Тёмный
No video :(

Pure Reactivity vs. Reactive Tracking - Unraveling the Secrets of Aim Ep. 2 

MattyOW
Подписаться 19 тыс.
Просмотров 41 тыс.
50% 1

Опубликовано:

 

25 авг 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 74   
@ceibacat
@ceibacat Год назад
woah. after watching this video, I can now see in four dimensions, and aim in 5. thank you Matty Overwatch
@RazWrldOW
@RazWrldOW Год назад
Ima need yall to do collabs more often my 2 favorite aim gods
@PiraterEntertainment
@PiraterEntertainment Год назад
i can finally track the cylinder thank you ceibafps
@pfML.
@pfML. Год назад
real
@JK-vf2hp
@JK-vf2hp Год назад
Don't sleep on ceiba's advice to "soft focus" on the area around the target. Doing so allows you to see all of the environment and dodge projectiles as needed. While many of us likely do this without thinking about it, aim training can teach the bad habit to only "hard focus" on the target in game. This results in losing the context of the environment the target is in and their various options for movement and cover.
@CrispAndBurned
@CrispAndBurned 2 месяца назад
Just like boxing haha
@permanent8387
@permanent8387 2 месяца назад
11:53 bro.. that left me with more questions than answers
@Tofuey
@Tofuey 7 месяцев назад
The VDIM reactive tracking scenarios are absolutely kicking my ass
@itsrao8579
@itsrao8579 7 месяцев назад
trackstop gives me a migraine bro
@StopSignEater
@StopSignEater 3 месяца назад
@@itsrao8579 T-T holy shit that gives me ptsd
@MINIGOD1337
@MINIGOD1337 Год назад
goated background music
@L9AoD
@L9AoD Год назад
FINALLY THE REACTIVE EPISODE, THANK YOU SO MUCH shoutout goats
@sh0uta794
@sh0uta794 Год назад
pasoidjdbhnfok nfiu9gujöiasdjfkoh as9ijfjoashjdöiujaőophkdp9 jahsdkfjioa jeimjkdnfi jen kdifekdiie,die kdsddiwpélsd,fi eáwkmsdif jioajkjenkjasdúpj iasji
@kevdaws
@kevdaws Год назад
matty + ceiba this is a truly a certified classic
@Ryanin2D
@Ryanin2D Год назад
As an Aimbeast main, this video makes me very happy
@Ryanin2D
@Ryanin2D Год назад
Scucchi told me high levels of reactivity isn't just its own category, but a combination of all the categories. I've kept that in mind ever since.
@JK-vf2hp
@JK-vf2hp Год назад
Awesome vid matty and ceiba. Ty for all you do for the aiming community
@smizzs186
@smizzs186 Год назад
It's very respectable after reaching high ranks in every benchmark etc, that you go on to make educational content to help newer players/experienced to get better. Cheers matty
@DueRay
@DueRay 10 месяцев назад
Never seen more precise aim lecture than this. this topic was one of my worries these days. but you cleared it easily. thank you so much
@AVPancientPredator
@AVPancientPredator Год назад
The instant acceleration in Overwatch has nothing to do with the engine btw. Whether the player should immediately move at their maximum velocity or gradually build up to it over a certain time period is a simple Dev decision and could be implemented into their game in any engine.
@milanjovanovic4744
@milanjovanovic4744 9 месяцев назад
Incredible insight, I will try these techniques tomorrow.
@icuXD
@icuXD Год назад
good vid
@Gweriaa
@Gweriaa Год назад
mbm would be proud
@Misrok
@Misrok Год назад
Great video, loved the info you both provided
@user-si6fk9er8i
@user-si6fk9er8i 6 месяцев назад
Helps a lot ( at least being a relief) to new comers!Drills don't explain themselves and voltaic iron plans really beats me up.
@lev9432
@lev9432 Год назад
yooo thank you so much for these resources thank uuuu
@zeleknoon
@zeleknoon Год назад
good stuff matty & ceiba keep up the good work IN MATTY WE TRUST!!!
@litafchiken3030
@litafchiken3030 Год назад
Great work on the video, should be said that instant movement when changing direction is what make dynamic clicking harder in ow and why also good overwatch players do good in dynamic scenarios
@CoinGames30
@CoinGames30 Год назад
I love an hate you for using king full panda as intro it was perfect. Thank you for this content.
@StriveFPS
@StriveFPS 9 месяцев назад
Ceiba's info was HUGE. They spoke so fast that, I had to stop training and tune all the way in. lol
@godofbla1159
@godofbla1159 Год назад
YES ANOTHER EPISODE!!!
@TRAGEDYM4SK
@TRAGEDYM4SK Год назад
my favorite content on youtube
@ben-nh9sn
@ben-nh9sn Год назад
thats the content i need
@IKKAIWINS
@IKKAIWINS Год назад
Quick suggestion to make the Playlist now, so you have it for later ❤
@Duck_Snow
@Duck_Snow Год назад
nice
@CowboyFPS
@CowboyFPS 6 месяцев назад
This might sound weird but I have the Ability to cross my eyes and focus while looking at the target but also not looking at the target. I basically unfocus my eyes. I know so strange but it works.
@ErYors
@ErYors Год назад
Aria Math in background what a banger
@GarBageGhosteeE
@GarBageGhosteeE Год назад
Waiting for the matty + fusah collab
@sh0uta794
@sh0uta794 Год назад
Make sure to comment to boost the algorithm so matty gives use more content like this!!! Also make sure it is long. Extras you should do: Like, like other comments, comment under comments. :)
@jedidiah4004
@jedidiah4004 6 месяцев назад
Not sure if ceiba's gameplay or voice is more cracked
@ryanreviews8566
@ryanreviews8566 10 месяцев назад
yeah, i really need to stop "predicting" cuz in real fps, players just do the most random shit that can throw you off so bad. imma work on this now.
@luffygg7441
@luffygg7441 Год назад
the best from the best
@VividNovas
@VividNovas 9 месяцев назад
In other words..... "Ultra Instinct"
@desolatemoon7377
@desolatemoon7377 Год назад
Amazing intro
@janusaj1337
@janusaj1337 Год назад
nice background music
@squirrelz6117
@squirrelz6117 Год назад
So what Ceiba said was to look in the opposite direction that the player\bot is currently strafing? In that case would it be good to look at the edge of the target in that same direction? Or is he just saying to look to the opposite direction as a whole?
@zombiedeathrays8862
@zombiedeathrays8862 Год назад
Me at the start of the video - oh no descriptive audio is on, how i turn that off?
@TheTukkee
@TheTukkee 3 дня назад
apex engine has quake heritage so i really doubt the "engine" in overwatch is special in terms of speed its only devs choice
@AtH1338
@AtH1338 11 месяцев назад
Where can I find the Snowi's technique video? One of my favorite aimers ever. She was built different
@lolrus
@lolrus Год назад
whats the reasoning with looking at the bottom of the target as it gets closer to you at 4:07
@thetf8142
@thetf8142 Год назад
Does edge tracking actually transfer in game? Or is it just there to improve scores in aim trainers?
@mattyow777
@mattyow777 Год назад
Mostly to improve aim training scores.
@Chipmunkzee
@Chipmunkzee Год назад
what are your thoughts on dpi? ive tried 400, 800, and 1600 and im not sure which one i like because they feel different at times. Is there a "better" dpi or is it just a natural feel and adapting.
@thetf8142
@thetf8142 Год назад
Technically, the higher the dpi, the more accurate it is, but it’s negligible and is honestly up to the user
@Gershy13
@Gershy13 Год назад
IMO 1600 is the perfect balance. There's a video by optimum tech about mouse latency when using different DPIs, 400 had lots of latency and wasn't recommended at all. 800 was okay, but 1600 had better latency. Anything above that was such a minimal benefit that it wasn't really worth going higher.
@siyabendbartin
@siyabendbartin Год назад
i wish you dont turn off captions on your videos. it helps me to understand what you say, my english is not very good.
@Serivice98788www
@Serivice98788www Год назад
What scenario was it in 0:27 ?
@Jonotron500
@Jonotron500 Год назад
W
@williamboulton4290
@williamboulton4290 Год назад
matt yow
@Lowgravity56
@Lowgravity56 Год назад
mattyow get gud score big bot edge tracking but cant kill flying mercy instant accel haha
@Lowgravity56
@Lowgravity56 Год назад
goated vid matty ily
@ayo0069
@ayo0069 Год назад
i am way too lazy to watch this video but i have nothing resembeling smoothness and still score well on scenarios where people reccomend grinding smoothness to get highscores take that for what it is worth. no need to grind smoothness trillions of hours when you can just be faster
@haard8972
@haard8972 10 месяцев назад
Hello, I'm Brazilian and I don't speak English very well, would it be possible to add subtitles? I really wanted to absorb the content of the video, thank you in advance for your attention.
@swxggod
@swxggod Год назад
are there any recommended "pure reactivity" aimbeast scenarios?
@timothytreciokas8073
@timothytreciokas8073 Год назад
The tracking scens in the aimbeast and vrtcl ranked playlists are pretty much all this, a few are featured in the video like KTH Close FS Hard
@trigaVAL
@trigaVAL Год назад
If edge tracking doesn't translate to other games and edge tracking is not ideal for pure reactivity, wouldn't pure reactivity tasks be ideal for training for other fps games?
@trigaVAL
@trigaVAL Год назад
nvm ceiba answered it well, great vid
@mike-gt8yo
@mike-gt8yo 10 месяцев назад
i never felt like aim training translated to ingame success until playing aimbeast
@0rybex
@0rybex Год назад
Minecraft music 😮‍💨
@wit9976
@wit9976 Год назад
whats the name of the first song?
@mattyow777
@mattyow777 Год назад
aria math minecraft music
@wit9976
@wit9976 Год назад
@@mattyow777 wow that was fast
@ronniemillsap
@ronniemillsap 10 месяцев назад
awesome
@JBido
@JBido Год назад
Is it useful to play LDDH on a lower speed ? Could i improve by doing this ? or do i just need to grind until being able to run LDDH on the standard speed ?
Далее
All Your Aim Training Questions Answered! (Aim FAQs)
19:24
Reactive Tracking: Aim Training Crash Course #11
30:21
WILL IT BURST?
00:31
Просмотров 17 млн
How I hit Voltaic Grand Master Complete
7:21
Просмотров 35 тыс.
Aim Coaching To Make SHAKY AIM Into SMOOTH AIM
9:46
Просмотров 64 тыс.
Aim GOD CartoonFPS: "Tension Management is KEY!"
1:05:49
The SCIENTIFICALLY PROVEN Way to achieve AIM MASTERY
1:45:52