and Steel
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7 Days to Die will be leaving Early Access into version 1.0 this month and the developers (The Fun Pimps) are back with their livestream previews! I have all the information and analysis for you right here!
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5 сен 2024

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Комментарии : 498   
@GunsNerdsandSteel
@GunsNerdsandSteel 3 месяца назад
I was skeptical about all this stuff a few months ago, but after seeing these livestreams I'm really getting pumped up for 1.0! I'm putting out a MASSIVE new video tomorrow, stay tuned for that. And I'll be doing the continuation of the Horde Every Night series (basically just episodes of One Night Stand) starting in the middle of next week too!
@GamingAfter50
@GamingAfter50 3 месяца назад
Same here, huge skepticism but now I just want to explore V1.0.
@ChessatheCalico
@ChessatheCalico 3 месяца назад
Good eyes on the creative mode peeks. I missed that rad coat icon, and want the weather overhaul so bad. I'm in the minority though in that I don't like the new motorcycle, but so glad on the minibike change. way better. hopefully it won't hit a curb and shoot skyward anymore. I also thought the same thing when I seen that pipeline poi. First horde base of 1.0. You gotta do it. The silos were one of your firsts for a new alpha I so wanna see what you can make of that one. Loving the series and will keep an eye out for when that vid drops. looking forward to it and the one night stands as a way to say bye to a21 and this version of NG.
@MythronVET63
@MythronVET63 3 месяца назад
Give it one year's time and we'll find out we'll see if people don't have the same complaints they have now I don't know how taking it from One console company and give it to another console company is going to change the fact that the game doesn't run well because of the engine that they use
@luisjdavis
@luisjdavis 3 месяца назад
I’m Stoked to see your NeXT play through with this new system of Biome generation 👍🏻
@krispysox
@krispysox 3 месяца назад
I both skeptical and keen to check it out. It's a bit of a shame in my opinion, going gold without NPC's or story mode but I'm pleased for the long suffering console players. :)
@coreyperez8817
@coreyperez8817 3 месяца назад
The fact that I will always be forced to deal with Rekt as the first trader is kind of soul crushing...
@krazymantoast
@krazymantoast 3 месяца назад
But do any of us stay in the green very long? I feel I always go straight to wasteland no matter the difficulty because the trade off for loot increase is worth it. I'm interested in the new progression and if we will need rad mods in order to go into the wasteland.
@Silent.Viking
@Silent.Viking 3 месяца назад
@@krazymantoast I do. Always. I despise the enviroment aesthetics of other biomes. That and playing on Insane/Nightmare/Feral and venturing to wasteland is often a death sentence.
@ninja8077
@ninja8077 3 месяца назад
I absolutely HATE rekt. He's needlessly an asshole as a personality. It's not charming or makes him a unique character. It just makes him annoying.
@Arthaius
@Arthaius 3 месяца назад
@@krazymantoast - I generally choose to play exclusively in the Green Zone (did the same thing when I played Minecraft), mostly because the ambient sounds, the weather and the general look and feel is my preference - I always make my base within the green. Also because I prefer the occasional wandering Zombies to be the usual kinds, just regular Zoms, and I would 100% never want to live where there were a constant annoyance of Dogs and/or Vultures - hate them, I have always ever since the Beez were removed, that was one of my biggest disappointments. Probably a lot of people don't agree but the mutant Beez being the source of honey made perfect sense, having it just be in occasional tree stumps makes less sense. Also, I agree with the OP, Rekt is an amusing character on occasion, but to be your regular long term trader.... Nahhh please no. Not sure which one he is, but I mostly prefer the dude with the sunglasses, he is the least annoying besides Jen
@snaxicakes
@snaxicakes 3 месяца назад
I always just laugh :)
@Trikenut012
@Trikenut012 3 месяца назад
Dew collector was a good change, needing the filter to craft was dumb, it's nice having it as an upgrade, would like to see like 20% buff when it's raining
@ThePlainswalker13
@ThePlainswalker13 3 месяца назад
Can we please have Rekt be exclusive to the middle of the ocean biome?!
@Splappa09Gaming
@Splappa09Gaming 2 месяца назад
It's where he belongs. Or 15 feet underground
@ApollyonSeraph
@ApollyonSeraph 3 месяца назад
That Meridian Center looks like a good base. Something I learned recently is that remnant buildings are perfect for upcycling into (horde) bases due to how empty they are. Their primary draw is that they aren't on the list of quest locations, so by setting up a base at Meridian, for example, you don't have to worry about losing a potentially good quest location.
@FlufferNutterSandwich
@FlufferNutterSandwich 3 месяца назад
I've been using remnants too recently for the same reason.
@infernaltourist9601
@infernaltourist9601 3 месяца назад
I think they also mentioned that they add some of the empty buildings in the big cities in between the high tier buildings to help a little bit with the performance
@Trikenut012
@Trikenut012 3 месяца назад
I'm currently using the busted building next to Jerry's fill as My farm, built up the walls and made a platform, built a catwalk across joining the two
@perky42069
@perky42069 3 месяца назад
That new stadium needs the football player zed brought back
@dzudemlow
@dzudemlow 2 месяца назад
Just play DF, it's in it. Like all the good things that the No Fun Pimps removed. Now they copy some aspects of it, like BDubs Marauder and the hazmat stuff lol.
@desoroxxx
@desoroxxx 2 месяца назад
@@dzudemlow what is DF?
@reese-tr8sq
@reese-tr8sq 2 месяца назад
​@dzudemlow I like df but shit gets way outta proportion. I'm not tryna fight 100000 zombies every hoard when i alr know my base will kill them all and I can just stand there. And fighting those weird ass squid things is not it its supposed to be a zombies game same w the demons
@dzudemlow
@dzudemlow 2 месяца назад
@@reese-tr8sq Yeah I agree, Horde nights are easier than the screamers in df, some adjusting needs to be done imo. And even on HoE difficulty with feral sense and nightmare speed it gets too easy too fast once you have most of the classes and perks. The early to midgame is suoer fun though. Don't like the squids either but I can live with them.
@MrAllekzander
@MrAllekzander 3 месяца назад
Legit happy to see the trader compounds each having their own announcements. All being the same has bothered me since I first started playing 😂
@FlufferNutterSandwich
@FlufferNutterSandwich 3 месяца назад
I was just thinking about this the other day. It's a small change, but an appreciated one.
@Trikenut012
@Trikenut012 3 месяца назад
I kinda like the generic one lol
@Kegaran
@Kegaran 3 месяца назад
I just hope they do something about how almost impossible stealth is in higher POIs with the current trigger system.
@mpeay3945
@mpeay3945 3 месяца назад
I really hope the 4x4 can actually drive over small obstacles now instead of it slamming to a stop when it bumps into anything. Looks like maybe building textures are less shiny now.
@ItaAndyOfficial
@ItaAndyOfficial 2 месяца назад
Something tells me is still the same lol only difference is the model.
@kaldeeno
@kaldeeno 3 месяца назад
I still would absolutely love a setting that limits each poi to one quest each so that you could essentially quest every poi in your map. After doing all the tier ones in a biome might give you a bonus t1 reward or a legendary part.
@danielwilms6919
@danielwilms6919 3 месяца назад
@kaldeeno have a look at the last Rebirth update. There is an option to avoid getting multiple quests for the same POI until you have done x amout of quests for that tier level.
@JayPredictable
@JayPredictable 3 месяца назад
There's a mod for that and I really enjoy using it, having a long-term goal like completely clearing out a city keeps me motivated.
@foobar1735
@foobar1735 3 месяца назад
I wonder if they removed (or at least reduced) the heat component from the dew collectors... apparently zombies don't like dripping water :P
@maliticus7474
@maliticus7474 3 месяца назад
Thanks for making a summary video. They certainly need to keep working on their streaming coordination, because they were all over the place even with notes to follow and were constantly interrupting each other. All of the changes look interesting, but I hope they change the physics for the 4x4 before 1.0. Going air borne after hitting 2 whole zombies is kinda lame when you have a ton and a half truck with a cow catcher hitting something that weighs 100 lbs soaking wet like Arline.
@xplosiveash454
@xplosiveash454 3 месяца назад
Being stuck with Rekt in the forest is painful, I always enjoyed having rekt spawning in the wasteland to taunt him about the fact that his crops are almost certainly doomed to fail growing effectively :(
@xplosiveash454
@xplosiveash454 3 месяца назад
Anyway full thoughts so far... still sad about losing so much of the customization from the clothing, and as long as my... middle of the road PC can run this at least 30/35 fps and up in the middle of the City then i'm more than okay with the update.
@Mr_Triscuit
@Mr_Triscuit 2 месяца назад
We're stuck with the first trader we meet being the worst possible trader we could be working with.
@dozer1431
@dozer1431 2 месяца назад
Just don't have pine forest for in your random world gen. Burnt Forest might as well be replacing it imo. No real reason to stick around in the pine forest, even in early game
@Mr_Triscuit
@Mr_Triscuit 2 месяца назад
@@dozer1431 That's purely subjective.
@dozer1431
@dozer1431 2 месяца назад
@@Mr_Triscuit I'm just giving a suggestion tho lol. But It's not subjective that the Pine Forest isn't worth sticking around in. Unless you like the look of the pine forest, gameplay-wise there is literally no reason to be there because the loot will be worse than other biomes. You could make an argument that cotton and chrysanthemum is harder to get but you can still loot or buy it.
@colonelsieg
@colonelsieg 3 месяца назад
Oh they're bringing back the burnt forest!? I love that biome!
@paulcornwall7258
@paulcornwall7258 2 месяца назад
i hate it its a lag fest with all the burnt trees i preferred the Plaines biome lots of space on it
@Juuz9
@Juuz9 2 месяца назад
@@paulcornwall7258 yeah, except what you saying is fake waht XD that never happens
@paulcornwall7258
@paulcornwall7258 2 месяца назад
@@Juuz9 yes it did in earlier alphas thats why they took them out dimbo
@Juuz9
@Juuz9 2 месяца назад
@@paulcornwall7258 sounds like your toaster aka pc issue, how can this biome even be laggy, when wastelands are in the game, and are literally enchanced burned biome
@paulcornwall7258
@paulcornwall7258 2 месяца назад
@@Juuz9 it was the trees they used in the burnt forest which are different then the wasteland trees
@ulfhenarv
@ulfhenarv 3 месяца назад
If there isn't a Stargate at the bottom of the Blue Ridge Installation or at least some nod to Stargate, I'll be disappointed.. Still going to make it my base though.
@tangledroses
@tangledroses 3 месяца назад
SAME i’m really hoping the interesting thing in the basement of fake cheyenne mountain is some type of stargate easter egg
@davypuype5688
@davypuype5688 3 месяца назад
They should use the packmule perk for increasing the amount of an item in an inventoryslot for example,you have 300 7.62 in one slot,when you take a point in packmule the amount dubbels to 600 saving a inventoryslot,tell me if this is a good idea or not?
@zantrag
@zantrag 2 месяца назад
Having one last Pack Mule upgrade, tied to your character's level, that doubles each slot's limit!
@Ironiclobster69
@Ironiclobster69 2 месяца назад
yeah that wouuld be cool. Pockets for slots, packmule for % increase to stack sizes, 20,40,60,80,100 so maxed out you can have twice as much in stacks.
@d9sinc390
@d9sinc390 3 месяца назад
A building being added and not being a Quest POI is a blessing. I loved that and my biggest hope was that T1 and T2 POI's all be just basic buildings and some T3 buildings alongside all T4 and T5 buildings would be the current Dungeon POI system we have because I loved the old system of having empty buildings to go run around in and use as makeshift horde buildings or just a storage house if I'm on a run and I'm running out of space during a looting run.
@FlufferNutterSandwich
@FlufferNutterSandwich 3 месяца назад
I really like the non-quest remnant (filler) POIs.
@primcrew
@primcrew 3 месяца назад
instead of days counting up, have a mod where the days count down to a major death event that kills everybody(server wipe), and your goal is to find and or craft things for you to get out before everybody dies. like having to reach in the radiated wasteland in a big town in the middle is a military base with a nuclear reactor that is going critical, have to go in and fix before you all die, or the only place for a gyro for you to fly away? cuss right now you get to a point where you say to yourself "i made it","i can do this forever". to a point where you get bored and turn on hordes everynight or a mod where that nuclear reactor is in the middle of the map and everyday the radiation moves out everyday until the end(server wipe) the radiation takes over the whole map. everybody starts out at the edges and you want to move your way to the center to fix the reactor. but you have to make better radiation armor and fight off worse and worse zombies(and maybe others?) to fix the reactor and stay alive or where you can radio in airdrops maybe at traders or yourself once you get the right level to get and make radio parts and somebody is willing to help fly and drop for a price or a mobile trader that comes to visit you every few days and has certain things you might need or want, but you have to trade something major for it?
@Fool_ofa_Took
@Fool_ofa_Took 3 месяца назад
I'm hoping that the new progression doesn't simply make looting part of the "grind" like it feels now. I miss being able to do a high-stakes loot snipe at a chance at getting crazy good gear.
@Arthaius
@Arthaius 3 месяца назад
- I'll be honest, I kind of feel like every update kind of makes the game less appealing, slowly it is transforming into just another game I don't wanna play anymore. Any time I ever think about playing I usually consider rolling back to the early playtime, I like the Hornets, I hate the Vultures. Also, I remember the concrete having to dry and the time it took was kind of random, and having to use rebar frames was wonderful - seems like with most games they kind of dumb a lot of quality details down, and increase grinding ... remember bear stew? That was my jam. I preferred how the meats were all animal specific.
@lazyman7505
@lazyman7505 3 месяца назад
@@Arthaius Vanilla 7D2D is not worth playing at all. I'm patiently waiting for Undead Legacy and Rebirth.
@Fool_ofa_Took
@Fool_ofa_Took 3 месяца назад
@Arthaius Yeah, I just have to rely on the modding community more and more.
@notsopro6953
@notsopro6953 3 месяца назад
that'll be exactly what it is. for whatever reason, the devs have 1 part of the game on their mind, and that is how fast you obtain X weapons, and at what quality. anything and everything else about the game is irrelevant. past few alphas have essentially only been built to slow the game down, but for no good reason. no new gameplay mechanics, or zombies, or skill trees. just longer playtime with un-fun gameplay, but for what? who knows. these devs are somethin else.
@Arthaius
@Arthaius 3 месяца назад
@@lazyman7505 - I basically never really play anything but standard with nearly all games - if a game can't stand on it's own, that tells me if I should play it. With the exception of Minecraft and RimWorld, I've added a few mods to those on occasion. Although to be honest I did try a Darkness Falls once. was interesting.
@aikan7457
@aikan7457 3 месяца назад
The Blue Ridge POI looks like it might reference Stargate
@samiam4544
@samiam4544 3 месяца назад
I'd like to see a completion mode where you can clear a town to make it habitable then have to move on.
@FlufferNutterSandwich
@FlufferNutterSandwich 3 месяца назад
I think there is a fairly new mod that does something similar. As soon as you clear one sleeper volume (roomful of zombies) in a POI, it will not replenish, zombies will no longer spawn inside the bounds, and you can no longer get quests there. It's like you are cleaning up the town, one block at a time. It works well for solo/small groups on large maps.
@brendo7363
@brendo7363 2 месяца назад
We've been asking for something like that for years, no endgame will ever happen
@samiam4544
@samiam4544 2 месяца назад
I tried to just max out all of the skill trees and gear once but it got boring towards the end.
@r000tbeer
@r000tbeer 3 месяца назад
I feel that drawing the game out is a poor substitution for late game content. More grind does not equal more fun. However i'm looking forward to 1.0 for sure!
@shadowproductions969
@shadowproductions969 3 месяца назад
definitely true, but with current game, you can easily reach end game in 14 hours or less which is really short for a multiplayer game. Games like ark and others can have 1000s of hours. I do like the idea of traders in each region and with a story it could give a reason to move bases to every trader.. especially if you had to reach higher than t2 quests to unlock the next trader.. I always felt it would make more sense to unlock a new trader at t3 or 4 or even 5 so that you have to do quests for a trader for several days before moving on.
@nviwraith5271
@nviwraith5271 2 месяца назад
​@@shadowproductions969I find the journey to late game more fun then late game. I honestly dont find how being invincible and giga strong to be fun more than a couple hours I find it odd that ppl kust want to rush to the best loot asap.
@shadowproductions969
@shadowproductions969 2 месяца назад
@nviwraith5271 which is why they want to slow down the journey to end game.. though I think they need some type of challenge at the end to make you never feel fully invincible
@nviwraith5271
@nviwraith5271 2 месяца назад
@@shadowproductions969 for sure. Project zomboid has the same issue with late game, albeit you can still die but only if you really screw up.
@jr6366
@jr6366 2 месяца назад
They've been doing this for a while. Make new poi's and draw out progression instead of coming up with new late game.
@kyllbs1
@kyllbs1 3 месяца назад
1.0 is looking legit. I'm excited to start playing 7 Days again. That Meridian center seems like it would make a great co-op survivor base in multiplayer.
@dzudemlow
@dzudemlow 2 месяца назад
Y'all kidding? Legit? This looks legit for A22, not 1.0. Tf
@dozer1431
@dozer1431 2 месяца назад
@@dzudemlow Who cares, console people are finally getting to play the game, and it's been a complete game for a while now. The game being in "Alpha" was just an excuse for them to keep changing stuff around.
@dzudemlow
@dzudemlow 2 месяца назад
@@dozer1431 I lol'd at "complete game"
@dozer1431
@dozer1431 2 месяца назад
@@dzudemlow Seems like a playable, complete survival experience to me. Cry about it I guess.
@dzudemlow
@dzudemlow 2 месяца назад
@@dozer1431 Yeah, playable seems to be the today's standard to many people and is the reason why devs slap out dog water EA games that never leave that stage. I can't cry about 7 Days as long as DF and UL keeps being updated as the devs behind these overhaul mods fix almost everything The No Fun Pimps are too incapable of doing themselves. Funny cos these modders have jobs and a family and are fixing games on their own. 8)
@milosherino
@milosherino 3 месяца назад
Thank you very much for putting everything into one video for people like me who missed both streams :D
@JustChillinOnThe5thFloor
@JustChillinOnThe5thFloor 3 месяца назад
Once I heard they made the grind longer and possibly more tedious. I'm thankfull I'm on the pc and can play how I want to play.
@GgrimrodD
@GgrimrodD 2 месяца назад
Lately in my playthrough I've been gearing up and then taking over a remnant structure in a city. I really hope they add more tall buildings I can take over 😂
@hondragrid
@hondragrid 2 месяца назад
The current problem with the current progression system is how we have two seperate progression systems in place. The crafting book progression and the leveling progression system. I find it too easy to over level through the exp system (in normal non exp boosted gameplay) putting you against stronger zombies then what you can even craft for. I've gone days mailbox farming to try and catch up my "book learning" to make equipment strong enough to battle the zombies that got stronger because my exp gain. I'm doing teir 1 digging quests and seeing irradiated zombies rushing after me, that I have nothing to deal with them on day 16 IN THE FOREST BIOME. I hope this new progression system actually fixes this situation because it feels super jank in the early levels of the game and how instantly you're being put against end game zombies so fast.
@pantango5503
@pantango5503 3 месяца назад
Your channel is going to keep blowing up once the console version drops. It will be well deserved too, great break down.
@Zathraz
@Zathraz 3 месяца назад
Perfect timing! Was just searching second dev stream content. Thanks!
@ampeg187
@ampeg187 2 месяца назад
10:18 - Stargate SG1 complex from series :) ❤
@solson223
@solson223 2 месяца назад
One thing I think would have made this game better are mini-bosses. During trader quests the final loot chest has a chance to give you a map fragment. Maybe 5x map fragments gives you a location to fight a mini-boss that drops really good loot. Something to that effect. I'll probably give this game another 100 hrs or so when they release it in July. Thanks for the vid!
@MarEvayave
@MarEvayave 2 месяца назад
Honestly not looking forward to this. The main thing I feel I will dislike is the armor changes. I know there is some sort of "wardrobe" system on the roadmap, presumably so you can have the cosmetic appearance of one set but the armor effects of another set, but even so, the armor being so custom to specific activities is pretty soul killing. What's the farmer gonna have going for him, extra resources when harvesting? So, now you have to completely change your clothes just to spend 5 minutes harvesting crops, then switch your clothes back? Same with mining or tree chopping. You're wearing lame mining clothes when a wandering horde drops in and you get zero of the combat bonuses that your main armor would have. And whatever those main bonuses are, are they particularly picky about what weapons you use? What if you use a lot of weapons? I typically use knives, pistols, shotguns and snipers as my full loadout. It's going to feel punishing if I can only pick one weapon to boost through my armor, because each weapon has a purpose for a different situation, and those situations often change on the fly. Is the meta going to be sacrificing a lot of inventory space so you can carry multiple armor sets at all times? I can see inventory mods becoming even more of a requirement than they were already, even for vanilla+ packs.
@casnimot
@casnimot 2 месяца назад
Okay, this post is going to be negative, so stop here if you don't want that. The POIs we're getting from modders, and good ones too. A whole POI Expansion Pack, in fact. One wonders how much time they're spending on that. Vehicles likewise. Again, one wonders. *>The RWG changes are nice, that much I admit.
@tryhardor1869
@tryhardor1869 3 месяца назад
Hope the gyro is good on series x cause I’m worried about performance overall and I do want that dang gyro without looking at a slideshow flying over a city
@Anthony-ur5jh
@Anthony-ur5jh 2 месяца назад
I just wanted to say thanks for taking the time to do these breakdowns I normally try to watch live but if I cant catch it, I watch yours. They get to the "meat & potatoes" of the stuff we wanna know. Keep up the great work 🤙
@leeshepherdtrading
@leeshepherdtrading 2 месяца назад
They should whack in an insane tier poi for those crazy or stupid enough to venture in to. An end game type infestation. So bring your best armour, best guns and plenty of meds.
@zedinator
@zedinator 2 месяца назад
And a good supply of clean underwear
@shadeling6717
@shadeling6717 3 месяца назад
i'm liking the new mods and all the new POIs. I always play solo and the slower progression doesn't bother me much. Right now once i get to the 50ish day mark i'm bored with the current game and put it away for a few weeks/months to start a new run. If i have to get to higher days to really "finish" the run that seems fine. Also being able to finally make lvl 6 gear is a great change.
@kylejohnson6279
@kylejohnson6279 2 месяца назад
Biggest issue to me was the optimization. I have a beefy computer but the last time I played(alpha 21), certain areas brought my frames down to like 25. Hoping for 60fps everywhere
@Hicks206
@Hicks206 2 месяца назад
Just to give some context - there are not insignificant amounts of variables for the full release date that are out of their hands entirely. Hence why the word target was used. Consoles specifically the builds will have to pass cert, and exactly when that pass is done, the results, all of that is not fully under their control. Temper expectations accordingly!
@zantrag
@zantrag 2 месяца назад
Jen should be in the forest biome, it more fits her character. Rect, seems much more like the burnt biome. With the others, I would say they all seem to fit well, for their assigned biomes. But... why not Random? Are they saying that ALL traders in a biome are the same; even if there are multiple? Or there is only one/biome?
@whorhaydelfuego7190
@whorhaydelfuego7190 2 месяца назад
I've never really noticed weapon or tool parts being a major issue in single player. In fact the last play through I had multiple stacks of steel club parts before I had the steel and skill to make one.
@jeffrobagman2834
@jeffrobagman2834 3 месяца назад
Cheyenne Mountain is the home of NORAD (I'm sure Tem knows, but many others don't). It's also where SG-1 has their base in the Stargate TV series... so that secret at the bottom could be the Stargate! (I mean, as an Easter egg, not functional in game). If so... hopefully they'd have little nods to Beastmaster and MacGuyver (RDA played the lead in all 3). If it's not, then probably just the NORAD command center. Since that's where they track Santa every year, that could be an excellent easter egg. I will have to make a base there. Thanks for the excellent summation, Tem. Top work, as always.
@ronaldfutcher7239
@ronaldfutcher7239 2 месяца назад
Is that a freaudian slip @14:42 we're trying to balance performance with appearance?
@vresi
@vresi 3 месяца назад
I sincerely hope, now that 1.0 is looming, the world incompatibility between updates is gone. You can't break existing saves in a released game.
@briawalker2078
@briawalker2078 3 месяца назад
Super happy that the female armor isn't overly sexual and degrading! Knowing that this is a mostly male community I was pretty worried, but seems like the only difference is the girls have crop tops, which I'm cool with since I wear them all the time too. Really worried that they're focused too much on slowing progression down. I don't want to take 80 days to get end game weapons. I want to work my ass off to get the coin to buy them if I so choose. And of course get lucky and loot them. Guess we'll see how it goes!
@BroncoJoeAK
@BroncoJoeAK 2 месяца назад
I’d like to see more realistic biome layouts. Snowy on the mountain tops, go lower to find a forest, lower and farther away from the snowy mountains you find your deserts, burnt forests and wastelands. I don’t want to see a desert bordering directly on a snowy biome. I know IRL snow does fall in the desert, but not often enough to justify the biomes being so close.
@Chris-ks4sw
@Chris-ks4sw 3 месяца назад
I hope the progression changes help. I can usually get my strongest main weapon by day 15-20 and fully maxed items by 25-30. It doesn't help that you can basically max out books just by going on mailbox runs. No need to even find a crack-a-book anymore. The crafting time being massively upped does not seem like a good thing. All it'll really do is make it so you dont try to upgrade until you can get a significant upgrade. As in the time youre waiting you could possibly get a stronger version.
@stevedixon921
@stevedixon921 2 месяца назад
Looking forward to the developer stream on this one. I work weekends, but have plenty of in-between time to fill and that should fit the bill.
@Kazgrel
@Kazgrel 2 месяца назад
Pretty much liked everything shown and said in this stream. Absolutely agree w/ the structure of the stream itself being kept much more in line and not going off the rails every which way like the first one did. Main disappointment is the release date; I was hoping for 1 week earlier, but that's entirely because I have a bunch of other games/updates I'll be wanting to play that week also, so that's more of a me problem.
@reximcz64
@reximcz64 2 месяца назад
Cheyene Mountain Complex? I know that! There is hidden SGC Complex with Stargate 😂 Yes, I am big fan of that serial 🤩
@notsopro6953
@notsopro6953 3 месяца назад
I'll never understand their approach to item qualities and "drawing the game out" Having a longer early game is just going to feel like trash. The weaponry in the early game just isn't fun to play with. Pipe weapons are neat conceptually and all, but the reload times, and the damage levels are just way too low for them to be worth anything. Why have this unprecedented level of babysitting on weapon, and quality obtaining, when you could compensate a million different other ways though the game's other mechanics. Why not implement later game zombie types that aren't just walking c4s? Why not change / fix zombie pathing for horde nights so players don't have to cheese, or build some funnel only to throw explosives in vs using a weapon of choice? Why not rework the skill tree? The skill tree has always been lack luster and is more of a "have to take x,y,z skills" vs it actually being a balanced choice. Half the tree has 100% been completely useless for years now. Like cmon. Why not implement more quest types, or events in general? The people who have made overhaul mods for 7days, like undead legacy, or darkness falls, are just great examples of what you could do to 7 days to make it more fun and entertaining. Mods are mods, but when the mods are at the point where they're multitudes better than the main game, there's a clear lack of direction and good judgement from the dev team. All I can hope, is that 7 days has realistically been on the back burner, and whatever other game(s) they're working on are at the very least, 2x the quality.
@jonard3674
@jonard3674 2 месяца назад
i did not expect the trousers and shirt are fitted into one, less customization option and less mods to put. hope they can expand the weapon system even more in the future to prolong the early stages.
@TalismenG72
@TalismenG72 2 месяца назад
Well, most of this looks awesome. The vehicles mostly of note. I've had vehicle mods at a minimum for years now. Those look awesome. I wish they would bring back how the minibike used to work. Finding parts and putting it together was a great thing to do in the game. The thing I don't like is how armor/clothes went this same simplified route now. Looks cool, but clothes with armor over them, just a better idea. Less to strive for in the area now. I think it will be fun as hell either way. The new truck looks sweet! I hope the ground clearance is a real thing with those massive tires!
@cozmik_illuzion7602
@cozmik_illuzion7602 2 месяца назад
I appreciate you condensing their 2 hr video for me, watched the last streamer recap too
@erich6860
@erich6860 2 месяца назад
What I hope they fixed was the quest picks for location. IE... it gets old doing the same tier 5 in my area... when there are at least a dozen I've seen,,, I only get missions for a handful of the same ones.
@hockallz2157
@hockallz2157 3 месяца назад
Great video Tem. I wasn't all that hyped for 1.0 as I don't enjoy the vanilla game that much anymore. But there are definitely some welcome changes here, I just hope the optimisation changes live up to it.
@JustIn-mu3nl
@JustIn-mu3nl 3 месяца назад
I'm excited for everything they have talked about so far, I've been playing since A06 and it seems like one of the biggest updates so far.
@robertrobinson3384
@robertrobinson3384 3 месяца назад
I can see it now pending where that Meridian Center is located it is going to be the go to for building your/our bases
@bermudavibe1714
@bermudavibe1714 2 месяца назад
My team uses as many dew collectors as possible. 30 is a normal number each wipe. (Making bulk explosives requires tape)
@AxleLotl
@AxleLotl 3 месяца назад
I'm glad they're fixing the progression system. I hope they also slightly dial down the overall difficulty and loot bonuses that come with the desert, snow and wasteland biomes to help slow down the game. As well as add rarity to mods to really give further immersion and excitement through advancing. Eg, making tier 3, level 6 items only obtainable through the main loot of a tier 4+ POI once you're above a certain loot stage.
@casnimot
@casnimot 2 месяца назад
As I consider it, I would have been happier with an update that just contains a complete glossary of all the game's XML nodes, and their properties/attributes/terms/functions. Also, a clean procedure for adding new blockVariantHelper shapes would be nice. And maybe tell us what the limits are, so we don't overload stuff and then have to figure out what we stepped on. That way, we could just unleash the modders, rather than making them (us?) figure out every last thing.
@louenlight
@louenlight 3 месяца назад
I like the new features especially the POI but I wish they would have a new equipment slot for a backpack that would increase the inventory slots
@TheSpiceLord
@TheSpiceLord 2 месяца назад
Tem, road spaghetti is basically Boston in a nutshell though.
@fireballanay3638
@fireballanay3638 3 месяца назад
I really wanted them to bring back the water and the old guns system where you had to build them up yourself. I think it would make it hard but also fun being able to fit new parts to upgrade your gun more.
@gothenmosph5151
@gothenmosph5151 2 месяца назад
An 8k map generating in under a minute is insane. I remember way back when, like nine alphas ago or something, it'd take literally like 4-5 minutes to generate a new map
@thelastminuteman7513
@thelastminuteman7513 2 месяца назад
I really like the look of the armors and that's got me kind of excited for the human NPCs when ever those come out.
@tricksterdaclair
@tricksterdaclair 2 месяца назад
I've always been impressed by the devotion of the devs, and they never asked for a single dime for their hard work in return. Not like the greedy company we see all the time now! I've been coming back for every new alpha just to be amaze of their hard work. The hype is real for 1.0 can't wait, feels like Christmas !
@kenshinpatto
@kenshinpatto 2 месяца назад
You're a legend for making these mate. I really hope we get some new audio soon in the form of zombie sounds and the vehicles.
@galacticfirefly6060
@galacticfirefly6060 3 месяца назад
I hope they'll cover all the armor sets = their bonusses depending on the tiers and ALL the sets in the next stream and the Trader Voices more in depth, they'll go Co-Op in the next stream, next Friday. So Maybe they'll do a Comparison between male and Female.
@zappedguy1327
@zappedguy1327 2 месяца назад
My last play through was with the Fallout mod. So good with raider npcs in there.Cant wait for them to add raiders.
@yissnakklives8866
@yissnakklives8866 3 месяца назад
@10:30 wonder if they brought back the football player...
@charlesnicholls5851
@charlesnicholls5851 3 месяца назад
That would require them to actually put new zombies in the game as opposed to recoloring the current ones
@S4ns
@S4ns 2 месяца назад
I mean, you'd think Jen would be in the ruined cities near all the medical POIs. But the burnt forest?
@RookieEyes22
@RookieEyes22 2 месяца назад
Lumpy road spaghetti XD. I do hope that is improved eventually, but at least it's more funny than game-breaking. Not keen on Rekt being the only trader in the forest. Guess I'm gonna live in diff biome. I can't wait to check out all the new pois. That's always my favourite bit of an update. It would have been nice to be able to see the vehicle health as they showed off the driving through zombies. I'm glad they added some mods for the collector. I couldn't get an answer about whether or not they still called screamers when you have a heap of em set up tho. Thanks for the recap Tem.
@thefaithslayer2553
@thefaithslayer2553 2 месяца назад
My question is are horde nights going to be re-balanced to fall in line with this new progression system. Saying it will take until Day 70-80 to hit 'mid-game' in crafting/looting goodies sounds sketchy considering that horde nights by the time are pretty much end-game level.
@tezfield
@tezfield 2 месяца назад
honestly if they wanted to draw the game out, why not go back to the old style weapon advancement method where it was a series of components, and each component had a value from 1 to 999. The completed gun was the average of those parts, so you were always on the lookout for a better component to improve the average and overall weapon strength. That system was perfect to me
@kskdaredevil8512
@kskdaredevil8512 3 месяца назад
Well, sad that they increase the crafting requirements a lot. I get it, that the Traders were still a bit op but it felt quite good to have a mix of crafting and questing. Hopefully that will not turn into crafting only. But I'm looking forward for the changes of Armor and vehicles as well as the new POIs. Furthermore I'm stoked about the roadmap and when the bandits and probably radiation like in darkness falls are coming to the game. Its such a great game. Thx for your videos. Great work.
@notmyname9062
@notmyname9062 2 месяца назад
I always wonder about the motorcycle. A chopper/cruiser would be the last type of bike i'd pick in an apocalypse. It's neither fast, nor agile, nor has improved storage capabilities and maybe even the worst offroad capability.... I'd even prefer a superbike, which is at least very fast on roads. Most likely i'd pick an enduro-touring bike as best of all worlds, good on street, still suitable for offroad, good storage mounts and still agile. Alternatively a real dirt bike, as it's fully offroad capable and very agile but with low storage. I mean, for the car they picked a 4x4, even going into monster truck direction now. They didn't pick a bentley phantom for a reason i guess.
@84SuperBeast
@84SuperBeast 3 месяца назад
The only issue I have with removing the randomness of where traders are is that very fact. It won't be random. So I feel like it'll make the playthroughs more cookie cutter. Especially at the beginning. Maybe it won't be so bad but i can't help but think a lot of people will spawn in with the idea "ok, need to go to [biome] to see [trader] to get [items]" every time they start a new map. I do understand it can be frustrating trying to find a specific trader and you keep finding 1 or 2 of the same traders all over. So I guess there are pros and cons to both. I just dunno how much those pros and cons will have an effect on the gameplay overtime
@CrabClownJimmy
@CrabClownJimmy 2 месяца назад
I DIED when they talked over the trader voice showcase ha ha ha Great recap man!
@slapajo1nd4teefz
@slapajo1nd4teefz 2 месяца назад
Guess I'm the only one who actually wants combat animations (melee and gunfighting both) that are atleast up to post-2010 era standards instead of all the turbocringe we've had since the game first launched. Some normal gun sight housings that don't have literal hepatitis as front sight posts would be great too. Pushing the game to 1.0 and finalizing it is the best thing they can do at this point, just so modders can actually get in there and do a better job without worrying about updates.
@blahblahblah8583
@blahblahblah8583 2 месяца назад
Also the Cigar is now a Mod rather than a clothing item. So it would have to be a Helmet mod.
@Mr_Triscuit
@Mr_Triscuit 2 месяца назад
Will it be possible to hybridize classes? I like the idea of dividing it up more but it could be inconvenient too depending on how it works with slills and such. I would prefer not to have to have a situation where i need as many players as there are classes to be able to get the full benedit of the skills from each respective class. That would especially suck in solo games where you need to ve everything at once in order to get anywhere comfortable.
@PatrickPoet
@PatrickPoet 3 месяца назад
the 4x4 looks like the 4x4s they use in Utah for rock climbing
@KA-gd1lg
@KA-gd1lg 3 месяца назад
I was really hoping to see some new zombie variety
@fENzxr
@fENzxr 2 месяца назад
Me too. I expected to see new type of zombies. Yet the "variety", is just recolored clothing at zombies. Lame.
@engineeringtheapocalypse
@engineeringtheapocalypse 3 месяца назад
These changes are actually quite ok... but always starting with trader Rekt? Why?
@guyonbench
@guyonbench 3 месяца назад
2:40 Eh the 2 different recipes look fairly balanced when compared to each other. A few more shotgun parts, minus the need for polymers and little less steel. What bothers me is that 25+ minute craft time.
@RattPackGaming217
@RattPackGaming217 2 месяца назад
Hopefully they fixed fps in the city for pc, I mean I have a pretty high end pc and I have friends running on 4090 and we still hit 30 fps a lot in the city
@HellRaisingAngel
@HellRaisingAngel 3 месяца назад
I have been looking forward to this. It's probably my love for the game, even though I mainly play solo and absolutely suck at building. But I am looking forward most to the POIs and the motorcycle.
@kylehartley3822
@kylehartley3822 2 месяца назад
I just built a PC after console gaming for my whole life and picked this game up with my friend and we fell in love with it. Thanks for all the videos and tips and editing down these dev streams bro your account has helped a bunch
@rezerasaltaccount861
@rezerasaltaccount861 2 месяца назад
i think that the pillow strapped to the boot might just be the impact brace mod but worse, like we have with those noise cancellers
@rezerasaltaccount861
@rezerasaltaccount861 2 месяца назад
although it making walking/running quieter sounds just as plausable so
@doczoff5655
@doczoff5655 3 месяца назад
I'm looking forward to game play changes that challenge me to work out new survival tactics. I always like how new releases can invalidate survival behaviours, it creates fresh new challenges (example, a few versions back riding a motorcycle on horde night was completely safe, then a new version came out and vultures totally mobbed vehicles on horde night)
@Aronre
@Aronre 2 месяца назад
Ah i remember finding a road which went around the entire city it led to, as in the road approaches the city from the south, but the road goes around its west side and the enterance is at its east side 😆
@7Seven-Four4
@7Seven-Four4 3 месяца назад
Thanks for the summary. There's some great strides being made with the changes to map generation and how dew collectors work, but increased grind is rather disappointing. Hope there's some news of optimization on the horizon.
@Xenbiotic
@Xenbiotic 3 месяца назад
This update is gonna be exactly what I been wanting. I liked the gameplay and all that but wanted more armor choices and good player models. Currently when you try to make yourself black you look like a shadow demon, a lot of bad character editors have that problem. People be asking for new trees and stuff but nahh I don't want performance hits. And this has good enough spacing between Helldivers 2's update. With the night vision I hope it's not something dumb like before where it removes 50% of your vision by black circles, it's a video game let people have fun. Just have it to where you can't see color and have a toggle button to turn it off and on like the flashlight helmet mod. Because trying to pull it out of the helmet mod slot will get annoying real fast, more so when you have no slots after a looting run and need to head out into the sunlight.
@torhacs
@torhacs 2 месяца назад
I prefer a Center Wasteland option, it's add to the dificulty to exploring.
@GamingAfter50
@GamingAfter50 3 месяца назад
Another great summary, thank you! I need that motorcycle. With that assassin armor... I just want to play v1.0, get into something new. Also it's good to hear that extended playthroughs will be a thing. The new NVG's will also be like the new NVG's in DF, black & white. I'm using those in a private playthrough and find they work well though the brain still wants to add some color to things and depth perception is "interesting".
@LagunaFox
@LagunaFox 3 месяца назад
So if I generate a map without a Forest biome in 1.0 does that mean I can delete wrekt from existence? Guess there is only one way to find out... hehehe.
@Corvid76
@Corvid76 3 месяца назад
Kind of weird that the dew collector mods have the crafting icon on them, but not the "mod" icon
@zackerytulenchik9198
@zackerytulenchik9198 2 месяца назад
I actually like the current game play progression right now. Which I'll admit I was skeptical of it before the current version was released. But after playing it I liked the way the game progressed.
@Aronre
@Aronre 2 месяца назад
09:59 is the shadow of theese manequins a refrence to the choosen one in fallou,t or am i reading into this waaaaaay to much?
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