another option would be to create 1 surface labeled "Cake" and you can add as many projectors as your system can handle. For instance, i am working on a show right now that i am running 8 separate projectors or TV screens. for this cake, you are using 2 different projectors, so you could edge blend them together into 1 surface and make a mask that only shoots on the cake.You could do that in whatever software you wanted. Then you take the 1 video file "disco ball" and map it to the "cake" surface and you're done. You wouldn't have control of the each layer in this situation, but you didn't utilize individual layers in your example. Then you just have 1 video file, playing on 1 surface.
Assuming I've understood your idea, how are you going to map the corner points of each individual tier with your method? I do actually map each layer separately (at 17:10 ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-1tx_zXyjUjk.html). By doing this, all the mirrored tiles are neatly parallel to the edges of the cake. This wouldn't be the case if you just projected "disco ball" on the cake with no per-layer mapping.
@@LumaBox Would that be achievable with splits? I'm afraid I can't test things right now because we're in the middle of a production at our theater, but I (the operator) would like to learn more about how to design. Unless I've completely misunderstood splits, isn't that how you could achieve this while only running the one video and thus be the most performant?
@@spustatu This video is 4 years old now so it looks like, yes, splits could be the way to go qlab.app/docs/v4/video/video-surface-editor/#the-editor-canvas