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Project Reality VS. Squad - Reload Animations Comparison 

EVO33 - Gaming Encyclopedia
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30 сен 2024

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Комментарии : 41   
@Lineartyuu
@Lineartyuu Год назад
Project Reality feels more satisfying
@markanthony9438
@markanthony9438 6 месяцев назад
PM md. 63
@lemoncandy2707
@lemoncandy2707 Год назад
I think I like Project Reality just a bit more because not only does it depict the reload procedures correctly, they also have a little style to them. SQUAD is very “by the manual” reload animations, which aren’t bad by any means.
@Xenoscoutknight
@Xenoscoutknight 8 месяцев назад
Me personally, I like both equally
@arnauddemoor6053
@arnauddemoor6053 Год назад
Squad serms less dynamic than PR even after the animations improvements
@seanbenedict8422
@seanbenedict8422 Год назад
If Squad had Project Reality reloads, it would be actually the best with a few touch-ups. Edit #1: That Iraqi reload on the AKM on 1:26 tho
@ExiLeZH
@ExiLeZH Год назад
For it's time PR is the winner. Sure Squad looks a little better, but still behind modern standards. It would be epic if Squad gets an animation overhaul with a new emergency reload system! Oh and new reload sounds, they're quite terrible tbh.
@ДмитрийЛысенко-щ7с
6:13 In Squad, there is a difference in the reloading speed of machine guns. If you hold it in your hands, then reloading is slow, if you put a machine gun on the bipod, then reloading will be faster
@ThisIsGlitch
@ThisIsGlitch 8 месяцев назад
Good camera work + powerful sounds and decent animations really make pr stand out
@nunk6892
@nunk6892 Год назад
PR reloads are amazing for its dated engine but Squad's are simply better in every metric. However PR cheats with camera shake to make reloads seem more visceral than they really are. I personally hate camera shake in my reloads when playing but they're great for RU-vid reels.
@FED0RA
@FED0RA Год назад
using camera shake isnt cheating wdym??
@theblobconsumes4859
@theblobconsumes4859 10 месяцев назад
"Camera shake" as cheating is one of the dumbest things I've heard
@Xenoscoutknight
@Xenoscoutknight 8 месяцев назад
The animations would look the same if there was no camera shake, and how is camera shake cheating?
@theblobconsumes4859
@theblobconsumes4859 8 месяцев назад
​@@Xenoscoutknight They don't have a brain.
@nunk6892
@nunk6892 8 месяцев назад
​@@Xenoscoutknight Animations exist without nauseating amounts of shake. When shadow knives were added in Counter Strike they had camera shake for a few years until they were removed. Large amounts of camera shake ends up being annoying in gameplay. It's similar to head bobbing in the late 2000s, or chromatic aberration in the 2010s. Cool novelty at first but gets annoying quickly. I hope modern games move past this trend in a year or two.
@Montgomer5678
@Montgomer5678 3 месяца назад
Heaven for ears
@bahshas
@bahshas 4 месяца назад
what were squad devs thinking while doing the pistol anims? pr had it right when you put the pistol right up to your face
@bahshas
@bahshas 4 месяца назад
pr anims have a lot more momentum. squads look like theyre in slow motion
@trashcompactorYT
@trashcompactorYT 2 месяца назад
game made with love vs game made for money
@les6333
@les6333 Год назад
Yes, i think PR is the best
@ДмитрийЛысенко-щ7с
i dont see big difference
@FirdausTheAlmighty
@FirdausTheAlmighty 4 месяца назад
weird ASMR but ok
@Xerxes1688
@Xerxes1688 Год назад
To me PR has that jerkiness but more weight at the same time. Squad is more smooth, realistic (as in being held by a bipedal being and not a floating pair of arms) but it feels like the character is handling an airsoft weapon.
@Xenoscoutknight
@Xenoscoutknight 8 месяцев назад
Neither of them feel like they're being held by a floating pair of arms
@fpsftw
@fpsftw Год назад
PR, hands down
@tandoraemonpororo3806
@tandoraemonpororo3806 3 месяца назад
Both is good
@nursestoyland
@nursestoyland 5 месяцев назад
*sees the Canadian version of the M16/M4 a surprise to be sure, but a welcome one
@americanapesociety-cg8pq
@americanapesociety-cg8pq 9 месяцев назад
ain’t no way project reality has better reloads
@tomas1726
@tomas1726 Год назад
Same animators?
@sneydervolkov8897
@sneydervolkov8897 Год назад
Maybe, heard same team worked on PR work on Squad
@arnauddemoor6053
@arnauddemoor6053 Год назад
Partially, some PR developers separeted from the PR developing team and created Squad
@FED0RA
@FED0RA Год назад
squad all reloads?
@Freedomlander_101
@Freedomlander_101 Год назад
Project reality wins for me
@hogyalbani3288
@hogyalbani3288 Год назад
PR is better
@gamenut112
@gamenut112 Год назад
it's funny that they didn't model the rear end of the barrels for the LMGs, it's just a solid block.
@steveman0420
@steveman0420 Год назад
I'll go with pr with this one , because Squad recent content arent that interesting , the game also became capitalist
@theblobconsumes4859
@theblobconsumes4859 10 месяцев назад
I prefer Project Reality's reloads because they simply feel better. Has a bit more weight. Squad's reloads, while good, lack weight, and sometimes feel cartoonish in a bad way. The mag just appearing, standing still, and then going in the gun, feels cartoonish in Squad, a bit like how reloads were sometimes cartoonish in Battlefield 3 and 4. Project Reality does this sometimes also but not as much as Squad. More realistic motions there when it does happen sometimes.
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