7:20 Basically cut up demons for artefacts to use or trade,can also be done to humans 23:30 Lots of lot, spiders parts too, gannix fiber is the most valuable, no Qmorph on Venus 29:25 Take them to trade 31:10 Huge profits and great items
it is, very complex and has a nice progression. Well, probably it's the only good game in the last months:D good luck, remember it's a roguelike so death is expected
You can unload the cargo from trading directing onto the ship in multiple trips. All of the equipment left on the table could have been taken with you. All those delicious backpacks.
@@Neyreyan 16:40 you were even spreading it on the ground and your character didn't even flash like they usually do when they step on poison. Also with the new mini update u can quick disassemble the equipment and meat from the enemies
@@TheDarkslayer1987 ah, that version, i think 10 was enough poison resist. The problem with the new update is that if you do a long mission with 3-5 floors, you almost automatically get a loss depending on how many enemies attack you at the same time. The requirement for 1 regen is above 80% food or somewhere. So i was trapped in a corner every floor fighting waves of enemies that shot me barely causing damage but i had over 5 i juries. At floor 3 i got about 7 injuries and enemies were still coming so i bleed out...wich is stupid because you cant have enough bandages or regen if you keep geting injured by basic pistols and punches. The devs dont adress this problem, i cant imagine how end tier enemies are like
@@Neyreyan yee the 4 or 5 floor mission end up being a war of attrition where you have to be aware of your ammo and weapon durability and you even have to tank one or two baron fights along the way. Being swarmed and killed by enemies with 2 or 3 actions have happened to me too. Hope the devs can balance it in the next big patch
@@TheDarkslayer1987 i tried to do some missions with the "death briefcase" equipment and it's not even suited for level 1 defence mission:) i think they could leave difficulty as it is but introduce a new power spike for players with rebalanced clones/classes and ship upgrades. I am looking foward to ship upgrades, otherwise loosing gear on missions is too punishing now