Don't know what I'm doing wrong but it didn't work for me. The clones kept going through the floor, I even played around with the project settings and still not work. However when I applied the tag to the other cloner with the sphere's it sorta worked...but it's just making the sphere's softbodies
@@doziefranklin2490 Unluckily... Soon would be a NAB, and maybe new version would be released - so feature would be returned. But currently you might have two Cinemas installed
Sometimes I get better collision results by increasing the geometry of the collider. Without enough mesh resolution, objects pass through. I've even used some thickness to the collider object to reassure that the objects can't pass through them.
@@markpease1785 oh I tried all that. I even used a cube as the collider, didn't work. Stacked a bunch of planes and added collider object to all of them - it passed through all. Thickened a plane object as the collider - nope. It's just not reading the point dynamics