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Quake done 100% Quickest 

wusseh
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Quake done 100% Quickest by the SDA Speedrunning community:
/ quakespeedrunning
speeddemosarchive.com
Quake done 100% Quickest is a 100% completion speedrun of the game Quake by id Software. The speedrun was performed by members of the Quake done Quick team and this movie was put together by Jozsef "j0zzz" Szalontai. I've had to remove the intro and outro because of some codec problems with RU-vid.
-----
'Quake done 100% Quickest' is a run through all of Quake on Nightmare skill, going through the levels as fast as possible, killing every single monster and finding every single secret in every single map of Quake.
The running time is 48:00.
HOW THE RUN WAS RECORDED:
We recorded each demo separately, on skill 3 (Nightmare), of course without any cheating. To start with the correct stats we ended the previous level with, we used a QuakeC patch that allowed us to select the statistics we started with. There are no weapons in the higher levels, because you should have them already from previous ones. And we did it by connecting single demos together because the final product is a lot more interesting that way and entertaining, and we could include some very cool tricks that we couldn't do had we recorded it in one sitting.
Enjoy the run!
The QdQ team
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For more gaming movies, visit my Shaolin Productions channel at / wussieh
For more quake speedruns, check out / quakespeedrunning
For more speedruns of various games, check out www.speeddemosarchive.com
-------
RUNNERS:
* Aleksander Osipov
* Arturo Garcia Lasca
* Carl Tholin
* Connor Fitzgerald
* Karol Urbanski
* Mathias Thore
* Peter Horvath
* Thomas Bergendorff
* Thomas Stubgaard
* Jaakko Alakopsa
PROJECT CO-ORDINATOR:
* Thomas Stubgaard
VIDEO EDITOR:
* Jozsef Szalontai
UTILITIES USED:
* VirtualDub v1.9.10 by Avery Lee
* Vegas Pro v9.0 by Sony Creative Software Inc.
* Avidemux v2.5.3 by Mean software
* GoldWave v5.57 by GoldWave® Inc.
* JoeQuake v0.15DEV (b3003) by Jozsef Szalontai
* Demtool by Stefan Schwoon
* Demorelise by Anthony Bailey
* LMPC by Uwe Girlich
* QdQstats by Nolan Pflug
CONTACT INFO:
* Web: speeddemosarchive.com/quake
* Contact: quake@speeddemosarchive.com
* IRC: #qdq on quakenet
Dedicated to the original Quake done Quick Team:
* Nolan Pflug
* Yonatan Donner
* Mathias Belz
* Stefan Schwoon
Thanks for watching this.
December 24th, 2008

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26 дек 2010

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Комментарии : 4 тыс.   
@stellarfirefly
@stellarfirefly 10 лет назад
At 12:03 ... 1. Toss a grenade. 2. Exit. 3. Summary screen shows "Kills ... 47/48". 4. Before the screen fades, number goes to "Kills ... 48/48". It doesn't get much more pro than that.
@P1ay3r7
@P1ay3r7 10 лет назад
Aaaah, mahd skulzz m8. l337 fgt lelelel *talking like a human being* Absolutely right. That was fucking astounding. They really have some crazy skills D:
@masterbjohnson2
@masterbjohnson2 10 лет назад
again at 48:53
@expendableround6186
@expendableround6186 10 лет назад
MLG has nothing on this.
@TheFlapper666
@TheFlapper666 10 лет назад
Yea I noticed that aswell
@kylebatteson9572
@kylebatteson9572 9 лет назад
Thats because the monster he shot was still busy dying.
@Crayator
@Crayator 10 лет назад
God does exist and he loves to play Quake apparently.
@jonathan19947
@jonathan19947 Год назад
Well of course God plays video games he invented them lol
@frankcastle9691
@frankcastle9691 7 месяцев назад
With some hacks.
@uzimonkey
@uzimonkey 7 лет назад
Can you imagine how confusing this must be for the enemies. "We have the most secure fortress we can. We've got fiends and death knights and shamblers and ogres, there's no way he's getting through _here_." Then here he comes, leaping through the air, dodging through secret passages, appearing here and there, killing enemies before he can even see them and the second every single one of the enemies is dead he just disappears. They don't even know what happened.
@williamblake7386
@williamblake7386 3 года назад
weapons and medkits here and there are way more confusing. why would "the most secure" fortress do it?
@bazziman2bazzi517
@bazziman2bazzi517 2 года назад
@@williamblake7386 even worse, they put quad damage units everywhere, probably they wanted to use them themselves, but forgot about the places :)
@AshleyPomeroy
@AshleyPomeroy Год назад
The non-100% versions are hilarious because they end with the monsters running around as if they're thinking "what was that?"
@Sercil00
@Sercil00 9 лет назад
I completely forgot how these kinds of games used to be. Sprinting and jumping at full speed the entire time, amazing. Nowadays, you get trained elite soldiers who suffer a heart attack if they sprint more than 5 seconds.
@achoouken6201
@achoouken6201 4 года назад
@Livekraft his comment is 5 years old dude. lol
@123TauruZ321
@123TauruZ321 4 года назад
@@achoouken6201 So what, he can comment on whatever the fuck he wants...
@Dondlo46
@Dondlo46 4 года назад
@@123TauruZ321 dude fucking chill lol,he was disappointed that comment was 5 years ago,me too i like reading really old comments
@johnnyawful5120
@johnnyawful5120 3 года назад
You must not have played Titanfall.
@DinnerForkTongue
@DinnerForkTongue 3 года назад
Not anymore, the high-speed boomer shooters are back in business, baby!
@Deathshuck
@Deathshuck 10 лет назад
34:49 Oh my FUCK. Did you see that? He shoots the last enemy during the completion screen. What a pro.
@amineaiffa
@amineaiffa 9 лет назад
How do you do that? Do you take the shots into the teleporter or can you actually aim in the main scree?
@TechnologicallyTechnical
@TechnologicallyTechnical 9 лет назад
^ grenade
@leq6992
@leq6992 9 месяцев назад
​​@@TechnologicallyTechnicalYeah except if you actually fucking watch the part he's talking about, he's shooting the nailgun at an enemy after the end of the level, in a place that's nowhere near the exit lol. Grenade has nothing to do with it. This is like playing the original Quake SP with quake 3 cpma physics. It's heavily modified and there's some sorcery involved
@Cyber-Return7484
@Cyber-Return7484 8 месяцев назад
Creio que usaram um robô de inteligência artificial que raciocina um trilhão de vezes por segundo, não há outra forma de se fazer isso, nem super humanos podem jogar dessa forma. Modo Hyper-Player!
@gabs3278
@gabs3278 7 лет назад
*ARGH ARGH* *HUGH HUGH* 10/10
@FirstNameLastName-gu1mu
@FirstNameLastName-gu1mu 7 лет назад
*When you enter portal* *Zhhummm*
@joec8679
@joec8679 7 лет назад
Guaxinim
@mudkipzuzu
@mudkipzuzu 7 лет назад
Now we know why they call them grunts
@doctorsmiles2209
@doctorsmiles2209 7 лет назад
I make these noises when I'm forcing out a turd.
@nitro836
@nitro836 7 лет назад
Ah, and a memorable quote. HUGH
@1980sGamer
@1980sGamer 9 лет назад
I was born on the same day, month, and year that Quake came out for MS-DOS. June 22nd 1996. Fuck yeah, best birthday present ever.
@GoldieMethrans
@GoldieMethrans 9 лет назад
Enjoy it as much as you can, Ranger ;)
@greatgnomexgnome7252
@greatgnomexgnome7252 9 лет назад
Congratss ! I born in a lazy day i think ... Nothing was released . A couple of games for the atari 2600 i think ...
@VearonTheOwl
@VearonTheOwl 9 лет назад
***** rip Cliff Burton
@demiank
@demiank 9 лет назад
1980sGamer anything released 12th Febraury? No? kay.
@TechnologicallyTechnical
@TechnologicallyTechnical 9 лет назад
1980sGamer I think Id should've waited to make Doom II until they made the 3D engine they used to make Quake and instead make Doom II on what is now Quake's 3D engine. That wouldn't destroyed any other game at the time. People would've said "Duke Nukem? Pfft, what a pussy-ass game, Doom II is the biggest badass of all time"
@bunkaaa8726
@bunkaaa8726 8 лет назад
At first I thought 'he's wasting so much time shooting all the enemies' then re read the title... done 100%, fuck me, the precision on this guy !!
@DinnerForkTongue
@DinnerForkTongue 7 лет назад
Bunka Fas * These guys - it's a collab speedrun. You can see the name of whoever ran the map on the top right of the screen.
@carloschu7127
@carloschu7127 Год назад
One shot one kill.
@bunkaaa8726
@bunkaaa8726 Год назад
@@DinnerForkTongue I'm a retard and I don't read small text..
@atombabomb4268
@atombabomb4268 7 лет назад
I could play Quake for 7 hours a day, everyday since 1996 and still never be this good. My favorite speed run, excellent job.
@carloschu7127
@carloschu7127 Год назад
Pure madness aimbot.
@404BYTE
@404BYTE 8 лет назад
This is the most entertaining 100% Speed run I've ever watched.
@EvilStreaks
@EvilStreaks 7 лет назад
So much more satisfying than a speed-only run where few baddies die. The person who performed this is the reason Cthulu hasn't yet invaded our dimension.
@TheDelly94
@TheDelly94 8 лет назад
And the enemies were like "what the f.."(splatter sound) lol
@Joker-no1fz
@Joker-no1fz 3 года назад
lol
@133col
@133col 8 лет назад
48:53 I love how "Kills" changes from 80/81 to 81/81 during the level end stat screen :)
@HappyMAN198525
@HappyMAN198525 8 лет назад
+133col I even can't understand how he do that :)
@toxkillfraex
@toxkillfraex 8 лет назад
+133col most of the ones I've spotted were delayed explosives or needles shot right before going through the gate... The one you mentioned though seems to be an exploit due to possible coding order (not error per se). As it looks from my end it seems that when entering the end point you first get switched to the score camera, start the score countdown and then your input is turned off. The camera switch seems to take the bullet source with it and the input not being turned off first gives this guy enough time to shoot of a few more shots for that last stray enemy right in the frame of the score camera. At least this is my best guess as to what happened there.
@Novous
@Novous 7 лет назад
LMAO. IT's like "80? 80 of 81? LIKE HELL IT'S 80. PEW PEW PEW."
@AshleyPomeroy
@AshleyPomeroy 7 лет назад
There's another one at 12:04.
@ludvig4752
@ludvig4752 7 лет назад
I know very little about this game but if you look in the background you can she bullets hitting a monster on the woodlog.
@illyay1337
@illyay1337 8 лет назад
Man, I thought the speedruns were amazing before, but seeing 100% is like a whole other level. The precision and aim knowing where all the enemies are! Imagine how shitty it is for those poor monsters to see this super human soldier running all over the place slaughtering them all. Master Cheif has nothing on this! I would never want to play the game this way though LOL. I wanna take my time and enjoy the atmosphere.
@WoodDavers
@WoodDavers 5 лет назад
"come to my place" "cant, im in a different dimension" "my parents arent home" *this*
@fearlessrock0000
@fearlessrock0000 10 лет назад
This is like ultimate hardcore memory and skillz.
@carloschu7127
@carloschu7127 Год назад
Ultra Rambo aimbot.
@DarkShadowRage
@DarkShadowRage 7 лет назад
No matter how many times I watch this, It still impresses me. This game is so damn good
@blockboygames5956
@blockboygames5956 7 лет назад
The number of monsters these guys kill with a single quad damage is simply amazing. And I love the odd time when they pause for a moment, and you think "Why?". Until they telefrag a monster who teleports into the level at that moment. The other thing is the work and planning that must have gone into a 100% kill run is huge. Do you leave a monster alive, do you hurt it partially and kill it when you come through the area a second time? Do you wake up monsters and leave them to congregate for future rockets? The speed and precision of the weapon switches is really sweet. Awesome. Mad skillz guys, love runs like this. Thanks for your work.
@NetAndyCz
@NetAndyCz 7 лет назад
I like these "complete" speedruns finding every secret and killing every oponent, much better to watch than those "speedruns" finding issues in the maps and skipping most of the gameplay.
@raxor_
@raxor_ 5 лет назад
thats the point of any% speedruns to complete the game as fast as possible with glitches involved
@DinnerForkTongue
@DinnerForkTongue 4 года назад
I used to agree with you, until I watched Karl Jobst for the first time. Now I see the value in both.
@getgle
@getgle 4 года назад
Why the quotes?
@zenraloc
@zenraloc 10 лет назад
this isnt just any average oldschool fps speedrun, the player has to account for every secret and enemy, which means higher demand for health packs and ammo. bunny hopping and extreme grenade/rocket jumping which also requires more timing, memorization and accuracy than any other. overall just fucking ridiculous. any mistake will fuck up the entire play. 10k hours was most likely put into this.
@MinecraftFinDwarf
@MinecraftFinDwarf 10 лет назад
The run was made separately and there's 10 runners in the team... description.
@ArtyoumPlays
@ArtyoumPlays 7 лет назад
10k collective hours
@BerserkerX
@BerserkerX 7 лет назад
Zen Raloc What's up, RetroAhoy lol
@tamasve6345
@tamasve6345 6 лет назад
it is not a single session
@jamesflames6987
@jamesflames6987 5 лет назад
He gets all the poweups and pickups from the secrets which makes everything a little easier.
@027phoenix
@027phoenix 10 лет назад
I feel sorry for the monsters.... If you look closely they're trying to run! Amazing skills!
@Kitties_are_pretty
@Kitties_are_pretty 8 лет назад
To the people who always show up to speed run videos saying "Oh it's a pity how much time this poor person wasted! Imagine if they'd spent that time inventing faster-than-light travel or figuring out how to turn lead into gold! Unlike me, who posts RU-vid comments!", imagine a world in which nobody "wasted" their time. Would there be video games, or games at all? No, we should be out in the field, harvesting our wheat. "James, would you like to go on a walk with me?" "No Cindy, I have to do fractions. Walking is a waste of time unless you're trying to get somewhere! I wouldn't want the Central Committee finding out I'm not helping humanity enough."
@toshinoukyoko713
@toshinoukyoko713 8 лет назад
+Joshua Brooks not only that but it clearly shows that this is a compilation from several runners from different countries put together at the top.
@Youda00008
@Youda00008 8 лет назад
+Joshua Brooks Having no time to rest is one extreme, but spending months developing skills to do a speedrun is another.
@btv4120
@btv4120 6 лет назад
Anyone who says that someone has "too much time on their hands" because they do something they like this should really take a look at themselves
@lvsoad22
@lvsoad22 6 лет назад
Joshua Brooks shut up sperg
@fulldisclosureiamamonster2786
@fulldisclosureiamamonster2786 5 лет назад
That's actually a really interesting concept for a dystopian future. A world in which every human, from their first steps to their death bed, would devote their lives to helping humanity... or else.
@professorgutnacht2975
@professorgutnacht2975 10 лет назад
HOOH HOOH HOOH HOOH HOOH *Monster dieing scream* HOOH HOOH
@nuhvokva6317
@nuhvokva6317 6 лет назад
ProfessorGutnacht *dying*
@friendlyjapanesebusinesswoman
@friendlyjapanesebusinesswoman 5 лет назад
@@nuhvokva6317 *living*
@user-pu3sk7ko6c
@user-pu3sk7ko6c 4 года назад
HHOH HOH OOF
@N3rdyy
@N3rdyy 4 года назад
Ergh ARRGH
@antigen55
@antigen55 4 года назад
HUGH HUGH
@MassacreAtTiffany
@MassacreAtTiffany 7 лет назад
A tornado of blood, quick as a lightning, precise as a surgeon... it's impressive as fuck, weirdly enough it's even beautiful to watch. This level of skills is insane.
@carloschu7127
@carloschu7127 Год назад
The player is a monster by himself.
@GoW3Devastxte
@GoW3Devastxte 10 лет назад
I love these kind of level designs, so much more interesting and exciting than todays generation of video games.
@Zelousmarineinspace
@Zelousmarineinspace 10 лет назад
FPS1993-2002: Exploration based arena combat FPS 2003-present: M4 wielding Simon says simulator
@llSuperSnivyll
@llSuperSnivyll 10 лет назад
Zelousmarineinspace Well, there's a sort of reason for that. Older FPS used the same maps for both single player and deathmatch so they needed to have that kind of exploration depth It's no excuse for modern FPS and the huge linearity of single-player maps, of course. This is just saying why older FPS did it
@Zelousmarineinspace
@Zelousmarineinspace 10 лет назад
Well, sorta correct.
@narfle
@narfle 10 лет назад
Zelousmarineinspace Not really "exploration based" as much as "mobility based"... Not a hell of a lot of "exploration" going on once youve played the map 3-4 times and know the spawns. And i dunno about 2003. Planetside was released that very year. UT2k4 is from.. Well 2k4 (2004) obviously. Battlefield 2 is from 2005. And the list goes on. Its generally a bad idea to generalize :p
@Zelousmarineinspace
@Zelousmarineinspace 10 лет назад
narfle OK then: FPS 2004-present (MINUS exceptions): M4 wielding Simon says simulators
@valid8this
@valid8this 10 лет назад
Enemies we're like: "He's coming outta the goddamn walls!!!" XD Mad skills indeed.
@seanwade868
@seanwade868 8 лет назад
meh I could have done it slower
@MikeEsImpossible
@MikeEsImpossible 8 лет назад
+Sean Wade do it ;)
@bud389
@bud389 8 лет назад
+Sean Wade What? And actually have fun playing it? Fuck right off.
@redxonegaming5436
@redxonegaming5436 8 лет назад
+Sean Wade These replys man, sooo saltly. anyways to step through what he said since non of you replying went to school. its called quake done QUICK, he said he could have it SLOWER, meaning in MORE time, not LESS. so any of us could have done it slower. Now, please do yourself a favor and, READ a book!
@stebrown7939
@stebrown7939 8 лет назад
+Redxone Gameing thank fuck you came along sherlock
@redxonegaming5436
@redxonegaming5436 8 лет назад
Ste Brown ikr, some people man, stay in school kids.
@Smokin438
@Smokin438 7 лет назад
It has been WAY too long since I last watched this. Error corrected.
@jonathantan2469
@jonathantan2469 10 лет назад
Dark Lord: "Vizier, give me a report of our forces in the Tomb of Terror" Vizier: "No human can penetrate our defenses!We have over forty minions, zombies, and several Shamblers." ...PLINK... PLANK... KABOOM...BOOM...RATATATAA... Vizier: "My lord, now we have no forces in the Tomb of Terror!"
@Bratjuuc
@Bratjuuc 4 года назад
You forgot to add "HOOH HOOH HOOH", but it's okay
@dumpc
@dumpc 9 лет назад
Holy shit.
@KiloByte72
@KiloByte72 9 лет назад
Those Goldeneye speed runs are so lame compared to this.
@SWINDLA87
@SWINDLA87 10 лет назад
You turned Quake game play into a Ballet :O
@carloschu7127
@carloschu7127 2 месяца назад
I am seeing like a movie.
@lelxrv
@lelxrv 9 лет назад
NOT QUITE MY TEMPO. 0_0
@Turboy65
@Turboy65 9 лет назад
Quake deserves a remake! There was never a more fun FPS than Quake and its mission packs. It needs to be remade and updated without going crazy on the effects that are possible today. The greatest thing about Quake is that it had ambience. Atmosphere. Moodiness. Gotta keep that!
@biswaprakashsarangi3821
@biswaprakashsarangi3821 2 года назад
This is what can be described as the pinnacle of speed running. Jumps precise, planning impeccable, aim bulls eye, result- what can only be described as poetry in motion. After all these years learning about all the lore, seeing all the fights, watching countless ways to fight. This is the definitive speedsters edition. To think it was done 11 years back. This is what the Doom Eternal series meant by RESOURCE MANAGEMENT. Salute and respect.
@Trancelistic
@Trancelistic 7 лет назад
This reminds me how much I miss Q2 online. Its nearly dead:(
@danielhale1
@danielhale1 9 лет назад
Hell's worst nightmare Edit: seriously... it's like handing a honey badger a pogo stick and a copy of Quake. End of all things.
@chemergency
@chemergency 9 лет назад
Quake doesn't take place in Hell, unlike Doom. If anything, the forces of Hell actually help you with the Pentagram of Protection lol.
@DinoGuts
@DinoGuts 9 лет назад
chemergency It does though.
@WifeBTR123
@WifeBTR123 5 лет назад
This game is huge. At the fastest possible everything it takes an hour. I played it tons back in the day, I don't think I ever went all the way through. I really liked the telefrag at 3:10
@PseudoPayton2
@PseudoPayton2 9 лет назад
The beauty of flawless old-school skills.
@gatinha
@gatinha 8 лет назад
this video needs a 60 fps reupload
@wales2k4747
@wales2k4747 8 лет назад
It looks like 60 FPS. It says it on the settings.
@thenucas
@thenucas 8 лет назад
+wales2k it doesn't and it isn't.
@17Delirious
@17Delirious 7 лет назад
120 fps or bust
@gatinha
@gatinha 7 лет назад
i downloaded a half life speedrun in 120 fps, it was insane watching a speedrun in 120hz, specially half life. yeah this needs 120 fps
@disk0__
@disk0__ 7 лет назад
if you have a 120hz monitor why didnt you just watch the demo file instead of downloading an entire 120hz video
@dwb345
@dwb345 9 лет назад
As someone who still plays a lot of quake 1, this is just insane
@JohanBrodd
@JohanBrodd 10 лет назад
Mad skills here! I'm impressed.
@Saved_Sinner0085
@Saved_Sinner0085 Год назад
This is easily the most impressive thing I've seen all week
@angelheart440
@angelheart440 9 лет назад
It´s completely amazing. You are Quake´s Masters. Even you have shown me two scenarios I'd never seen. You deserv respect and glory. Thanks for the 52 minutes with 18 seconds!
@Argumemnon
@Argumemnon 9 лет назад
I guess this wasn't your first time, eh ?
@trayfenodonnell5386
@trayfenodonnell5386 9 лет назад
Ahahah that last kill on 34:48...the summary screen shows and he kills the last enemy in the summary screen! lol
@Bammer2001
@Bammer2001 2 года назад
God, I love that sound you hear when the Pentagram of Protection goes into effect.
@Ratatosk80
@Ratatosk80 4 года назад
This was fun to watch. Played this back in 1996 on my Pentium 75 mhz. Still after all these years I remember the levels well as he is playing through them. Very nostalgic. Would be fun to play again but to lazy to set it up running on a modern system.
@Lime4444
@Lime4444 10 лет назад
Damn! I got lost on some of the levels.. some damn memory you have!
@Bunndog
@Bunndog 9 лет назад
So this is a quake pro...
@expendableround6186
@expendableround6186 9 лет назад
MUCH better than a CoD or Halo pro, wouldn't you say? ;)
@PKWinning07
@PKWinning07 9 лет назад
Robert Rocco Not saying that CoD/Halo have been very great competitively since Halo 2 but Single-player vs Multiplayer isn't really comparable because in speedruns you have to figure out a static game and execution comes down to how precisely you follow an optimal sequence while in multiplayer you have to out think and outperform other people. That's also why speedrunners aren't really called "pros" lol
@TechnologicallyTechnical
@TechnologicallyTechnical 9 лет назад
The funny thing is, rocket-jumping wasn't intended to be in Quake and when Id Software found out that people were rocket-jumping, they were just like "... oh..."
@kulrigalestout
@kulrigalestout 7 лет назад
The mournful wind howling at the end of each stage is chilling, especially given the carnage it follows.
@123TauruZ321
@123TauruZ321 2 года назад
This is art. Nobody knows how difficult this is.
@bethelemstar4636
@bethelemstar4636 9 лет назад
man, i just blinked and missed 10 kills...
@maximmuromov6073
@maximmuromov6073 4 года назад
I sneezed and missed 50....
@LexEllis
@LexEllis 9 лет назад
This was absolutely outstanding!
@korozive3687
@korozive3687 8 лет назад
Very well done!! Perfect weapon selection. According to the title this is a collection from the speed running community so it is a collective effort i guess. At any rate this is very entertaining. 10 out a 10
@derenkov
@derenkov 10 лет назад
this run kills every single monsters and gets all secrets, much more impressive than the 14 min one
@SlySuavity
@SlySuavity 10 лет назад
I wish more speedruns included the methodical elimination of every single enemy. Doesn't truly feel complete without every stone turned.
@DinnerForkTongue
@DinnerForkTongue 4 года назад
It depends on the category.
@Zelousmarineinspace
@Zelousmarineinspace 8 лет назад
When the hell did the speed of FPS's go? This used to be the Standard speed for FPS back in the days, and now people look at this like it's the most abstract thing.
@mad_scientist5597
@mad_scientist5597 8 лет назад
how i see it, at some point ww2 games like medal of honor and call of duty became more and more popular and eventually they buried arena shooters and resulted in this degradation.
@TheUKNutter
@TheUKNutter 7 лет назад
+Mad_Scientist Yes - people thought it was cooler, better and more interesting when realism was involved as graphics in games improved.
@user-fo4su9nf1u
@user-fo4su9nf1u 7 лет назад
No.
@usmh
@usmh 7 лет назад
CS was the first hit in that wave of realism, and it was a mod of Half-Life, which ran on the... Quake engine. Quake spawned its own demise, kinda ;)
@blunt_master
@blunt_master 7 лет назад
at least counter strike had surfing and bhop custom servers... you won't find that in battlefield.
@chowsinting8600
@chowsinting8600 4 года назад
You are god damn genius. After playing for several years, I fail to have 10% of your fluency
@ankitsheorain
@ankitsheorain 5 лет назад
This is the best action movie I've seen this year.
@happytreefriends1fan
@happytreefriends1fan 10 лет назад
holy shit, i never even though about speed running quake, damn son, you a beast
@Rhsotyjdbx
@Rhsotyjdbx 7 лет назад
FROM 8:05 to 8:13 RUN With Quade and 1 HP!)))) Ahahh Jeeeesus crazy shit!!!))))
@mejftw
@mejftw 7 лет назад
fucking noob
@Rhsotyjdbx
@Rhsotyjdbx 7 лет назад
you?? yes, i know
@CaylePolin
@CaylePolin 10 лет назад
God I love this game. No matter how old it is or how much older I get I will never get tired of it.
@sshplur
@sshplur 6 лет назад
I used to speedrun this a lot back in the day. Man this brings back memories and the demos still never cease to be entertaining to watch. This shit was hard to learn but damn it was worth it.
@XaneMyers
@XaneMyers 8 лет назад
34:50 EPIC.
@Alorand
@Alorand 9 лет назад
What I learned: If the Archangels want someone help fighting demons, they should give that Thomas guy a call. He can destroy them before they appear by yelling 'Hue hue hue...'
@DinnerForkTongue
@DinnerForkTongue 4 года назад
Thomas, Arturo and Connor.
@xuanzheng1049
@xuanzheng1049 10 лет назад
both this run and this game(despite being almost 20 years old) are still legends, I still play quake every week
@tifsenior8696
@tifsenior8696 2 года назад
I don't mean to be derogatory but I think people who have never played Quake can't understand how insane this speedrun is. Yes it's an incredible precision of the movements and shots but above all, an incredible optimization of the strategy by making the most of the specificities of the map and the position of the monsters which requires a lot of thought. As I know this game by heart, it is also a treat to watch this speedrun for its intelligence. And I keep coming back to watch it over years.
@thesamejackalsniperthatkil117
Exactly. While quake is a game alotta people can pick up and play easily, some people don't realize how mechanically demanding it is to master.
@metalphobos3632
@metalphobos3632 8 лет назад
what in the fuck. I cant even think that fast let alone play..
@MagpieDynamics
@MagpieDynamics 7 лет назад
I imagine it's not so much thought as it is instinct.
@FragMentEditing
@FragMentEditing 7 лет назад
No, it isn't slowed down. They specifically say that no cheating was involved.
@jdestef
@jdestef 7 лет назад
FragMentEditing changing gameplay speed is part of the game engine, easy to claim it's not cheating. either way, impossible to prove or disprove if it was recorded at slow speed. I can say that I've watched a lot of speed runs and nobody is that flawless w their aim.
@DinnerForkTongue
@DinnerForkTongue 7 лет назад
jdestef You'd be amazed.
@solar901
@solar901 7 лет назад
You clearly didn't watch nearly enough good speedruns. You know, this video isn't played in one sitting. It's actually played by many people from community and everyone could try every level many times until they mastered it and best run is put in this video. They surely had whole levels completely memorized and didn't even had to aim. And they could do tricks that are too hard or risky to do if they did this in one run. Lastly, pro players in online FPS games like Quake 3 or Counter Strike have aim at least this good.
@gordlawson11
@gordlawson11 Год назад
14:02 i get that it doesn't register as a secret, but i was hoping to see the room that only opens if you shoot all the faces.
@BirdRaiserE
@BirdRaiserE 6 лет назад
Even the goddamn dogs take 2 point blank shotgun shots WTF
@BobfromSydney
@BobfromSydney 4 года назад
The Technique in House of Chthon really blew me away - running across the bosses' shoulders to get to the other panel. I was already impressed with the bunny hops, rocket jumps, telefrags, preplaced grenade launches and use of terrain obstacles to kill the monsters, but that was simply next level.
@Neoquaker1
@Neoquaker1 7 лет назад
We need a totally related full-on sequel to this great game. I want to see a Shambler, one of the greatest monsters, in today's graphics. Vote Quake 2018
@GraveyardNo6
@GraveyardNo6 8 лет назад
Suck it, modern level design.
@postolachemarius724
@postolachemarius724 10 лет назад
Just pure awesome! I played this in multiplayer a lot back in 1999, I was too scared of the single player. Good job man!
@dimkir100
@dimkir100 4 года назад
Today, roughly 23 years after the release of Quake I, finally I discover E1M3 underwater secret at 2:34!
@guepardo.1
@guepardo.1 5 лет назад
I love the graphics in this version: modern-looking, with nice little touches, yet faithful to the gloomy atmosphere of the original. Does anyone know which engine and mods were used?
@madscientist2900
@madscientist2900 6 лет назад
The master! Used to love playing this game stoned, also played it on acid which was interesting :)
@hmr1122
@hmr1122 2 месяца назад
The map designs are absolutely masterful.
@1971SuperLead
@1971SuperLead 10 лет назад
I played this game online for years. What great memories this brings back. All those great sound effects. I laughed the whole time. My Quake name was Big Fat Chicken. Quake 1 is the greatest game ever made. PERIOD!
@EnomysOfficial
@EnomysOfficial 10 лет назад
OMG!! That's what I call "Real PRO Gamers"!
@KC4K
@KC4K 9 лет назад
Looks like HD textures. Name of mod or it's textures?
@hcabsolute
@hcabsolute 4 года назад
Yeah, the name of the mod... would have been nice if they included it in the description.
@someguy8951
@someguy8951 2 года назад
@@hcabsolute I'm pretty sure it's called directQ
@hcabsolute
@hcabsolute 2 года назад
@@someguy8951Thanks for your late comment, directQ is just the source port but through your comment I found it. It's called Quake Mini HD addon
@ironwithinironwithout1119
@ironwithinironwithout1119 Год назад
This is incredible. The use of quads/pents... quake on another level.
@Baz87100
@Baz87100 7 лет назад
Absolutely insane speedrun! I remember Quake being a game that required so much composure in every situation, because any wrong move, especially against the bigger enemies, would mean you'd fuck up the level - so well done to whoever was playing! Love the HD textures as well... can anyone tell me if the brightness has been adjusted to the max in game, or is this how the game fundamentally looks with this texture pack? Would love to play it in full darkness (like the original) but with these textures.
@Crowbar
@Crowbar 10 лет назад
can someone explain me how people like quake 2 more than quake 1? I dont get it. Quake 1 has so much more fluid gameplay, the weapons are designed so well and also dont sound so extremely weak like in quake 2. Also the enemy design makes more sense and is not so random and with the soundtrack and design of the levels also has a much better atmossphere. Quake 2 has random music which doesnt fit the game at all, boring weapons, boring enemys, the levels look all the same, everything is filled with those weird crates. The thing why Im saying this is, I just bought the Quake Collection and played Quake for the first time and after the masterpiece that quake 1 is imo i was really disappointed by Quake 2. It is still fun, but there isnt really a reason for me to finish it.
@Malevolentisonline
@Malevolentisonline 9 лет назад
You know this is a HD remake right?
@Crowbar
@Crowbar 9 лет назад
Malevolentisonline what is a HD remake? Quake 2 is a hd remake of Quake 1? You kidding me? Did you even played both games? Totally different. Or do you talk about the video? Im not talking about the video, In the video its Quake 1, the good one.
@Malevolentisonline
@Malevolentisonline 9 лет назад
the video is done on a remastered version of quake 1996.
@Crowbar
@Crowbar 9 лет назад
Malevolentisonline I know
@HugoHakvoort
@HugoHakvoort 9 лет назад
Boretobrine MC nQuake/ezQuake, you can download it for free :)
@MrPyth01
@MrPyth01 7 лет назад
lol i can hardly tell who is the monster here
@maximmuromov6073
@maximmuromov6073 4 года назад
4:02 LMAO The platform (player supposed to get up on it) arrived after he already kicked-ass this ep. And also still rolling piece of poor Shambler makes it even more epic!
@JoeTyler85
@JoeTyler85 10 лет назад
you sir are an instrument of chaos and mayhem, congratulations for this AMAZING/FLAWLESS speedrun
@rabitsspielbude3834
@rabitsspielbude3834 6 лет назад
28:28 ... 1 HP :P
@karstenvonfjellheim5321
@karstenvonfjellheim5321 9 лет назад
OK, OK....new DOOM game, new Wolfenstein games, when will we get a new Quake?
@456ironmaiden
@456ironmaiden 8 лет назад
There is the quake wars game that was made in 2008
@Eder5837
@Eder5837 4 года назад
ERES UN CAPÓ... UN CAPÓ TREMENDISIMO!!! GRANDE AMIGO, SALUDOS DESDE CDMX!! ESTE JUEGO SIEMPRE ME DEJARA GENEROSOS RECUERDOS.
@Clazzette
@Clazzette 4 года назад
3:45 *I am quite impressed how you killed that jumpy fiend right there!*
@EOWLightshow
@EOWLightshow 7 лет назад
34:45 how are you gonna still kill a dude after leaving the level lmfao
@nuhvokva6317
@nuhvokva6317 6 лет назад
Broseph$talin allow me to fill you in, when you enter a portal at the end of a level, all projectiles are still active until the screen changes to the next level
@ThinBear4
@ThinBear4 5 лет назад
I think he rather referred to the fact that the player is still shooting nails out of the level ending screen.
@DinnerForkTongue
@DinnerForkTongue 4 года назад
A glitch, obviously. The end screen teleports the player to the desired camera angle and flags him as a spectator. I don't know the conditions, but the spectator flagging can be skipped and the player can use weapons still.
@manuell3505
@manuell3505 4 года назад
@@DinnerForkTongue I think it's intentionally made to happen like this. The final kill was a fact anyway, so the way it is shown isn't relevant anymore after ending the level. It's just a indication that the nails would have been succesful if the level was still running, leading to 100%. Interesting "live" feature...
@Duxaization
@Duxaization 4 года назад
What about how they got that specific grunt to that location.
@mobiusraptor7
@mobiusraptor7 9 лет назад
You can't do this in games today.
@v1sa9e
@v1sa9e 9 лет назад
Because today AAA games suck.
@SamraiCast
@SamraiCast 9 лет назад
Swagzilla yup
@semvision
@semvision 8 лет назад
+mobiusraptor7 Games today are too restrictive, they want the player to play the game exactly the way the developer intended. Which is not a bad thing, but I miss the days when games were designed to be played and not played in the way that they were designed.
@panzermann1181
@panzermann1181 6 лет назад
+SamVision Simply, in present day AAA games we get microtransactions, loot boxes, DLC and more, which we miss is there's no such thing as any of those present day AAA stuff above in the games.
@atoaster9940
@atoaster9940 6 лет назад
Panzermann11 to be fair. Games in the past had expansion packs. Even this game had two.
@Amethyst_Friend
@Amethyst_Friend 9 лет назад
It's just an outrage how good you guys are ;)
@budczus
@budczus 10 лет назад
That's how we used to play games back in a days. Good shit. Kudos.
@expendableround6186
@expendableround6186 10 лет назад
Nowadays, the kidz kiss walls to regain health and weapons are forced to be generic while the levels are long halls. Can't get more regressive than that.
@KneelB4Bacon
@KneelB4Bacon 8 лет назад
Hey! You didn't find the DopeFish (in e2m3, starting at 12:10)
@davidtheroamingmusician2174
@davidtheroamingmusician2174 8 лет назад
Well. I am impressed.
@mba2ceo
@mba2ceo 9 лет назад
This brings back so much happy memories.
@ivanneyronov5949
@ivanneyronov5949 9 лет назад
Вот это я понимаю профи! Плюсую стоя! После такого видео, захотелось пройти вновь кваку в таком же духе. Автору Респектище!!!
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